08-01-2006, 11:28 AM | #1 (permalink) | | Junior Member Join Date: Jul 2006 Posts: 25 Style: Light - Version 6 Thanks: 1 Thanked 0x in 0 Posts Gil: 1,172 Bank: 0 Total Gil: 1,172 Donate | Ninja economics Hey, I have a good qustion that I need to ask
First of all, im a 57 Ninja, Ive bought every Ni spell but 1 I think (cant rmeber whitch one, I think its a Ele ninjitsu at the moment) and I actully enjoy Ninja tanking, I really do, I mean, when I fight a mob, he is faceing me, and if the mages keep my buffs up and all my enfeebleing ninjitsu sticks I can, quit literaly, not get hit for the entire duration of the fight, with the right people in the right Pt at the right time, I can go 6-7 fights withouts loseing shadows. But here is my big qustion
Im running outa gil buying all these Ninja Tools ;_;
My Goal is to get my Nin as my second job to 75 (currently my Sam is @ 72)
But I really want to know whats the bare minimum I can do with Ninja tools and still be expable ._.? | | ::Quote Selected:: | | 08-01-2006, 11:42 AM | #2 (permalink) | | Junior Member Join Date: Oct 2005 Location: San Diego, CA Posts: 149 Style: Light - Version 6 Thanks: 0 Thanked 3x in 3 Posts Gil: 2,077 Bank: 0 Total Gil: 2,077 Donate | Re: Ninja economics NIN is not cheap, by any means.
Do not skimp on the Enfeebling spells. You WILL need every single one almost all the time. Elemental tools you can do without. Enmity and Evasion gear, you'll find are necessary as well as a certain amount of ACC to help hold hate. If you can't afford to play it, i suggest not playing it, as people will hold it against you if you just can't keep up with other NINs.
Have fun. | | ::Quote Selected:: | | 08-01-2006, 12:24 PM | #3 (permalink) | | Lightness Keeper of Knowledge Join Date: Apr 2004 Posts: 2,389 Style: Light - Version 4 My Mood: Thanks: 90 Thanked 129x in 77 Posts Gil: 8,393 Bank: 0 Total Gil: 8,393 Donate | Re: Ninja economics ok, elementals lose their effectiveness at around.... 60. after that they just are pointless imo. so, from 60 on, the bare minimum i think you should have to get by as a tank and not as a lazy nin are the following.
shihei
shinobi tabi (or powders, whatever)
sairai-ran
kaginawa
jubaku is up to you. I find that rdm casting paralyze if more effcient and easier for you to manage. 4s cast time is a bitch. you lose 4-5s of attack for something that might get resisted and which a rdm can do easier.
the rest, is up to how you want to gear yourself. DD nins hold hate well, but take a bit more dmg due to lack of evasion.
evasion nins + enmity is how i went up till 74. i took very little damage, but my damage output wasnt the greatest. however, i had the luxury of getting to 75 before the enmity loss from utsusemi. so i was able to go full evasion, no enmity and just enfeeble/provoke/melee to secure hate until renkei.
anyhow, those 4 powders are imo, must have. rest, is how you like to play your nin. Omni@Remora: NIN75 RNG75 MNK75 COR75 BST63 BRD45
♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫ | | ::Quote Selected:: | | 08-01-2006, 06:59 PM | #4 (permalink) | | Veteran Member Brain of Knowledge Join Date: Oct 2003 Posts: 1,539 Style: Dark - Version 5 My Mood: Thanks: 5 Thanked 84x in 23 Posts Gil: 37,144 Bank: 0 Total Gil: 37,144 Donate | Re: Ninja economics Or you could just cast Jubaku first while the mob is being pulled in if you want to avoid that long cast time | | ::Quote Selected:: | | 08-02-2006, 11:38 AM | #5 (permalink) | | Junior Member Join Date: Oct 2005 Location: San Diego, CA Posts: 149 Style: Light - Version 6 Thanks: 0 Thanked 3x in 3 Posts Gil: 2,077 Bank: 0 Total Gil: 2,077 Donate | Re: Ninja economics | Originally Posted by Zempten | | Or you could just cast Jubaku first while the mob is being pulled in if you want to avoid that long cast time | I personally open up with Kura ni, gives me more time to voke faster at the start, as well as raise the chance of evading with an evasion set up. Next i'd do Hojo, then jubaku after second voke. This was for traditional exp setup.
I hate it when tanks aren't voking asap at the start of the fight, makes a big difference on the pt. | | ::Quote Selected:: | | 08-02-2006, 11:54 AM | #6 (permalink) | | Lightness Keeper of Knowledge Join Date: Apr 2004 Posts: 2,389 Style: Light - Version 4 My Mood: Thanks: 90 Thanked 129x in 77 Posts Gil: 8,393 Bank: 0 Total Gil: 8,393 Donate | Re: Ninja economics | Originally Posted by Zempten | | Or you could just cast Jubaku first while the mob is being pulled in if you want to avoid that long cast time | ya you can. more times than not your next pull is coming in faster than you can reapply utsu if needed, and cast jubaku.
not voking off the bat will cause the mob to wander most times. even if jubaku lands, it doesnt generate that much hate anyways.
again, up to the nin. i personally dispise all 4s ninjutsu. i rather, kurayami, voke, hojo, and begin whacking away. All that is done in about the same amount of time it would take you to cast jubaku. Omni@Remora: NIN75 RNG75 MNK75 COR75 BST63 BRD45
♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫ | | ::Quote Selected:: | | 08-03-2006, 01:29 AM | #7 (permalink) | | Junior Member Join Date: Mar 2006 Location: Toronto ON, Canada Posts: 9 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 444 Bank: 0 Total Gil: 444 Donate | Re: Ninja economics Make your tools, instead of buying them, and you'll save alot when you get the skills high. Woodworking etc. for making Uchitake, which yield 33 per synth.  Virgil's Georgics (III, 324-5): Luciferi primo cum sidere frigida ruracarpamus, dum mane novum, dum gramina canent" | | ::Quote Selected:: | | 08-03-2006, 10:02 AM | #8 (permalink) | | Junior Member Join Date: May 2006 Posts: 51 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 468 Bank: 0 Total Gil: 468 Donate | Re: Ninja economics I agree that Jubaku becomes obsolete around 61 when your DD output increases quite a bit. Hojo and Kuriyami are very important however, and you shouldn't exp without them.
Ninja is a fun job, but you shouldn't rush it if you can't afford it. If you don't have the money for tools, that day you should make money instead of exping. With a 72 SAM you should be able to fund it without too much trouble. Ninja is much more fun when you are playing it right rather than just trying to squeak by. 75MNK | 75 SAM | 75 NIN | 75 BLU | 75 THF | 75 WAR | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 12:53 PM. | | |