Go Back   Dreams in Vanadiel - Final Fantasy XI Forum > Front Page News > News on FFXI

Post New Thread Closed Thread
 
LinkBack Thread Tools Display Modes
Old 11-28-2005, 02:36 AM   #1
Junior Member
 
jamual111's Avatar
 
Join Date: Jun 2003
Location: Australia
Posts: 218
Style: Light Theme V7

Thanks: 0
Thanked 0x in 0 Posts
Send a message via AIM to jamual111 Send a message via MSN to jamual111
   
New Dynamis Areas for December!


Taken from http://www.playonline.com/ff11us/index/:

New Areas of Dynamis!

Dynamis, introduced in February 2004, is a collection of special battlefields designed for alliances with a maximum of 64 players.

As mentioned in the recently released Topics article regarding the Fellowship system, the simultaneous display of characters on screen is limited due to memory restrictions on the client side, which created fears that such expansive battles would create too great of a processing burden. However, the FINAL FANTASY XI Development Team made player enjoyment the main priority, and worked hard to make Dynamis a reality. As of now, countless players have ventured to Dynamis, but the extraordinary difficulty of the areas makes return trips a necessity.

In the last version update, we introduced the new area "Limbus" for an alliance of 18 players to enjoy as often as they wish. The area was created with comments in mind that Dynamis requires too much time and too many people, and as a result, Limbus was made comparatively less demanding. However, Limbus is rather straightforward, and players who have already conquered Dynamis may find the area lacking in excitement. Therefore, we have decided to release new Dynamis areas for advanced players.

The following areas exist but have yet to be made public:

Dynamis - Valkurm
Dynamis - Buburimu
Dynamis - Qufim
Dynamis - Tavnazia

In the next version update, we plan to release the first three areas to the public servers.

New features will also be released in accordance with the new areas.

-New story developments
-New items that can be used to improve relic armor
-New items available only in the new Dynamis areas
-Relic equipment and ancient currency that players could earn in previously released Dynamis areas will also be available in the new areas

Both the "Rise of the Zilart" and "Chains of Promathia" expansion packs must be installed in order to access the new areas. As in previously released Dynamis areas, players may enter the new areas once every three days. In addition, up to 36 players may access the new areas at a time.

We hope you enjoy the challenging new areas.


FINAL FANTASY XI Development Team (11/28/2005)

Sounds interesting.
__________________

Last edited by neighbortaru; 11-28-2005 at 09:19 AM.
jamual111 is offline   Button by Aksannyi :)
Old 11-28-2005, 02:40 AM   #2
Junior Member
 
Alucath's Avatar
 
Join Date: Nov 2003
Posts: 407
Style: Light Theme V7

Thanks: 2
Thanked 3x in 3 Posts
   
Re: New Dynamis Areas for December!

Beat me to it >.>;; Was just about to post this.


Wewt.
__________________


Corwynn's Journal

Red Mage for life.

What's worse than finding a worm in your apple?
Alucath is offline   Button by Aksannyi :)
Old 11-28-2005, 02:43 AM   #3
Jei
J...atatouille
Super Moderator
Wings of Honor
 
Jei's Avatar
 
Join Date: Dec 2002
Posts: 8,329
Style: Light Theme V7

Thanks: 5
Thanked 138x in 108 Posts
My Mood:
Send a message via MSN to Jei
Re: New Dynamis Areas for December!

since limbus came out my dynamis shell has lost like 3/4 of our members -3-; older players surely will have tons of advantage going for the new items, but new comers without even a piece of AF2 are screw pretty much
__________________
There are painters who transform the sun into a yellow spot,
but there are others who with the help of their art and their intelligence
transform a yellow spot into the sun.

- Pablo Picasso
Jei is offline   Button by Aksannyi :)
Old 11-28-2005, 02:45 AM   #4
Junior Member
 
Alucath's Avatar
 
Join Date: Nov 2003
Posts: 407
Style: Light Theme V7

Thanks: 2
Thanked 3x in 3 Posts
   
Re: New Dynamis Areas for December!

I think it's just the older shells that seem to be moving onto limbus and possibly this new dynamis- I'm actually witnessing the birth of quite a few dynamis shells over the past couple months on my server @.@.
__________________


Corwynn's Journal

Red Mage for life.

What's worse than finding a worm in your apple?
Alucath is offline   Button by Aksannyi :)
Old 11-28-2005, 03:19 AM   #5
Play toy
Brass Ribbon of Service
 
Grizzlebeard's Avatar
 
Join Date: Nov 2003
Location: England
Posts: 1,220
Style: Light Theme V7

Thanks: 156
Thanked 180x in 89 Posts
My Mood:
Send a message via Yahoo to Grizzlebeard
   
Re: New Dynamis Areas for December!

Awesome! More zones I'll never visit and upgrades to gear I'll never get. I love being a Euro player on FFXI.
Grizzlebeard is offline   Button by Aksannyi :)
Old 11-28-2005, 03:26 AM   #6
Lives in Drury Lane
Super Moderator
Mythril Star
 
Balfree's Avatar
 
Join Date: May 2004
Location: Portugal
Posts: 3,984
Style: Light Theme V7

Thanks: 139
Thanked 500x in 274 Posts
My Mood:
Send a message via MSN to Balfree
Re: New Dynamis Areas for December!

Quote:
Originally Posted by Jei
since limbus came out my dynamis shell has lost like 3/4 of our members -3-; older players surely will have tons of advantage going for the new items, but new comers without even a piece of AF2 are screw pretty much
Could you move this to the news section prz



And i stand corrected after bashing the thought of Dynamis-Valk, ._.;

Anyway, Good additions for all!
__________________

OMGGGGGGGGGGGG
heartframe.tumblr.com

Quote:
Originally Posted by Feba
The problem is that people continue to assume that FFXIV is nothing but an upgrade to FFXI, and are still looking at every gameplay mechanic through the lens of FFXI.
Balfree is offline   Button by Aksannyi :)
Old 11-28-2005, 03:34 AM   #7
Senior Member
Brass Ribbon of Service
 
bside's Avatar
 
Join Date: Oct 2003
Location: Tokyo, Japan
Posts: 1,314
Style: Light Theme V7

Thanks: 0
Thanked 3x in 3 Posts
   
Re: New Dynamis Areas for December!

once again, their translation misses an important point.

part of the last paragraph found at the English POL site reads:

Quote:
As in previously released Dynamis areas, players may enter the new areas once every three days.
according to the Japanese POL site, this 3-day restriction is shared w/ that of existing Dynamis areas. meaning, u won't be able to do things like Dynamis-Bastok on Saturday and Dynamis-Buburimu on Sunday; before u may enter Dynamis-Buburimu, u must wait till 3-day is up from ur Dynamis-Bastok visit in this example.

source: http://www.playonline.com/ff11/information/1128.html


btw, this time English site was more informative as in "new items that can be used to improve relic armor." JP site has it only as "new item called relic [custom]," although by the name of it we can sorta guess.
__________________
bside is offline   Button by Aksannyi :)
Old 11-28-2005, 04:41 AM   #8
Jei
J...atatouille
Super Moderator
Wings of Honor
 
Jei's Avatar
 
Join Date: Dec 2002
Posts: 8,329
Style: Light Theme V7

Thanks: 5
Thanked 138x in 108 Posts
My Mood:
Send a message via MSN to Jei
   
Re: New Dynamis Areas for December!

hmm I hope my LS will cycle through both new and old dynamis if that is the case. At least I will have chance to go to all of them.

Quote:
btw, this time English site was more informative as in "new items that can be used to improve relic armor." JP site has it only as "new item called relic [custom]," although by the name of it we can sorta guess.
hmmmm since the US says "armor," I guess both sites are referring to the same thing :O Weapons from old dynamis, armors from new dynamis. I hope they share the same currency.
__________________
There are painters who transform the sun into a yellow spot,
but there are others who with the help of their art and their intelligence
transform a yellow spot into the sun.

- Pablo Picasso
Jei is offline   Button by Aksannyi :)
Old 11-28-2005, 05:54 AM   #9
Senior Member
Brass Ribbon of Service
 
bside's Avatar
 
Join Date: Oct 2003
Location: Tokyo, Japan
Posts: 1,314
Style: Light Theme V7

Thanks: 0
Thanked 3x in 3 Posts
   
Re: New Dynamis Areas for December!

Quote:
Originally Posted by Jei
hmm I hope my LS will cycle through both new and old dynamis if that is the case. At least I will have chance to go to all of them.
the problem is, new areas can only accomodate up to 36 ppl. so unless ur LS is one of those rather small LS w/ around 30 ppl, we'd have to either divide into 2, or first-come-first-serve and leave whoever comes later than 37th man behind.
__________________
bside is offline   Button by Aksannyi :)
Old 11-28-2005, 06:55 AM   #10
Senior Member
Brass Ribbon of Service
 
bikkebakke's Avatar
 
Join Date: Nov 2005
Location: Florida
Posts: 1,129
Style: Light Theme V7

Thanks: 14
Thanked 11x in 11 Posts
My Mood:
   
New Dynamis Zones

Quote:
New Areas of Dynamis!

Dynamis, introduced in February 2004, is a collection of special battlefields designed for alliances with a maximum of 64 players.

As mentioned in the recently released Topics article regarding the Fellowship system, the simultaneous display of characters on screen is limited due to memory restrictions on the client side, which created fears that such expansive battles would create too great of a processing burden. However, the FINAL FANTASY XI Development Team made player enjoyment the main priority, and worked hard to make Dynamis a reality. As of now, countless players have ventured to Dynamis, but the extraordinary difficulty of the areas makes return trips a necessity.

In the last version update, we introduced the new area "Limbus" for an alliance of 18 players to enjoy as often as they wish. The area was created with comments in mind that Dynamis requires too much time and too many people, and as a result, Limbus was made comparatively less demanding. However, Limbus is rather straightforward, and players who have already conquered Dynamis may find the area lacking in excitement. Therefore, we have decided to release new Dynamis areas for advanced players.

The following areas exist but have yet to be made public:

Dynamis - Valkurm
Dynamis - Buburimu
Dynamis - Qufim

Dynamis - Tavnazia

In the next version update, we plan to release the first three areas to the public servers.

New features will also be released in accordance with the new areas.

-New story developments
-New items that can be used to improve relic armor
-New items available only in the new Dynamis areas
-Relic equipment and ancient currency that players could earn in previously released Dynamis areas will also be available in the new areas


Both the "Rise of the Zilart" and "Chains of Promathia" expansion packs must be installed in order to access the new areas. As in previously released Dynamis areas, players may enter the new areas once every three days. In addition, up to 36 players may access the new areas at a time.

We hope you enjoy the challenging new areas.

FINAL FANTASY XI Development Team (11/28/2005)
bikkebakke is offline   Button by Aksannyi :)
Old 11-28-2005, 06:57 AM   #11
Π Pie Master
Super Moderator
Copper Emblem of Service
 
Pai Pai Master's Avatar
 
Join Date: Dec 2002
Location: Roswell, GA
Posts: 4,940
Style: Light Theme V7

Thanks: 114
Thanked 272x in 175 Posts
Send a message via AIM to Pai Pai Master Send a message via MSN to Pai Pai Master Send a message via Yahoo to Pai Pai Master
Re: New Dynamis Zones

Moved to FFXI News Boards.
__________________
PSN ID - PaiPai Gamertag - PaiPaiMaster Steam ID: Pai Pai Master
Rockman - Fairy

WAR75/SMN75/PLD52/NIN37/THF37/SAM37/WHM41
WIN8-1/ZM (Clear)/PM (Clear)/AM (Clear)/WotG3/ACP1
Currently Playing:
Uncharted 2: Among Thieves, Left4Dead, Diablo II
Pai Pai Master is offline   Button by Aksannyi :)
Old 11-28-2005, 08:15 AM   #12
Senior Member
Brass Ribbon of Service
 
bside's Avatar
 
Join Date: Oct 2003
Location: Tokyo, Japan
Posts: 1,314
Style: Light Theme V7

Thanks: 0
Thanked 3x in 3 Posts
   
Re: New Dynamis Zones

there already is another thread, older than this one, which has several replies.

New Dynamis Areas for December!

i suggest that u either merge the threads (if systematically possible), or replace it.
__________________
bside is offline   Button by Aksannyi :)
Old 11-28-2005, 08:18 AM   #13
anti-spam
Super Moderator
Steelknight Emblem
 
neighbortaru's Avatar
 
Join Date: Jan 2004
Posts: 5,532
Style: Light Theme V7

Thanks: 22
Thanked 63x in 58 Posts
My Mood:
Re: New Dynamis Areas for December!

merging this thread with the one in News.
__________________
neighbortaru is offline   Button by Aksannyi :)
Old 11-28-2005, 12:42 PM   #14
Junior Member
 
UnnamedGalka's Avatar
 
Join Date: May 2003
Posts: 439
Style: Light Theme V7

Thanks: 0
Thanked 1 Time in 1 Post
   
Re: New Dynamis Areas for December!

Quote:
Dynamis - Valkurm
Heh heh heh...as if we all haven't died in Valkurm enough...
__________________
All Nations: Rank 10
Rise of the Zilart: Complete
Chains of Promathia: Complete
75 BRD/75 WHM/75 BLM/75 MNK/75 RDM/57 DRK/40 THF/39 WAR/37 NIN & SMN/All the rest < 37

What to level next? (DRK!)
UnnamedGalka is offline   Button by Aksannyi :)
Old 11-28-2005, 03:00 PM   #15
Member
Bronze Ribbon of Service
 
silentsteel's Avatar
 
Join Date: Aug 2005
Posts: 811
Style: Light Theme V7

Thanks: 43
Thanked 18x in 13 Posts
   
Re: New Dynamis Areas for December!

Quote:
Originally Posted by UnnamedGalka
Heh heh heh...as if we all haven't died in Valkurm enough...
lol, so true XD

geez, New dynamis & I havnt even gotten close enough in lvls to go to the Old one yet & I've played for over a year ~_~;
__________________

Yay, Ty for this Eohmer~

Quit Since August '07 Good Luck Everyone
silentsteel is offline   Button by Aksannyi :)
Post New Thread Closed Thread

Tags
areas, december, dynamis

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -8. The time now is 02:35 AM.
Site Powered by: vBulletin Version 3.8.1 Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.3.0 RC2
©2001-2009 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano.
FINAL FANTASY and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.
Comments and posts are property of their authors. All the rest, including video, articles, compiled game data, and sections, unless otherwise noted, are
©2002-2009 FFXIOnline.com: Dreams in Vana'diel. All rights reserved.

no new posts
Page generated in 0.54654 seconds with 25 queries