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Old 07-20-2009, 09:19 AM   #1
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≪Jul. 21, 2009 (JST) Update Details≫

≪Jul. 21, 2009 (JST) Update Details≫
*Japan Standard Time


This version update contains the game data for the add-on scenario "A Moogle Kupo d'Etat—Evil in Small Doses." After downloading the update and purchasing a registration code, the scenario will become playable.
* Players must be level 10 or above to participate in the add-on scenario missions.
* After purchasing a registration code, a period of time may be required before the in-game content becomes accessible.
* If the "A Moogle Kupo d'Etat" logo remains faded even after purchase, please wait a few minutes and exit to the PlayOnline FINAL FANTASY XI main page. After this, return to the game title screen and examine the logo again.

Note: After the release of this version update, the missions of "A Crystalline Prophecy" will also be restricted to players level 10 and above.

Event-related

New areas are now accessible in past Vana'diel.

New missions have been added for the Wings of the Goddess expansion.


Several new quests have been added.

The following changes have been made to fellows:

  • Adventuring fellows can now be fitted with a wider range of attire when called by a player character equipped with certain items.

The following additions have been made to Moblin Maze Mongers:

  • A new Maze Voucher has been added.
    Maze Voucher 05: Assist in the training of a young Goblin adventurer.
  • New Maze Runes have been added.

The following changes have been made to the Mog Tablet quest:

  • The search range for mog tablets has been increased.
  • It is now possible to search for mog tablets while remaining mounted on a chocobo.

Battle-related

The following additions have been made to Campaign:

  • Campaign battles may now occur in the following areas:
    Beaucedine Glacier [s] / Xarcabard [s]
    *These areas, however, will not host offensive and defensive operations such as Aegis Scream and Smokescreen.
  • New decorations have been unlocked, and items obtainable with Allied Notes for players in possession of these decorations added.
  • The new "Union" system has been added.
    - What are Unions?
    Unions are optional regiments that players may participate in when engaging in Campaign battles. After fighting in a Campaign battle as a Union registrant, players will be eligible to cast lots for Union-specific spoils based upon their contributions to the war effort.

  • - Registering for a Union
    To register for a Union, players must speak to a Campaign Arbiter while in possession of Allied Tags, and choose their desired regiment from the list presented. Players are free to join any Union regardless of factors such as their nation of allegiance.

  • - Resigning from a Union
    Players may resign from their Union by speaking to a Campaign Arbiter, by leaving the area or logging out, or by performing any action that causes them to lose their Allied Tags, such as undergoing evaluation.
    - Lotting for Union Spoils
    To be eligible to lot for Union treasure, a player's contributions to the battle must be evaluated at a certain level or higher.
    *If you undergo assessment before the battle has ended, your evaluation will automatically revert to zero.

  • [Concerning Item Drops for Parties/Alliances Including Union Registrants]
    •Please be aware of the following conditions that apply when a Union registrant joins a party or alliance, or when a member of an existing party/alliance registers for a Union.
    - Items remaining in the party/alliance's current treasure pool may be automatically distributed randomly among members.
    It is highly recommended for parties/alliances to finish distributing all items in their pool before inviting a union registrant or allowing any of their members to register for a union.

    •Please be aware of the following conditions that apply when a lot-eligible Union registrant joins a party or alliance, or when an existing party or alliance member becomes lot-eligible for Union spoils.
    - The lot-eligible Union registrant will be unable to obtain items from the party/alliance's current item pool.
    - Party/alliance members in the same area as the lot-eligible Union registrant will lose the ability to obtain item drops from standard battles and non-Union activities.
    *The above conditions will cease to apply and item drop eligibility will be restored to normal should the player in question lose their Union lot privilege for any reason.

New monsters have been added.


Additional monsters will now appear in the following area:
Batallia Downs [s]

The following changes have been made to Fields of Valor:
Additional elite training regimes can now be accepted in the areas listed below.
Cape Teriggan / Eastern Altepa Desert / The Sanctuary of Zi'Tah / Ro'Maeve / Yuhtunga Jungle / Yhoator Jungle / Western Altepa Desert / Valley of Sorrows / Ru'Aun Gardens

The rate at which combat and magic skills increase during low and middle levels has been adjusted.

The following Circle-type abilities have had their effects adjusted and will now grant enhanced resistance, defense, and attack against the specified monster family to party members within their area of effect.
Holy Circle / Arcane Circle / Warding Circle / Ancient Circle / Killer Instinct

The following adjustments and additions have been made to the ninja job:

  • Two new job abilities, "Yonin" and "Innin", have been added.
    - Yonin
    Increases enmity and enhances "ninja tool expertise" effect, but impairs accuracy. Improves evasion and reduces enemy's critical hit rate when in front of target.
    - Innin
    Reduces enmity and impairs evasion. Grants a bonus to accuracy, critical hit rate, and ninjutsu damage when striking target from behind.

    *Yonin and Innin have a shared ability delay and therefore one cannot be activated while the other is still in effect.


  • The effect of the ninja job ability "Mijin Gakure" has been adjusted.
    In light of this change, the latent effect granted by the ninja mythic weapon has also been changed.

When dragoons with the job trait "Empathy" use the job ability "Spirit Link," wyverns under the effect of sleep will be healed of that status even if no hit points are regained.

Two new blue magic spells have been added.


The characteristic of the following Notorious Monsters in which their strength changes over time after being claimed has been adjusted:
King Arthro / Simurgh / Roc / Serket / Capricious Cassie / Lord of Onzozo / Behemoth / King Behemoth / Adamantoise / Aspidochelone / Fafnir / Nidhogg / Sandworm / Dark Ixion

Item-related

Several new pieces of equipment have been added.


Various new furnishings have been added.

Several new synthesis recipes have been added.

The following item has been added to the list of goods purchasable from linkshell distributor NPCs:
Pendant Compass

* The compass is an equippable item for characters level 20 and above which, when used, will display one's current positional coordinates within a given area.
* This coordinate information may be used with the upcoming "Player Event Support" service. Detailed information will be made available via a special site for the service in the near future.

The following items may now be handled by the special event storage NPC:
Adamantoise Statue / Behemoth Statue / Fafnir Statue / Egg Buffet

The attributes of the following item have been adjusted:
Ebisu Fishing Rod

System-related

New terms have been added to the auto-translate dictionary.

Category Term Job Ability Yonin Job Ability Innini Place Names 2 Beaucedine Glacier [s] Place Names 2 Xarcabard [s] Place Names 2 The Fauregandi Front Place Names 2 The Valdeaunia Front Game Terms 2 Mog House Invitation Game Terms 2 Mog Satchel Game Terms 2 Augmented Item Game Terms 2 Adder Union Game Terms 2 Bison Union Game Terms 2 Coyote Union Game Terms 2 Dhole Union Game Terms 2 Eland Union Expansions Rise of the Zilart Expansions Chains of Promathia Expansions Treasures of Aht Urghan Expansions Wings of the Goddess Expansions A Crystalline Prophecy Expansions A Moogle Kupo d'Etat The text command /bell (number) whereby players can ring a bell sound has been expanded to cover two octaves.
Using the command "/bell #" (for example, "/bell A3+") while equipped with a Dream Bell, Dream Bell +1, Lady Bell, or Lady Bell +1 will sound a bell noise. The assignable values are as follows:


*The values 1-8 implemented in the previous version update can still be used.
*If no value is indicated after /bell, the C4 note will be played.

Resolved Issues

The following item's actual damage value no longer differs from that indicated in its help text:
Noble Himantes

The "Enhances 'Random Deal' effect" bonus granted by the following items is now functioning as intended:
Commodore Frac / Commodore Frac +1

The wyvern damage reduction effects granted by the following items are now consistent with the value indicated in their help text:
Wyrm Finger Gauntlets / Wyrm Finger Gauntlets +1 / Wyrm Brais / Wyrm Brais +1

Known Issues

The requisite condition for the following Super Kupower is not mentioned in the in-game explanation:
Artisan's Advantage: The chance of losing ingredients in a failed synthesis attempt is drastically reduced.

Players must receive synthesis image support from their respective guilds in order to benefit from this Super Kupower.
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Other than that the only thing I'd like to see is SE changing Homam so RDM can use it, but the chances of that happening are the same as those of me winning the Mog bonanza.

Last edited by Amberly; 07-20-2009 at 09:30 AM.
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Old 07-20-2009, 09:23 AM   #2
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Re: ≪Jul. 21, 2009 (JST) Update Details≫

Quote:
Originally Posted by Amberly View Post
The characteristic of the following Notorious Monsters in which their strength changes over time after being claimed has been adjusted:
King Arthro / Simurgh / Roc / Serket / Capricious Cassie / Lord of Onzozo / Behemoth / King Behemoth / Adamantoise / Aspidochelone / Fafnir / Nidhogg / Sandworm / Dark Ixion
Wonder what this change entails.

Also pleased at the expansion packs being added to auto translate. May improve my chances of picking up invites on JP hours for my WotG and ToA missions.
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Old 07-20-2009, 09:34 AM   #3
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Re: Jul. 21, 2009 (JST) Update Details

Quote:
Originally Posted by Amberly View Post
Players must receive synthesis image support from their respective guilds in order to benefit from this Super Kupower.
This explains alot >_>.

I wonder if WotG Jeuno is now open. ^_^
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Old 07-20-2009, 09:38 AM   #4
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Re: ≪Jul. 21, 2009 (JST) Update Details≫

Quote:
- Lotting for Union Spoils
To be eligible to lot for Union treasure, a player's contributions to the battle must be evaluated at a certain level or higher.
*If you undergo assessment before the battle has ended, your evaluation will automatically revert to zero.
Am I the only one who thinks that WHMs are never going to get to lot on a thing in these unions?
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Old 07-20-2009, 09:39 AM   #5
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Re: ≪Jul. 21, 2009 (JST) Update Details≫

Quote:
Originally Posted by Firewind View Post
Am I the only one who thinks that WHMs are never going to get to lot on a thing in these unions?
If a whm follows me around during campaign I don't see why they'd have a problem.

I'm interested in running a few though, I'd like to see how it is going to work.
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What do you have against Ants? Is iVirus some new Apple product?
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Old 07-20-2009, 09:42 AM   #6
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Re: ≪Jul. 21, 2009 (JST) Update Details≫

Quote:
The following Circle-type abilities have had their effects adjusted and will now grant enhanced resistance, defense, and attack against the specified monster family to party members within their area of effect.
Holy Circle / Arcane Circle / Warding Circle / Ancient Circle / Killer Instinct
No thanks. I think I'll keep my Feral Howl and Beast Affinity merits as they are now...

EDIT: Well, maybe I'll take one adjustment out of Beast Affinity and put it in Killer Instinct, for that "maybe it'll come in handy situationally(!)" time...

Quote:
Lotting for Union Spoils
To be eligible to lot for Union treasure, a player's contributions to the battle must be evaluated at a certain level or higher.
*If you undergo assessment before the battle has ended, your evaluation will automatically revert to zero

Am I the only one who thinks that WHMs are never going to get to lot on a thing in these unions?
Only if you absolutely must insist on doing Campaign exactly the same way that you do EXP parties...
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Last edited by Ketaru; 07-20-2009 at 09:59 AM.
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Old 07-20-2009, 09:43 AM   #7
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Re: ≪Jul. 21, 2009 (JST) Update Details≫

The new item augment stuff isn't in the update details. Odd.

Well, there's the new elite FoV for levels 51+ but I'm not seeing mention of the Pixie quests.
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Old 07-20-2009, 09:44 AM   #8
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Re: ≪Jul. 21, 2009 (JST) Update Details≫

I am personally dissapointed at this update.

MMM who even does that?
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Old 07-20-2009, 09:52 AM   #9
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Re: Jul. 21, 2009 (JST) Update Details

Quote:
Originally Posted by Durahansolo View Post
I wonder if WotG Jeuno is now open. ^_^
There is no WotG Jeuno. Ever.

Quote:
Originally Posted by Firewind View Post
Am I the only one who thinks that Blm/Smn/Sch are never going to get to lot on a thing in these unions?
Fixed.
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Old 07-20-2009, 09:56 AM   #10
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Re: ≪Jul. 21, 2009 (JST) Update Details≫

No new Avatars
Nothhing that really matters

Grabage of an update from my point of view!
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Old 07-20-2009, 10:20 AM   #11
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Re: ≪Jul. 21, 2009 (JST) Update Details≫

Quote:
Originally Posted by Darkhound View Post
No new Avatars
Nothhing that really matters

Grabage of an update from my point of view!
It looks awesome to me and I don't even play the game anymore.
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Old 07-20-2009, 10:22 AM   #12
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Re: ≪Jul. 21, 2009 (JST) Update Details≫

Well,, then this might be an opportunity for you to come back
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Old 07-20-2009, 10:23 AM   #13
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Re: ≪Jul. 21, 2009 (JST) Update Details≫

Quote:
Originally Posted by Darkhound View Post
No new Avatars
Nothhing that really matters

Grabage of an update from my point of view!
I'm not a summoner, therefore any update that gives SMN something doesn't matter and is garbage. SE shouldn't spend any time on any part of the game I don't play.
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Old 07-20-2009, 10:28 AM   #14
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Re: ≪Jul. 21, 2009 (JST) Update Details≫

lol that is not the case
I guess I was expecting more.. not just SMN stuff.. This update seems just poor in content IMO
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Old 07-20-2009, 10:32 AM   #15
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Re: ≪Jul. 21, 2009 (JST) Update Details≫

So they screwed us out of new avatars and other job fixes after all... bravo SE.


Very underwhelming update. It was looking great after they announced the Campaign and NIN stuff but now... bleh.


Also, for your viewing pleasure, the .dat mining results thus far (Campaign Bodies are trash wow... Cobra melee is decent)

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