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| | #16 | |
| Junior Member | Re: ≪Sep. 9, 2008 (JST) Update Details≫ Quote:
/slap
__________________ ![]() SIRRY ROUNDEYE | |
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| | #17 |
| 不完全の花 Administrator Iron Emblem of Service | Re: ≪Sep. 9, 2008 (JST) Update Details≫ Then you would want to join a normal party or make a skillup, much as you would if you had been leveling in campaign.
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| | #18 |
| Junior Member | Re: ≪Sep. 9, 2008 (JST) Update Details≫ Level sync was supposed to "change the way you party" forever. Having to constantly make skill up pts in order to offset leveling with your friends would be a complete pain in the ass. Do they really want to change the way we level or introduce a new novelty?
__________________ ![]() SIRRY ROUNDEYE |
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| | #19 | |
| 2300 AD is pretty screwed up Iron Emblem of Service Join Date: Aug 2003 Location: Puerto Rico
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My Mood: | Re: ≪Sep. 9, 2008 (JST) Update Details≫ Quote:
Or hey, here's a thought: make your own party that syncs down to your level(!!) Gee, who could've thought that you could use Level Sync in your favor?
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| | #20 | |
| 不完全の花 Administrator Iron Emblem of Service | Re: ≪Sep. 9, 2008 (JST) Update Details≫ Quote:
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| | #21 |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
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My Mood: | Re: ≪Sep. 9, 2008 (JST) Update Details≫
I just realized... where's the proposed delay on canceling and re-applying Allied Tags? WTF happened to that? And FUCK looks like we can't download the patch before Maint ends... YAY FOR SERVER CONGESTION! @_@ |
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| | #22 |
| Junior Member | Re: ≪Sep. 9, 2008 (JST) Update Details≫ Way to present a solution to a problem I wasn't even talking about.
__________________ ![]() SIRRY ROUNDEYE |
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| | #23 |
| Junior Member | Re: ≪Sep. 9, 2008 (JST) Update Details≫
Yeah, I really wanna know why they aren't fixing the singing thing too. That is really annoying to watch people sing over and over, and mpking them hardly ever worked too.
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| | #24 |
| Senior Member Brass Ribbon of Service | Re: ≪Sep. 9, 2008 (JST) Update Details≫
You can DL the patch if you know how (aka need to corrupt .dats) Anyway for your enjoyment to drool over/scoff at, The Mythic Weapons: Terpsichore DMG:31 Delay:205 Increases "Steps" accuracy Augments "Steps" "Pyrrhic Kleos" Aftermath: Increases Acc./Atk. Occasionally attacks twice DNC Tupsimati DMG:62 Delay:402 Same elemental magic as weather: Enmity-20 Acc.+30 Magic Acc.+10 "Magic Atk. Bonus"+20 "Omniscience" Aftermath: Inc. Mag. Acc./Mag. Atk. Occasionally attacks twice. SCH Conqueror DMG:93 Delay:504 Augments "Berserk" "King's Justice" Aftermath: Increases Acc./Atk. Occasionally attacks twice WAR Glanzfaust DMG:+20 Delay:+96 Augments "Focus" and "Dodge" "Ascetic's Fury" Aftermath: Increases Acc./Atk. Occasionally attacks twice MNK Yagrush DMG:43 Delay:267 Magic Accuracy+10 Enhances "Divine Veil" effect "Mystic Boon" Aftermath: Increases Magic Acc./Acc. Occasionally attacks twice WHM Laevateinn DMG:62 Delay:402 Enhances "Elemental Seal" effect Accuracy+30 Magic Accuracy+10 "Magic Atk. Bonus"+20 "Vidohunir" Aftermath: Inc. Mag. Acc./Mag. Atk. Occasionally attacks twice. BLM Murgleis DMG:40 Delay:224 Magic Accuracy+10 Augments "Convert" "Death Blossom" Aftermath: Inc. Mag. Acc./Mag. Atk. Occasionally attacks twice. RDM Vajra DMG:31 Delay:200 Enhances "Sneak Attack" effect Enhances "Trick Attack" effect "Mandalic Stab" Aftermath: Increases Acc./Atk. Occasionally attacks twice THF Burtgang DMG:46 Delay:264 Enmity+10 Physical damage taken -10% Reduces Enmity decrease when taking physical damage. "Atonement" Aftermath: Increases Acc./Atk. Occasionally attacks twice PLD Liberator DMG:93 Delay:528 Magic Accuracy+20 Augments "Absorb" spells "Insurgency" Aftermath: Increases Acc./Atk. Occasionally attacks twice DRK Aymur DMG:50 Delay:312 Pet: Attack Bonus Enhances "Sic" effect "Primal Rend" Aftermath (Incl. Pets): Inc. Acc./Atk., Occ. attacks twice BST Carnwenhan DMG:29 Delay:186 Magic Accuracy+10 Increases song effects duration "Mordant Rime" Aftermath: Increases Magic Acc./Acc. Occasionally attacks twice BRD Gastraphetes DMG:51 Delay:432 Enhances "Snapshot" effect Increases "Barrage" accuracy "Trueflight" Aftermath: Inc. Rng. Acc./Rng. Atk. Occasionally deals double damage RNG Kogarasumaru DMG:81 Delay:450 Enhances "Third Eye" Ability "Tachi: Rana" Aftermath: Increases Acc./Atk. Occasionally attacks twice SAM Nagi DMG:37 Delay:227 Magic Accuracy+10 Enmity+10 Augments "Mijin Gakure" "Blade: Kamu" Aftermath: Increases Acc./Atk. Occasionally attacks twice NIN Ryunohige DMG:91 Delay:492 Augments "Jump" "Drakesbane" Aftermath (Incl. Wyvern): Increases Acc./Atk. Occasionally attacks twice DRG Nirvana DMG:62 Delay:402 Accuracy+30 Avatar perpetuation cost -4 Avatar: "Magic Atk. Bonus"+20 "Garland of Bliss" Aftermath (Incl. Avatars): Inc. Acc./Atk., Occ. attacks twice SMN Tizona DMG:42 Delay:236 Magic Accuracy+10 Occ. converts damage dealt to MP "Expiacion" Aftermath: Increases Acc./Magic Acc. Occasionally attacks twice BLU Death Penalty DMG:40 Delay:480 Enhances "Quick Draw" effect "Leaden Salute" Aftermath: Increases Rng. Acc./Rng. Atk. Occasionally deals double damage COR Kenkonken DMG:+17 Delay:+49 Enhances "Martial Arts" effect Suppresses "Overload" "Stringing Pummel" Aftermath (Incl. Automaton): Inc. Acc./Atk., Occ. attacks twice PUP
__________________ Gobo is gone for good. 360 Gamertag:Turned the green machine into just green |
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| | #25 |
| Junior Member | Re: ≪Sep. 9, 2008 (JST) Update Details≫ That's still extra work that would be unnecessary if they would allow you to skill up with level sync. Your skills could still be capped for that level, but why can't you get skill ups for you higher level? I want to use this feature to party with my friends who just started out. I don't want to have to bother constantly bother joining other pts just to offset what I end up missing.
__________________ ![]() SIRRY ROUNDEYE |
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| | #26 | |
| Pointy Stick Allied Ribbon of Glory Join Date: Apr 2004 Location: Portland, OR
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My Mood: | Re: ≪Sep. 9, 2008 (JST) Update Details≫ Quote:
I'm glad that PW and AV will most likely be beatable. It just annoys me that they couldn't just come out and say what was wrong with how we were doing it before. The dev team has bragged about all the secrets in the game that are undiscovered. What good is a system like that if you don't give the player base any clues how to look for any of it?
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| | #27 | ||
| 2300 AD is pretty screwed up Iron Emblem of Service Join Date: Aug 2003 Location: Puerto Rico
Posts: 5,110 Style: Light Theme V7 Thanks: 707
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My Mood: | Re: ≪Sep. 9, 2008 (JST) Update Details≫ Quote:
Level Sync did not take away any options from you. It merely adds them. You speak as if you would rather not have Level Sync at all. Turn down lower level party invites, and it really is as if you didn't have it! Quote:
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| | #28 | |
| Junior Member | Re: ≪Sep. 9, 2008 (JST) Update Details≫ Quote:
Reading comprehension. Get it, please.
__________________ ![]() SIRRY ROUNDEYE | |
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| | #29 | |
| 不完全の花 Administrator Iron Emblem of Service | Re: ≪Sep. 9, 2008 (JST) Update Details≫ Quote:
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| | #30 |
| Pointy Stick Allied Ribbon of Glory Join Date: Apr 2004 Location: Portland, OR
Posts: 2,091 Style: Light Theme V7 Thanks: 488
Thanked 375x in 234 Posts
My Mood: | Re: ≪Sep. 9, 2008 (JST) Update Details≫ Nice... I'm waiting to see if they buffed the old relic weapons like they hinted they would.
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