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joshuar56
04-10-2008, 12:56 PM
Was thinking about getting back into FFXI but I have some questions before I make the jump. (I played about 2 years go)

1. Can you choose what server you want to play on now? (my wife and 2 friends want to play as well)

2. Is there any type of download trial available? I've looked without much luck and it seems bizarre that every other MMO game has a down loadable client and trial except FF. (again, we don't want to buy 4 copies of the game just to not like it)

3. Is lvling solo a viable option now to every class?

4. Any other new information that has changed about the game would me welcome, thanks!

Omgwtfbbqkitten
04-10-2008, 01:02 PM
1. Yes

2. No, but you can pick but a trial disc for PC in most Gamestops

3. No, they have not dumbed down FFXI. You still have to earn soloability it by levelling subjobs such as WHM, RDM, DNC, BLU or NIN. The addition of subjobs such as Dancer has made soloing more practical for most melee classes, however. BST, RDM, BLU, BLM, NIN, PLD, PUP, THF and DRG are still good soloist classes, too.

4. Too much to cover, read the update history on POL for yourself.

joshuar56
04-10-2008, 01:07 PM
2. No, but you can pick but a trial disc for PC in most Gamestops

Well that stinks... closest gamestop is +60 miles, can you upgrade the trial to a full account later on or do you have to start over? Is the trail just the base game or are there expansions with it?

Omgwtfbbqkitten
04-10-2008, 01:09 PM
The trial disc does let you upgrade to the full version from that trail disc by purchasing activation codes online, but it does not include the Wings of the Goddess expansion, only the Rise of the Zilart through Treasures of Aht'Urghan expansions.

joshuar56
04-10-2008, 01:13 PM
Thank you for the quick replies. I'd go out and buy the game, but no one carries it within 100 miles, I called 6 walmarts, 3 best buys and 2 gamestops :( I also checked amazon and eb games/gamspot's online store and they're not selling either until the new collection comes out. I really wish SE had a downloadable client and that you could just purchase accounts from them.

Dim Mahk
04-10-2008, 01:16 PM
well that good person there took care of ya. so I trashed my post.

omg ftw

joshuar56
04-10-2008, 09:00 PM
Another thing, before when I was playing, and maybe I just didn't know what I was doing, but it seemed like after you got to lvl 10 you just found a group and would find a spot and grind on "onion heads" or goblin. Is this still the case or are there quite a few more quests that give actual xp?

kai_samoht
04-10-2008, 11:35 PM
if you want all of them it might be best just to order them from the actual square enix ffxi site. they have links to sites and stores that they send units to to order from. thats how i got mine. i could never find a store like walmart or gamestop that carried it so i just ordered it through them. which ended up linking me to amazon. thats where i got the two expansions separately as well as the collection that has the original game and rotz, then i just bought cop and treasures of aht urghan packs. that might help. just saying thats how i did it..... yeah!

Tickmeoff
04-10-2008, 11:50 PM
Another thing, before when I was playing, and maybe I just didn't know what I was doing, but it seemed like after you got to lvl 10 you just found a group and would find a spot and grind on "onion heads" or goblin. Is this still the case or are there quite a few more quests that give actual xp?


This is still pretty much the case, but if you're getting into the game with friends you could level in a duo/trio/whatever amount of people you'll be playing with instead of a full party.


Quests are really not a source of exp at all. Monies and itam only for the most part.

assumedvigilance
04-10-2008, 11:52 PM
the exp system in ffxi is still party up and grind until your eyes melt out of your head. you will find very few quests or mission that give exp as the reward and even those are through items that gives you exp and can only be used once. quests give you items, small amounts of gil, and fame. missions give you rank.

higher fame= lower cost for items from npc's and access to more quests.
higher rank= longer lasting signet, and better items from the conquest guards. there are also some other fun prizes such as aiship pass at rank 5 and such.

IfritnoItazura
04-11-2008, 09:43 AM
the exp system in ffxi is still party up and grind until your eyes melt out of your head.
Heh. A party working well together is a thing of beauty. Granted, it's not every party, but when you have something like tank, Samurai x2, Scholar x2, and Red Mage, it's Skillchain and triple Magic Burst every fight for good times and fast experience points. (That's my last party on SCH43.)

you will find very few quests or mission that give exp as the reward and even those are through items that gives you exp and can only be used once. quests give you items, small amounts of gil, and fame. missions give you rank.
Yeah, instead of grinding exp by doing endless "kill 6 of this", "bring back 10 of that" quests, you just go out and defeat endless monsters without talking to NPCs (except for getting Signet/Sanction/Sigil).

I think in some other game(s) you can get experience points for being offline--rather crazy concept, IMO. Can't do that in FFXI, of course. The party for experience points mode of operation in FFXI is both a source of delight and frustration, but S-E has opened up soloing and small group for exp a lot more in the last few years, so one isn't as limited to a six-man party for exp these days.

joshuar56
04-11-2008, 09:48 AM
I'm pretty disappointed to hear that... that sounds very boring and redundant... Is there much end game content, raid type encounters for instance?

Pteryx
04-11-2008, 09:55 AM
I'm pretty disappointed to hear that... that sounds very boring and redundant... Is there much end game content, raid type encounters for instance?

There is a pretty wide variety of endgame content, yes. Furthermore, because of the nearly-forced partying for XP, endgame players in general are more competent in such situations than the same players would be in a game that allows easy soloing to 75. In short, think of it as being practice not just for your character, but for you too. -- Pteryx

IfritnoItazura
04-11-2008, 10:44 AM
I'm pretty disappointed to hear that... that sounds very boring and redundant...
Some of us think soloing to max level by doing one mind numbingly similar quests after another sounds boring and redundant. At least with partying, one gets to meet different people in pick up groups, or get to hang out with friends if in a static party.

Is there much end game content, raid type encounters for instance?
Dynamis (http://wiki.ffxiclopedia.org/wiki/Dynamis)
Limbus (http://wiki.ffxiclopedia.org/wiki/Category:Limbus)
Assault (http://wiki.ffxiclopedia.org/wiki/Category:Assault) (not entirely "endgame")
Salvage (http://wiki.ffxiclopedia.org/wiki/Category:Salvage)
Einherjar (http://wiki.ffxiclopedia.org/wiki/Category:Einherjar)They vary from things which one may be able to solo or duo, to massive events which can accommodate 64 people at once. Each one I listed has multiple zones, with varying entry requirements. If that's not enough, there's always:
Hyper Notorious Monsters (http://wiki.ffxiclopedia.org/wiki/Category:Hyper_Notorious_Monsters)These critters are divided up as "Sky (http://wiki.ffxiclopedia.org/wiki/Sky_NM_System)", "Land", "Sea (http://wiki.ffxiclopedia.org/wiki/Sea_NM_System)", and "ToAU" variety by players, I think. And, yes, more than on HNM in each category. (Note: Some would argue that "Sky" critters and most "Sea" critters don't count as HNMs, but S-E never gave a clear definition what is HNM or not, and endgame is a lot of arguing anyway, so don't mind that--just know that you do not go poke them before Lv.75 as a general rule, therefore, "endgame".)

Oh, there are also some challenging Kindred Seal based Battle Fields ("KSNM" in popular terms) and perhaps some Empty Notorious Monster fights ("ENM") you may elect to participate in.

Are those enough? :P (If you still have bundle of time left, there are always crafting, fishing, gardening, chocobo raising, etc.)

joshuar56
04-11-2008, 11:28 AM
Its not the fact that you have to grind with people that I have a problem with. But it would be nice if there were at least some content available wile leveling. Some kind of story behind why you're killing X amount of creatures and some reward for doing so.

You think killing the same creature over and over for 5 lvls is less boring than running around an entire zone doing quests with stories behindthem, and rewards for them?

Jaelachan
04-11-2008, 12:09 PM
You're thinking WoW hun. FFXI doesnt have kill quests. The easiest quest I can think of is killing mandragora and trading in cornettes, If you could consider that a drop quest.

IfritnoItazura
04-11-2008, 02:34 PM
Its not the fact that you have to grind with people that I have a problem with. But it would be nice if there were at least some content available wile leveling. Some kind of story behind why you're killing X amount of creatures and some reward for doing so.

You think killing the same creature over and over for 5 lvls is less boring than running around an entire zone doing quests with stories behindthem, and rewards for them?
I think they would be equally boring, if the story is thin and if soloing.

FFXI's quests do not give experiences points in general, but many of them have interesting stories; I tend to view earning those stories as my reward for doing quests.

As for exp'ing, the fact that one is nearly forced to join an exp party makes exp'ing less boring, IMO, but it is a double edged sword--waiting for enough people to form a party can be quite dull. Though, I often use the time to read books or run around doing quest, so it's not all bad.

I don't enjoying soloing much, but, yes, many jobs can solo for experience point to varying degrees, and I've tried soloing on a quite a few of them--which is why I know I don't enjoy soloing--kept falling asleep. :wasted: If a quest after quest boil down to "Go kill X number of this and you get Y amount of exp and Z amount money", I can do that already soloing, sans the yawning quests.

In fact, that was what I was doing two nights ago, except I was more interested in money than experience points--but completed a merit point (from getting "limit points"--a different form of "experience points") out of it anyway from farming "Easy Prey" monsters. Money and exp, without any quest.

* * *

When it come down to it, exp'ing is a time sink. FFXI does it in groups for the most part, though not exclusively. WoW supposedly does it solo, with some thinly storied quests (plus that resting for exp thingie). Both are time sinks. If you want WoW style exp'ing, you'll be better off playing that game. If you want more human interactions, FFXI is for you.

If you want both... Er... Play WoW while waiting for party in FFXI?! Maybe?

joshuar56
04-11-2008, 04:15 PM
I guess it the end it really doesn't matter what I want, but it does help if I get an idea of what the game is like. It just seemed like lvling was a bit more mindless than in other games I've played, and I recall when I did play finding a party could be a pain. But if my group of friends all decide to play that shouldn't be much of an issue. The main reason I'm considering getting back into FF is the players seemed much more polite than say in wow, I hope that hasn't changed?

kai_samoht
04-11-2008, 04:35 PM
Nope we are all still very polite. But yes you will get the one person who is just a punk and not polite at all. I have found that many people are nice enough and willing to help new people get acclamated to the game.

joshuar56
04-11-2008, 04:51 PM
Now if only SE would make it easier for new people to try out the game...
______________________________
So I went ahead and made the jump and in 6 hours or so I should be able to play..... lousy updates...:vent: