View Full Version : What will you do when/if FFXI2 comes out?
I'm sure this has been asked before, but I can't find a thread, and it would've been awhile ago.
So, what will you do?
Murphie
05-14-2008, 08:29 PM
There isn't an option for what I'd do.
I'd try the new game, and if I like it more, play it. If not, I wouldn't, and if I like it equally well I'd play both.
That falls into 'depends on what is changed'; as in if the changes make it more or less fun.
Murphie
05-14-2008, 08:32 PM
Ok, whatever you say.
Telera
05-14-2008, 08:34 PM
Depends on what's changed. If it's just another variation on the same formula, I won't even try the beta.
Ok, whatever you say.
You of all people should know my mind works in odd ways.
If it's just another variation on the same formula, I won't even try the beta.
That's interesting; why not? I think a lot of people would like to see FFXI2 as basically FFXI with revamped graphics, and a few other upgrades (like, killing off the concept of 'zoning'.) ; I suppose it relates to why you quit?
Telera
05-14-2008, 08:57 PM
I think you've seen me beat that horse enough to know the answers, Feba.
And to prevent massive derailing of your thread by people who can never pass up a post I make in that vein without going into the defensive, I will leave it at that.
*wanders back to writing a massive rant about the rape of Jacen Solo's character*
Raydeus
05-14-2008, 09:03 PM
If it's just another variation on the same formula, I won't even try the beta.
That's pretty much the definition of what a sequel is...
So, explain in no less than 2000 words what exactly would make it a sequel without being a variation of the same formula.
(Also note that copying and pasting offensive words towards me doesn't count for the 2000 words requiredâ„¢)
So, what will you do?
It really depends on what changes for the better, but specially on what improves without affecting the stuff I still enjoy from the first game.
-Same (or better) storytelling with maybe even cutscenes with Japanese dialog = Good
-Same inventory space problems = Bad
Etc. etc.
I think you've seen me beat that horse enough to know the answers, Feba.
Not really. I pretty much ignore rants anymore. Almost all of them are uninteresting.
So, explain in no less than 2000 words what exactly would make it a sequel without being a variation of the same formula.
Using the same environment, story, characters, etc.; SE calling it FFXI2; etc.
Telera
05-14-2008, 09:08 PM
But I haven't ranted in ages. :p I'm referring back to your threads about what would bring you back to XI, or what you would like to see changed, in which you actually read and replied intelligently to my posts and then others devolved it into a monkey-shit slinging fest that I soon ignored. I'm sure you can remember my basic selling/get me to return to the game points and you also know there's not a snowball's chance in hell of it ever happening with SE at the helm.
Hell, the 'omg this boi doesn't liek me' topics on Ushi are more interesting by that point.
*still ranting about Jacen. And now Vergere. And the Potentium Heresy.*
Well, my memory isn't very good either. if it weren't for calendars, I'd be pretty sure it's still March, not to mention the fact that I have basically no childhood.
Raydeus
05-14-2008, 09:22 PM
Using the same environment, story, characters, etc.; SE calling it FFXI2; etc.
Those aren't 2000 words...
Aaaanyway, the elements that would "legitimize" it as a sequel are there. The thing is how do you do it in a way that doesn't rely on upgrades and revampings of the old systems without compromising the basics.
Pretty much all sequels in Final Fantasy history are in one way or the other variations of the same basic formula, (X and it's X-2 sequel are good examples of the SE aproach) and I really don't see anything wrong with that.
But still, if there's a way to do it it could be interesting to watch. :biggrin:
Those aren't 2000 words...
Alright. Write 2000 word essay on why you're a douche.
Pretty much all sequels in Final Fantasy history
All both of them?
Also, I'd hardly call Revenant Wings 'the same basic formula' as FFXII.
Telera
05-14-2008, 09:38 PM
Well, it all started with the Korriban-Sith-retcon...
Wait, wrong page.
Seriously: essentially for me, (and don't blame me if said usual suspects now show up and rape your thread) its the un-casual-friendly approach. That boils most of my major problems down into a nutshell.
The story to XI is excellent. The jobs are fun to play. The zones are almost all beautiful, or at least nice to look at in some way. Music is great.
The super-time-sink mentality and grind is not as great. And if the sequel were to carry on the 6+ hours to ding/ridiculous economy set up that killed the experience for me the first time, why would I bother to even pick it up knowing it would be the exact same timesink with prettier pictures? That'd be like sticking w/ SWG after the NGE just because I wanted my Jedi Wedding. Which I didn't do, for obvious reasons. Pretty pictures and good RP might go a long way to making a good game more fun but for something I already don't enjoy, it isn't enough to entice me back. Using the same formula (by which I meant in the leveling, largely, and the NM pops and gear grind, Raydeus) that already drove me to cancellation once is probably not a good way for SE to get me to try their next game. And I wouldn't. Because I don't see the point in wasting my time on something I know I'll hate in less than a year, if not right off the bat having already 'been there, done that' once with XI.
Raydeus
05-14-2008, 09:41 PM
Alright. Write 2000 word essay on why you're a douche.
That's the spirit! :rofl:
All both of them?
Also, I'd hardly call Revenant Wings 'the same basic formula' as FFXII.
I don't think spin offs count as sequels though. But even all FF games while not technically sequels still share a common basic formula so to speak. So I think SE would take the X / X-2 approach if they ever made an XI sequel.
Kitalrez
05-14-2008, 09:41 PM
...not to mention the fact that I have basically no childhood.
HA~HA! Proof of my theory that you were grown in a lab from parts collected from lesser nerds.
As for me, I think we've already established that THIS is my plan in the event of a sequel.
TheGrandMom
05-14-2008, 09:49 PM
I play ALL FF games, simple as that.
twoshoes
05-14-2008, 10:07 PM
i <3 you Kitalrez
Omgwtfbbqkitten
05-15-2008, 12:38 AM
Simply put, when MMOs get sequels, those "sequels" are usually dumbed down immensely. WoW is pretty dumb for a 'Craft game and I'd technically consider it a sequel to it series, which required more of a brain to play.
EQ2's "good and evil" two main-city structure, along with decimating the faction syste are two reasons I will never play it. I liked mulitple cities to start from, it gave other EQ games thier flavor. I liked the faction system, it gave the game its flavor. I liked the good, evil and neutral elements of cites and the potential of getting aggro in a city or not because of your faction rating.
I mean really, Freeport was supposed to be neutral and now its "evil." Whatever.
I really consider Expansions to be sequels in the first place and think any refinements to an MMO should go through them. If you want to make a new MMO, just make a new MMO, don't make it a sequel.
Also, FFXII: Revenant Wings is a sequel, its a direct continuation of the story and considered the second chapter of the Invalice story which goes:
FFXII > FFXII: RW > Final Fantasy Tactics > Vagrant Story and then the FFTA games. Revenant Wings explains why there is a lot of things different about the Invalice of FFT and VS, I'd consider that continuity, not a "spin off."
Messia
05-15-2008, 01:57 AM
I think I would just try the beta of the new game and if I liked it more I would move to the other game, if not I would stay with FFXI... I don't have the money for two MMO's, I'm just finishing high school.
RagingAvatar
05-15-2008, 03:00 AM
Personally I would like to see an FFXI-2 game released on all the platforms that XI has been released on.
It wouldn't be an MMO but more a FFXII affair, playing with AI teammates against CPU opponents. Single Player..
But using your downloaded FFXI player.
This could be released at the closing of FFXI.
I think this would be the only fitting way to end Vana'diel.
Another FF MMO would be welcome at that point - but if I can't continue adventuring in Vana'diel - then forget it. I love that place.
Kittyneko
05-15-2008, 03:17 AM
I'd consider it just another MMO. Whether it would be called World of Warcraft-2 or Final Fantasy XI-2, I don't care. It mainly depends on how the game looks (graphic) and if the basic story, characters, jobs and such appeal to me.
We all are playing fantasy games and whether we play our roles or not, we do want play in an environment we like and be able to evolve our characters to look how we want, don't we. ;)
Well once it seems interesting, then it depends on what my best (online) friend (and some others) does. We played several games together to the highest levels, including Final Fantasy XI, and it depends if we want to try that or not. I wanted to try Lord of the Rings online but he didn't, so that didn't go through. :P (If I really wanted to I could convince him anyway, but who cares about movie-games. :P)
Personally I would like to see an FFXI-2 game released on all the platforms that XI has been released on.
That includes PS2? :P
It wouldn't be an MMO but more a FFXII affair, playing with AI teammates against CPU opponents. Single Player..
But using your downloaded FFXI player.
This could be released at the closing of FFXI.
What closing?
I think this would be the only fitting way to end Vana'diel.
Another FF MMO would be welcome at that point - but if I can't continue adventuring in Vana'diel - then forget it. I love that place.
So you'll play nothing at all? If you "love" Vana'Diel, I'm sure once Vana'Diel goes apocalypse, you'll be dying to get on another similiar MMO soon enough, don't you think?
Simply put, when MMOs get sequels, those "sequels" are usually dumbed down immensely. WoW is pretty dumb for a 'Craft game and I'd technically consider it a sequel to it series, which required more of a brain to play.
As much as it may seem like it, fact stands that Warcraft was a RTS game and WoW is a MMORPG.
Not only on this subject, but just in general, I believe that a lot of times comparing games to eachother is just a bad idea. To learn a new game, we need to accept it as a new game at first without too much hope of it being like another game.
I really consider Expansions to be sequels in the first place and think any refinements to an MMO should go through them.
Hmm.. I consider them more like additional content, a sequal is way different. I don't consider it a sequel unless I have to install from a new game, read a new manual and play from scratch. x.x
RagingAvatar
05-15-2008, 06:01 AM
That includes PS2? :P
Oh I especially meant PS2. Seriously.
So I think SE would take the X / X-2 approach if they ever made an XI sequel.
You mean they'll make Shantotto a pop idol?
Raydeus
05-15-2008, 07:25 AM
You just want to see Shantotto changing clothes in the middle of the fight...
Although I wouldn't mind having gunner Prishe and Alzadaal Blitzball facilities. :thumbsup:
Murphie
05-15-2008, 07:26 AM
I'd like to hope that SE would use a better world than Spira for a new MMO. Ugh.
Pteryx
05-15-2008, 08:54 AM
One thing I'd love to see in a Final Fantasy XI-2 would be a revamping of the subjob system such that skills from your subjob actually matter. Give WAR/BLM a C in Elemental Magic and an F in Enfeebling Magic to work with, and vice-versa for WAR/RDM. Make a WAR/DRG's Polearm skill cap jump to the average of an A+ and a B-. That sort of thing. Make it so that the "endless possibilities" SE loves to trumpet are closer to 50% useful, not 10%.
I'd also like it if nuke damage were rebalanced such that MAB I wasn't necessary to deal any damage with them, and MAB I itself were toned down to compensate.
Ninja should be turned into a DDer/enfeebler hybrid. OTOH, a new blink tank job should be created with the lessons learned from Utsusemi kept firmly in mind.
Level restriction should not be limited to a pair of special items almost nobody gets; it should be integrated into the game from the start. There should also be "capped" stats for gear for both this function and mandatory level-cap situations.
A mechanic that encourages melees to rest occasionally should be implemented. It shouldn't be as crippling or as frequent as mages running out of MP -- perhaps just a gradual increase of delay to double normal starting after a certain point -- but it should preclude the possibility of downtime never happening at all.
And for crying out loud, SE should give us a real tank job from day one! Make WAR more tankish and less DDish, make PLD a basic job, I don't care. Just let us start with a good tank. -- Pteryx
Yellow Mage
05-15-2008, 02:59 PM
I like Pteryx's vision of FFXI-2 being a systematic overhaul of FFXI. <3 Pteryx. :)
Eiyoko
05-15-2008, 04:01 PM
On the original subject, the main thing I'd be worried about would be keeping my character somehow. It also depends on what's changed, but I'd probably still play FFXI.
It also comes to mind that I'd be making even more videos if a new one came out. Oh, the horror!
Intensity
05-21-2008, 09:48 AM
If they made quests yield experience in the sequel I'd take my kids out of school and raise them to be Gil Sellers so I could play 24/7. The only place I feel SE failed with this game was the time sink required to level. Unfortunately, that being a core mechanic of an MMORPG, it affected the gameplay pretty heavily. Without that one flaw, this would probably be my perfect game for the genre.
projectsauce
05-29-2008, 11:04 PM
Yep, if I can use my character in it, or something that has to do with him, then yeah I'll try it out. xD
Squalltd
05-31-2008, 08:15 PM
I would most definitely give it a shot and stay around for a while if i enjoyed it. This post reminded me about whatever this new MMO SE has been working on for a little while now. I hope they finally start releasing some info/details in the next several months. I really doubt we'll find out anything this year though.
Kailea
05-31-2008, 08:23 PM
All these people talking about "I might try it if I can some how take my character over"
No MMO that has a sequal has done this, and I hope SE plays it smart and keeps it that way.
As for me, I would try it, and if it was a great improvement on the original, I would switch.
No MMO that has a sequal has done this
FFXI does not base itself on what other MMOs do or do not do.
As to what the smart choice would be, that depends entirely on how the game is made and what is changed. There are plenty of console games out there that allow you to roll over save data from one game to the sequel; and when you look at it, there's very little keeping SE from being able to make FFXI an offline game (Hell, they even label it "FINAL FANTASY XI: Online" in some places).
Aksannyi
06-01-2008, 02:49 AM
For me, it all depends, mostly where my friends go, but also on whether I could keep Aks because I've grown attached and I've put so much work into her.
for me it comes down to probably where my friends go and some of my friends from these forums go, I would love to play on the same server as askyanni murphie and others like we did before. My computer Got aids so my itouch for then win.
Kailea
06-01-2008, 07:08 AM
FFXI does not base itself on what other MMOs do or do not do.
As to what the smart choice would be, that depends entirely on how the game is made and what is changed. There are plenty of console games out there that allow you to roll over save data from one game to the sequel; and when you look at it, there's very little keeping SE from being able to make FFXI an offline game (Hell, they even label it "FINAL FANTASY XI: Online" in some places).
what I was getting at is that no other MMO does it, and for good reason.
yes there are games (like .hack) that let you do this, but they are offline games
The new game would in my opinion be ruined right away if old characters where transfered over... besides what fun is it to start a new MMO with a fully leveled character -.-
Neomage
06-01-2008, 07:37 AM
It depends on a lot of things, really... as it stands, it would mostly be on what game mechanics changed.
Kailea
06-01-2008, 08:27 AM
It depends on a lot of things, really... as it stands, it would mostly be on what game mechanics changed.
mm yeah, very true. if they changed nothing, I would most likely not even touch it past a 30 day free trial
besides what fun is it to start a new MMO with a fully leveled character
What fun is it to start a new server with old characters? Plenty of MMOs have their servers do a completely fresh start when they make a new one; but SE let us transfer over.
And the fun, exactly like Aksannyi said, is that most of us have grown attached to our characters. How many of us refuse to RMT our characters not because it's wrong, not because we wouldn't make any money, but because we'd feel like we're selling a part of ourselves?
Kailea
06-01-2008, 12:16 PM
What fun is it to start a new server with old characters? Plenty of MMOs have their servers do a completely fresh start when they make a new one; but SE let us transfer over.
And the fun, exactly like Aksannyi said, is that most of us have grown attached to our characters. How many of us refuse to RMT our characters not because it's wrong, not because we wouldn't make any money, but because we'd feel like we're selling a part of ourselves?
well yeah, I myself would never sale off that baseis
but its not like people have not done it before, switching from one MMO to another and starting over, this would be the same thing.
If your attacked like most of us are, make the character look as close to your old one as you can and give it the same name or very similar.
Now I know some people can do this, and transfer the attachment, and some cant. This I understand, but I would still stand by my "it would ruin the new game" statment.
but I would still stand by my "it would ruin the new game" statment.
Eh, but you don't present any validation for that.
Final Fantasy games have a helluva lot more to them than just leveling and gaining items.
Aksannyi
06-01-2008, 12:32 PM
If I couldn't transfer Aks to a new MMO I'd probably play both, if the new one proved to be entertaining enough.
projectsauce
06-07-2008, 10:28 PM
All you people this, all you people that...
What all us people need to do is quit this game already!
I've had enough...it's been like 4 years. Who's with me? LOL :D
TheGrandMom
06-07-2008, 10:33 PM
Um........
YA! Time to quit this game!!
Enough is enough!!
You quit first! :P
Your stuffs, can I has them?
oh, wait. right. cannot.
projectsauce
06-08-2008, 10:38 AM
Hahah, I'm quitting for the summer for sure.
MAYBE i'll be back...
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