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Old 10-12-2007, 06:00 PM   #16
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Re: Meriting Path for Ninja

I think he meant the cost to gear for a nin/blm?

Ninjutsu tools arent terribly expensive and like you said, 1min cool down isnt really spamming. :p

taru edit: 2-9k for each stack of elemental ninjutsu. not terribly expensive when you're only going at 1ninjutsu/min.
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Old 10-12-2007, 10:54 PM   #17
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Re: Meriting Path for Ninja

http://www.ffxiah.com/item.php?id=5308&sid=26&stack=1 100k

http://www.ffxiah.com/item.php?id=5309&sid=26&stack=1 30k

http://www.ffxiah.com/item.php?id=5310&sid=26&stack=1 49k

http://www.ffxiah.com/item.php?id=5311&sid=26&stack=1 120k

http://www.ffxiah.com/item.php?id=5312&sid=26&stack=1 49.9k

http://www.ffxiah.com/item.php?id=5313&sid=26&stack=1 60k


Not too bad now I guess, but those prices were insane not that long ago. Used to add up to a million. now it's 409k for 12 stacks of each tool. Still pretty crazy, and it sucks ass that SE made shuriken so hard to get a hold of. Shuriken have always been NIN's best weapon in FF (which IRL, makes no sense as it's purely a diversionary weapon) but never quite this difficult to obtain.

Even in FF3 you could gather up quite a few if you wanted despite the obscene cost. I'd like to see SE make throwing and ninjutsu more accessible for the general player base rather than just the rich. It's one of the reasons NIN gets pidgeonholed into tanking - it's the cheapest play style ><
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Old 10-12-2007, 11:11 PM   #18
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Re: Meriting Path for Ninja

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I think he meant the cost to gear for a nin/blm?
He's giving toolbag prices from FFXAH, so, looks like it's about the tools.
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Old 10-13-2007, 05:50 AM   #19
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Re: Meriting Path for Ninja

The cost of gear and tools for upkeep is insane, if you want damage screenshots Itaz fubalicious probably has them, he just doesn't have novio.
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Old 10-13-2007, 08:37 AM   #20
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Re: Meriting Path for Ninja

The more I look into this the more I really think that those elemental + and -'s really do effect the potency of my own spells and/or their resist rate.

Upon inspecting my gear I did find two major detracters from my Ninjutsu debuffs... Scorpion harness has a -15 to Ice (I believe) on it, a +15 to Darkness and a +15 to Water. I also wear the Sniper's Ring which gives me a -20 to Darkness... so in the end I wind up with a +15 water, a - 15 ice, and a -5 to darkness.

Because Dokumori is water based, and Kurayami is darkness based, this would explain why my resist rate was the least on these two spells, however both Hojo and Jubaku are Ice based I believe and this would also explain, aside from the fact that Faust himself is ice based... why my resists on Hojo and Jubaku were so frequent...

This makes sense to me... so I'm guessing it's the truth... that or just a very strange coincidence...


As far as Nin/Blm goes, like I said before... I really do ENJOY Ninja tanking... it would really be hard pressing to have to fall back to the backlines and just cast Ninjutsu over and over again... On the opposite side, I would like my Ninjutsu to deal a bit more damage just to be a viable source of damage while soloing...
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Old 10-13-2007, 09:12 AM   #21
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Re: Meriting Path for Ninja

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Originally Posted by Eji Kazuma View Post
Upon inspecting my gear I did find two major detracters from my Ninjutsu debuffs... Scorpion harness has a -15 to Ice (I believe) on it, a +15 to Darkness and a +15 to Water. I also wear the Sniper's Ring which gives me a -20 to Darkness... so in the end I wind up with a +15 water, a - 15 ice, and a -5 to darkness.
I think those just adjust your own resistance to various elements--defense only, in other words.

Going by the language in BLM and RDM merits, to affect your offensive spells, you'd need to have equipment with element accuracy+ and potency+ (e.g. Ice Magic Potency, Ice Magic Accuracy) to improve accuracy and damage done from matching spells. Of course, non-element specific adjustments like Magic Accuracy, Ninjutsu skill, and Magic Attack Bonus should work for -ton Ninjutsu.

Going to call it placebo effect.
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Old 10-13-2007, 09:29 AM   #22
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Re: Meriting Path for Ninja

I hope that's thr truth, the simple fact that Faust is Ice based would explain him having a high resistance to both Hojo and Jubaku enough for me... here I was worried I'd have to toss off my ol' reliable Scorp Harness for reliabillity on enfeebs...


Whew.... ^_^;
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Old 10-13-2007, 10:13 AM   #23
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Re: Meriting Path for Ninja

Quote:
it would really be hard pressing to have to fall back to the backlines and just cast Ninjutsu over and over again...

You're gonna end up tanking anyway if you're landing 400+ damage spells every 2 seconds >_>b
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Old 10-13-2007, 10:16 AM   #24
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Re: Meriting Path for Ninja

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I hope that's thr truth, the simple fact that Faust is Ice based would explain him having a high resistance to both Hojo and Jubaku enough for me...
OK, but Hojo is Earth aligned... >_>; Ice based creatures should resist Ice and Wind, I think. No idea why Hojo would be especially resisted... /sigh
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Old 10-13-2007, 10:34 AM   #25
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Re: Meriting Path for Ninja

Are you sure Hojo is Earth based? It's got the light blue icon last I checked...
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Old 10-13-2007, 12:37 PM   #26
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Re: Meriting Path for Ninja

It would be odd for it to be something different from the element of the corresponding spell, Slow...
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Old 10-13-2007, 04:32 PM   #27
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Re: Meriting Path for Ninja

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You're gonna end up tanking anyway if you're landing 400+ damage spells every 2 seconds >_>b
Well, that's technically wrong, since it's 2.5 second cast time for San level Ninjutsu.

Given the 60 second recast, if you managed to hit the 50% haste cap for spell recast, you'd still be limited to 6 cast (the wheel) every 30 seconds, or one spell every 5 seconds on average over time. Not sure if it's possible to hit that kind of haste with enough MAB and INT gears needed to still do 400+ damage on exp grade monsters.

Of course, I'm still waiting on the screenshots of 400+ damage per shot on San. (Sev mentioned something, but I've no clue what he meant...)

Quote:
Originally Posted by Eji Kazuma View Post
Are you sure Hojo is Earth based? It's got the light blue icon last I checked...
Not "proof", but here's Hojo: Ni info.
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Old 10-13-2007, 06:45 PM   #28
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Re: Meriting Path for Ninja

Naw, I checked as soon as I got home, Hojo is definatly Earth based... my booboo... it's a brown icon not a blue one... dunno what I was thinkin'.

Anyway, thanks again so much for all the information guys.
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Old 10-13-2007, 09:26 PM   #29
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Re: Meriting Path for Ninja

fubalicious on ifrit, send him a tell he will demonstrate nin/blm to you itaz
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