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Old 12-17-2008, 02:33 PM   #31
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

whoooo!

That is all
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Old 12-17-2008, 02:46 PM   #32
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

IT HAS BEEN REMOVED BECAUSE THERE WERE SOME BUGS!

Weeeeeeeeeeeeeeeeeee!!!!!!!

MAJOR FUCK*NG MEH!

GAH!

I'll go wear my wedding clothes in protest.
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The problem is that people continue to assume that FFXIV is nothing but an upgrade to FFXI, and are still looking at every gameplay mechanic through the lens of FFXI.
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Old 12-17-2008, 04:28 PM   #33
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

Good, good... tho I don't know if I need one more distraction on my road to 75 ... But this sounds sooo fun.

I merely wish I coulda gotten an eye patch before MMM went down since my Dancer would look uber-super sexy in one. Anyone know the stats on this yet?
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Old 12-17-2008, 04:29 PM   #34
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

Level 1 all jobs, DEF 1 CHR +1.
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Old 12-17-2008, 04:52 PM   #35
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

You sure that wasn't CHR -10, matey?
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Old 12-17-2008, 08:16 PM   #36
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

it was up for all of 2 hours on Seraph before we borked it XD


I declare MMM to be made of pure win however. Here's hoping when it comes back online the congestion won't be so damned bad. Getting into a maze was worse than prime time Nyzul Isle.

The best part is what Elmer found out in his last interview. If it holds true that all the stuff we already have as options is merely 1~2% of the whole thing...

hoo boy.
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Old 12-17-2008, 09:38 PM   #37
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

You are aware he just translated that interview, right? Game Watch is a JP gaming site. Not that I'm knocking the guy, he does a good job translating the stuff, but let's not misplace the credit here. If nothing else, credit him for the good translation.

Q[ Watch Title Page
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Old 12-17-2008, 11:52 PM   #38
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

-_-
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Suck!
HARD!
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Old 12-18-2008, 03:47 AM   #39
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

It's been fixed now since 1:30 am EST.

Only concern I've been having is the limit of people allowed to enter. Aside from that, this is win.
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Old 12-18-2008, 03:51 AM   #40
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

My only concern is the first time I went in I faced toramas.

Paralyze murdered me and I cried :'-(

I tried it at around 9AM, says I can only go in again at 3PM... meh.
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Quote:
Originally Posted by Feba
The problem is that people continue to assume that FFXIV is nothing but an upgrade to FFXI, and are still looking at every gameplay mechanic through the lens of FFXI.
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Old 12-18-2008, 04:28 AM   #41
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

Quote:
Originally Posted by Balfree View Post
My only concern is the first time I went in I faced toramas.

Paralyze murdered me and I cried :'-(
Which is funny, because coeurls are actually fairly mild, as monster families go (at least, if you have a decent whm with you). It'll be funny when people get mazes full of malboros, taurus, tonberries, snolls, cactuars... There's lots of stuff worse than coeurls that people normally wimp out and avoid fighting.

Really looking forward to trying this out - I hope they have it back up by this evening.
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Old 12-18-2008, 05:47 AM   #42
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

I know I know. I was soloing though.

Would've been so easy if it weren't for the paralyze. I'm BST btw. Was subbing DNC, couldnt remove paralyze for the life of me, so couldnt cure myself or use Snarl, was probably the worst paralyze i've ever been inflicted with.
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Quote:
Originally Posted by Feba
The problem is that people continue to assume that FFXIV is nothing but an upgrade to FFXI, and are still looking at every gameplay mechanic through the lens of FFXI.
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Old 12-18-2008, 06:21 AM   #43
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

Anyone tried to level sync before going in ? If the Maze levels with the highest lvl in the pt, would be fun to be able to sync with new guys to do this
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Old 12-18-2008, 06:31 AM   #44
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

Quote:
Which is funny, because coeurls are actually fairly mild, as monster families go (at least, if you have a decent whm with you). It'll be funny when people get mazes full of malboros, taurus, tonberries, snolls, cactuars... There's lots of stuff worse than coeurls that people normally wimp out and avoid fighting.
Totally agree except for the Malboro. Those things are just plain superior; they have unnaturally high base DMG (like Cockatrice) yet dagger-like (~200) Delay. And we all know how bad Bad Breath is. Opting not to fight them isn't wimping out, it's being smart.
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Old 12-18-2008, 08:14 AM   #45
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Re: Delve Deep with the Moblin Maze Mongers! (12/17/2008)

Still waiting for it to spawn an all Soulflayer maze >_>

And Malboro hax
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