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| | #16 |
| Member Bronze Ribbon of Service Join Date: Sep 2005 Location: Sc, usa
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My Mood: | Re: Ideal Party Setup
also remember when choosing a camp, it is almost always better to chain tough mobs than to push for the omg!200xp!!1!1337 fights. if you can make chain 4 or 5 off mobs that give 100-150 xp a kill, you will make more xp per hour than if you were fighting IT++++ for 200 xp a kill. the only downside to this is, sometimes it's hard to find a good camp to chain tough's. choosing a good camp is as much a part of the party setup as matching the jobs is.
__________________ ![]() ionia of Cait Sith! 75 RDM, 75 THF Plotting World Domination and doing silly emotes on a server probably not near you! I live to entertain! |
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| | #17 |
| Veteran Member Allied Ribbon of Bravery Join Date: Nov 2003 Location: Ann Arbor, MI
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| Re: Ideal Party Setup
I agree, but toughs make EXP gain a tad low when you can do the same thing and gain 150-200+ EXP. Chaining Robber Crabs to Chain #4, gaining about 180+ with the Chain, and then pull a mean Terror Pugil with TP and wipe it out for end the chain. I'd much rather chain VTs, then end it with an IT. Blow out a huge skillchain and a few good sized MBs FTW!
__________________ Odude PS2 Beta tester - Cactaur - Rank 4 RDM32 - BLM17 - DRK11 - RNG11 - BRD9 - BST7 - WAR6 - MNK4 Lakshmi: Windurst Rank 10 - ZM14 - PM4-3 - ToAU31 - WotG3 RDM75 - DRK75 - SAM75 - MNK75 - WAR75 - RNG61 - BLM40 - NIN38 - THF37 - DRG36 - BST25 - WHM20 - PUP20 - PLD13 - BRD13 - BLU9 - DNC7 - COR5 - SMN1 - SCH1 Odude 13 - Maat 1 // Kirin doesn't like me. ![]() |
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| | #18 |
| Member Bronze Ribbon of Service Join Date: Sep 2005 Location: Sc, usa
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My Mood: | Re: Ideal Party Setup
he's right. i didnt mean chain only toughs for 98 xp each. Ideally, aim for about 150 xp per mob(not counting the bonus from the chain) or so. That's usually the best balance between xp and downtime. i did this in an xp pt last night, making 150-200 xp a kill for chain 4 or 5 every time, starting at 150, but reaching 200 by the end of the chain (with an occasional 100 xp beetle sneaking its way into our chain lol). we had the nin-sam-thf-blm-blm-whm pt i mentioned above, and we made around 6k xp an hour. this was a around lvl 42-45 pt in west altepa desert. not a bad pt at all^^
__________________ ![]() ionia of Cait Sith! 75 RDM, 75 THF Plotting World Domination and doing silly emotes on a server probably not near you! I live to entertain! Last edited by aegina; 11-01-2005 at 04:38 PM. |
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| | #19 |
| 貓白魔術師 Brass Ribbon of Service | Re: Ideal Party Setup
Hmm at Bibiki Bay i had PLD DRK SAM DRG RDM WHM(me!). Fighting Gobs and Birds, and on a Gobs mostly. SC: Guillotine(500) > Tachi: Gekko(forget) > Wheeling Thrust(604) => Light(908) and Swift Blade(all over the place) > Tachi: Gekko => Darkness I wasnt able to haste since it was moving so fast with SC here and there but damn it was awesome for me. In your faces DRG haters..
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| | #20 | |
| Lives in Drury Lane Super Moderator Mythril Star Join Date: May 2004 Location: Portugal
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My Mood: | Re: Ideal Party Setup
It obviously depends on many things, but my favorite type of parties are: NIN for tanking (above 60~) THF for helping NIN with hate, and to do amazing SC damages BRD for my MP ^^ WHM as a healer BLM that's me DRG / MNK / WAR / SAM as damage dealers and skillchain partners. Props of DRG: Good damage overall, provided the wyvern is present most of the time, at 60 and above, my experience with drg has been a very fruitfull and enjoyable one, they gain super TP, that's all i'll say, <3 drg. Props of MNK: Wow... they keep stealing hate with the dmg they do and the TP they get, imo, the best DD in the game, specially side by side with a THF and a NIN! Distortion -> Light! and the BLM doing double MB and the mob dieing in 10 seconds D8 Props of WAR: Saves you in a pinch, deals more than enough dmg, TP gain doesnt lag behind, overall a great job in any way. Props of SAM: My favorite melee job, the Samurai... oh the Samurai.. i used to be one~heh. TP for le win, damage is above average, constant 100% tp is this job's main trait, they will not let the SC down, ever! IMO, a good party NEEDS a good skillchain, i hate DRK with a heart because i havent ever come across a DRK that skillchains properly, the SC partner waits the whole battle for the DRK to get tp... and then most of the time it's already too late, but yea, they use it on next mob and the damage is off the hook, but i prefer SCing in everybattle thank you.
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| | #21 |
| Member Bronze Ribbon of Service Join Date: Sep 2005 Location: Sc, usa
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My Mood: | Re: Ideal Party Setup
some tips for a good pt setup: whenever you get a sam, try to get a blm or two. magic bursts rock! and with a sam, you can burst more often whenever you get a ninja for a tank, try to get a thf. they help the ninja hold hate better, freeing up your other dd's to deal more damage with less hate problems. whenever you get a pld, get a rdm. a rdm with refresh makes a pld almost self sufficient, and greatly reduces downtime. just a few tips^^
__________________ ![]() ionia of Cait Sith! 75 RDM, 75 THF Plotting World Domination and doing silly emotes on a server probably not near you! I live to entertain! |
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| | #22 |
| Senior Member Brass Ribbon of Service | Re: Ideal Party Setup
King Ranperre's Tomb, everyone 71+: MNK/WAR MNK/WAR MNK/WAR MNK/WAR BRD/WHM WHM/SMN ....If every MNK has Asuran Fists, XP can get crazy.
__________________ 75WHM 75BLM 75RDM 61BST 43SMN 38BRD 37 NIN http://drunkenmoogle.livejournal.com ^^ |
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| | #23 | |
| Member Bronze Ribbon of Service Join Date: Sep 2005 Location: Sc, usa
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My Mood: | Re: Ideal Party Setup Quote:
__________________ ![]() ionia of Cait Sith! 75 RDM, 75 THF Plotting World Domination and doing silly emotes on a server probably not near you! I live to entertain! | |
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| | #24 |
| Junior Member | Re: Ideal Party Setup
best party was mnk( me) mnk, mnk, mnk, whm, and brd in KRT.
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| | #25 |
| Veteran Member Allied Ribbon of Bravery Join Date: Oct 2003 Location: UK
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My Mood: | Re: Ideal Party Setup
One of my favourates so far was RDM (me), BRD, BLM, NIN, DRG, THF. We were in Dragon's Avery taking out darters in about 20-40 seconds per fight depending on whether the Melee's TP was ready. We were averaging about 250 exp per kill and it rarely dropped below 200, getting up to about 300 a couple of times. This was before the new exp rings aswell. The BLM timed us in 1 fight, it took us 19 seconds to kill a mob from pull. Only thing that slowed us down was running out of mobs.
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| | #26 | |
| Junior Member Join Date: Aug 2005 Location: Atlanta
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| Re: Ideal Party Setup Quote:
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| | #27 |
| Veteran Member Allied Ribbon of Glory Join Date: Nov 2005 Location: Honolulu
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I've been in several good parties and I guess they don't really fall into traditional setups. I think the most undoubtedly fun one was a party of five. Yes, you read that correctly. PLD THF DRK SMN WHM No refreshing ability (outside of the SMN) We were making chain #4s and 5s for 180 to 270 exp each. This was about level 61 in Valley of Sorrows. We knew how to scrimp MP and make exp chains. It was wild. We pulled and killed faster than this party with 2x RNGs, BRD, NIN, THF and BLM. Another fun party I was in ... NIN DRK WAR WHM RDM BLM We churned about 8k an hour even with the level spread out from 69 (me) to 74 (BLM) Of course it didn't hurt that it was with my LS at the time ;3a The key to doing this was we never had a down time. We pulled and pulled and pulled. If WHM needs to rest, RDM takes over main healing. When RDM needs to rest (She was constantly going through conversions) the BLM would take over enfeebling and healing. It was a tandem of mage cooperation. WAR and NIN would take turns tanking - most WARs I've been with don't like tanking - and that made it easier to setup SATA, since there were no preference really. It also allowed us to take on an add (NIN would solo a mob while the rest of us tried to bring down the other quickly) which made the exp chaining even faster. A party I was in emphasized fast exp. That was the most exp I ever gained in a party. 20k exp in 2 hours. RNG RNG PLD RDM DRK SMN And another party I was in was similar ... DRG SAM DRK RDM WHM NIN The 3-way light was devastating. It ate up 70% of an IT hobgoblin's hp in 5 seconds. Also featured light and dark chains almost every fight ![]()
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| | #28 |
| Junior Member | Re: Ideal Party Setup
Im a 50 pld, and lvling from about 45-50 i found my favorite setup to be: sam, thf, pld(me), blm, whm, rdm(refresh of course)=D Sam vokes first, SATA onto me, then when skillchain is ready: Tachi:enpi>>viper bite SATA onto Sam, i can still hold hate and the mobs hp goes way down.... sweet
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| | #29 |
| Junior Member | Re: Ideal Party Setup
My favorite PT setup, while not the most efficient, was the most fun I've had, it included PLD/NIN WAR/NIN NIN/WAR COR/RNG(How this guy got up to the 60s so fast, I don't know!) BRD/WHM RDM/BLM |
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| | #30 |
| Junior Member Join Date: May 2006 Location: Katrineholm, Sweden, Europe, Earth
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| Re: Ideal Party Setup
Well depening on level-range as well as which job I play I have diffrent favorite setups. Samurai (30-34) When I last played SAM 30-34 the setup which I favored where.Warrior (60-65) When I play WAR I do it as WAR/NIN or WAR/THF and have a SET DRK partner that subs either /WAR or /THF.Paladin (60-65) I set with a SMN as PLD (actually the same player that is DRK SET with my WAR).For other jobs, well I havn't played them so much recently so cannot really state an opinion on them right now (since I have no recent experiences). But in general tank + 2 melees (skillchain partners) + healer + support + BLM is how I usually build parties.
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