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Old 04-25-2008, 12:55 PM   #31 (permalink)
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Re: Version Update Notice (04/25/2008)
Originally Posted by Callisto View Post


This is real, no photoshop!!




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Old 04-25-2008, 12:56 PM   #32 (permalink)
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Re: Version Update Notice (04/25/2008)
Originally Posted by Callisto View Post
Originally Posted by Kittyneko View Post


This is real, no photoshop!!
Better add drg to that
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Old 04-25-2008, 01:28 PM   #33 (permalink)
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Re: Version Update Notice (04/25/2008)
I'm sorry, but I just have to at the fact that it wasn't the Red Mages that started making a big deal about what Red Mages might get out of this update. An omen of things to come, perhaps?

Being strictly objective here, let us look at all the jobs that have received a direct adjustment since the November fanfest:

WAR: O (Retaliation)
MNK: X ("Kick" Abilities?)
THF: O (Accomplice; later, Collaborator)
BLM: O (Retrace)
WHM: O ("Recall" line of spells)
RDM: X (Ever-so anticipated "front-line" update)
PLD: X (Damage-reflection, possible tie-in with a Shield . . . I'd love for it to be subbable . . . )
DRK: O (Absorb:ACC; also, just look at all the love DRK has been getting BEFORE fanfest)
BRD: X (Single-target-able songs)
BST: O (Snarl)
RNG: O (Velocity Shot)
SAM: O (Sekkanoki)
NIN: O (Monomi: Ichi)
DRG: O (Wyvern gains experience! . . . sort of)
SMN: O (Elemental Siphon)
BLU: O (Asuran Claws, et al.)
COR: O (New Phantom Rolls)
PUP: O (New Automaton Weaponskills)
DNC: O (Various tweaks; bonuses if being used as Main job)
SCH: O (Sublimation, Addendums, et al.)

Basically meaning every single job RoZ onward got a buff, and most of the others did as well, leaving only Monk, Red Mage, Paladin, and Bard at the front of the line. And more jobs than that got plenty of treats in the last version update.

Still, the probability Red Mages get an update in the next version update has pretty much seemed to be the converse of the probability the sun rises tomorrow thus far. We shall see what happens.



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Old 04-25-2008, 01:49 PM   #34 (permalink)
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Re: Version Update Notice (04/25/2008)
Originally Posted by Sevv View Post
Better add drg to that
Beat me to it >_>


EDIT: Just like to add to what YM said;

SMN: Still waiting on that adjustment to encourage keeping avatars out. Elemental Siphon is nothing but a quick MP fix.
MNK: {Nunchaku} {Can I have it?}
BLM: Also got Skillchain Adjustments (still waiting on those "party friendly" spells they promised over a year ago)
RDM: SE said they wanted to make them busier in parties. Not sure I want to see the results >_>
DRK: Still waiting on Scythe Update. Absorb-ACC sucks because like other absorbs it decays.
BRD: They also said we'd get new songs.
NIN: Okay this is just my own personal wish here but dear god make shuriken more affordable...

Last edited by Malacite : 04-25-2008 at 01:54 PM.
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Old 04-25-2008, 01:55 PM   #35 (permalink)
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Re: Version Update Notice (04/25/2008)
Ahhh, to be able to equip heavy armor and Kote like the Sandy wyvernless Drgs.

Of course, since it seems NPCs can equip armor/weapons regardless of job.....

Then that's one hell of a decked out Whm next to the tower in Qufim when Sandy controls the joint =o.0=





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Old 04-25-2008, 02:37 PM   #36 (permalink)
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Re: Version Update Notice (04/25/2008)
Uh oh, they said "job adjustments."

RDM and SMN forums are going to get active again.





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Old 04-25-2008, 02:43 PM   #37 (permalink)
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Re: Version Update Notice (04/25/2008)
I just hope if there's a RDM adjustment it's about Enspells II (to solo better) and better buffs/debuffs. I would hate it if RDM was moved to the front lines to play lolrdmblu the same way I hate lolpldDD.

Unless of course it was made in a way that support/debuff was still the priority for the job in a party.

Still... meleeing in a party after lvl 41... yeah, not really my thing.



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Old 04-25-2008, 02:45 PM   #38 (permalink)
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Re: Version Update Notice (04/25/2008)
Originally Posted by Raydeus View Post
I am not asking for a graphic overhaul, only a performance improvement and better use of hardware aceleration by the client on things like textures, further drawing distance and maybe support for things like AA.
As I shall demonstrate, the game actually does render a much larger draw distance, but then covers the majority of it with a veil of "fog" and lowers the sky ceiling so your client doesn't actually have to draw it. In order to allow your computer to actually view the real game distances, you obviously need to go over SE's head and run a plugin (drawdistance) for windower. Example:



(The default is a drawdistance ratio of 1.0)
.
.
.

(as you can see, now all of Bastok is visible and the sky is where it's supposed to be: in the sky behind the mountains of Gustaberg)

20 seems to be the highest value that you can use to produce noticable results. It's really amazing to get on an airship and actually be able to see far enough out to identify landmarks such as Heaven's Tower when flying past Windurst to Kazham, or being able to see Sauromugue Champaign off to the North East as you fly from Bastok to Jeuno.

I understand SE would like to keep the game fair and balanced for all systems, but really, does allowing a PC, or Xbox, to render the game how it's supposed to look really disturb the balance of gameplay?

Though the plugin says it increases draw distance for mobs, I've found this to be untrue as mobs, NPCs, and players still won't appear until within 50', though you can see much, much farther. In the end, this is truly an aesthetic adjustment to the game and has next to no impact on actual game-play.

Just saying, users shouldn't need to resort to 3rd party tools just to allow them to run the game how it's meant to run.







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Old 04-25-2008, 02:52 PM   #39 (permalink)
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Re: Version Update Notice (04/25/2008)
Originally Posted by Ameroth View Post
20 seems to be the highest value that you can use to produce noticable results. It's really amazing to get on an airship and actually be able to see far enough out to identify landmarks such as Heaven's Tower when flying past Windurst to Kazham, or being able to see Sauromugue Champaign off to the North East as you fly from Bastok to Jeuno.

I understand SE would like to keep the game fair and balanced for all systems, but really, does allowing a PC, or Xbox, to render the game how it's supposed to look really disturb the balance of gameplay?

Though the plugin says it increases draw distance for mobs, I've found this to be untrue as mobs still won't appear until within 50', though you can see much, much farther. In the end, this is truly an aesthetic adjustment to the game and has next to no impact on actual game-play.

Just saying, users shouldn't need to resort to 3rd party tools just to allow them to run the game how it's meant to run.
True, since the server chooses which mobs are within range for you the drawing distance is mostly a cosmetic feature that wouldn't give PC players any advantage over other platforms.

The DX9/engine update is needed so you don't suffer a hit on performance just from something as simple as that though. I've heard that particular plugin can really affect your frame rate on places like Whitegate or Beaucedine Glacier.



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Old 04-25-2008, 02:55 PM   #40 (permalink)
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Re: Version Update Notice (04/25/2008)
Originally Posted by Raydeus View Post
I've heard that particular plugin can really affect your frame rate on places like Whitegate or Beaucedine Glacier.
Yeah, performance does take a little hit when there's a lot of PCs around. But as far as hits from large zones or weather, I've yet to see my FPS drop under 28-29 from those two elements alone. Just drop the ratio down to 10 or so and you'll still see results, but your FPS won't be so prone to dropping.







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Old 04-25-2008, 03:51 PM   #41 (permalink)
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Re: Version Update Notice (04/25/2008)
So... I woke up this morning and I realized that there was a strange wind blowing through the trees. They were very subtle; yet somehow they seemed to whisper these word. . .

"OMFG!! RUN FOR YOUR LIFE!!! THEY ARE UPDATING FFXI AND THE NOOBS ARE GONNA GO CRAZY AND START BITCHING HOW THEY FEEL EVERY SINGLE JOB THEY PLAY DESERVES ALL KINDS OF UPDATES AND NEW GEAR AND POSSIBLY EVEN A TOILET MADE OF SOLID GOLD . . . BUT ITS JUST NOT IN THE CARDS NOW IS IT!!!"

And as I walked to my car on the way to work... I heard the gentle sounds of birds as they flew gracefully upon the mysterious wind. And as the birds flew closer, I could hear their gentle chirps turn into horrific cries for help!!! The wind was chasing behind them... screaming at the top of its lungs...

"THE END IS COMING!! THE END IS COMING!!! ITS TIME TO KICK ASS AND CHEW BUBBLE GUM!!! . . . Damn, I'm all outta gum...."

----------------------------------------------------------------------------------

I call that piece, "Winds of Change" . . . inspired by several noobs that are still running loose on Midgardsormr!

Remember kids, if ya wanna be cool... pwn a noob! Cause noobs cause cancer!





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Old 04-25-2008, 04:42 PM   #42 (permalink)
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Re: Version Update Notice (04/25/2008)
Originally Posted by Malacite View Post
MNK: {Nunchaku} {Can I have it?}
{Kama} {You can have this.}

Take note of the OP: just because it might be a Ninja doesn't mean Kamas aren't on the way for Monks, too.

Personally, I find it very interesting, especially if S-E goes the D&D route and make all Hand-to-Hand bonuses (like Martial Arts) apply to Kamas as well.

Like I said earlier: wait and see. If so, it'll be the first new weapon type since Katana and Great Katana in RoZ.



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Old 04-25-2008, 04:57 PM   #43 (permalink)
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Re: Version Update Notice (04/25/2008)
Originally Posted by Yellow Mage View Post
Like I said earlier: wait and see. If so, it'll be the first new weapon type since Katana and Great Katana in RoZ.
Unless they don't consider it a new weapon type, opting to lump it in with H2H, or a Katana class equippable by MNK as well.



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Old 04-25-2008, 05:01 PM   #44 (permalink)
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Re: Version Update Notice (04/25/2008)
Re: Merits: Malacite and others and I all get our hopes up, but that will probably be nothing more than Group 1 and 2 Merits for Dancer and Scholar.

Re: Fellows: S-E seems oddly intent on making Adventuring fellows more attractive for use. Perhaps they have some role in the past is why S-E just now decides to bring them to the forefront?



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Old 04-25-2008, 05:36 PM   #45 (permalink)
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Re: Version Update Notice (04/25/2008)
Originally Posted by Spazz View Post
So... I woke up this morning and I realized that there was a strange wind blowing through the trees. They were very subtle; yet somehow they seemed to whisper these word. . .

"OMFG!! RUN FOR YOUR LIFE!!! THEY ARE UPDATING FFXI AND THE NOOBS ARE GONNA GO CRAZY AND START BITCHING HOW THEY FEEL EVERY SINGLE JOB THEY PLAY DESERVES ALL KINDS OF UPDATES AND NEW GEAR AND POSSIBLY EVEN A TOILET MADE OF SOLID GOLD . . . BUT ITS JUST NOT IN THE CARDS NOW IS IT!!!"

And as I walked to my car on the way to work... I heard the gentle sounds of birds as they flew gracefully upon the mysterious wind. And as the birds flew closer, I could hear their gentle chirps turn into horrific cries for help!!! The wind was chasing behind them... screaming at the top of its lungs...

"THE END IS COMING!! THE END IS COMING!!! ITS TIME TO KICK ASS AND CHEW BUBBLE GUM!!! . . . Damn, I'm all outta gum...."

----------------------------------------------------------------------------------

I call that piece, "Winds of Change" . . . inspired by several noobs that are still running loose on Midgardsormr!

Remember kids, if ya wanna be cool... pwn a noob! Cause noobs cause cancer!
Spazz I think I love you.
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