Go Back   Dreams in Vanadiel - Final Fantasy XI Forum > FFXI Game Related > Race & Job Type Q & A > Ninja

Post New Thread Closed Thread
 
LinkBack Thread Tools Display Modes
Old 12-20-2005, 07:22 AM   #16
Absurdist & Confrontational
Brass Ribbon of Service
 
Kittyneko's Avatar
 
Join Date: Sep 2003
Posts: 1,207
Style: Light Theme V7

Thanks: 30
Thanked 51x in 37 Posts
My Mood:
Send a message via MSN to Kittyneko
   
Re: Refresh for Ninja

o.o I ALWAYS thought Utsusemi: Ni gives 6 shadows.. Wow. Now I feel less like leveling Ninja. ~.~ Ow well..
__________________
http://www.ffxiah.com/player.php?id=953347

War75 Thf75 Pld75 Sam75 Mnk75 Rdm75 Nin75 Bard 75
Kittyneko is offline   Button by Aksannyi :)
Old 12-20-2005, 08:16 AM   #17
2300 AD is pretty screwed up
Iron Emblem of Service
 
Armando's Avatar
 
Join Date: Aug 2003
Location: Puerto Rico
Posts: 5,110
Style: Light Theme V7

Thanks: 707
Thanked 1,631x in 906 Posts
My Mood:
Send a message via AIM to Armando Send a message via MSN to Armando
   
Re: Refresh for Ninja

Yeah, that'd be every NIN/WAR, THF/NIN, and WAR/NIN's dream Well, at least it's a quick cast, right?
__________________
Armando is offline   Button by Aksannyi :)
Old 12-20-2005, 09:20 AM   #18
Lightness
Allied Ribbon of Glory
 
Omni's Avatar
 
Join Date: Apr 2004
Posts: 2,392
Style: Light Theme V7

Thanks: 95
Thanked 131x in 79 Posts
My Mood:
   
Re: Refresh for Ninja

6 shadows? wow. picture all the pld falling to their knees if that ever happened.
__________________
Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫
Omni is offline   Button by Aksannyi :)
Old 12-20-2005, 09:22 AM   #19
Absurdist & Confrontational
Brass Ribbon of Service
 
Kittyneko's Avatar
 
Join Date: Sep 2003
Posts: 1,207
Style: Light Theme V7

Thanks: 30
Thanked 51x in 37 Posts
My Mood:
Send a message via MSN to Kittyneko
   
Re: Refresh for Ninja

Well I suddenly have a lot more respect for Ninja tanks.. It's still hard with both Utsusemi's. o.o

For what spells (for example) does Ninjutsu skill really matter?
__________________
http://www.ffxiah.com/player.php?id=953347

War75 Thf75 Pld75 Sam75 Mnk75 Rdm75 Nin75 Bard 75
Kittyneko is offline   Button by Aksannyi :)
Old 12-20-2005, 09:29 AM   #20
Lightness
Allied Ribbon of Glory
 
Omni's Avatar
 
Join Date: Apr 2004
Posts: 2,392
Style: Light Theme V7

Thanks: 95
Thanked 131x in 79 Posts
My Mood:
   
Re: Refresh for Ninja

ninjutsu skill affects your interruption rate and the amount of shadows taken away from aoe in regards to utsusemi.

for other ninjutsu such as katon or kurayami, it affects resist rates.
__________________
Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫
Omni is offline   Button by Aksannyi :)
Old 12-22-2005, 07:55 AM   #21
Junior Member
 
eriiko's Avatar
 
Join Date: Sep 2004
Posts: 133
Style: Light Theme V7

Thanks: 0
Thanked 0x in 0 Posts
Send a message via AIM to eriiko
   
Re: Refresh for Ninja

With WHM subbed at 75, I can get 185hp max out of my stoneskin. Keep in mind I put on errant legs & body & a few other MND pieces. I don't think ninja has access to that much MND
__________________
eriiko is offline   Button by Aksannyi :)
Old 12-26-2005, 09:14 PM   #22
Junior Member
 
DigitalisAkujin's Avatar
 
Join Date: Aug 2005
Location: Holland, PA, USA
Posts: 52
Style: Light Theme V7

Thanks: 0
Thanked 1 Time in 1 Post
Send a message via AIM to DigitalisAkujin
   
Re: Refresh for Ninja

Is that with an Osode?

Can you post the exact amount you have @ 75 and how much you gain with the stoneskin macro equipment?
__________________
75BLM/41RDM WHM37 61NIN/WAR37 MNK10 THF8
Bastok: 10 Windurst: 7-1
ZM: DONE CoP 8-1 ToAU8
Goldsmithing: 48.7+1 Clothcraft: 83.0+1
http://akujin.defaultalias.com

DigitalisAkujin is offline   Button by Aksannyi :)
Old 12-27-2005, 05:53 PM   #23
Dictionary
Allied Ribbon of Bravery
 
Lmnop's Avatar
 
Join Date: Jul 2004
Location: Warrior
Posts: 1,947
Style: Light Theme V7

Thanks: 227
Thanked 354x in 220 Posts
My Mood:
   
Re: Refresh for Ninja

BRADYGAMES informs me that ninjas can use energy steal/energy drain. >.>

nin/whm or nin/rdm with dagger main hand, katana offhand. Now C+ rank is kinda crappy, but for anything you'd wanna solo, it's good enough. depending on how much you actually need mp, you could flip to dagger every 2nd or every 3rd WS and mainhand katana for damaging WS the rest of the time. meh, just an idear.
__________________
Quote:
Originally Posted by a Korean forum poster in reference to a kung fu video game trailer
In order for video 2 when comes to be this labor hour height 1 years which listens to go over, with video month should raises and puts and within the feeling no news peeling the horse's nose large spotted butterfly hour heights the awaking tongue are salty the field Oh
^Babelfish hard at work
Lmnop is offline   Button by Aksannyi :)
Old 12-27-2005, 06:54 PM   #24
<3 Valkurm
Brass Ribbon of Service
 
Coinspinner's Avatar
 
Join Date: Apr 2003
Location: Florida
Posts: 1,047
Style: Light Theme V7

Thanks: 70
Thanked 27x in 18 Posts
Send a message via AIM to Coinspinner
   
Re: Refresh for Ninja

I believe the creature needs to have MP for those skills to work.
__________________
Coinspinner is offline   Button by Aksannyi :)
Old 12-28-2005, 10:13 AM   #25
Veteran Member
Allied Ribbon of Glory
 
Karinya's Avatar
 
Join Date: Nov 2003
Posts: 2,074
Style: Light Theme V7

Thanks: 81
Thanked 435x in 236 Posts
   
Re: Refresh for Ninja

True, but that includes some things that don't cast spells themselves, such as crabs, beetles, uragnites, all weapons (some weapons cast spells and some don't, but all have stealable mp), as well as beastman/demon/Ahriman mages and elementals.

There's also pineapple and other juices, if those haven't been mentioned already. By bringing stackable ingredients and synthing the juices in the field, you can carry quite a large supply.

You could also set your NPC to healer - they rest when you do which roughly doubles your total rest effectiveness per time spent. NPC duration is limited, though.

On reflection, it seems likely that any post asking for a buff to ninja, of all jobs, is probably a joke to begin with, but if not, there are some suggestions that might be useful on this thread.
__________________
Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
RDM75, PLD75, DRG75, COR75, SCH61
Windurst Rank 10, Bastok Rank 10, San D'Oria Rank 9, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 3 WS), Moonlight Medal, WotG Mission 15, 1/3 Addons Complete
Karinya is offline   Button by Aksannyi :)
Old 12-28-2005, 11:50 AM   #26
Veteran Member
Allied Ribbon of Bravery
 
little ninja's Avatar
 
Join Date: Jul 2004
Posts: 1,880
Style: Light Theme V7

Thanks: 5
Thanked 28x in 22 Posts
My Mood:
   
Re: Refresh for Ninja

ninja dont need any mp refresh. we can solo most things fine an dandy as long as we have utes up, an our debuffs sticking. if anything making AoE not go thru shadows, or take all shadows away would be better for nin in the solo department. an look at what makes a thf able to solo. no its not the /nin. its the fact that they can use blood bolts to easily restore their hp. makes them such a deadly soloer, thats why i think nin need something like this to aid us. make us are own hp drain shuriken, are let us with our C+ marksmenship use a crossbow with bloody bolts,

if you ask me i dont think a drk would be the best for soloing at all. with such poor def bad eva, an crappy parrying skill. youd spend alot of time healing up your mana pool. i remember when i used my 61 drk to skill up weapons for other jobs. i wasnt going thru to many mobs before i had to heal.
__________________

Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.
little ninja is offline   Button by Aksannyi :)
Old 12-29-2005, 06:40 AM   #27
Junior Member
 
eriiko's Avatar
 
Join Date: Sep 2004
Posts: 133
Style: Light Theme V7

Thanks: 0
Thanked 0x in 0 Posts
Send a message via AIM to eriiko
   
Re: Refresh for Ninja

Quote:
Originally Posted by DigitalisAkujin
Is that with an Osode?

Can you post the exact amount you have @ 75 and how much you gain with the stoneskin macro equipment?
I'm not really sure... I suppose I could goto faffy or something. But anyway, I don't have any more BRD gear. It wasn't with an osode, I had errant body (+10mnd) and errant legs (+7mnd). I also would equip my apollo's staff (+2) & I have my opo crown equiped(+1) So +20mnd.
I would just roughly compare between battles, but I don't have any concrete data.

Try this, it might help some.
http://www.ffxionline.com/forums/pri...5&page=1&pp=10

Maybe sure you use the enhancing skill of a Lv37whm(or rdm).
__________________
eriiko is offline   Button by Aksannyi :)
Old 12-29-2005, 07:03 AM   #28
Veteran Member
Allied Ribbon of Glory
 
Karinya's Avatar
 
Join Date: Nov 2003
Posts: 2,074
Style: Light Theme V7

Thanks: 81
Thanked 435x in 236 Posts
   
Re: Refresh for Ninja

DRK soloing is best limited to things you can aspir (or at least a mix with some aspirable stuff in it), then you don't have to rest. Need HP? Drain it. Need MP? Aspir it. Any other time? Just kill stuff. They're not the best soloers in the world, but pretty good with the right gear (hint: not the stuff you use in PT. +acc in particular is crap for solo, anything you are seriously considering soloing you should not have any trouble hitting with +0 acc.)
__________________
Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
RDM75, PLD75, DRG75, COR75, SCH61
Windurst Rank 10, Bastok Rank 10, San D'Oria Rank 9, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 3 WS), Moonlight Medal, WotG Mission 15, 1/3 Addons Complete
Karinya is offline   Button by Aksannyi :)
Old 01-03-2006, 02:31 PM   #29
Junior Member
 
SonikU4ia's Avatar
 
Join Date: Nov 2003
Location: Midwest, USA
Posts: 116
Style: Light Theme V7

Thanks: 0
Thanked 0x in 0 Posts
Send a message via AIM to SonikU4ia Send a message via Yahoo to SonikU4ia
   
Re: Refresh for Ninja

Wow. I didn't know Ninjutsu Skill helped affect your interrupt % on Utsu. :-) Interesting..

I guess RDM sub seems "ok" to me on NIN for end game soro. How do -real- 75 NIN do it? Do they sub THF ever? w

I know as a 75 RDM, I focus on -DMG% and Evasion for soroing. And as soon as I get a Genbu shield........ /cry
__________________

[b]


Goodbye everyone. <3
SonikU4ia is offline   Button by Aksannyi :)
Old 01-03-2006, 03:54 PM   #30
Lightness
Allied Ribbon of Glory
 
Omni's Avatar
 
Join Date: Apr 2004
Posts: 2,392
Style: Light Theme V7

Thanks: 95
Thanked 131x in 79 Posts
My Mood:
   
Re: Refresh for Ninja

thf sub does give nice evasion bonus traits. especially the one at 30, but however, you will lack attack power and might make your solo time even longer. imo, the longer a nin is taking to solo a mob, the more danger he/she is in. unless it is a mob that does not have any -ga spells or para/petri effects.
__________________
Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫
Omni is offline   Button by Aksannyi :)
Post New Thread Closed Thread

Tags
ninja, refresh

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -8. The time now is 09:02 PM.
Site Powered by: vBulletin Version 3.8.1 Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.3.0 RC2
©2001-2009 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano.
FINAL FANTASY and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.
Comments and posts are property of their authors. All the rest, including video, articles, compiled game data, and sections, unless otherwise noted, are
©2002-2009 FFXIOnline.com: Dreams in Vana'diel. All rights reserved.

no new posts
Page generated in 1.93475 seconds with 24 queries