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| Ninjamarai Join Date: Mar 2007 Location: Mary-Land
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| Meriting Path for Ninja
Just wanted to grab a few opinions on meriting paths for Ninja, I've talked to a few other ninja's in game and paths they take seem to really differ from player to player. My main points of concern are in this order... Evasion Parry Ninjutsu Katana Spell Interuption Rate Enmity+ Critical+ etc... Currently I've only gotten about 3 stages of evasion, and 1 stage of parry. My evasion is capped so 269+6, and my parry is kinda low around 140+2. Because I'm one of the main Ninja tanks for my Endgame, their suggestion for gods and endgame tanking and such was to merit evasion>parry>ninjutsu>katana. I definatly see a difference, just from the 3 stages of evasion+... I evade far more then some of the other Ninja tanks. But because we are pulling in more Melee, it's getting harder to hold hate just evading... and resists on Ninjutsu aren't UNCOMMON among Sky mobs. Currently my Accuracy is pretty good, so I'm not too worried about Katana merits, but I dunno... I really just wanted to see what everyone else was thinking? So far I'm only a Ninja 75, I am still considering a second 75, but a few on my list are Thief, Corsair, Paladin, and Red Mage... Not really sure which path I'll take though on my second 75.
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| | #2 | |||
| Alone Sterling Star Join Date: Jul 2005 Location: Boston
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My Mood: | Re: Meriting Path for Ninja
Well it has a big deal to do with what other jobs you are going to be leveling. Personally for a 75 Ninja only: 8 Hp 5 Str 8 Katana 4 Evasion 4 Parry 4 Throwing 8 Ninjutsu 4 Emnity + 4 Crit + 5 Subtle Blow ( I solo alot) 3 ninja toll expertise 2 Suiton: San 1 katon: San Quote:
Emnity -> HP -> Katana -> Crit -> Ninjutsu -> Evasion -> Parry -> etc etc Quote:
Also /drk is very very nice for tanking, need a a few brds and a rdm. Quote:
__________________ [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd] ![]() ![]() http://i287.photobucket.com/albums/ll154/xsev/orly.jpg Last edited by Sevv; 10-11-2007 at 02:27 PM. | |||
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| The following user says "Thank You" to Sevv for above post: | Eji Kazuma (10-12-2007) |
| | #3 |
| Lightness Allied Ribbon of Glory | Re: Meriting Path for Ninja
Unless you have capped or close to capped parry, I'd hold off on that for now. You can put those points else where. For sky, you can evasion tank but hate is always an issue when you evasion tank. If you have slow melee that take forever to line-up and drop a fuidama on you, it's probably not the best thing to do. But, if you want to evasion tank, it can be done. You just need to have 2 brds in your pt reapplying dual mambo and march. The one thing with enmity merits is that it'll carry over to your other jobs as well. So if you're going to play pld, that would be nice to have but, if you're playing cor or rdm in the future you might want to be careful. Sevv: I've just been busy at work and havent even played much at all in the past 2 weeks. I havent forgotten about getting you the info.
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| | #4 | |
| Alone Sterling Star Join Date: Jul 2005 Location: Boston
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My Mood: | Re: Meriting Path for Ninja Quote:
I know I have been busy the guide has been on hold hope to get levels 1-50 finished up and posted then work on 50-75 and then sky / sea / hnm / nin/drk / gear set ups.
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| | #5 |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
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My Mood: | Re: Meriting Path for Ninja
Depends on what you want to do with your NIN too. People here don't believe me -_ - but a friend of a friend of mine in game can pull upwards of 500 per level 3 release spell. (That's San nukes for those who don't know; Katon/Raiton/Futon/Doton/Huton/Suiton all mean <element> release, followed by the number.
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| | #6 |
| Alone Sterling Star Join Date: Jul 2005 Location: Boston
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My Mood: | Re: Meriting Path for Ninja
San spells can do alot of damagae /blm and the right gear but its expensive as hell to play full time.
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| | #7 | |
| Sticky Paws Sterling Star Join Date: May 2006 Location: Southern California
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My Mood: | Re: Meriting Path for Ninja Quote:
Not Ni, but San, OK?
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| | #8 |
| Ninjamarai Join Date: Mar 2007 Location: Mary-Land
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| Re: Meriting Path for Ninja
Thanks for the input guys, I still have such a long path to merit my Ninja... can't wait to really get into it. The diffrence I've seen from the Evasion merits thus far alone are really exciting. I'm fairly sure if I DO level RDM to 75 like I want to, it won't be for a long while. I'm not too big on the Magely classes, and I really don't want to have to level 3 subjobs to 37 just to be a good RDM. PLD may happen, it may not... only reason I'm considering it is because I really do enjoy tanking a lot... and I'd like to not have to remove my enmity merits once I put them in. I think right now, my second 75 is more likely to be either WAR, THF, SAM, or BLU... still not really sure what I wanna be when I grow up =P. Few more quick questions: 1) Most of the Ninja I've talked to have been pretty gung ho about meriting Crit%+ does the +4% Crit become as visible as the evasion does? 2) Is it worth it to merit spell interruption rate down as a Ninja? Between utsu and evasion I don't see much need here, but I've heard that with enough spell interuption rate down you can run and cast. =P 3) I see you listed to merit Throwing, but not the throwing skill Sange? Throwing damage with boomerangs and chakram is about the same as a katana hit, sooo I'm guessing this is mainly if I intend on using Shuriken? 4) HP merits do sound like a pretty good idea, but how much HP does each merit give? Aaannnnddd... I think that's all my questions for now... as far as ninjutsu DMG goes, I DO plan to fully merit Ninjutsu so we'll see how the damage is at that point and go from there. If I could land decent damage on Gods and stuff by meriting SAN scrolls and such, maybe I'd be inclined to merit that way... but if It's still either gonna do a grand total of 9-39 dmg a cast on a GoD... I don't see much reason to meriting the san scrolls and such, over much more useful things like subtle blow and ninja tool expertise.
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| | #9 | |
| Lightness Allied Ribbon of Glory | Re: Meriting Path for Ninja Quote:
Sevv... i was talking about an evasion tank setup. you'd need mambo if you went to tank byakko with an evasion setup. you can get byakko to miss you 60%+ of the time. no one does that shit anymore because ppl just tank with haste gear + enmity gear.
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| | #10 | ||||||||
| Alone Sterling Star Join Date: Jul 2005 Location: Boston
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My Mood: | Re: Meriting Path for Ninja Quote:
4 hp 4 mp 5 str 8 Katana 4 eva 4 parry 4 sword/throwing/dagger/etc 8 Enfeebling 8 Ninjutsu 4 Crit +% 4 Spell int -% 5 Subtle Blow ( I solo alot) 3 ninja toll expertise 2 Suiton: San 1 katon: San 5 Convert 3 Lightning 2 Ice (eles are personaly pref) 3 Slow II (depends on other rdms you play with in endgame) 3 Phalanx II (same as above) + Paladin 4eva -> 4 Shield Quote:
Thf will be boosted. etc. Enmity merits are fine if you plan for them. Quote:
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/drk is sexy that is why. You can solo tank byakko in a damage reduction set up with haste.
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| | #11 |
| Ninjamarai Join Date: Mar 2007 Location: Mary-Land
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| Re: Meriting Path for Ninja
Yeah... I was hitting 30-40 DMG on wheel spam the other night on Faust... it's not bad considering that it was Faust... ¬_¬ But I'd still like to see a bit more DMG out of the spells in that kind of situation. I'm pretty dead set on Meriting Ninjutsu just to be able to enfeeble some of the higher NMs and such. For instance, I was able to continuously land Kurayami and Dokumori on Faust, but Hojo and Jubaku were continuously resisted... guessing he has a higher resistance to Ice. Off topic quick question also, when EQing with the Elemental bonuses, do the +'s and -'s to certain elements apply just to damage taken from that element, or do they also increase strength with spells/abilities of that element?
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| | #12 | |
| Alone Sterling Star Join Date: Jul 2005 Location: Boston
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My Mood: | Re: Meriting Path for Ninja Quote:
He is ice based. I will let a blm explain this to you.
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| | #13 |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
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My Mood: | Re: Meriting Path for Ninja
Damn the non-believers, NIN/BLM ftw. Like Sevv said though, it is ungodly expensive. The following is pretty much required to justify spending the millions (yes, freaking millions) on elemental tools. - H.Q. Staves for each spell - Moldavite Earring - Novio Earring - Uggalepih Pendant - Crap tonne of INT gear + food and in the rest of the slots you'll want to try to get in as much haste as you can for the recasts since each San spell is 1 minute recast I believe? The guy I'm talking about has most of this (save Novio, he uses Loc. earring instead and swears by the fast cast) and loves it. Both my friend and I want to try NIN/BLM badly but cringe at the cost. If you think RNG is bad, you ain't seen nothing. I'm not sure which is worse really, Top Tier Shuriken (quite likely) or /BLM ... |
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| | #14 |
| Lightness Allied Ribbon of Glory | Re: Meriting Path for Ninja
Have him screenshot various mobs for reference. I know that ninjutsu does decent dmg but its practicalness is what im questioning. like everyone has been saying, just post some screenshots and all of us will stfu. ideally, various screenshots on TW mobs, XP/Merit grade mobs of many different variety (ie: puks, mamools, trolls, colibri, etc) and end-game mobs (ie: sky, kings, sea, dynamis) i know thats a lot to ss, which is why i said ideally. imps are pretty weak on defense so to me its not entirely impressive. if hes dropping 400dmg on kings then thats something to boast about. no magic-weak mobs either :p i agree with the cost of gearing for a nin/blm. not funny at all but atleast you can sell all that gear back. not quite the same with rng.
__________________ Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53 ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫ |
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| | #15 | |
| Sticky Paws Sterling Star Join Date: May 2006 Location: Southern California
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My Mood: | Re: Meriting Path for Ninja Quote:
Lv.75 Koga Shuriken: From quests; no history on FFXIAH (Ifrit). Lv.73 Nokizaru Shuriken: It's "Rare". Lv.60 Fuma Shuriken: Stacks to 12--you can't carry enough of this to spam, no matter how rich you are. ------------------------------------------ Also, San level -ton Ninjtus have recast of 60 seconds, while Ni level -ton's are at 45 seconds. You can't spam San level -ton's as much as the Ni level, so the casting cost would go down if your friend moved from Ni wheel to San wheel--unless he's using both. If he's using both, what kind of damage does he claim he's getting out of the Ni wheel at Lv.75?
__________________ “I’m in pain, but I’m happy.” “It hurts, but I can smile.” “That’s why I can tell you from the depths of my being…” Last edited by IfritnoItazura; 10-12-2007 at 03:55 PM. Reason: Automerged Doublepost | |
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