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| | #61 | |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
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My Mood: | Re: Campaign Gets Reinforcements! (06/15/2009) Quote:
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| | #62 | |
| Interior Decorator Bronze Star | Re: Campaign Gets Reinforcements! (06/15/2009)
Again, every job would gain more exp from raising the cure cap because Melees will always have TP to burn in campaign and will always have AoE dmg to cure back. There is nothing stopping that Nin/Dnc or Sam/Dnc or any melee job /Dnc from spam curing themselves when they take damage to further increase their exp gains. Especially if they want to and actively try to pull hate. Quote:
__________________ "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater | |
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| | #63 | ||
| 5 Crossroads | Re: Campaign Gets Reinforcements! (06/15/2009) Quote:
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Just because you don't like how they do it doesn't mean it's not being done. But quite frankly, nobody is going to like every little thing this game has to offer. | ||
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| | #64 | ||
| Expert Chocobo Cook Join Date: Jul 2006 Location: El Paso, TX
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My Mood: | Re: Campaign Gets Reinforcements! (06/15/2009)
They should add an exp bonus to campaigns for every time you win a campaign battle and make the beastmen retreat, or keep the allies from retreating. That should help get people their exp AND push people to fight for the cause.........thats just my opinion tho.
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| | #65 |
| Veteran Member Allied Ribbon of Glory | Re: Campaign Gets Reinforcements! (06/15/2009)
The problem with a win bonus is that idle people would get it too, as long as they were there for the win. The point of having exp strictly based on what you actually do is to keep freeloaders from getting decent exp. They just have the numbers a little off, atm, in a way that underrewards actions that aren't melee. I think they should assign a few people from the dev team to campaign a few times as each of the 20 jobs and see what results they get, and use that to help inform their adjustments. Or, heck, just collect statistics on player main job, level, subjob, length of time in the battle, number of deaths, and exp/AN earned, and analyze those. P.S. A hint to help balance buffing: it should count much less if the player/NPC being buffed doesn't currently have hate from any mob (so you can't just stand in a corner and buff yourself). But buffing players who are fighting should be worth significantly more - for one thing, the person doing the buffing gets hate that way, which puts them at least potentially in danger. IMO, this would work much better than simply imposing a low cap and making it hard for buff-oriented jobs to do anything (other than trade in tags every couple minutes). Allowing party spells and abilities to work within unions would also be very helpful, since it's fairly rare to see actual parties formed in campaign. Possibly AoEs should have a maximum number of affected players, or give no more contribution after the first N players affected, or something like that. Auspice, Earthen Ward, Accession+Regen II, Healing Breeze, etc. on a whole union would be pretty cool (to say nothing of songs and rolls!), as would letting the whole union (well, whoever's fighting the same mob) benefit from your samba, but you wouldn't want it to be *over*rewarded compared to melee, since some jobs can't do things like that.
__________________ Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses RDM75, PLD75, DRG75, COR75, SCH61 Windurst Rank 10, Bastok Rank 10, San D'Oria Rank 9, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 3 WS), Moonlight Medal, WotG Mission 15, 1/3 Addons Complete |
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| | #66 |
| Wash my hands of this mess... | Re: Campaign Gets Reinforcements! (06/15/2009)
Karinya that was spot on I agree. I think you should copy and post that on the SE suggestions to be sent over. The party thing is completely true, I was in Ngustaberg S and everyone had there flag up. Also I thought it was strange that SC finishers get extra xp but not MBers or SC starters. Again most likely done to prevent xp given out to unplanned actions. So MAybe they can implement that camp parties that use SC + MB and give additional bounus to theparty ontop of the normal bonus. FOr level 1 2 and 3 could be given different bonuses.
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| | #67 | |
| Interior Decorator Bronze Star | Re: Campaign Gets Reinforcements! (06/15/2009) Quote:
I also think anyone who engages/attacks/assists on the bosses should get bonus Exp too. If you attack the boss, or help people who are attacking the boss with buffs/cures, you should get a boost when he goes down.
__________________ "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater | |
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| | #68 |
| 5 Crossroads | Re: Campaign Gets Reinforcements! (06/15/2009)
Careful. You're all going down a dangerous road. Remember, SE thinks we already get too much EXP from Campaign. |
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| | #69 |
| Altanaの戦士 Golden Star Join Date: May 2006 Location: Fenrir Server
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| Re: Campaign Gets Reinforcements! (06/15/2009)
What a coincidence. I think SE's FFXI already got too much money from me.
__________________ Sanctuary of Zi'tah! ![]() "In this world, the one who has the most fun is the winner!" C.B. Prishe's Knight since 2004. その目だれの目。 |
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| | #70 | |
| 2300 AD is pretty screwed up Iron Emblem of Service Join Date: Aug 2003 Location: Puerto Rico
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My Mood: | Re: Campaign Gets Reinforcements! (06/15/2009) Quote:
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| | #71 | ||
| Veteran Member Allied Ribbon of Glory | Re: Campaign Gets Reinforcements! (06/15/2009) Quote:
And it's not hard to understand why, either - healing/buffing others gives you nothing and helps them make more exp (when they're already making more than you and you don't get a share). Who wants to sign up for that? Quote:
__________________ Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses RDM75, PLD75, DRG75, COR75, SCH61 Windurst Rank 10, Bastok Rank 10, San D'Oria Rank 9, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 3 WS), Moonlight Medal, WotG Mission 15, 1/3 Addons Complete | ||
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| The following user says "Thank You" to Karinya for above post: | Elwynn (06-20-2009) |
| | #72 |
| 5 Crossroads | Re: Campaign Gets Reinforcements! (06/15/2009)
Partying with others in Campaign is not necessarily going to hurt EXP. Often, if it looks like it would really help against an NM, I would offer to group with a PLD on my RDM so I can give him Phalanx II and Refresh. Trust me, you'd think they would really appreciate stuff like that, especially when they're the type that is set on tanking. I'm almost universally turned down. I almost never turn down an invite to me though, as long as I don't think the other guy is dead weight. I don't know, maybe people I invite think I intend to leech off them. Honestly, if I didn't care about fighting the NM leader at all, I'd just Evaluate and leave. |
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| | #73 | |
| ~ Mama Gamer ~ Golden Star Join Date: May 2006 Location: Al'Taieu
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My Mood: | Re: Campaign Gets Reinforcements! (06/15/2009)
I don't want to party with people during Campaign because I want to get invited to a party where I'll actually make a decent xp/hr. Campaign is notoriously slow and boring to me. The one good thing about it (unlike Besieged) is that if I get an invite halfway through, my efforts didn't go to waste and I can turn my tags in even without the battle ending.
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| | #74 |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
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My Mood: | Re: Campaign Gets Reinforcements! (06/15/2009) Yup and it would be nice if with the top medal you could get 10k/hour soloing campaign. Honestly 1 merit an hour isn't that bad when you can easily earn even better EXP in a merit party.
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| | #75 | ||
| Expert Chocobo Cook Join Date: Jul 2006 Location: El Paso, TX
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My Mood: | Re: Campaign Gets Reinforcements! (06/15/2009)
I do parties in campaign if im not really seeking (which has been the case as of late) and even more so now cuz im trying to build up enough AN for my I.R. Body piece. Fact is, its easier to take on some of the campaign bosses as a party, than as individuals, especially when theres no NPCs to take the hits instead of us LOL.
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| campaign, reinforcements, square enix, update |
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