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View Full Version : Boosting to Remove Attack Down?


Tomato_Kai
02-19-2008, 05:07 AM
Fighting bats for the first time in.. a while, I noticed something that I couldn't replicate to test further. Apparently, whenever the bats used their aoe "Sonic Boom" ability to induce attack down, all I had to do to remove it was boost.

Is this accurate?

Does boost really remove one of the most annoying melee stat effects so easily like that?

I am completely ok with saying that the timing may have just been coincidence, but it seems interesting to think that two competing bonuses will overwrite each other.

Celeal
02-19-2008, 05:18 AM
Most likely that Sonic Broom wore off naturally due to timer expired ^^;

Ziero
02-19-2008, 05:24 AM
I know Flee can overwrite some forms of gravity, but Aggressor will not overwrite Sandspin and instead will be in effect along with it.

I think it boils down to that whole 'tiered enfeeble/buff' system where some buffs overwrite some enfeebles (haste > crawler slow) but other enfeebles overwrite some buffs (spider slow > haste).

It's certainly easy to test however. Just get att downed by a bat, then hit boost.

Armando
02-19-2008, 05:26 AM
Boost gives "Attack Boost", the exact opposing buff to "Attack Down," so it wouldn't surprise me.

EDIT:I know Flee can overwrite some forms of gravity, but Aggressor will not overwrite Sandspin and instead will be in effect along with it.Aggressor is not Accuracy Boost, Aggressor is Aggressor.

Likewise, Berserk != Attack Boost. Berserk is a different effect. Warcry, on the other hand, IS Attack Boost (and Boost has been known to overwrite and prevent Warcry in the past.)

Tomato_Kai
02-19-2008, 05:39 AM
It's certainly easy to test however. Just get att downed by a bat, then hit boost.

Well, it is easy to test - if you're not at work.

I post on the forums at work, play the game at home. Never any intermixing of the two. I just recalled this after a brief stint in Qufim the other night, and it occured to me that this may be happening.

Celeal
02-19-2008, 06:11 AM
When I level my MNK during level 46~49 exp (at least 2 years ago, before ToAU exists) in G.C basement (triple-bats and beetles camp), I didn't see any Boost overwrite Bats Sonic Boom. I have Boost macro-ed and I use it very often stack with WS). And also, in my chat filter, I don't set it up to filter anything happen to the party, and I have a habit of scroll up the log window from time to time during parties. A few hours chaining bats (in different parties) and hit Boost at least once every battles, I did not see any indication of Boost overwrites Sonic Broom from the chat log or the Icons at the top of screen.