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| | #121 | |
| Junior Member | Re: Why are NAs obsessed with Valkurm? Quote:
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| | #122 | |
| Weak to Stone Bronze Ribbon of Service Join Date: May 2004 Location: South Of Heaven
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My Mood: | Re: Why are NAs obsessed with Valkurm? Quote:
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| | #123 | |
| Senior Veteran Iron Emblem of Service | Re: Why are NAs obsessed with Valkurm? Quote:
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| | #124 | |
| Forker of eyes | Re: Why are NAs obsessed with Valkurm? Quote:
Its great to see in party chat when someone makes a mistake./p *japanese thingies* numpty *more thingies* W Just makes me feel happy ![]() I don't think they quite understand what it means but they get the general idea. | |
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| | #125 | |
| Pai Pai Lackey Iron Emblem of Service | Re: Why are NAs obsessed with Valkurm? Quote:
The pebbles are other things that matter like work, car, your house, and ethics, etc. The sand is the trivial stuff clean the house, walk the dogs, cutting the lawn, etc.. The two cups of coffee is no matter how full you think your life is you always have room for two cups of coffee with a friend. The more in-depth meaning is stating no matter what you always got the option to enjoy your time. The only time this is false is when the person makes it false himself. | |
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| | #126 | |||||
| Junior Member | Re: Why are NAs obsessed with Valkurm? Quote:
And you can't count on those being there. Your health can go down the drain due to disease, your family can die, your friends can be killed, your hobbies can be destroyed. About the only thing on there I can see that you can count on is religion. What about a friendless orphan in an impoverished area? Is their life lacking the things that matter (and therefore value) because at most they could have religion? Sort of sucks for them that they don't have all those comfy golfballs to hold on to. Quote:
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You think people in those situations MADE it false for themselves that they couldn't enjoy the situation they were in? Now I'm all for optimism, but this overly sentimental, hallmark-card nonsense strikes me as irrational and senseless. Yes, the point is to get you to look on the bright side of life. Great. Nothing wrong with that, but it doesn't apply as an actual analogy, and becomes entirely senseless. Life will get tough, even for people in the middle-class comfort zone that this analogy might most apply to. You can't always enjoy yourself, and there is no reason to constantly do so. Life is just as meaningful if you don't enjoy it (although enjoying it is a perfectly good thing to do, one which should be encouraged).
__________________ The Knight of Faith resigns the dream, only to believe it. ![]() Many tanks to Trita/Tagi for the signature. Last edited by Shopee; 07-15-2006 at 09:20 AM. | |||||
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| | #127 |
| Member Bronze Ribbon of Service | Re: Why are NAs obsessed with Valkurm?
One of the main reasons imo why the dunes are soo popular is that at lvl 10-20 your traveling options are extreamly limited, no chocobo, no teleports by whm in your party, and its a great zone to get through 10 lvls. Same thing with qufim and kazam, also about half the partys i get invited to in the dunes fail so once you disband if your lucky you can get another party going and actualy start killing within miniutes.
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| | #128 |
| Expert Chocobo Cook Join Date: Jul 2006 Location: El Paso, TX
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My Mood: | Re: Why are NAs obsessed with Valkurm?
being a new player, most of my time to get to where i am was spent in the dunes, ive had a blast and made some pretty good friends who are willing to party once of the appropriate levels, and as Pearlsea said, your options at the lower levels are pretty limited.
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| | #129 |
| Junior Member | Re: Why are NAs obsessed with Valkurm?
Umm we all know that korroloka exp also sucks if its packed out, so if all NA's went to Korroloka and only a few went to VD, the people in VD would be the smart people I guess... VD exp is pretty damn easy and not that bad if people in your pt have a clue. But thats a general statement and holds true in any area to begin with.
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| | #130 | |
| Pai Pai Lackey Iron Emblem of Service | Re: Why are NAs obsessed with Valkurm? Quote:
Outside of that even health wise spending the time to make sure you are as healthy as you could be then without work, if you payed attention to your health you should be able to count on it being there for you. If you kept in touch with family members and on good terms then even without work you know they'll be there. In doing this you already cover a great deal of ethics already, which is why what isn't covered there extends to the pebbles. Because it is the next important thing. The pebbles help to maintain the golfballs not always neccissary for the golfballs, and the sand just covers the rest. It doesn't work the other way around. If you fill it with all sand first then you do not have room for the pebbles or golfballs. It applies very much because it breaks down the same in game. Golfballs when you look at it fits to the job/sub, parties, Besiege, etc. Pebbles cover the Mission, Quests, BCNM, NM, HNM, Dynamis, Gear, Exp, and Armor. Then sand fits for crafts, fishing, gardening, minning, farming, etc. For your own happiness you pick the jobs you want, party with people you enjoy being with, and have fun with the events. You exp to help keep up with the people you party with, improve the fun you have with that job, or enjoy more of the extra events. If Exping went away you can still have fun with the people you party with the job you have and the extra events you do. The content of it may be very optimistic in it's delivery, but it's meaning and structure is quite sound. No matter what I still believe that the journey itself is the most important part. For the recent post though the lower level areas to go for exp is not limited, in truth the zone count for lower levels to exp is far larger then the higher levels. Areas are well structured that a party could use them to exp, the only reason many are not used is generally a lacking knowledge and an unwillingness to try. The idea of success constant repeats itself in the logic that greater numbers have better success, this logic is not always true as been proven many times. It's the reason you get War stragedies that can win with few casualties a less people needed. It's why you get sayings like "To many cooks spoil the goulash", only the basic survival does the saying 'There's strength in numbers" appear more accurate. In truth though the greater numbers just means more bodies for a person to hide behind to protect themselves. | |
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| | #131 | ||||
| Junior Member | Re: Why are NAs obsessed with Valkurm? Quote:
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__________________ The Knight of Faith resigns the dream, only to believe it. ![]() Many tanks to Trita/Tagi for the signature. | ||||
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| | #132 | |
| Pai Pai Lackey Iron Emblem of Service | Re: Why are NAs obsessed with Valkurm? Quote:
Besides that as I had stated previously I do exadurate my meanings. Even though the sentance does qualify as you would think, just remembering my statement of tending to exadurate should of tipped off my sentence wasn't to be percieved in that nature. | |
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| | #133 | |
| Junior Member | Re: Why are NAs obsessed with Valkurm? Quote:
__________________ The Knight of Faith resigns the dream, only to believe it. ![]() Many tanks to Trita/Tagi for the signature. | |
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| | #134 |
| Junior Member Join Date: Jul 2006 Location: waterford, ca
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| Re: Why are NAs obsessed with Valkurm? my opinion its because of the fact that alot of ppl dont really know that korrokolo is a good place to level, plus VD has its advantages over the tunnel too one wide open spaces less likely for aggro that way, three more ppl mainly because of reason 1 |
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| | #135 | |
| Digital Wizard Super Moderator Holyknight Emblem Join Date: Aug 2003 Location: Florida, USA
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My Mood: | Re: Why are NAs obsessed with Valkurm? Quote:
Valkurm PRO: - Not many linking enemies - Many camp locations - Lots of people Valkurm CON: - Not close to any moogles (unless you've cleared CoP chapter 1 and have stealth meds on you). - Nasty night-time aggro in places (Bogy, Ghoul, etc. depending on level). - Requires a full or nearly full party to kill anything Korroloka PRO: - Not much aggro to speak of. Worms are passive until attacked (though linking), don't move at all, and have pathetic defense and evasion. - Easy access from Bastok (also means that anyone with the Altepa crystal can be transported there VERY quickly from anywhere via Teleport Altep + Escape) - Doesn't require a full party to be effective Korroloka CON: - Not well known by NAs. You'll have to do a bit of convincing to get people to go there. - Linking worms can cause problems with chains (if you're lucky enough to find a Bard, though, this is simplicity to deal with). - Only a few camp locations, and only one that's easily accessible to the uninitiated. Icemage | |
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