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| | #31 |
| Dice by Dawn!!! Join Date: Dec 2008 Location: Seattle
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My Mood: | Re: Job Adjustments and Additions Part II (07/09/2009)
Dance of the Dead >>> Raise 1 for dnc... {Can I have it?} ... no distance... you have to actually dance on the corpse. ... think that would be awesome... but a curse as well.
__________________ 75-Dnc + Merits / 75-Sam + Merits / 46-Thf/ 40-War / 37-Nin / 34-Rng / 30-Drg / 22 -Whm / 22-Rdm / 17-Blm / 10-Mnk/ 10-Bst/ 1-Brd / 1-Smn Fishing 10 / Alchemy 6 / Leatherworking 2 / Cooking 1 / Helpin' da Needy 1000+ ZM { }***ToAU { }***CoP {X}***WotG { }***aCP { }***MKD { } WEBSENSE is the This is the only FFxi site I can access. Glad I found you Hades ~ NoIdea & EndofYourWorld |
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| | #32 | |
| Altanaの戦士 Golden Star Join Date: May 2006 Location: Fenrir Server
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| Re: Job Adjustments and Additions Part II (07/09/2009) Quote:
Just hope SE doesn't have Copyright issues because of the /thriller motion for this new dance.
__________________ Sanctuary of Zi'tah! ![]() "In this world, the one who has the most fun is the winner!" C.B. Prishe's Knight since 2004. その目だれの目。 | |
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| | #33 | ||
| Expert Chocobo Cook Join Date: Jul 2006 Location: El Paso, TX
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My Mood: | Re: Job Adjustments and Additions Part II (07/09/2009)
Id say the new BLU spells will be coming from some new mobs from up in the Northlands zones for WotG? But yeah they look like a self buff and an offensive spell, but how good they are we will have to wait and see (Asuran Claws sucked balls SE! hint hint!)
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| | #34 | ||
| ~ Mama Gamer ~ Golden Star Join Date: May 2006 Location: Al'Taieu
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My Mood: | Re: Job Adjustments and Additions Part II (07/09/2009) Quote:
ARE YOU READING SE? DO THIS NOW. /caps.
__________________ ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~ ~Mama Gamer~~Quitted July 2009~~Excellence LS~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ Quote:
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| | #35 |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
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My Mood: | Re: Job Adjustments and Additions Part II (07/09/2009)
I'm nearly done with FFXI myself. The only story misisons I haven't done are the last 2 quests for past Windy, and Bastok (past & present) After I beat WotG and get my Maat's cap I'm done. I still do a little bit of end game (Dyna & Limbus) but for the most part I just don't give a shit. Hardly anyone talks to me anymore in-game anyway so why should I keep playing by myself? When we do get around to doing shit it's fun but the game's charm has worn off big time. They'd have to release a new expansion giving us Tsayah to the south and the Orcish Empire of the North, as well as the Far East where Tenzen is from and maybe the far west all at once to keep my interest. It's a shame too, because there's still a lot of potential left in Vana'diel but I severely doubt it will ever be realized. As others have said, it's as though the Dev Team isn't even trying anymore. They're only just now implementing shit that should have been done years ago. Too little too late SE. Not hard to see why they're shifting the focus over to XIV. Speaking of which, SE, may God have mercy on you if you fuck up XIV. |
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| | #36 |
| Les Enfants Terrible Join Date: Apr 2009 Location: USA
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My Mood: | Re: Job Adjustments and Additions Part II (07/09/2009)
"A host of job adjustments and additions are in the pipes for the upcoming version update, including formidable new abilities for ninjas. Other jobs, too, are scheduled to benefit from myriad adjustments to magic and abilities. In this, the first part in the job adjustment series of articles, we cast the spotlight on ninjas, Vana'diel's agents of stealth and deception." I still have hope for blm or thf.
__________________ Solidous! from Laksmi CoP: O ZM:O Sandy: 9-1 ToAU:29 WoTG: 15 ACP:O AMK: 5 BLM:75 THF:75 DRK:75 RNG:72 RDM:37 WHM:37 WAR:37 SAM:37 BLU:33 DNC:33 PUP:32 PLD:15 DRG:10 MNK:9 SCH:6 COR:28 |
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| | #37 | |
| Raidou Kuzunoha Vs. Demi-Fiend Brass Wings of Service Join Date: May 2006 Location: Windurst
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My Mood: | Re: Job Adjustments and Additions Part II (07/09/2009) Quote:
I think its more to the end that many of us have realized we've been playing the same game for over five to seven years and wish to try something new, or we've entered a new RL situation that makes playing FFXI less practical. Or we got bored with it. Or people finally started to realize that FFXI's endgame scene is dominated by people who tend to be full of shit. Combination of all of the above for me. I'll still play for the missions, finish BST to 75 and I think that's about all I'll ever worry about. I enjoy FFXI's world and story and the more casual elements of the community, but otherwise its time to move on. | |
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| | #38 | |
| ~ Mama Gamer ~ Golden Star Join Date: May 2006 Location: Al'Taieu
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My Mood: | Re: Job Adjustments and Additions Part II (07/09/2009)
I do think that the new stuff doesn't even look appealing, and I feel as though I've done everything there is to do. There just isn't anything else anymore except xping more jobs, and the only thing holding me in the game were my friends, the best of which quit and the few remaining have changed to the point that I don't even talk to them anymore. After that, there's nothing really to keep me interested. I don't really think that the new areas in WoTG are going to be anything special. I think I could log in here and there just to chat with a few people, but really, there's no point in spending $30+ dollars a month just to log in periodically.
__________________ ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~ ~Mama Gamer~~Quitted July 2009~~Excellence LS~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ Quote:
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| | #39 | ||
| Dark Arts Master Bronze Ribbon of Service Join Date: Sep 2008 Location: Conneticut
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My Mood: | Re: Job Adjustments and Additions Part II (07/09/2009) Quote:
As for FFXIV... NO BLINK (Money AKA Ninja) TANKS OR ANY VARIANTS!
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| | #40 |
| Altanaの戦士 Golden Star Join Date: May 2006 Location: Fenrir Server
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| Re: Job Adjustments and Additions Part II (07/09/2009)
I don't see anything wrong with blink tanking. The way I see it the problem isn't NIN's abilities, but how the battle system and damage calculation work. So it would all depend on how the new battle system is implemented.
__________________ Sanctuary of Zi'tah! ![]() "In this world, the one who has the most fun is the winner!" C.B. Prishe's Knight since 2004. その目だれの目。 |
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| | #41 | |
| Dictionary Allied Ribbon of Bravery Join Date: Jul 2004 Location: Warrior
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My Mood: | Re: Job Adjustments and Additions Part II (07/09/2009)
The "Circle" JAs actually used to give players a haste effect. And i believe the killer traits inflicted slow or some such. I don't remember the specifics. Just that S-E was happy to turn them worthless. At this rate, the October update will make Resist X traits actually do stuff! And btw, I hope FF14 has blink tanks. I just hope it's 1/3rd of their damage reduction methods as opposed to 100%.
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| | #42 | ||
| Dark Arts Master Bronze Ribbon of Service Join Date: Sep 2008 Location: Conneticut
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My Mood: | Re: Job Adjustments and Additions Part II (07/09/2009) Quote:
I'm glad though that SE added Innin, and Yonnin. There will actually be people doing damage with their ninja rather than wasting money trying to tank stuff.
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| | #43 | ||||
| Tamarsamar - 赤魔騎士 Bronze Star Join Date: Oct 2006
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My Mood: | Re: Job Adjustments and Additions Part II (07/09/2009) Quote:
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Ah, well, at least I might get a new toy to use against the undead that I obviously fight on a regular basis, maybe. Not to dis the Red Mage update at all, but S-E seem to be getting in to a pattern of giving a single job a well-deserved host of adjustments in their Part I, and leaving the playerbase as a whole disappointed with a Part II that, while it technically covers multiple jobs, is shorter than the Part I. I mean, seriously, tactful Red Mage update aside, would it really have killed S-E to do more for Summoners than fixing something that never should've been a problem in the first place while simultaneously leaving everybody else asking "where'd my TP go?"
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| | #44 | |
| Altanaの戦士 Golden Star Join Date: May 2006 Location: Fenrir Server
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| Re: Job Adjustments and Additions Part II (07/09/2009)
I'd put my gil on Circle effects giving a Signet-ish effect. Meaning a boost in evasion and acc while fighting the appropriate targets. I wouldn't expect anything beyond that. Expectation rate : 0.0000000000000000000001% Edit > Quote:
The only thing I find prohibitedly expensive about NIN is the elemental wheel on xp, but that's more due to me being broke all the time.
__________________ Sanctuary of Zi'tah! ![]() "In this world, the one who has the most fun is the winner!" C.B. Prishe's Knight since 2004. その目だれの目。 | |
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| | #45 | ||
| Dark Arts Master Bronze Ribbon of Service Join Date: Sep 2008 Location: Conneticut
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My Mood: | Re: Job Adjustments and Additions Part II (07/09/2009) Quote:
Yea, I HIGHLY doubt that the use of items will go away with the FF series, even with an online game, but making necisarry items so costly? They should do the Shihei like they do the stone Arrows. 4 gil each per arrow. Isn't that much better than paying 3.3k a stack, and its still a gil sink.
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