08-31-2004, 08:17 PM | #16 (permalink) | | Junior Member Join Date: Jun 2004 Posts: 226 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 71 Bank: 0 Total Gil: 71 Donate | | Quote: | Originally posted by Deodorant Or a Drain-XXX magic that swipes stats from allies ;3 ... like absorbing VIT from the RDM or the BRD (who rarely ever get hit anyway) | Nuu!!!! We dont get hit cuz we're not made to get hit! I need that def and vit just incase i get hit! /cry
How about "en-lighten". Hehehehehe | | ::Quote Selected:: | | 08-31-2004, 08:23 PM | #17 (permalink) | | Member Join Date: Jan 2004 Posts: 641 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 693 Bank: 0 Total Gil: 693 Donate | /ma "Absorb-Int" <insert brd here>
what's a brd going to do with int? nuke? lol   observe the splendor of ping pong balls! | | ::Quote Selected:: | | 08-31-2004, 09:14 PM | #18 (permalink) | | Junior Member Join Date: Apr 2004 Posts: 5 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 16 Bank: 0 Total Gil: 16 Donate | Personally, I don't think lowering Raise's level will open the door for any new spells. It seems to me that it's simply an aesthetic change. Chances are, we won't even be using raise at 50 in exp parties. WHM gets it at 25, RDM gets it at 37 or so, BLM/WHM and SMN/WHM both get it at 50. I mean most, if not all, of the time that you'll be using Raise is just to help in Valkurm, where it's not necessary to use a WAR sub, allowing you to sub WHM for it. The lowering of the requirement doesn't really do anything; it just makes a lot more sense. | | ::Quote Selected:: | | 08-31-2004, 10:08 PM | #19 (permalink) | | Junior Member Join Date: Jun 2004 Posts: 226 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 71 Bank: 0 Total Gil: 71 Donate | | Quote: | Originally posted by Sadeira /ma "Absorb-Int" <insert brd here>
what's a brd going to do with int? nuke? lol | Whats a pld gonna do with my int? o0 lol | | ::Quote Selected:: | | 09-01-2004, 01:58 AM | #20 (permalink) | | Junior Member Join Date: Apr 2004 Posts: 28 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 118 Bank: 0 Total Gil: 118 Donate | Phalanx sounds like a good spell to have  , plus What I really want is more -% Physical damage taken equips, it sucks to not be able to tank some HNMs like amikiri for example ><;. | | ::Quote Selected:: | | 09-02-2004, 01:49 AM | #21 (permalink) | | Junior Member Join Date: Jan 2004 Posts: 103 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 275 Bank: 0 Total Gil: 275 Donate | I'm with you guys. It's like I said on another thread somewhere.
DRK, the embodiment of evil, get a slew of spells all to their own to enhance themselves.
PLD, the holy knight, protector of all and upholder of good. Altana was kind enough to bless is with above par Vitality and hitpoints, and the ability to wear big thick armor that I can pick up at the AH.
I smell a gyp. There should REALLY be something to set PLD apart from the rest other than VIT and DEF.
Spell for 75? You know. I could totally dig on....no not flash II, not some flashy spell that is technically useless. I could totally dig on a PLD only Defense spell. Heck, if all we've got is defense why not give us something to pump it more?
We're obviously not going out to HURT anything. I still can't hit lowest level orcs in Ghelsba for over 100 damage routinely.  AF Completed.
http://ffxi.allakhazam.com/profile.xml?12685 | | ::Quote Selected:: | | 09-03-2004, 09:34 AM | #22 (permalink) | | Junior Member Join Date: Mar 2004 Posts: 9 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 44 Bank: 0 Total Gil: 44 Donate | Unrealistic but I always wanted something like holy aura (light spikes) and enlight =p  Obsidiann
75 PLD, 45 WAR, 40 MNK, 38 NIN, 20 THF
Koenig Schaller: O Koenig Cuirass: O
Aegishjalmr: O Crimson Greaves: O
LS: VisVires HNM LS, SockPuppets | | ::Quote Selected:: | | 09-07-2004, 11:26 AM | #23 (permalink) | | Junior Member Join Date: Oct 2003 Posts: 253 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 1,188 Bank: 0 Total Gil: 1,188 Donate | Am I the only one besides Loial who thinks Pld should have shell4 at lvl 75? :sweat:
They get Protect4 at 7 levels behind rdm and whm, I would think having Shell4 at 7 levels behind rdm and whm would be a realistic thought.
Good luck on wishing for light-spikes, and en-light though.   Galka Cor 75/Rng 37 Bst 75/Nin 37 Blm 75/Whm 38
Taru Rdm 61 / Blm 41 *retired*
Mithra - Rdm 53, Pld 45, Blm 38, War 23, whm 36 *retired* | | ::Quote Selected:: | | 09-07-2004, 12:01 PM | #24 (permalink) | | Model A7M2 FFXIWiki Team Join Date: Aug 2003 Location: Puerto Rico Posts: 3,155 Style: Light - Version 6 My Mood: Thanks: 278 Thanked 820x in 435 Posts Gil: 59,378 Bank: 0 Total Gil: 59,378 Donate | I think Silkiv's idea would be plausible. Nothing groundbreaking...just a humble Shell IV to go with Protect IV and to complete the pattern. En-Light? Shine Spikes? Well, then they'd have to give DRKs the opposite element spells. They do high enough damage as it is...do you honestly wanna give them En-Dark to boot? =P It's just a bit too outlandish in my opinion. | | ::Quote Selected:: | | 09-07-2004, 02:08 PM | #25 (permalink) | | Member Join Date: Jan 2004 Posts: 517 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 291 Bank: 0 Total Gil: 291 Donate | Light Spikes would be quite cool but it is (Steal) > RDM and I'm sure Red Mages would feel cheated.
We need an entirely new spell PLD only.
I mean DRKs have so many spells, I'm talking 30 or so spells at their disposal, whereas PLDs only have 6 different spells.
Think about it:
-Banish
-Holy
-Cure
-Shell
-Protect
-Raise
What am I missing?
It's an outrage to be honest. 
But then again I find it hard to think of any unique spell. '~'  ��Lv73ナイト��(゜▽゜) 日記: Click here | | ::Quote Selected:: | | 09-07-2004, 03:09 PM | #26 (permalink) | | Member Join Date: Sep 2003 Posts: 922 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 608 Bank: 0 Total Gil: 608 Donate | | Quote: | Originally posted by Dark Aphalite What am I missing? | Flash   SAM 74 | | ::Quote Selected:: | | 09-07-2004, 10:33 PM | #27 (permalink) | | Junior Member Join Date: Jun 2004 Posts: 226 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 71 Bank: 0 Total Gil: 71 Donate | Enlighten (hehehe) and Light Spikes would be whm or pld spells. For the same reason only drks get to use all those dark magic spells and share some with blm, pld should get some pld only divine spells and share some spells with whm. How many rdms use spike spells and en-spells so regularly that they would be upset if one other job would get ONE element from the series thats affiliated with the jobs personality as a "holy knight".
Those spikes an en spells are mostly just annoying spells that mobs use to piss off the mages who have to dispel/remove status effects and never really do anything but look neato. | | ::Quote Selected:: | | 09-08-2004, 09:49 AM | #28 (permalink) | | Junior Member Join Date: Dec 2003 Posts: 398 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 1,439 Bank: 0 Total Gil: 1,439 Donate | Holy II.
And it should actually be worth buying and using at level 75 for a Paladin. Kurgan @ Ramuh
NIN75, PLD75, BST75, WHM75
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On ZM14, CoP missions completed. Leather 92.8+1, Cloth 60, Smithing 45, Alchemy 27 | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 06:01 PM. | | |