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Old 01-15-2007, 12:50 AM   #1 (permalink)
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TP Burn Parties.
Hello MNK people, I played FFXI for about a year, having a big long year break since last February and had some things I wanted to clarify with your help if possible.

Back before I had a break Mana Burn parties where the "shiznit" and I've looked at the forums and have been seeing TP Burn has taken it's place. Basically I wanted to know if a MNK performs well in this case as this is going to be my class of choice to try to get to 75.

Thanks.
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Old 01-15-2007, 05:54 AM   #2 (permalink)
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Re: TP Burn Parties.
I wouldn't say that TP Burn parties have replaced manaburn, its just that melees want to do TP burn in Aht Urhgan areas because its fast and they don't have to coordinate a skillchain. TP burn couldn't replace manaburn, as TP burn is melees and manaburn is mages. As far as I know, if you can get TP quickly, you're golden on TP burn.

If anything, TP burn is causing more manaburn, as Black Mages are left out. So we BLMs band together and get a manaburn going.

Fastest route is still Bard though. They're wanted in TP burn, manaburn, and regular parties.



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Old 01-15-2007, 09:27 AM   #3 (permalink)
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Re: TP Burn Parties.
Mnk are good for TP burn, dont lv a job to 75 just because its easy.



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Old 01-15-2007, 09:42 AM   #4 (permalink)
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Re: TP Burn Parties.
You know what's funny? I have 6 merits and I have yet to join a regular merit party at 75. It's all manaburns....
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Old 01-15-2007, 09:57 AM   #5 (permalink)
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Re: TP Burn Parties.
Originally Posted by Aeolus View Post
Mnk are good for TP burn, dont lv a job to 75 just because its easy.
Agreed, I loathe any term remotely resembling "fast track" in regards to jobs like BRD. Don't just level any job to get to 75 ASAP, level a job you like. Levelling a job to get to endgame quickly or just to meet the expectations of others is a pure recipie for burnout.

Trust me, I levelled BRD and RDM just to help fill a role in my LS or in static. I ended up really not enjoying those jobs and they were no strangers to getting burn parties and lots of merits.

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Old 01-15-2007, 10:29 AM   #6 (permalink)
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Re: TP Burn Parties.
Tp Burns are very fun and very fast. The blms on my social get mad because most of us just tp burn now, seeing they all use to manaburn 24/7.
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Old 01-15-2007, 11:32 AM   #7 (permalink)
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Re: TP Burn Parties.
Manaburn is not as popular anymore. It's boring.... and require a lot more work than TP burn.

TP burn you just auto attack....
All else you need to do is macro Utsusemi and WS.
And just let the mages keep you alive if you got hit.



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Old 01-15-2007, 12:25 PM   #8 (permalink)
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Re: TP Burn Parties.
Originally Posted by Valiann View Post
Hello MNK people, I played FFXI for about a year, having a big long year break since last February and had some things I wanted to clarify with your help if possible.
Back before I had a break Mana Burn parties where the "shiznit" and I've looked at the forums and have been seeing TP Burn has taken it's place. Basically I wanted to know if a MNK performs well in this case as this is going to be my class of choice to try to get to 75.
Thanks.
Yes. Monks and Warriors are perhaps the 2 most "desired" melee jobs in the game, atm. So you should be ok.



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Old 01-15-2007, 12:31 PM   #9 (permalink)
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Re: TP Burn Parties.
Originally Posted by Jei View Post
Manaburn is not as popular anymore. It's boring.... and require a lot more work than TP burn.

TP burn you just auto attack....
All else you need to do is macro Utsusemi and WS.
And just let the mages keep you alive if you got hit.
I wish it was that simple.

Well maybe as a melee it is but they need good gear, but as a RDM or BRD (even WHM)you really gotta work for it. Having a good and skillful BRD+RDM+WHM+DD combo can be the difference between getting 9k or 18k xp an hour.



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Old 01-15-2007, 12:34 PM   #10 (permalink)
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Re: TP Burn Parties.
He was obviously talking about as a melee lol.

Originally Posted by Jei View Post
And just let the mages keep you alive if you got hit.



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Old 01-15-2007, 12:51 PM   #11 (permalink)
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Re: TP Burn Parties.
When is usually a good time to start TP burning for Mnk and War? i suppose you could at lvl 20+ with the added help of the widley frowned upon PLer...





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Old 01-15-2007, 12:59 PM   #12 (permalink)
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Re: TP Burn Parties.
Yea. As Rdm, I can merit maybe 3-4 hours a day max. With warrior, I merit like 12 hours straight and I can still do more. It's not as tiring as Rdm.

Heh I don't even try to keep track of haste manually anymore... after doing that for 4 years I now use a time tracker for my haste >.>



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Old 01-15-2007, 01:15 PM   #13 (permalink)
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Re: TP Burn Parties.
Originally Posted by Aeolus View Post
He was obviously talking about as a melee lol.
Yep, but I mean in general, maybe melee only use a few macros, but I've seen melee hurting the xp bad because they actually think that's how it's done, so they just let Auto attack do everything and then just hit the WS macro once in a while while they watch TV or something.

Good DDs with proper gear and more importantly, who actually pay attention make kills much faster than Auto-attack guys that just stand there for a couple of minutes doing nothing after the a mob dies.

So TP-burns actually demand attention from DD at all times, even if it's only to keep targetting mobs, if they don't pay attention is as bad as a WHM going AFK while someone is taking a beating.

Both things hurt xp.



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Old 01-15-2007, 01:23 PM   #14 (permalink)
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Re: TP Burn Parties.
Originally Posted by Malevolent View Post
When is usually a good time to start TP burning for Mnk and War? i suppose you could at lvl 20+ with the added help of the widley frowned upon PLer...
Wellll... it really can't start that soon for melee. See, a lot of jobs don't have access to the abilities, weapon skills and gear to TP burn til around 50. 50-56 is where melee classes get multi-hit weaponskills. In RNG and COR's case, they recieve Slugshot and Sidewinder, which is a quadruple damage attack (since Barrage already does multi-hit).

Its those things that make a TP burn more practical and effective. But then VT mobs are also a bit part of pushing the potential of TP burns, not to mention jobs like COR or BRD pulling and sleeping mobs.





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Old 01-15-2007, 01:50 PM   #15 (permalink)
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Re: TP Burn Parties.
55 seems about the right level for TP burns to start assuming no outside help. Dragoons pick up Penta Thrust at this level, Warriors get Rampage. More importantly Bards pick up Mage's Ballad II at this level, which is the first time when they can really be the primary source of MP recovery in a party while still pulling.

P.S. Correction to above: Sidewinder and Slug Shot aren't quadruple damage. They're quintuple. The text description is wrong - the game calculates your damage multiplier at x5.0 for both weaponskills, not x4.0 as the help text would suggest.


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