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View Full Version : Ugh, I'm Leveling Friggin DNC...


Callisto
02-21-2008, 03:52 PM
Ok, I finally am breaking down and leveling DNC sub for COR, I could use some help with where to start.

I keep reading that /MNK is good, mine is level 1 at the moment though. I have WAR, WHM, and BST(14) available to use, any recommendations out of those 3?

For weapons I picked up Cat Baghnakhs +1, from what I saw in level 1 they were stupidly slow, should I be using something else?

Also food I'm iffy on, I was going to go with the standard Jack o' Lanterns, but iirc DNC needed CHR for something right?

IfritnoItazura
02-21-2008, 04:01 PM
You need TP, and that means hitting as well as not hitting for 0.

In low level parties, I'd worry more about not hitting for 0, even with hand-to-hand weapons. Snag a WAR to do Shield Break, and eat your meats.

nanatsu
02-21-2008, 05:00 PM
Cat Baghnakhs +1 is already a fairly quick h2h weapon. You won't be that much faster with any other h2h weapon because with h2h, it's the martial arts trait that has a major impact on your speed. And since you're not subbing mnk, that compounds your problem.

If you want to be faster, go with a dagger I guess, but like Iza said I'd be more concerned with not hitting for 0 than I would be about hitting things more quickly.

EDIT: You'll still get the same TP whether you get it with a slow weapon or a quick weapon so it honestly doesn't matter.

Omgwtfbbqkitten
02-21-2008, 05:32 PM
Actually, I pretty much soloed my DNC all the way to 27, sans for a couple PTs. Once you hit 15, there's really not even a point to going to Valkurm and I've found TPing with daggers to be reliable pre and post Utsusemi. i did MNK to 20 cut looking bacj solo-wise it didn't make a massive difference

Wise Donkey
02-21-2008, 11:28 PM
Dagger worked great for me 1-10, and I used /PUP, which is what I use for all 1-10 leveling. Out of your available SJ, I would probably go with /WAR. /WHM seems kinda silly since you have the natural ability to heal/drain, and I don't see /BST being that useful.

Celeal
02-22-2008, 05:47 AM
From level 1 ~ 13, I went as DNC/PUP for solo... later in Dunes I used DNC/WHM until level 23....

At low level, I have partied with DNC/NIN, DNC/WAR (back-up tank), etc. At low level exp. parties, not much different with /NIN, /WAR, /MNK, and so forth. Major tools from those subjobs at that level isn't available yet.

For solo after level 22, I tried DNC/BLU, Cocoon works very well...

Now I plan to DNC/RNG until level 29 for the Accuracy Bonus Job Trait, eat Rice Dumpling and using Dagger.

Callisto
03-04-2008, 08:50 AM
Ok, so I've gotten to 10, but I seem to seriously fail at leveling low jobs lately(I can't seem to get my SCH past 19 either), I'm not sure if I just can't adjust after being on my 75's for so long or what...but I'm having a seriously hard time leveling.

Anyways, at 10 I have BST, WHM, and WAR available as subs(at least those are the ones that I think are useful, no PUP or MNK).

I'm using this for gear:
Royal Archer's Cesti
Fortune Egg
Compound Circlet
Wing Pendant
Physical Earring
Royal Footman's Vest
Royal Footman's Glove
San d'Orian Ring
Rabbit Mantle
Leather Trousers
Bounding Boots

I guess my main issue is how the hell should I be leveling? I try mowing down EPs and I make like 2k/hr tops, I try EMs and I die, I try getting a Dunes party and I go through 3 different parties in 4 hours and make a total of 400xp. Once I get to 20~ and can start on normal parties I'm fine, but I have never had this hard of a time getting jobs to 20 out of the 15 that I've leveled to 20+ so far. Any pointers?

Vyuru
03-04-2008, 09:25 AM
At level 10, I think I still prefer to sub say /rdm and DoT the worms by the lakes to death. It's sticking in my mind that that still makes pretty good exp for you.

I think about once I hit lvl 13 or so I tend to go after the Fungaur/lower level orcs.

You might just need a different leveling location. Try N. Gustaberg in the past, the worms you can find along the outer walls of Bastok should make good exp for a lvl 10 or so methinks.

And I like daggers myself for dancer, mostly because I have capped (for a good long while at anyrate) parry skill, and I tend to eat leftover squid sushi for the hp/agi/dex+ (waste I know, but it's what I do, and I like the +30hp at that level)

Murphie
03-04-2008, 10:31 AM
I am just a few levels ahead of you, Callisto, and I'm running into a similar problem. Mostly just that after coming from RNG, which was a dream to level, DNC is just so dull. I'm sure it will pick up later, but right now it's killing me.

The only thing I've found that works is targeting EP-DC and trying not to fall asleep while grinding.

Menelaus
03-04-2008, 10:43 AM
Get yourself a Dance partner and you can almost Duo forever.
Me and a friend took a IT Giant in Qisland and had full hp at the conclusion of the fight.
Get on it.

Electricity Gone Human
03-04-2008, 10:49 AM
At 15, Curing Waltz will be your friend. I guarantee it. 86-89 HP from it is nothing to scoff at during those levels.

Omgwtfbbqkitten
03-04-2008, 10:52 AM
Get yourself a Dance partner and you can almost Duo forever.
Me and a friend took a IT Giant in Qisland and had full hp at the conclusion of the fight.
Get on it.

But... but... beastmen seals are all mine if I don't have to share.

Gonna work on DNC again soon for my taru, just want to move Kitten into a new gear set and AF level before I do.

Callisto
03-04-2008, 11:01 AM
I just want to get it to 37 and put it away forever with my NIN, BLM, and WHM so that I can get on with leveling PLD to 75.

And thanks Murph, glad I'm not the only one having trouble with it, lol.

MrMageo
03-04-2008, 01:38 PM
I had alot of trouble getting DNC from 10-20 as i do with most jobs now. I think its because of the lack of amount of new people that will party for hours. Most jobs 10-20 are being played by higher levels now, and they have things like sky/sea/dyna to do and only party for short times when they can.

As for DNC in particular i worm solo'd myself to lvl 30,

the worms in Konsthact Highlands or La Theine should take you to lvl 13ish. It wont be super fast mind you but it gets the job done. Try /WHM /RDM /BLU for the cure's. Basically go until you are nearly dead cure up and go again.

13-15 i subbed BLU for cocoon really the best sub for soloing at those lvls. Here go to the past and solo the worms in North Gustaberg [S] they are about lvl 10 give or take and will yeild decent XP, if you find it to become to slow try grauberg [S] the worms there are a little tougher.

Alternatively you can work the bees,saplings,rabbits, birds etc in Highlands or La Theine, Moving to Lizards, crabs, teir 1 gobs as you move up in levels.

@15 You get curing waltz

15-22 you can solo pretty well in the dunes i recomend staying away from Lizards due to petrify and poison. I went with goblin ambushers as they will miss alot and waste a turn with a rng attack that usually misses. Moving up to butchers, avoid the Tinks the DoT they cast will just cause trouble and they love bio which can resault in 0 hits.

*Also i recomend fighting sand bats to build TP to 200-300% before fighting the ambushers.*

When you hit about lvl 18 you can fight the sheep, or rabbits, avoid snips as steelshell and metallic body will only hinder you. Stick with these until about lvl 22.

22-25 @ Korroloka Tunnel

Back to worms target the DC-EM and avoid T until your lvl 24. For the first few lvls i subbed DRG for Jump and Atk bonus @ lvl 24 work NIN into the mix and pick up either Merc.Knife x2 or X1 and a Small Sword (which i use). Use Utsusemi only before engaging a mob to build TP untouched for 3 attack Turns. If you have trouble hiting use Quickstep a few times.

25-30 Qufim Island

Worms and Crabs, now that your using daggers you wont get stopped so much from fighting Crabs (peircing ftw). Worms you can chain for really good xp. I jsut stuck with the worms and crabs until lvl 30.

At lvl 30 you can continue to solo but i have no knowledge of sol beyond there as i partied within the LS to 37.

I hope this helps

10-13 /RDM,WHM,BLU - H2H
13-20 /BLU H2H
20-24 /BLU, /DRG H2H
24-30 /NIN 2x dagger or 1 x dagger 1 x sword

This is what worked for me everyone is different hope this helps you out.

Saphiera
03-04-2008, 01:46 PM
a DNC duo would be totally awesome lol I've taken my DNC to lvl 50 and I've loved every minute of it, although I'm a bit stuck on SCH atm.

Omgwtfbbqkitten
03-04-2008, 02:21 PM
actually there are better camps than the ones ripped from the Wiki Solo Guide.

Skip qufim, its ruined simply by the fact that there are so many PTs there, stick with Korrokola Tunnel to 27 and move on to Diving Beetles at 27-29 in Sauromunge. Its a little slower there, but no competition more often than not. After that do 29-32 in Fort Karugo-Narugo (S) against saplings and Vorpal Bunnies. Sub /NIN here, their DEF is weak, but they hit hard.

Finish off 32-37 in Grauberg (S) on the worms near North Gustaberg (S) zone. If taken, move up to the cottage by the waterfall there, This gets you out of the way of the Gobline Pioneer that patrols the zone. The worms here - unlike in Attowah Chasm of the same level - do not link.

Finishing off in WotG areas makes things a bit easier, plus you get all the perks of Sigil.

Malacite
03-04-2008, 03:08 PM
Am I the only one who resents the title of this thread? DNC is awesome >:O


Also /PUP is freaking awesome as a sub early on if you have it. On the matter of CHR, each point you add pumps Curing Waltz by 1 HP. Don't worry about CHR, focus on accuracy and attack/STR.

Once you hit 15 and get Curing Waltz and Evasion Bonus you can pretty well solo most mobs with a good evasion set up and the right food (either Jacks or Mutton)

Callisto
03-04-2008, 06:18 PM
The ugh wasn't so much at DNC itself, but at leveling another subjob, lol. I'm very bad with low-level jobs lately for some reason, it took weeks to get SCH to 19 and it has been stuck there for awhile, 10 DNC took well over twice as long as getting jobs to 10 normally takes me, and don't even get me started on my foray into BlU...

I'm sure it's going to be a super useful subjob, I'm just dreading actually leveling it. ^^;

Malevolent
03-04-2008, 06:30 PM
When you hit about lvl 18 you can fight the sheep, or rabbits, avoid snips as steelshell and metallic body will only hinder you. Stick with these until about lvl 22.


I digress, my galka dnc/mnk triumphed over snips 15-21 using H2H. When Metallic Body was used I still managed to hit for 1 dmg. I'm guessing because of the blunt dmg you get from using cesti? not 100% sure on that.

On a whole different note DNC's great solo ability kind of worries me a lil bit. Coupled with more eva+ and agi+ gear notably Emp. Hairpin, Bounding Boots and Jack'o'Lanterns I'm nearly impossible to hit...being galka it suprises me...worries but suprises me. The higher I lvl the less and less I'm finding myself casting my waltzs'. Also the more I party I'm finding that even with 1-2 quicksteps my Animated Flourish is better than Provoke.

I love the job its great to farm and grind at the same time with. My observation Dancer with /nin, /blu, /rdm is on par if not better with RDM's solo ability.

Armando
03-04-2008, 06:37 PM
Legionnaire's Knuckles will serve you better than R.A. Cesti (as a matter of fact, the Cesti are the weakest of the three national Lv.10 H2H weapons.) 2K/hour sounds about right for the average melee soloer mowing down EP mobs. And no, crabs don't have any weaknesses or resistances, they're neutral to all damage types.

Callisto
03-04-2008, 06:58 PM
Ok, well I *almost* hit 11 as DNC/WHM out on worms in LT, then died to one. I really am not sure how I am this bad at leveling a low level job, but I think I'm going to go back to /BST on Easy Preys in W.Ron. :/
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2K/hour sounds about right for the average melee soloer mowing down EP mobs.

You just shit on my heart, Armando. :cry:

Edit: Unfortunately the R.A. Cesti have to get me by for a few, I CP'd them b/c I'm down to 15k gil until i get time to farm, lol. I have a Bilbo+1 hanging around that I intend to switch to when I hit 13.

Malevolent
03-04-2008, 07:09 PM
Ok, well I *almost* hit 11 as DNC/WHM out on worms in LT, then died to one. I really am not sure how I am this bad at leveling a low level job, but I think I'm going to go back to /BST on Easy Preys in W.Ron. :/

If you have Mnk lvled enough to sub do it. Martial Arts will pay off in the end. If you find yourself dying alot grab a few Au Laits or I hate to even mention it Selbina Milk if your tight on gil. Head out to one of the starting [S] zones and test the waters there.

Maybe instead of grinding...find your areas. Go out and test the mobs of other areas that are availible to you. I did that while lvling BLU I had hard times lvling from 10-20+ due to lack of players to form parties and also invites. So I started camping out places to solo. I found my lvling route and now it takes around 3 days to go from 10-26 with XP bands and the occasional /whm cure bombing in campain for a measly 300-800xp.

Callisto
03-04-2008, 07:12 PM
Unfortunately despite having 15 friggin jobs I could sub for this, the 3 I don't have are the 3 everyone says are the useful ones, lol.

Malevolent
03-04-2008, 07:13 PM
2K/hour sounds about right for the average melee soloer mowing down EP mobs. And no, crabs don't have any weaknesses or resistances, they're neutral to all damage types.

I'm pretty sure they're weak to blunt dmg and Ice.
______________________________
Unfortunately despite having 15 friggin jobs I could sub for this, the 3 I don't have are the 3 everyone says are the useful ones, lol.

HAHA! thats awesome.

Armando
03-04-2008, 07:14 PM
I said average melee soloer, I expect a DNC to do better simply because of Drain Samba. Not taking EXP bands into account either or any possible pets (/BST or Adventuring Fellow.)

Also, H2H without /MNK is bad. Get yourself a Bilbo at Lv.13 if you're not going to use /MNK for soloing.

Edit: I meant physical weaknesses/resistances. Trust me, they're neutral.

Callisto
03-04-2008, 07:20 PM
I said average melee soloer, I expect a DNC to do better simply because of Drain Samba. Not taking EXP bands into account either or any possible pets (/BST or Adventuring Fellow.)

Also, H2H without /MNK is bad. Get yourself a Bilbo at Lv.13 if you're not going to use /MNK for soloing.

Edit: I meant physical weaknesses/resistances. Trust me, they're neutral.

Lol, yeah, I was hoping I was just missing something easy and could adjust and start making 5k/hr though. :o

I came back out to LT as /BST and it's going a bit better now, got a DC rabbit to help take down worms.
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Ok, nvm, pet uncharmed and wouldn't recharm, dead again when I was 100 til 11.

This job blows goats, I'm not even looking at a mob higher than EP til I hit 15.

MrMageo
03-04-2008, 08:58 PM
I digress, my galka dnc/mnk triumphed over snips 15-21 using H2H. When Metallic Body was used I still managed to hit for 1 dmg. I'm guessing because of the blunt dmg you get from using cesti? not 100% sure on that.

Racist :P im a taru i severly lack strength i was hiting them for garbage amounts without defense boosts

Callisto
03-05-2008, 06:48 AM
I was able to press on through to 13 last night so that I can at least equip my Bilbo+1 now, H2H without Martial Arts is so slow I several times though I was hitting R0 in between attack rounds, lol. 2 more crap levels til I can start cruising, I have a lot of good gear to ding into from 14-16, I'm sure that combined with Curing Waltz will make a big impact on my opinion of DNC's level of goat-blowing.

Armando
03-05-2008, 07:20 AM
Considering /WHM makes a big difference in soloing simply because being able to Cure reduces downtime a lot no matter how piddly your MP pool is, I'd assume having a practically unlimited supply of healing would do wonders for you even if you kill slower.

Also, have you tried Zerg Rushing EM and low T mobs with a pet and your NPC? Now that the pet doesn't cut into your EXP I think it'd be quite reasonable since you could feasably EXP chain that way.

Also, are you using juices? They're critical, I don't solo without 'em. They generally balance out the DoT I take such that I rarely have to take a knee. And I hope you're eating meats.

Callisto
03-05-2008, 07:41 AM
Also, have you tried Zerg Rushing EM and low T mobs with a pet and your NPC? Now that the pet doesn't cut into your EXP I think it'd be quite reasonable since you could feasably EXP chain that way.

Yes, and twice my DC pet came uncharmed and wouldn't recharm, obviously those didn't go well, lol.

Also, are you using juices? They're critical, I don't solo without 'em. They generally balance out the DoT I take such that I rarely have to take a knee. And I hope you're eating meats.

I just picked up my last HQ Staff this week so I'm down to about 15k lol, so I wasn't buying juices so far. I'm going to try and carry some oranges/water crystals on me next time I head out. I was planning on moving to East Ron S tonight to do worms there, so that Sigil can balance out my juice usage a bit. And yeah, using Grilled Hare so far, as soon as I get some gil back I'll be moving to Navarin.

Murphie
03-05-2008, 12:38 PM
I finally got my DNC to 15 just a few minutes ago. It's double EXP ring day for me, so I shouldn't have any trouble getting to 16, which is where I'm stopping for a few days while I catch up BRD and COR to the rest of my level 16 jobs (I'm trying to clear out inventory space by using up all of my common gear.) I have a pair of Republic Knuckles, which seem fine, but I kind of wish I'd thought to try out a Bilbo with a different sub.

I swear though, taking this job to 37 is going to break me.

Callisto
03-05-2008, 12:56 PM
Nice, congrats and let me know how much easier it gets w/ Curing Waltz, since you and I are apparently the only 2 idiots having trouble leveling DNC. And also, thanks for reminding me, double-ring day for me tonight lol! Hopefully our Nyzul runs wrap up earlier and I can fend off g/f asking me to farm her Fei'yin chest key and get 15 tonight.

Murphie
03-05-2008, 01:02 PM
So far all I can say about Dancing Waltz is that I look adorable doing it. I haven't had much opportunity to test it out though, since my HP never gets very low.

Callisto
03-05-2008, 01:09 PM
Well, I suppose that's pretty important as well. I'm an Elvaan in a Footman's Vest and Leather Pants, my Sambas are a little scary.

Murphie
03-05-2008, 01:14 PM
Ok, so Dancing Waltz is HAX, Callisto. I just went to Carpenter's Landing and easily soloed a T+ Orc.

Armando
03-05-2008, 01:21 PM
That's what I figured. Considering it's pretty much guaranteed to recover around 70 HP and only costs 20 TP, I can't really imagine you losing HP at a rate so quick that you wouldn't be able to sustain yourself against anything T and below. Especially since every 10 hits the mob lands grants you enough TP for a Curing Waltz.

Might want to break out the /BST again at 15, Callisto ;o (You're going to have to offset the lost damage from using TP to heal somehow.)

Callisto
03-05-2008, 01:24 PM
My main concern is my BST is only 14, and I'm on the fence about whether BST main level correlates to Charm success or not, I'm still under the impression that that's a rumor, but it has a strong following.

Murphie
03-05-2008, 01:27 PM
So, Orcs/Bees gewd, beetles above EM, bad. :/ I mean, I'm still alive, but it was a close one. Good exp rate tho. Of course, EXP ring is skewing my results.

Celeal
03-05-2008, 06:55 PM
If you have a chance to join a full exp. party between level 20 ~ 29, I suggest DNC/RNG for the Acc. Bonus Job Trait. It really make a difference between landing Quickstep (mob evasion down) or wasting 10 TP for missing the Quickstep.

Omgwtfbbqkitten
03-05-2008, 11:46 PM
My main concern is my BST is only 14, and I'm on the fence about whether BST main level correlates to Charm success or not, I'm still under the impression that that's a rumor, but it has a strong following.

I tried charming Wajoam Tigers as 75BRD/37BST when my BST actually was level 40. Full CHR build and Light Staff and tigers conned DC and EP.

They ate me alive. Three mischarms before I died - Lullaby didn't mean much, these tigers still caught up to me :P I'd wager my 65 RDM wouldn't have the same problem now that my BST is 66.

Armando
03-06-2008, 05:15 AM
It was a long time ago but I recall I've failed horribly at charming TW mobs. Granted, my BST sub was underlevelled (i.e. below half my main), but still. I've never seen any empirical testing done on it and I haven't done any myself either, but I'm quite convinced there's truth to it.

And yeah, you should stay away from PLD mobs in general (beastmen PLDs are even worse, they'll stall you with their cures.)

Also, if the terrain/camp allows and the mob type is appropriate, there's a certain trick to avoiding close-range TP moves. If you're running away at full-speed (i.e. not that slow retreat you do when locked on) mobs can't get off their TP moves without you getting out of range during the Ready phase. For some reason, if you run backwards in first-person mode, your character runs normally but the game registers your character as still facing forward. This lets you run away while fighting.

It's obviously not practical to be running the whole fight, but if you know how mob TP gain and useage works it's not too hard to anticipate TP moves. It also helps that you can run (backwards) in a circle rather than in a straight line, that way you don't deviate much from where you were fighting. I've done it against Shadows in Fey'Yin running around the rooms to avoid Dimensional Death, which is pretty much the only TP move they have. It'll work against any melee close-range attack - Goblin Rush, Sickle Slash, you name it. Maybe even Final Sting as well.

Callisto
03-06-2008, 01:25 PM
I only got about 15 minutes to work on DNC last night b/c Nyzul ran late, but so far I'm doing the EP-DC worms outside in East Ron S, at level 13. It wasn't that bad but these things hit like a friggin brick for EP-DC for some reason, I don't recall them hitting this hard, lol. I have about 195 HP, they were consistently doing 18-20 a hit on the DC's, and the EPs really weren't much lower. Should an EP really be doing 10% of my health per hit at this level, or a DC even for that matter?

Murphie
03-06-2008, 03:55 PM
I found that all the mobs in East Ronfaure [S] hit really hard. On my RNG I ran into some trouble when I tried to branch out from worms.

Callisto
03-06-2008, 04:11 PM
I just got back to it a few minutes, ago, and strangely the exact same mobs only hit me for 5-10 now, although I do have Sigil on now and didn't last night...

I did have one funny fight w/ a DC worm a few minutes ago, the fight lasted 6 total hits between the two of us, all crits. I killed him in 4 and he did like 1/3 my health in 2, lol.

Murphie
03-06-2008, 04:15 PM
Well, I do take hits like a girl. So it was probably just me.

Callisto
03-06-2008, 07:11 PM
lol, took a Dunes invite for some god-awful reason, actually not doing too terribly, though I notice my acc on IT gobs is absolutely awful despite them conning even, really does not look like 75% acc to me...using Dhalmel Steaks at the moment.

And yeah, Curing Waltz is h4x.

MrMageo
03-06-2008, 07:14 PM
Speaking of funny fights, Murph have you ever Jumped a mob while casting Drain Samba?

While i was leveling in La Theine I Jumped over a Bird who had Hell Dived me while i was dancing. He missed to boot.

Murphie
03-06-2008, 07:24 PM
I have not! But I could definitely see that happening.

MrMageo
03-06-2008, 07:27 PM
Oh man s funny as hell to see the little taru jump a mobs attack worms are most frequent due to their animation. When they miss it makes it that much better.

Callisto
03-08-2008, 07:25 PM
Ok, well I'm stuck again, this time at 19 and I'm incredibly fucking frustrated now. I can't to to Maze of Shakrami because there's 35 lvl 19 JP DNCs crawling all over the goddamn zone.

I tried Buburimu, where I did 17-19. All of the Goblins that were Tough at 18 now all pop Decent Challenge so I can't chain them anymore. Zus that are all levels 20, 21, and 22 all give the exact same /check message so I can't tell which level I'm getting. I died to one Zu, got it down to 1 hit from dead then whiffed 6 consecutive swings, and it killed me.

I decided to take advice posted on here and go to the Dunes instead. I fought one Brutal Sheep, got him to 10% and he used Lamb Chop for 151 damage, my max HP is 302, he followed it with a crit for 75 and I died/deleveled.

I started using Jackolanterns because despite everything I fight conning even evasion, I constantly go on runs of missing 3-6 consecutive swings, I don't have a parser but my hit rate is certainly a shitload lower than 75%. So I head back out to Buburimu, fight another Zu...get him down to 1 hit from dead and whiff 6 consecutive swings, he kills me. I get a raise, do some Goblins until they all pop DC, go at a Zu with full TP...and another one flies from fucking Mhaura just to special deliver link on me and kill me.

Is there somewhere else I should camp? What the hell should I be eating? Meat when I can't hit for shit? Jacks even though they don't seem to help?
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Dancer fucking sucks. It was cool for like 20 minutes when I got Curing Waltz, but no, it's a piece of shit and I just want to get it to 37 and never touch it again.

Murphie
03-08-2008, 07:36 PM
I wish I had a good suggestion for you. I would just stick to the DC gobs, and hope for better luck on the Zus or something else when you level up again.

Callisto
03-08-2008, 07:59 PM
It really does seem the main issue is the checking. A lvl 20 mob I handle easily, 21 is fine too, but 22 and 23 just wail on me, Sheeps do 1/3 of my health in single TP moves, birds are impossible to hit, etc...the problem being that 20-23 all say the exact same thing when I /check, so I have no way to know which I'm pulling. :/

MrMageo
03-08-2008, 08:07 PM
I dunno i think your best bet is just grinding out the DC's, i dont know why your havng the difficulting on sheep maybe they just dont like you. What are you subbing?, is your H2H capped? Try eating sushi? i dont know what else to suggest my list of stuff i put up sorked for me, maybe its that horseshoe thats lodged n my ass.

Omgwtfbbqkitten
03-08-2008, 08:20 PM
Dunno what else to tell ya, really. I'm fairly used to soloing subjobs these days, so I just get back up when I die. BST taught me to stomach every error and death.

Callisto
03-08-2008, 08:26 PM
I'm currently subbing NIN, it traded 1 STR(which I have plenty of) for 1 AGI, and I can use my two Mercernary's Knives when I ding 20, WAR wasn't really giving me any bonuses that NIN doesn't. Using a Sword at the moment as that skill is capped +merits, while H2H is uncapped and H2H delay is abysmal without /MNK, which I don't have.

I'm doing a bit better on sheep now, but they still hit like trucks, just ate a Lamb Chop for 175 with a max HP of 302. XD
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Dunno what else to tell ya, really. I'm fairly used to soloing subjobs these days, so I just get back up when I die. BST taught me to stomach every error and death.

I'm fine w/ dying, although 3x within 6 fights is a tad much lol.
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Sheep got much better when I hit 20 and was able to move to dual daggers...until I caught a link and ate my 5th death and HP of the night. I think I should probably put it down for tonight, I really wanted 21 but it's one of those nights where you should just accept that things are not going to go your way, lol.

Celeal
03-09-2008, 08:58 AM
From level 22 ~ 24 solo in Korrola Tunnel, DNC/BLU w/ Cocoon work very well for me.

From level 24 ~ 29 I had used DNC/RNG full time (both party and solo), the Acc. Bocus from /RNG really make a difference.

Callisto
03-10-2008, 07:51 AM
Haha, I'm halfway to 22 and just now realized at work that I have Quickstep now, I didn't even notice it when I dinged 20. I'm a little confused as to how Steps work, like what's a finishing move?

Could someone explain how the steps work please?

Celeal
03-10-2008, 09:09 AM
Quickstep: It uses 10 TP to attempt to lower the mob's evasion. Depend on your DNC's melee accuracy, the Step may hit or miss the mob. Your DNC (plus other DNCs or /DNC in the party) can stack up to 5 Quickstep on the mob. The more Quickstep stacked on the mob, the lower the mob's evasion.

Finishing Moves: For each step that hits the mob, your DNC gain a ceratin amount of Finishing Moves. For DNC's main job, each Quickstep that lands on the mob will reward 2 Finishing Moves; For /DNC, each Quickstep return 1 Finishing Moves. Finishing Moves is required for using Flourish, just like TP is required for using WS or MP is required for using magic. There is a limit of 5 Finishing Moves that you can *save* at any given time.

Animated Flourish: It uses 1 or 2 Finishing Moves to provoke the mob. If you have 2+ Finishing Moves available, Animated Flourish will consume 2 Finishing Moves (assuming more hate, I am not sure). If you only have 1 Finishing Moves available, it will consume 1 Finishing Moves (assuming less hate, I am not sure).

Murphie
03-12-2008, 07:12 AM
I switched over to /BLU @ 16, and it's working out well so far. I don't really miss H2H, though my MP is pretty pitiful (only enough for about 4 cocoons before I need to rest, or drink some juice).

My leveling is a bit erratic though, since I'm taking my jobs up in waves. So I doubt I'll be able to provide you with any new information or insight from here on out. :(

Callisto
03-12-2008, 07:23 AM
I was actually cruising, just about 22 and set on gear til 37, but update hit and now I'm busy testing COR rolls and farming to repay the loan I took from the LS bank to buy them, lol.

I'm curious as to how badly /DNC Waltzes got nerfed as well, if it's major then it might not even be worth me finishing the sub when I could just get back to PLD or SCH.

Murphie
03-12-2008, 07:25 AM
I'm curious as to how badly /DNC Waltzes got nerfed as well, if it's major then it might not even be worth me finishing the sub when I could just get back to PLD or SCH.

I have a similar concern. I was only really leveling the job to 37 because everyone said it made a pretty awesome sub. If that's no longer the case, I should probably go level SCH, because it apparently is an awesome sub now.

Or at least a passably good sub.

Too soon to tell just yet I suppose.

Truece
03-12-2008, 07:39 AM
I have a similar concern. I was only really leveling the job to 37 because everyone said it made a pretty awesome sub. If that's no longer the case, I should probably go level SCH, because it apparently is an awesome sub now.

Or at least a passably good sub.

Too soon to tell just yet I suppose.

It was already a good sub prior to this update. It just got better ^^

Celeal
03-12-2008, 07:45 AM
To level DNC past 37 or not is my hard choice right now.... Orz

Before I was leveling DNC as a sub for PUP/DNC and PLD/DNC.... But now I like DNC so much that I may as well make it to level 75. (But that will take time and effort ^^; )

Murphie
03-12-2008, 09:14 AM
It was already a good sub prior to this update. It just got better ^^

Well, I don't have an endgame WHM or BLM or SMN so it was less awesome for me. But now...

MrMageo
03-12-2008, 11:12 AM
I will be doing some testing on /dnc today in campaign i will let you know my resaults.

Celeal
03-14-2008, 11:11 PM
finally, DNC reach level 37 ^o^!

Murphie
03-14-2008, 11:13 PM
DNC 20, halfway to 21 right now. Still in Carpenter's Landing just outside Sandy, tho the mobs are mostly EP-DC now. But hey, faster kills.

MrMageo
03-15-2008, 12:46 AM
Ive notcied s 75 rdm/dnc the folowing

Curing waltz 2 cure for about 150 down from 180+
Curing watlz 80-60
Steps ACC down 15-20%
Samba Duration down from rougly 60s > 50

Everything else has remained the same will do more tests for more accurate numbers on steps.

(note did waltz testing with minimal +CHR gear total chr 59+6)

Callisto
03-18-2008, 07:46 PM
Chugging along on DNC, just hit 27, but I'm having a hell of a time finding a spot to camp. Any recommendations aside from Korroloka Tunnel? Looks like that's taken at the moment. I tried Beetles in Sauromugue, they were too low, tried the ones in Carpenter's landing, they were perfect level but there was no safe spot to camp and pulls were difficult. I was hoping to do Lower Delkfutt's but that is occupied as well.

Any suggestions?