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Omega_Comet
06-18-2003, 02:07 PM
I heard that there is meant to be a Player v Player thing that SE are gonna put into the game. does anyone know how that is gonna work or wot is happenin about it?

Somethin about there will be an arena where people can meet up and challenge each other. dont take my word on this it could just be a rumour. tell me wot ya know.

Darud
06-18-2003, 02:15 PM
It definitely would be cool, as fighting against other players is so much more challenging, better AI etc!!!!!

Plus the ultimate party or player could be established in a global/server tournament!

I suppose it would establish which truly is the greatest job class/es too!

Must import FFXI asap!!! Damn European languages, no offence to anyone tho!!!

Xyphere
06-18-2003, 02:15 PM
well i heard from gamespot that there will be no player versus player becuz square enix doesnt believe in player rivalries or sumthin like that...heck i might be wrong...they could be wrong....:sweat:

Sindinista
06-18-2003, 02:16 PM
What about the beta people, have they seen anything yet?

sun2mid
06-18-2003, 02:19 PM
interviews from E3 said pvp is set up to go, but they are waiting for story changes so it fits the world.

no beta peole have mentioned pvp, and it's doubtful that they are testing it.

Omega_Comet
06-18-2003, 02:20 PM
havin a tournament would b soooo cool!! everyone would be watching as the two of you stood in the center of the colloseum fighting it out. ohoh i really feel like watching Gladiator right now!!:thumbsup:

but hopefully gamespot are wrong and and SE are not gonna go with that whole disrespect to other players crap.

Mordacon
06-18-2003, 02:43 PM
well the gameshow said P vs P is already in Final fantasy 11 as we know it! it just is not able to go on cuz square said do not make it work till months after it has been relesed.

Shadowed
06-18-2003, 02:48 PM
I started the entire arena idea, or at least on POL message board, and I just want to say now, it was an idea. I don't think that is the way PvP will work in the game.

Also, they have stated that the PvP system is ready to go, but until the story allows it, they wont add it in.

Valerathon
06-18-2003, 02:51 PM
I'm sure they'll think of a great way to put it into the game in a very controlled, unique, innovative and feasible way. There are lots of options that've been discussed. I really look forward to seeing what they do with this. It's great to know that they have so much in store for the game!

Prominus
06-18-2003, 03:58 PM
I dont know if anyone played dark age of camelot but if you did you know what im talking about and having portals to un safe areas for pvp would be the best bet

Haplo
06-18-2003, 04:56 PM
I wouldn't mind if they did it like in DAoC. As long as you can avoid PvP without it being a hassle, I don't care what they do.

Dejiko
06-18-2003, 05:34 PM
My biggest issue with adding PvP to the game as-is would be the inevitable people who act 12 years old about it, don't play by "civil" rules, and basically have made the MMORPG PvP experience miserable. On the same token, most MMORPGs have had very bad luck making a balanced PvP system (except for DAOC, from what I've heard, but the game is supposedly all PvP basically so *pfft*), which results in more whining, and more people acting like 12 years olds. I do think that having items that are level based instead of skill-based will cut down on "twinks" you see in many other MMORPGs. Still, I was very happy to find an online RPG that wasn't about people trying to beat each other up, but more about teamwork. Still if it gets added and I and any other (by then) high level players get acosted by 25 newbies a day going, "PvPme! Gimmegilgimmeswordgimmearmorcomefightmekthxbye! 1 p0wnz j00 n00b!" (read:Attack of the Ghettochild clones), then I will be disappointed, but I won't be surprised.

Personal opinion, but if you want PvP, go play Q3A or CS or UT2K3 or something that was meant for it. Don't turn Final Fantasy into something it never has been, nor was never meant to be.

/em ducks

Omega_Comet
06-20-2003, 09:35 AM
but hopefully it wouldnt be something where people can randomly attack you. hopefully it would be somewhere where you would have to meet up and would have to ask some1 to battle first.

Darud
06-20-2003, 10:38 AM
Yeah I totally agree Omega, it should be an arena, like the Monsters Arena in FFX. Where you make challenges, and people can make wagers-that would be way cool, esp in teams as the ultimate party could be discovered or single player, however they choose to do it!!!

Omega_Comet
06-20-2003, 10:49 AM
man i cant wait for that too happen. i think ill go and try to make a program like that lol :spin:

GusVJr
06-20-2003, 11:28 AM
I just find it ironic that you say PVP was never meant to be in a Final Fantasy.. I didn't think the series was restricted to any one state?? Come on, this is an online game! I don't think that FF was ever meant to be online yet it works doesn't it?

Here's what I want for pvp. NO zones. Perhaps a switch? Don't restrict people from going places just because people want killing zones. I've played games with pvp and the only one which has succeeded is UO. People will detest and say that UO pvp is horrible , but its more balanced than anything you will see to this day. I'm sure that once pvp is unleashed on FFXI that there will be just one or two "best" classes. That's not how it was meant to be nor is it fun.

Consentual pvp through switches, dueling code, guild wars -- leave the general population alone.

dragoon
06-20-2003, 11:31 AM
Maybe some one said this but if they have the p vs. p they should put something up for gave if that person win

TenshuRune
06-20-2003, 11:49 AM
I swear, we've discussed this topic about 43986734096 times now. :rolleyes: :rolleyes:

If ya' guys would read somethin' other than this site (Which it's been said on here, also..) the PvP system'll be implemented in the storyline. It's already in the game just they are waiting to activate it. So basically.. it could be Kingdom vs Kingdom. Like, you know, Kingdoms going to war at each other. Rivalry. Stuff like that. It will be *different* :thumbsup:

Macht
06-20-2003, 12:51 PM
I'm with you Tenshu, but if people really want PvP I have a suggestion of a method that was intresting that I've played in before. The way it worked is if you do PvP you get added bonuses to your class, this bonus changes dependent on number of players in that class that are PvP as well as number of PvP kills that class has made and how many there are in general.


Say the max bonus they give for a lv. 40 class is 10 or 12 points to an attribute str, wis, int, dex, etc...

So how the bonus works is say you got 1,000 people of a certain class and 500 of them choose to play PvP then so far everone that is lv. 40 would get 50% of the bonus. If the number was 600 people then they only get 40%.

Now you add in the number from a second class of 1,000 people and they got only 400 people, on a single class basses they would get 60% but now that it's working on a two class basses they get a percent of the difference 20% and cut it by a certain amount say 1/4 so the class with the lower number gets 65%. This also works against the larger class so now they only get 35%.

Now you add in the number of kills say the bonus the smaller class gets helps them kill the larger class and they get a 50/5 kills then the bonus shifts by 10% (5 divided by 50). So now the bonuses are the smaller class has 55% and the bigger has 45%.

Now if you haven't noticed this equation the total percent between the two become 100% and should shift accordinly. So the classes with fewer people wanting to PK gets a higher bonus so they have a better chance of surviving the battles, but if they are able to kill to many players to easy their bonus starts to drop and if they killed to much their bonus rises.

Seems to work great on the game I played with it in. They got the bonus you get set just right so every class has a chance of beating the other, it all becomes more of a game of chance and strategy now instead of brute force.

Anyway, that's just one setup that I've seen that actually made the PvP barable at least, cause it really puts in the idea of what ever goes around comes around. So one day I might get beat by a Paladin but the next I could slay him without breaking a sweat.

Yoko
06-20-2003, 01:23 PM
Bah with this setup i think it would eventually become uneven.....the only PVP i see now that i've thought a lot about it is kingdom vs kingdom, party vs party and alliance vs alliance....simple pvp would indeed like GusVJr said become unfair and everyone would choose the best PvP jobs and let down the support types....this would SUCK. No more bards, fewer white mages, etc....one dont want to see such a nice game get screwed up by Pvp like so many other ones...So i reallyhope they'll implement it that way.....think of the intro movie...with players instead of monsters....that would be AWESOME. ^^

Oh and Dejiko that was very realistic and hilarious XD!!!!(the n00b talks lol...)

dragoon
06-20-2003, 01:28 PM
Originally posted by Yoko
Bah with this setup i think it would eventually become uneven.....the only PVP i see now that i've thought a lot about it is kingdom vs kingdom, party vs party and alliance vs alliance....simple pvp would indeed like GusVJr said become unfair and everyone would choose the best PvP jobs and let down the support types....this would SUCK. No more bards, fewer white mages, etc....one dont want to see such a nice game get screwed up by Pvp like so many other ones...So i reallyhope they'll implement it that way.....think of the intro movie...with players instead of monsters....that would be AWESOME. ^^

Oh and Dejiko that was very realistic and hilarious XD!!!!(the n00b talks lol...)

And after the battle you see thousand of elvaan and hume body everywhere:p

Yoko
06-20-2003, 01:36 PM
Yeah cuz all the taru's would be hidden under them XD!!!!! (or still alive floating in the air after casting ultima on everyone LOL!!!!)

Macht
06-20-2003, 01:56 PM
You'd think so huh. That's the whole purpose of keeping track of the number of PvP kills that class has made, it shifts there advantage so the more kills they succeed in the less advantage they have. This setup can be done in almost any other, even Kingdom vs. Kingdom or what ever.

My explination was probably to simplified of it, but the idea behind it is 1.) To give every class a chance and reduce the rampage of one class become absolute in a PvP 2.) Give the smaller classes/groups or whatever a chance to survive in the battle by giving them an advantage and creating logical handicaps so theoretically a high level player can be killed by a newbie but it would take that high level player going on a complete killing spree for that to happen.

It's worked great in my opinion, one thing you never see in that game occure is groups of players going on a pk spree. It seems to really help regulate that, so usually the only fights you see occur are ones that make more sense to a RPG. Like a duel or group battles focused more on a reason, then killing just to tick someone off.

Yoko
06-20-2003, 02:17 PM
Sry i didnt mean to be rude or something ^^;;
But why not just keep the stats of the players like they are and fight team vs team? Ppl would then need to think of the best combinations of jobs and races....i think it would be more interesting this way....if we keep in mind also that you cant challenge ppl who are way above or below your level....it would take off the problem of n00bs losing against high lvl ppl...

Anyways thats just my two cents ;)

Macht
06-20-2003, 05:23 PM
Well the example of noob and high level was a bit extreem for me to say. It's more like a range withing 3-5 levels above or below. Of course if the matches are only a group vs. a group then doing that isn't needed as much, then it's just kind of adding an extra variable of if "Lady Luck" is on your side or not.

falloutboy14
06-20-2003, 05:59 PM
If it was some form of group PvP, then would taunt have any effect?

Cause otherwise, everyone would just go for the mages, then the dark knights, rangers, thieves, etc and save the warriors and paladins for last.

Unless there's something I'm missing, it would still be lop-sided in anythign other then a 1v1.

Haplo
06-20-2003, 06:24 PM
The only way for perfection would be an arena, but I doubt that would happen.

Omega_Comet
06-21-2003, 06:07 AM
i still think an arena thing would be kool. there could be many sections to enter according to ur level. there could be a friendly match area, an area to place bets, and an area for groups and alliances to battle. and each of these could be split up into beginner, intermediat and expert.
it would be kool if it woz possible for others to just come in and watch to learn some tactics. Tournaments would kick ass aswell.

stent
06-21-2003, 06:34 AM
a tournament would be cool, but i realy doubt it!

Now i can see them having a sign bye the intrance of san d'oria, bastok, windurst, and jeuno. the sign would tell the top ten strongest ppl. bye how many ppl they have defeated. the sign would be up dated every day.

THIS IS JUST MY IDEA! AND I THINK IT IS A GOOD ONE!

Yoko
06-21-2003, 07:20 AM
Well your system would indeed be ok though for the 1 vs 1 fights Macht.....Also the challenging side of a killing-spree player to keep on killing even with huge handicap would be nice also....

Still the thing i think wouldn't be good in any 1 vs 1 in FFXI is that some classes may become abandonned....cuz even with the bonuses and all, i cant imagine how a bard or white mage could do well against a DK or pally....

RadioClash
06-21-2003, 05:14 PM
Don't know if this was said cause I don't have time to read the remainder of the posts, but Party PvP in an arena would be cool =) Solo would be kind of dumb and unfun...?

syrupbob8
06-21-2003, 07:34 PM
I think PvP would be cool, but not 1v1, cause like you guys said, white mages would be obsolete. but in group matches, at least they would get a position in the battle. It would make it more strategic. I think 1v1 would be cool if they had to be the same classes, and they could gamble items or weapons or stuff like that. Tournements would be an awesome idea, like once a month, and it'd be like $5 to participate and the winner would get all the money or some sort of prize system for being the best. that alone would make me play the game a lot more.

Xyphere
06-21-2003, 07:42 PM
Bah with this setup i think it would eventually become uneven.....the only PVP i see now that i've thought a lot about it is kingdom vs kingdom, party vs party and alliance vs alliance....simple pvp would indeed like GusVJr said become unfair and everyone would choose the best PvP jobs and let down the support types....this would SUCK. No more bards, fewer white mages, etc....one dont want to see such a nice game get screwed up by Pvp like so many other ones...So i reallyhope they'll implement it that way.....think of the intro movie...with players instead of monsters....that would be AWESOME. ^^


Ya! Yoko is right! listen to him/her shes the only one being smart .....no offense to yall :sweat:

pooopyman
06-21-2003, 07:49 PM
A previous poster was correct about saying that there is already PVP in the game but Square has not yet turned it on due to the story not allowing it

remmemer the core of final fantasy series is the story line

Yoko
06-22-2003, 12:38 PM
Its a "him" by the way dragonknight ^^. Oh and dont say things like that :p i was just giving my opinion on this and i was a bit pissed-off on that day so my post was a bit harsh ^^;; Thanks even though drgnkngt ;)

LiquidNitrogen
06-22-2003, 02:21 PM
Yeah, when I saw this topic about a month or two ago on Gamefaqs, I sorta suggested the whole arena/colliseum idea myself....I think I was the first to come up with that on Gamefaqs....but there coulda been other people on there that might've said what I said. Anyway, I think it would be cool if there really would be a PvP mode on FFXI, even though I dont own it yet, it would still be cool if there was one.

Haplo
06-22-2003, 03:42 PM
I'm hoping they'd limit it to 3v3 max if they do party vs party. If there are too many people it'd get congested and just suck.

Omega_Comet
06-24-2003, 12:24 AM
so if this thing about it already being implemented is true and that they will soon work it into the story line then does that mean that there will be another expansion pack to buy or will their be a patch for it?

Enkei
06-24-2003, 04:05 AM
Hmm i wouldn't mind PvP if it was something like DaOc's PvP. I think its very well organized compared to other PvP. YOu have to go to a certain place and buy a medillion in order to go to the bg. You have to be at a certain level to go to bg0(battle ground 0, PvP) which is 15, but only 15-20 can enter bg0. So once you past 20 u go to the next bg, and it goes like that so on a so forth. Also when u kill someone in the BG area u get realm points for your realm, but if u get to many u get caped out, which i think is the negative side. But if FF XI is to have PvP i would like it to be liek DaOc =)

Yurimaru
06-24-2003, 04:36 AM
ya know somone made a good point that was unnoticed here. The majority of us want an arena type pvp where it's not so much violent newb killing like some mmorpgs and one that makes sense in the story and is better structured. Also it'd need to be a group thing so that all the classes could be used. However the guy asked if taunt would still work in pvp... if not how could the tanks keep the casters alive? If they can't (and I don't see how they could) then what would the mages do? Just run around until some dk or pally comes along and strikes them down? What about the bards they can't even use holy like a whm could, best chance would be to put them to sleep with lullby and run out of the arena like a chicken which... well let's just saying you'd be the laughing stock of Bastok or wherever it was that day.

Yoko
06-24-2003, 10:26 AM
Maybe taunt could work as an anti-targeting on the mages...i mean the attackers could do whatever they like but could only target the taunter...thats the way i see it could work out...

Omega_Comet
06-25-2003, 12:11 AM
so any1 feel like answerin my question or are we all clueless?

Yoko
06-25-2003, 07:53 AM
Well yeah maybe.....but...it could also be a HUGE update.....as they said its already in the game, i guess all they'd have to do is release it....(i dont know much bout this stuff so i could also be completely wrong ^^;;)

Trapezius
06-25-2003, 08:57 AM
Does anyone remember how you could aim range weapons at anything, even other players, before the 4/15 patch? I think they meant to implement it back then but decided not to and removed the aiming so you can't do that anymore. I hope they at least bring that back in so I can freak people out more, heheh
:thumbsup: .

Enkei
06-25-2003, 09:17 AM
Originally posted by Yurimaru
However the guy asked if taunt would still work in pvp... if not how could the tanks keep the casters alive? If they can't (and I don't see how they could) then what would the mages do? Just run around until some dk or pally comes along and strikes them down? What about the bards they can't even use holy like a whm could, best chance would be to put them to sleep with lullby and run out of the arena like a chicken which... well let's just saying you'd be the laughing stock of Bastok or wherever it was that day.

It all apart of PvP. Casters and such should stand back, and if they get attacked run, but there should always be a fight there rdy to help them. You have to plan stuff like that so atsers stay alive. Plus if u have a fair good ammount of players in a grp i shouldn't happen to often. I mean casters die in the real world to.

Omega_Comet
06-27-2003, 12:14 AM
casters die in the real world to??...*checks around him*

..no offense but i think uv been playing that game i lil too much Enkie.

Enkei
06-27-2003, 02:44 AM
First its Enkei =/

Well i belive they die alot because they have not much armor and all, so while theyre bombing away with attack, and it doesn't kill the right away, then it gets close and they can do nothing but fight, and mages are very good fighters

Omega_Comet
06-27-2003, 12:37 PM
i was just thinking if they did do this then they would need to change the HP/ strength ratio since when at high level you can deal several thousand damage and even though i havnt played ff11 yet (coz im in england and were always left till last) i presume that the maximum HP is still 9999?

wouldnt this mean that players could die in like 3 hits, not counting status affects such as poison (and demi if that is in ff11, not positive).

ne thought ne1?

Enkei
06-27-2003, 03:06 PM
Well it seems that always changes in the cituation. Hmmm thats a good point about Final Fantasy, because in other mmorpg games u only do 100 so dmagae in PvP. Good point.

GusVJr
06-27-2003, 03:17 PM
They really don't have to add more HP... All they have to do is scale down player to player damage. I'm not aware of how this game plays, but are mages spells disrupted when being hit? They will need to either scale down casting times, or make warriors land an attack less often. I can see how a mage would be useful in a "gank" , but not one on one.

Zale00
06-27-2003, 03:31 PM
Originally posted by LiquidNitrogen
Yeah, when I saw this topic about a month or two ago on Gamefaqs, I sorta suggested the whole arena/colliseum idea myself....I think I was the first to come up with that on Gamefaqs....but there coulda been other people on there that might've said what I said. Anyway, I think it would be cool if there really would be a PvP mode on FFXI, even though I dont own it yet, it would still be cool if there was one.

Lol people have been talking about a arena on gamefaqs for almost 2 years.

MY guess on how PvP will be handled is in a future expansion a Monster arena/Colliseum will be found. Kinda like in FFVI. But to make sure there wont be unfair fights, there will be different modes of PvP like....
Caster vs Caster - Mages/summoners duke it out here

Fighter vs Fighter - main fighter clases fight here like Dark Knight or paladin ect...

Rogue vs Rogue - Cant think of another name for it, anyways here can be your Rangers, Thiefs, Beastmasters, anything thats left over.

All vs All - This is everything, all classes fight to the death.

Race vs Race - This could be Race specific fights, or different Races fight eachother.

Team vs Team - Allegiance or group vs another group or allegiance.

Level vs Level - These fights are based on peoples level. Maybe in the different modes you can determine your level range to fight in. Like Caster vs Caster level 10-15. Only casters that are level 10 - 15 fight.

And Squenix can hold tournaments for each of these modes. The winners get prizes like in the other Final Fantasies.

This would be cool I bet. and the arena would be HUGE. Like the Roman colliseum. And you can take a seat and watch the fights....../drool.

GusVJr
06-27-2003, 03:56 PM
There should be several locations in that case, imagine all of the pvp'ers in one location at one colloseum? LAG!

Omega_Comet
07-03-2003, 08:26 AM
well there could be many locations or tehre could just be twice as many servers dedicated to running it.

Daxwells
07-03-2003, 10:23 PM
I believe that square-enix has already added it to the US version. See, what will happen is it will go along with the story, an example:

"As the countries started to defeat the hords of monsters threatening the crystals and bring rays of life and thoughts of peace started to came across the minds of civilization again, The countries were getting more aggresive over who controlled more land of unmarked territories.But soon, unmark territories started to become scarce and the countries started to fight over controlled areas of other countries.soon this conflict led to war of the major three countries:Bastok, San'doria, and Windurst. No were was safe, knights were fighting and killing each other on uncivilized areas...The only place safe was Jueno, The neutral,terrified country. The innocent people fled to jueno praying that the war will end soon...Who will win at the end?: The industrious Republic of bastok,The noble kights of san'doria, or the innocent mages and mithras of windurst?..."


( story thought up myself, thank you)

Rakhir
07-04-2003, 02:36 AM
So what you're saying is that we'd be fighting a majority of players insted of monsters when PvP is implemented? That would lead to untold amounts of suckage. I'd just stop playing if it was like that. I think they'll implement this in like a year or two when everyone has been playing the retail a lot. And when they DO release the feature it'll be like nothing we've though of so far.

(PS I'm not trying to crap on your explination just saying what I don't want to happen.);)

Lone Dragon
07-04-2003, 03:33 AM
Why would those damn tarus be innocent?

And if Bastok is anything, its industrious.

Daxwells
07-04-2003, 12:53 PM
I would say the fighting would be 50-50 with the monsters and people. And if you don't want to fight other players, you could flee to jueno and be neutral(people would think your a coward though)

Also, your right, the republic of bastok is more industrious than noturius, so I changed it.:thumbsup:

Last, of course the tarus are the innocent, they have to be because their the small characters in the game.

Daxwells
07-04-2003, 12:55 PM
Also to make it fair to newbies, to fight in the war, you have to be rank 7. that would make it fair.:biggrin:

SiC
07-04-2003, 11:43 PM
Thought this might fit into this topic, I'm in a HNMLS (High Level Notorious Monster slaying LS) on the Alexander server. When the expansion first came out or LS decided to go hunting & searching for new HNMs. We went into the Delkufut Tower's highest floor and we found a new NM giant. We decided to slay it and after about 10min of fighting the NM turned one of our members into a "pet"!! The player lost all control and started to attack us (party members), I was using my monk at the time and the player that was turned into a pet was a Paladin. The Paladin attacked me and I was able to hit him with my "counter attack" ability a few times. Before any of us died, we slayed the NM giant and the Paladin got his sanity back. It was really interesting, kinda like indirect PvP.

Daxwells
07-05-2003, 09:27 AM
I know you didn't have a choice,but is must have been fun while you were fighting him.:thumbsup:

so this could mean pvp is possible.

Lone Dragon
07-05-2003, 09:44 AM
Damn, Giants can DO that? :[

And those teddybear wannabes are just as dirty as the rest of us.

Daxwells
07-05-2003, 09:56 AM
I think that's awesome that A giant can do that.:thumbsup:


Also, would you rather have the galkas as the "small and innocent"?

SiC
07-05-2003, 05:02 PM
Actually it's not all giants only the Notrious one in the highest floor of Delkufut. That giant must've been a "Beast Tamer" type and he turned our Paladin into a pet hehe
You'll see normal beast tamer type giants but they wont do the same thing, only the notorious one.

Daxwells
07-05-2003, 07:45 PM
Atleast it proves pvp is possible...

Daxwells
07-05-2003, 08:43 PM
I read this in a article talking about pvp.

here I quote:"We've actually got PVP in the system already, it's implemented, but we haven't opened that up to the players yet. The reason we haven't done that is because you have to have a goal. You have to have a reason for doing that. There's nothing in the story that gives us a reason for it, so until we do develop that, it won't be available. "

So like I said before, it will be in the story, they just hadn't thought of it yet.

This also proves that all the people saying pvp is not possible and it's not going to happen, wrong.


(also, for non-believers, here's the site: pvp article (http://www.gamers.com/news/1381896) )

Rakhir
07-06-2003, 02:59 AM
Not to rain on your parade or anything, but thats really old news.

Vivid
07-06-2003, 03:32 AM
here's how i hope they implement it (story wise):

"After the Shadow Lord's death, the party went back to Rulude to enjoy their near vacation... But what happened next was totally unexpected...."
*Aldo walks in holding a beer*
Aldo:"WHAT THE @#$%! YOU ASS(bleep)S WENT AND TOOK ALL THE GLORY FROM MEEE!"
*Aldo unsheathes sword*
Aldo:"NOW DIIIIIIIIIEEEEE!"
*Aldo burps and falls to ground*
PT:"NO IT WAS YOU WHO DID IT!"
*havoc ensues*
"And Vana Diel was never seen in the same way again..."

good story huh? yeah..... i thought so too.... *burp*

Kastro
07-06-2003, 05:54 AM
No offense to anybody who made this type of comment but some people are saying they doubt PvP will be implemented due to it not fitting with the story. Has anybody realized that there is already a battle going on in the game between players? Correct me if im wrong but from what i understand, the "Conquest System" is a contest between regions for power am i right? So why couldnt PvP play on that issue? Region wars maybe? Just my take on the whole issue.

Kastro
07-06-2003, 05:56 AM
Edit.. "..will not be implemented.." :sweat:

Kastro
07-06-2003, 05:58 AM
Edit #2: Disregard Edit #1 :mad: :sweat: .. I need sleep ..

Daxwells
07-06-2003, 07:34 AM
yeah, that's right. They're waiting to implement the pvp into the conquest.

They're probably waiting to release the NA version, then they will implement it.:thumbsup:

dontadow
07-06-2003, 09:05 PM
Part of what turnedm e off to mmorpgs was that player vs player killing. I didn't think I'd like FF if they had it in it and I was so glad they didn't. THe purpose of FF has always been building a great team to accomplish good things. FF in its current state encompasses that feeling. If its anywhere outside of a colloseum or arena I don't see waht will set FF apart from any other game on the market.

Omega_Comet
07-07-2003, 01:23 PM
yeah im not too sure id like it myself if ppl could randomly walk up to you and attack. it definetly needs to be situated in a colloseum of sum type

MAK
07-07-2003, 02:15 PM
yeah im not too sure id like it myself if ppl could randomly walk up to you and attack. it definetly needs to be situated in a colloseum of sum type

I also agree i mean there would be like a newb hunt every week or so were higher lv people go around killing lower lvs wouldn't be to fun...but it would be funny if the higher lv lost:spin:

Daxwells
07-07-2003, 02:26 PM
well, if there's a war, maybe you have to be a certain rank,like rank 5 and up to be in the war. Then newbies couldn't fight or get attack.

Thats a good idea:thumbsup:

Kastro
07-07-2003, 06:01 PM
I agree a rank or lvl requirement would probably be best if it were to be a war type PvP. Also people are talking about being afraid that if PvP is implemented that the whole unified aura of FFXI will be eliminated. I think like others that an arena type environment would be best so as not to hinder the unity between players. An added effect to that would maybe making fights friendlier? Maybe fights till KO instead of Death, no exp penalities, no looting. Maybe just gil betting and maybe prizes for winners?

Xyse
07-09-2003, 03:41 PM
well i like the kingdom war idea but if they were all fighting and some guy dies he would just go to the save crystal and go back and continue fighting i think there should be some deoscent rules to go with realism and the story.:cool:

Kalel
07-09-2003, 08:40 PM
Hey everyone. There is PVP in Final Fantasy XI. Its just not opened up yet. Square will wait till right time to open it up as per interview:
Part of interview:
Gamers.com: The Conquest system has players working against each other indirectly, trying to further their towns at the others' expense, but is there any direct player-versus-player content in the game?

Tanaka: We've actually got PVP in the system already, it's implemented, but we haven't opened that up to the players yet. The reason we haven't done that is because you have to have a goal. You have to have a reason for doing that. There's nothing in the story that gives us a reason for it, so until we do develop that, it won't be available.

Rest of interview spoke about length of Final Fanasy XI which is neverending, up to players when it ends. Game will go on as long as there is a good amount of people playing like everquest. Interview also stated no other FF will be on internet, this one will have additions and updates to keep this internet world alive.

http://www.gamers.com/news/1381896

Hope it helps you out everyone.

Daxwells
07-10-2003, 08:24 AM
yeah, I've seen and post that article too. But it didn't say when it will be implemented. Does anyone know when?:confused:

Ultimarenee
07-10-2003, 08:54 AM
today........;) jk....i'd believe it would be more like this..a player comes up to a character and opens a menu that says ask to challenge...then the opponent is asked if he and his party wants to battle..the battle begins u fight blahblah...then whoever wins gets a little more gil or a item while the other person gets sent all the way back to where they came from...San'doria, watever it is they came from....that's prolly the easiest and fairest way to do it!with no penalties...but i rather to have a colessium with slightly different rules cuz i wouldn't want to wander back to where i came from...and many ppl would fight eachother rather then go along with the story...a colleseum is the best way to go.....

Omega_Comet
07-13-2003, 11:17 AM
so does any1 actually know when this will be integrated into the game?

Daxwells
07-13-2003, 11:27 AM
nope, They want it to be a big suprise:spin:

Amiricle
07-13-2003, 02:29 PM
I would personally love to see something like ffx's blitzball or some similar sportin game that players could against each other in....earn you fame in your home town when you win........

Daxwells
07-13-2003, 03:12 PM
Thats the best Idea I've heard yet! A blitzball arena...thats a great idea.

tournament, championships, and seasons...square should really try that idea.:thumbsup:

OmegaForce
07-14-2003, 09:35 AM
I think both the arena and kingdom vs kingdom ideas r great. So y not combine them both so there is a area which is just one big "battle field" or "war zone" where players or alliences of each kingdom could b at war with eachother. If ppl do not want to take part in the war they just hav to stay away from the battle area. But there should also b rewards for the ppl who fight for their kingdom. Mayb medals or somthing. I just thought i would toss up som different ideas :)

Trapezius
07-17-2003, 08:58 AM
hmmm.....heheh....kinda goes more with the blitzball idea than the PvP idea but....I'll say it anyway.

I've been thinking of having chocobo races in my soon to be created when I have enough money linkshell :sweat: ...heheh

Yeah, just like every weekend or something there's a race through jugner from battalia side to la theine side or something. That would be fun :thumbsup:

If I sound lame or retarded at the moment is because I've had a 36 day from a plane trip back in time...well....timezones, so I'm all retarded now...no sleep....*falls back in chair and flips onto ground asleep*...:zzz:

Daxwells
07-17-2003, 09:09 AM
thats a great idea!:thumbsup: I'd race. sounds like fun to me.

It was fun in FFX. Except I'm getting the ps2 na version...oh well.

If you get that very popular, square-enix might notice you and make officiall monthly races or something.It be awesome racing in the finals with all the npc wathing you.:biggrin:

Omega_Comet
07-21-2003, 05:39 AM
i just think they should do the gold saucer again lol. that would rule though wouldnt it. thing is they kinda screwed that by going for the medieval background but something with that kinda idea of a place full of mini games would b sooooo kool!

Kastro
07-23-2003, 11:06 AM
Hmm.. I think a sporting type arena and chocobo racing would both be real good ideas.. But as far as you making chocobo races within your LS.. dont all chocobos run at the same speed? Forgive me if im wrong since i havent played yet

tazirai
07-23-2003, 03:31 PM
hi im no thardcore pvp by any means
io made this post hoping to get soem feedback .
unfortunately i dont htink people want sensible pvp rather they want teh maniacal kill all in sight pvp.
If you wanna read it heres the link also leave what you thought about it also thanks\
http://www.ffxionline.com/forums/showthread.php?s=&threadid=15798

Corran Horn
07-23-2003, 05:37 PM
Im a pvper/thief, its in my blood
If you ever played UO, PvP is like the funniest thing there is (But recently its been nerfed alot)

I wouldnt mind for a Factions system where you join up in groups that war each other ;)