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Old 06-17-2008, 06:50 AM   #1 (permalink)
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All Worlds Maintenance (Jun. 18)
At the following time, we will be performing FINAL FANTASY XI maintenance on all worlds. During this period, FINAL FANTASY XI will be unavailable.

Thank you for your patience.

* This maintenance will be accompanied by a version update. After maintenance is complete, the update will automatically begin after you press the "Play" button. After that, please follow the instructions on the screen.

* The World Transfer Service will be unavailable starting 30 minutes before the maintenance. Please wait until after the maintenance is completed before attempting to use this service.

[Date & Time]
Jun. 18, 2008 from 9:00 to 13:00 (PDT)
* Maintenance completion time may be subject to change.

[Affected Services]
FINAL FANTASY XI


*Idly whistles the Chocobo theme*





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Old 06-17-2008, 06:54 AM   #2 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
Monks can say goodbye to 40+ TP return. Enjoy it while it lasts!
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Old 06-17-2008, 06:55 AM   #3 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
Ouch from 12 to 4. Thanks for that, Gobo. I know now that taking the day off tomorrow is useless.

At least Dynamis doesn't get interrupted! :-D



Originally Posted by Aksannyi View Post
I swear some melee would forget their fucking weapon if they didn't have it equipped every time they logged in.
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Old 06-17-2008, 07:16 AM   #4 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
Wonder what this one is for, though I have my theories.

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*There are reported issues with Tier 4 Zeni NMs rarely dropping the required pop items for the Tier 5 NM. This will be adjusted. As a result, Tier 4 NMs will no longer drop the items in question.





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Old 06-17-2008, 07:57 AM   #5 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
<Obligatory bitching about crappy timing>

They didn't axe the TP gain from it last time, I doubt they will this time. Footwork sucks enough as it is.
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Old 06-17-2008, 08:34 AM   #6 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
Perhaps it's Summer Breeze Festival related?




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Old 06-17-2008, 08:38 AM   #7 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
Originally Posted by Malacite View Post
They didn't axe the TP gain from it last time, I doubt they will this time. Footwork sucks enough as it is.
They've fixed this issue before in regards to various jobs, why wouldn't they do it this time? Its wrong and it needs to be fixed, doesn't matter what your opinion of Footwork is.





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Old 06-17-2008, 08:39 AM   #8 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
Originally Posted by Truece View Post
Perhaps it's Summer Breeze Festival related?
I wouldn't think so. Events generally don't require maintenance, just a small update, which usually isn't announced until they've given the event teaser in advance.



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Old 06-17-2008, 09:05 AM   #9 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
I really hope they tweak mob strength in campaign. The beastmen were pushing us around enough when we had some non-city zones under our control. When you have no zones under control, it becomes even harder to regain control of anything, since the Warp NPC disappears during city battles, making it harder to join in on offensive battles outside the city.



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Old 06-17-2008, 09:05 AM   #10 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
And all the .dats are still on our computers. For summer and christmas, they never usually need to update, it just happens.
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Originally Posted by LyonheartLakshmi View Post
I really hope they tweak mob strength in campaign. The beastmen were pushing us around enough when we had some non-city zones under our control. When you have no zones under control, it becomes even harder to regain control of anything, since the Warp NPC disappears during city battles, making it harder to join in on offensive battles outside the city.
Sandy and Windy were both getting attacked something vicious yesterday. I'm glad Bastok at least still had Rolanberry.

Gonna be a lot of ground to make up this next week...



Originally Posted by Aksannyi View Post
I swear some melee would forget their fucking weapon if they didn't have it equipped every time they logged in.

Last edited by WishMaster3K : 06-17-2008 at 09:06 AM. Reason: Automerged Doublepost
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Old 06-17-2008, 09:11 AM   #11 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
Originally Posted by LyonheartLakshmi View Post
I really hope they tweak mob strength in campaign. The beastmen were pushing us around enough when we had some non-city zones under our control. When you have no zones under control, it becomes even harder to regain control of anything, since the Warp NPC disappears during city battles, making it harder to join in on offensive battles outside the city.
This is what I'm hoping for.



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Old 06-17-2008, 09:13 AM   #12 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
Seriously, the only thing the nations are controlling is their own home turf >.> Beastmen are owning everything else!



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Old 06-17-2008, 09:15 AM   #13 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
Shadowlord showed up in Sandy. ; ;



Originally Posted by Aksannyi View Post
I swear some melee would forget their fucking weapon if they didn't have it equipped every time they logged in.
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Old 06-17-2008, 12:21 PM   #14 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
The Shaowlord? oh boy!

I haven't tried to do campain since the update...

Anyway I want THF back to normal(probabaly already is)...and be able to campain...
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Old 06-17-2008, 12:22 PM   #15 (permalink)
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Re: All Worlds Maintenance (Jun. 18)
Originally Posted by WishMaster3K View Post
Shadowlord showed up in Sandy. ; ;
Neat.



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