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| | #46 |
| Junior Member | Re: New Aht Urghan Videos And the new Job
Q: Galka Female or Mithra male? A: No such thing as Gallia female, except on net Mithran Males "same day" What the heck does that mean? Could someone translate the engrish for me? |
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| | #47 | |
| Psylocke's Pal Super Moderator Sterling Star Join Date: Dec 2002 Location: Windurst
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| Re: New Aht Urghan Videos And the new Job Quote:
estoy apesadumbrado, No hablo el engrish......>< でも、日本語がはなしますよ!!お ! ...he means some day >.>
__________________ It's Official Promathia Hates me.... ![]() それは公式である,プロマシア は私を憎む。 Trielは博雅なる大召喚士 A Summoners Journey (The Live Journal) >>>> A Summoners Journey the Movie ![]() BecomingThe Movie: The tale of the Journey of a Blue Mage | |
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| | #48 | |
| Junior Member | Re: New Aht Urghan Videos And the new Job Quote:
__________________ I'm back! Sanim restored! | |
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| | #49 | |||
| Veteran Member Allied Ribbon of Bravery Join Date: Oct 2003 Location: UK
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My Mood: | Re: New Aht Urghan Videos And the new Job Quote:
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| | #50 | |
| Emotions in Ice | Re: New Aht Urghan Videos And the new Job
I agree with kafeen on the this the blms need to be nerfed in pt it could unbalance the job distribution. I mean then everyone would be a blm and party if it was easy leveling, and it makes certain events a breeze. I would suspect that blm/ppm would not be effective I bet it would require items for puppets rather than summoning and the items like jugs would be available to ppm as main Double Post Edited: Quote:
don't be suprised if melee burn pts are heading the same way, which would suck at low levels since you don't get every job for every pt at low lvs Double Post Edited: Haven't read all of this got this from my ff11 group in myspace Post "borrowed" from Killing Ifrit's forum. Damn PPM seems to be a lot more fun than Corsair/BLU. @.@a AAH!! I can't decide on what to play now... when's the expansion being released? Puppeteer would be similar to Summoner and Beastmaster, in that the player would perform actions with a pet. Using different puppets, the player is able to fill different roles in the party. Puppet HP is directly based on the puppeteer's HP. If the puppet is damaged, so is the puppeteer, and vice versa. Techniques and abilities of the pupper cost MP, and their strength is based on MND. A puppeteer is defenseless without his puppet, and therefore does not equip weapons. Instead, the puppet itself is equipped in the weapon slot. Each puppet has its own strengths and weaknesses. Puppets attack and perform techniques by using different weapons. The puppeteer equips the weapons in his ammo slot. Types of Puppets Dragon Puppet Slow but powerful attacker Weapons: Needle, Launcher, Lance Moogle Puppet Supports the party with protective and healing spells Weapons: Launcher Shadow Puppet Weak puppet with high defense and a powerful counterattack Weapons: Needle, Lance Weapon Types Needle Puppet weapon used to disable foes Lance Large weapon used to take down enemies Launcher Using the spirit bond between the puppeteer and puppet, this weapon uses energy to attack. Abilities and Spells 2 Hour - Marionette's Dance Duration: 2:30 Description: All puppet abilites and techniques no longer cost MP. Cooldown timers are reduced. Puppet's HP is no longer tied to puppeteers's HP, and can continue functioning after losing all HP. If all of the puppet's HP is lost when the 2hour duration ends, puppet is unequipped. Animate Puppet Level 1 10:00 Recast Duration: Until puppet is unequipped or defeated in battle Description: This ability gives the puppet the ability to attack enemies and perform actions. The effect cannot be disabled unless the puppet is unequipped or defeated. Puppet Abilities Dragon *Note - All Dragon abilities stack Rage Level 20 5:00 Recast Duration: 2:00 Description: Adds "Berserk" Effect to Puppet Bloodlust Level 50 10:00 Recast Duration: 30 sec Description: Adds "Berserk" Effect to all Party Members in range Wheel of Flames Level 70 5:00 Recast Duration: 1:00 Description: Adds Attack and Accuracy Bonuses to all Party Members in range Moogle *Note - Moogle Abilities overwrite eachother and do not stack, abilities marked with "*" grow more powerful as levels increase Water Dance 2:00 Recast Duration: 2:00 Description: Adds "Regen" Effect to all Party Members in range (weak - 1hp/3sec) Wind Dance Level 20 2:00 Recast Duration: 2:00 Description: Adds "Refresh" Effect to all Party Members in range (weak - 1mp/3sec) Aqua Mambo Level 25 2:00 Recast Duration: 2:00 Description: Adds "Regen" Effect to all Party Members in range (stronger than Water Dance - 2hp/3sec) Unknown Dance* Level 30 1:00 Recast Description: Drains HP from Enemy Earth Dance* Level 30 5:00 Recast Duration: 5:00 Description: Increases Defense of all Party Members in range Flame Dance* Level 32 5:00 Recast Duration: 5:00 Description: Increases Attack of all Party Members in range Lightning Dance* Level 40 5:00 Recast Duration: 5:00 Description: Increases Accuracy of all Party Members in range Exotic Dance* Level 40 1:00 Recast Description: Drains MP from an Enemy Bubble Tango Level 45 2:00 Recast Duration: 2:00 Description: Adds "Regen" Effect to all Party Members in range (stronger than Aqua Mambo - 3hp/3sec) Breeze Mambo Level 55 2:00 Recast Duration: 2:00 Description: Adds "Refresh" Effect to all Party Members in range (stronger than Wind Dance - 2mp/3sec) Leaf Mambo* Level 60 5:00 Recast Duration: 5:00 Description: Increases Defense and Evasion for all Party Members in range Blitz Mambo* Level 65 5:00 Recast Duration: 5:00 Description: Increases Attack and Accuracy for all Party Members in range Soul Dance* Level 70 10:00 Recast Description: Puppet converts up to 300 HP to TP. Amount converted is based on MND, puppeteer skill, amount of remaining HP, level, and equipment. Hypnotic Dance Level 75 10:00 Recast Duration: Based on Puppeteer Skill Level Description: Enemy briefly becomes puppet's puppet and will perform random actions on itself or other enemies Shadow Dash Level 5 45 sec Recast Description: Similar to provoke, but does damage and gives less hate Rush Level 15 2:00 Recast Description: Similar to provoke, but does damage, gives hate, and has a small chance of stunning an opponent Blank Eyes Level 30 5:00 Recast Duration: 2:00 Description: Chance of counterattack increased Darkness Veil Level 35 5:00 Recast Duration: 2:00 Description: Increased Accuracy for Puppet Glare Level 45 2:00 Recast Description: Temporarily blinds target and creates a small amount of hate Crush Level 55 2:00 Recast Description: Damages and slows target, along with creating a small amount of hate Anger Siphon Level 60 4:00 Recast Description: Transfers hate from puppeteer to puppet Aura of Destruction Level 75 5:00 Recast Duration: 3:00 Description: Raises enmity of puppet's actions Weapon Abilities Weapon skills used by puppets. Like normal weapon skills, they can only be used with 100% TP or greater. All weapon skills are stronger when used with more TP. Needle Poison Needle Level 5 Description: Quick attack that poisons an enemy Gouge Level 10 Description: Quick attack that blinds an enemy Shadowstrike Level 20 Description: Quick attack that binds an enemy Fire Stab Level 25 Description: Quick attack that lowers an enemy's INT Stone Stab Level 25 Description: Quick attack that lowers an enemy's DEX Lightning Stab Level 25 Description: Quick attack that lowers an enemy's MND Wind Stab Level 25 Description: Quick attack that lowers an enemy's VIT Ice Stab Level 25 Description: Quick attack that lowers an enemy's AGI Water Stab Level 25 Description: Quick attack that lowers an enemy's STR Venom Needle Level 35 Description: Quick attack that severely poisons an enemy Needle Shot Level 40 Description: Ranged attack that lowers an enemy's DEF Paralysis Spray Level 45 Description: Inflicts a powerful paralysis effect on an enemy Plague Needle Level 55 Description: Quick attack that injects a deadly poison into an enemy Render Level 60 Description: 5-hit attack that inflicts random status effects Pinpoint Level 65 Description: Critical hit that ignores defense Countdown Level 70 Description: Puppet slowly drains up to 30% HP (based on TP) from puppeteer. Puppet then performs a powerful attack. Damage dealt is based on amount of HP drained. Lance Pierce Level 10 Description: Quick stabbing attack. Impale Level 20 Description: Quick stabbing attack. More powerful than Pierce. Lancet Level 30 Description: HP/MP drained from enemy. Small chance of draining a random stat. Sudden Stab Level 50 Description: Attack that ignores defense. Drill Level 55 Description: Attack that ignores defense. Raid Level 65 Description: 4-hit attack. Small amount of damage is converted to MP and transferred to puppeteer. Omega Drive Level 70 Description: Powerful attack that slows and gravities an enemy. Launcher *Note - Launcher weapon is a bit different than the other weapons. When engaged with an enemy, the puppeteer's MP is slowly drained. Techniques performed with the launcher also take MP along with TP. The Launcher also counts as a ranged weapon. Lightning Ball Level 5 Description: Explosive attack on an enemy. Cannon Level 15 Description: Explosive attack on an enemy, with a small chance of a critical hit. Flamethrower Level 20 Description: Flaming attack. Rifle Shot Level 30 Description: High damage but inaccurate attack. Laser Level 40 Description: Attack that lowers defense. Railgun Level 50 Description: Attack that ignores defense. Gauss Rifle Level 65 Description: Powerful but inaccurate attack that ignores defense. Quasar Level 70 Description: High damage explosive attack. Last edited by Khidir; 03-12-2006 at 06:56 AM. Reason: Automerged Doublepost | |
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| | #51 |
| Π Pie Master Super Moderator Copper Emblem of Service Join Date: Dec 2002 Location: Roswell, GA
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| Re: New Aht Urghan Videos And the new Job
Khidir, that information is taken from Allakhazam, and is not official. It's just someone's theory on how a Puppeteer job would work. If you go find the actual thread, it's dated over a year ago.
__________________ PSN ID - PaiPai Gamertag - PaiPaiMaster Steam ID: Pai Pai Master Rockman - Fairy WAR75/SMN75/PLD68/NIN37/THF37/SAM37/WHM41 WIN8-1/ZM (Clear)/PM (Clear)/AM (Clear)/WotG3/ACP1 Currently Playing: FINAL FANTASY XIII, Starcraft 2 Beta |
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| | #52 |
| Emotions in Ice | Re: New Aht Urghan Videos And the new Job
/sigh I sorta thought it was too good to be true since the abilities seems very sparse apart by lv Haven't seen this PPM one before, just needed some confirmation |
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| | #53 |
| Junior Member | Re: New Aht Urghan Videos And the new Job
Notable points in the video: 1:02 - Volacanic zone 1:07 - see mountainous area, looks like beastmen, large armored gigas-like mobs walking about. 1:16 - party is fighting gigas-like beastman spotted earlier at 1:07. beastman using Diaga or Diaga II 1:40 - in an underwater city, a fish is visible out the window swimming by with other temple spires also visible underwater 1:56 - Choco racing between other players, looks to be performed in Al Zhabi 1:59 - BLU seems to be fighting in underground zone, most likely movalpolos 2:08 - Cerberus clearly visible 2:09 - Cermet City, looks like zilartian architecture....again. 2:22 - Odin |
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| | #54 |
| Taru Wannabe Join Date: Dec 2004 Location: Oklahoma, USA
Posts: 275 Style: Light Theme V7 Thanks: 12
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| Re: New Aht Urghan Videos And the new Job
I just noticed something: 2:04 - A boar-like creature.... possibly Kjata?
__________________ RDM 75 - SMN 72 - WHM 37 - BLM 37 - DRK 37 - Bastok Rank 10 Completed Rise of the Zilart 16 "The Celestial Nexus" Chains of Promathia 8 - 1 "Garden of Antiquity" Treasures of Aht Urghan 13 "Lost Kingdom" |
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| | #55 | |
| Junior Member | Re: New Aht Urghan Videos And the new Job Quote:
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| | #56 |
| Veteran Member Allied Ribbon of Bravery Join Date: Oct 2003 Location: UK
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My Mood: | Re: New Aht Urghan Videos And the new Job
Nah, one of these: http://www.playonline.com/ff11us/aht...ter/marid.html
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| | #57 |
| Ham of the Century Join Date: Apr 2005 Location: Lapeer, MI
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My Mood: | Re: New Aht Urghan Videos And the new Job
I'm not too worried about a RDM update. They stated they've been thinking about more RDM orgional spells, and I have a theory as to how BLU would really catalist well with rdm as either a subjob or main. For instance, if BLU gets the EX Weaponskills, and a rdm could equip Thousand Neetles with a bluemage subjob, you have your rdm hybrid DD all those stubborn melee rdms have been wanting. Also you'll have a shift in melee rdms away from the rdm job to go to BLU, as they seem to be a frontline combattant ontop of their magical proace (With all the AoE's they have, I think it would be dangerous not to be near the mob and limit the 'accidental hit' range a bit. So I'm not too worried about any lack of updates to the rdm job. If it gets more orgional spells I'll be happy as a clam. Otherwise, I have plenty of new jobs to tinker with to see if any work well as a redmage sub.
__________________ ![]() Art done by Fred Perry. |
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| | #58 |
| Emotions in Ice | Re: New Aht Urghan Videos And the new Job
Has anyone wondered why rdm won't be weakened? I mean they had to have had seen Avesta solo Genbu, Guivre,etc. not that I'm complaining^^ Edit: I think I know the answer to my own ? > maybe they will weaken nin as a sub so rdms can't pull off teh things they do
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| | #59 | |
| Psylocke's Pal Super Moderator Sterling Star Join Date: Dec 2002 Location: Windurst
Posts: 3,245 Style: Light Theme V7 Thanks: 7
Thanked 28x in 15 Posts
| Re: New Aht Urghan Videos And the new Job Quote:
__________________ It's Official Promathia Hates me.... ![]() それは公式である,プロマシア は私を憎む。 Trielは博雅なる大召喚士 A Summoners Journey (The Live Journal) >>>> A Summoners Journey the Movie ![]() BecomingThe Movie: The tale of the Journey of a Blue Mage | |
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| | #60 | |
| Member Bronze Ribbon of Service | Re: New Aht Urghan Videos And the new Job Quote:
Now if someone -else- manages to solo genbu, I bet that attitude changes to "Shit, we dun and fucked up, lets fix it." Though you are right... they've said they want to get people away from /nin dependance... | |
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