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View Full Version : levels 18-24 Qufim Island leveling stradegies


Radiuz
12-11-2007, 06:00 AM
Well I know that from level 18-21 in party you fight worms but It's good to hear good job and fighting stradegies.

a good stradegy I learned a while back, was to have a party of 18-21 of 3 people (blm,whm, DD/tank job) and fight Land worms, silencing and paralyzing.

it was fun and easy.

but it would also depend on the time you're leveling, because at night the undead comes out lol

Zoltar
01-10-2008, 05:19 AM
be careful at lvl18, but you're pretty much on. crabs aren't much harder than worms, so move right on to them for better xp...two whm's or whm and a dnc aren't bad for parties there either, especially since at night time there is lots of aggro to go around (Giant Hunters, Wights, etc)

Tsrwedge
01-10-2008, 06:03 AM
At level 18, you can also level off of Diving Beetles in Sauromugue Champaign at G-7/8 in that little nook. It works really well with NIN SAM SAM BLM BLM WHM. SCH can be substituted for any of the mages there. Beetles are weak to ice, and it's fairly easy to make a Distortion skillchain and have the mages magic burst off of that. Any Scholars present will need to burst Water until lv. 20 when they learn Blizzard.

I went through this camp with a JP party with my SCH, went from 18-21 without a hitch and would absolutely go back to this camp without hesitation.

Armando
01-10-2008, 06:47 AM
be careful at lvl18, but you're pretty much on. crabs aren't much harder than worms, so move right on to them for better xp...They are. Worms have sub-par Evasion, Defense, and HP because they're BLM mobs, crabs have average Evasion and high Defense because they're PLD mobs. On top of that, worms are 25-27, crabs are 25-29. A Lv.18 player can't do much of anything to a crab 11 levels higher than him. He should stay on worms 'til 20-21.

The only thing to watch out for with worms is making sure no one outside of the worm's attack range gets hate. If someone gets hate out of range, that'll prompt the worm to cast magic, and it may hit the party with a Stonega.

Evion
01-10-2008, 06:47 AM
My StraTegy is to pay some mook 10-15K/hour to PL ;).

Murphie
01-10-2008, 06:58 AM
My StraTegy is to pay some mook 10-15K/hour to PL ;).How not surprising.

Evion
01-10-2008, 07:13 AM
No? I'm not gonna start a "To PL, or not to PL? That is the question." Debate. But seriously, after you've taken a few jobs through Dunes/Quifim/Jungle, you're not doing anything there but getting xp. (Not learning anything in terms of PT dynamics or your job excluding maybe Tanking) IF getting EXP is the ONLY thing you are doing, there's nothing wrong with speeding that up IMHO...

eticket109
01-10-2008, 07:34 AM
They are. Worms have sub-par Evasion, Defense, and HP because they're BLM mobs, crabs have average Evasion and high Defense because they're PLD mobs. On top of that, worms are 25-27, crabs are 25-29. A Lv.18 player can't do much of anything to a crab 11 levels higher than him. He should stay on worms 'til 20-21.
The only thing to watch out for with worms is making sure no one outside of the worm's attack range gets hate. If someone gets hate out of range, that'll prompt the worm to cast magic, and it may hit the party with a Stonega.

The last party I had in Qufim was taking pugs and gigas when the average level was 21-22. We almost skipped crabs entirely.

An added note, despite the GBH pop on the lake, it is still a viable exp spot for a solid party. The goblins may be fast as heck, but they go down pretty quickly too.

Murphie
01-10-2008, 07:42 AM
No? I'm not gonna start a "To PL, or not to PL? That is the question." Debate. But seriously, after you've taken a few jobs through Dunes/Quifim/Jungle, you're not doing anything there but getting xp. (Not learning anything in terms of PT dynamics or your job excluding maybe Tanking) IF getting EXP is the ONLY thing you are doing, there's nothing wrong with speeding that up IMHO...You're going to have a hard time convincing me that you don't have a thing or two to learn about party dynamics.

Mhurron
01-10-2008, 07:49 AM
Just because you've played a few jobs a little doesn't suddenly make you a master of the game.

Evion
01-10-2008, 07:52 AM
That's true. I'm no master and I DO need to learn a lot in terms of PT dynamics, especially post lv 30. However, I think I know nearly all there is to know about Partying in the Dunes and have little to learn there...

eticket109
01-10-2008, 07:59 AM
Just because you've played a few jobs a little doesn't suddenly make you a master of the game.

yup. I've played this game for nearly 4 years now and I'm still learning new stuff all the time.

Ellipses
01-10-2008, 08:00 AM
Bringing up PL is always going to start a debate about PLs. Using the word "apple" has a chance to, since it has the right letters in it.

Regardless, a PL isn't always available, so it's not much use as a general Qufim strategy. (Granted, a tank isn't always available either, but that's a bit more of a show-stopper than not having a PL.)

Mhurron
01-10-2008, 08:02 AM
yup. I've played this game for nearly 4 years now and I'm still learning new stuff all the time.
One of the best features of the game.

yes I know it's not the only game with depth, and it's a fantastic feature in any game, but this is a FFXI board and thats the game we're talking about isn't it.

Evion
01-10-2008, 08:14 AM
I don't know if I'd want to switch over to a more common Server from around this forum or not... On the one hand, we'd be able to talk in-game strategies and planning while at work ;). But, on the other, you'd all prolly spend most of your time in/out-game telling me how horrible I am... :(

Murphie
01-10-2008, 09:13 AM
I don't know if I'd want to switch over to a more common Server from around this forum or not... On the one hand, we'd be able to talk in-game strategies and planning while at work ;). But, on the other, you'd all prolly spend most of your time in/out-game telling me how horrible I am... :(Don't be silly. We don't have to switch servers for that.

As Ellipses said, PL is not a valid strategy for that level range. Is it kind of ubiquitous? Yeah. But that doesn't mean you shouldn't know what to do in case of its absence.

Evion
01-10-2008, 09:29 AM
Yeah, but if I switched servers, I could get that and the added comfort of seeing how great you are first-hand!

Murphie
01-10-2008, 09:31 AM
No one can really handle that level of awesome in it's undiluted form.

Armando
01-10-2008, 09:33 AM
However, I think I know nearly all there is to know about Partying in the Dunes and have little to learn there...You could easily solo to 20 if you're not a mage, and make thousands of potential gil off of Beastmen's seals in the process.

Evion
01-10-2008, 09:36 AM
Yeah, I'm taking WAR solo around Highlands now with my flag up. I'm getting 100-150/lizzy, so I'm thinking of flagging down.

@Armando: To be clear, you are referring to the gil to be made from BCNMs from the seals?

Armando
01-10-2008, 09:44 AM
Heh, I was doing just that against Goblin Furriers in Yuhtunga. Good stuff. Works well, but it's hard to consistently get everyone out of range unless the melees take a few steps back too. Still better than not budging though.

@Evion: Yes.

Evion
01-10-2008, 09:51 AM
I did know that it was AoE and it makes sense that the person targetted should prevent the others from catching damage if he moves away. Although, I've never seen a tank smart enough to do that. Do you know what (LOC/POS) is the entrance to the secret beach off the top of your head? Do you know the first place you encounter Sand Hares from the Highlands entrance? Can you name 3 camp Locations for levels 13-16? Do you know what PT structures can survive at lv 9-19 in the dunes? My point is, if you've been through the dunes 3 times, you're really not going to learn anything new... (As long as you were paying attention the first three times ;))

Ellipses
01-10-2008, 10:03 AM
My first three times through the Dunes there was no such thing as COR, BLU, PUP, SCH, DNC, Goblin Bounty Hunter, de-spawning mobs, Signet buffs, or caps on food effects. Seems like every time I'm making a run through that place, there's something new to learn. And even when I'm not learning anything new, odds are there's someone else in my party who is. Or should be, except there's some selfish douche who brings along a PL and won't let anybody voke the mob off of him.

PS, I can still see the OP from here; need to derail further.

Mhurron
01-10-2008, 10:20 AM
Do you know what PT structures can survive at lv 9-19 in the dunes? My point is, if you've been through the dunes 3 times, you're really not going to learn anything new
And you've played every job in those combos? Unless you're lazy, stupid or just don't care, every time you change jobs you should be learning more, especially when you're changing job types.

Callisto
01-10-2008, 10:29 AM
My first three times through the Dunes there was no such thing as COR, BLU, PUP, SCH, DNC, Goblin Bounty Hunter, de-spawning mobs, Signet buffs, or caps on food effects. Seems like every time I'm making a run through that place, there's something new to learn. And even when I'm not learning anything new, odds are there's someone else in my party who is. Or should be, except there's some selfish douche who brings along a PL and won't let anybody voke the mob off of him.


/sh GOBLIN TRAIN TO SELBINA ZONE!!


/nostalgia :cry:

Mhurron
01-10-2008, 10:37 AM
Really now, that was one I could do without reliving.

/em likes being able to enter the Crawlers Nest.

Ellipses
01-10-2008, 10:39 AM
Good times.

And, y'know, here's the thing. The OP was asking for Qufim strategies. It should be fairly obvious that anyone making a thread asking for strategies, and anyone reading said thread hoping to find some, wants to learn and/or thinks they have something to learn.

Given that, what the hell kind of response is "Use a PL?" Especially with "I don't have anything to learn" as reasoning? I mean, what's the purpose of that? Are you trying to discourage people from learning the game?

It doesn't matter if you use PLs or not, or why. When someone asks for advice, it's a crappy response to give.

Armando
01-10-2008, 10:42 AM
Fuck your Valkurm trains. Those weren't that hard to avoid. Now, a one-Goblin Yhoator train, those did some damage. Particularly because people were retarded and kept on pulling mandragora even though they should have the wits to realize that if the goblin is being zoned, that means it's coming back.

eticket109
01-10-2008, 10:45 AM
I always enjoyed the stairway of death in Garlaige when someone zoned a beetle from down below. Level 50+ beetles + level 30 parties + rooms full of blood aggro skellies = fun times

Mhurron
01-10-2008, 10:49 AM
Fuck your Valkurm trains. Those weren't that hard to avoid. Now, a one-Goblin Yhoator train, those did some damage. Particularly because people were retarded and kept on pulling mandragora even though they should have the wits to realize that if the goblin is being zoned, that means it's coming back.
DAD! They're coming back.

http://www.bayflicks.net/indianalastcrusade.jpg

Wrong scene I know

Aksannyi
01-10-2008, 11:24 AM
I always enjoyed the stairway of death in Garlaige when someone zoned a beetle from down below. Level 50+ beetles + level 30 parties + rooms full of blood aggro skellies = fun times
I remember those days, leveling in Garlaige was so god-awful in those days I still don't know why anyone ever put up with it.

Mhurron
01-10-2008, 11:26 AM
I remember those days, leveling in Garlaige was so god-awful in those days I still don't know why anyone ever put up with it.
Because that was where you went to EXP at that level.

Evion
01-10-2008, 11:29 AM
Get a PL is more than constructive advice in comparison to most of the other "advice" people get around here... (I'm looking at you Feba) Besides, I think we're just 1-2 posts away from derailing this thread for two pages. Mush, you dogs, mush! Um, I'll zone the second Goblin aggro. Um, I don't think that'll help...

3 jobs through dunes = 3 6-person parties? NO, it = about 10-20 6-man parties at least. So lets see, thats 20X6=120... If you spent 50% of your times mastering your job for that level, that still leaves about (120X.5=60) 60 other people/jobs you should have been learning. So, in my opinion (barring long stretches of not returning and actual game mechanics changing), you should pretty much know your stuff.

Callisto
01-10-2008, 11:29 AM
Getting back to the present though, it still isn't a given that anyone in your party knows what they're doing. Although I know every job that doesn't involve a pet very well(idk why, I'm just really bad at pet jobs), I don't exactly remember the details of the zones that I haven't dealt with in 6 months. When I was leveling COR in the dunes last year I had to have a subless rank 2 WAR correct me as to what we should be killing because I forgot what level the friggin crabs were and the XP was much lower than I anticipated. ^^;

Aksannyi
01-10-2008, 11:29 AM
Because that was where you went to EXP at that level.
I would have thought someone would attempt to find somewhere else that was a little less dangerous.

I mean there had to be someplace you could go where massive bat trains wouldn't kick your ass.

Callisto
01-10-2008, 11:32 AM
Get a PL is more than constructive advice in comparison to most of the other "advice" people get around here...

That's like saying that dropping 'www.ige.com' into a thread titled 'How do I make gil?' is relatively good advice.

Evion
01-10-2008, 11:37 AM
Well excuse me, that SEEMs to be the most common thing to do round here. That, or the old "there's already a thread for that"/"FFXIencyclopedia.com" responses...

Edit: Damn, I was hoping this post would flop to another page

Aksannyi
01-10-2008, 11:44 AM
Well excuse me, that SEEMs to be the most common thing to do round here. That, or the old "there's already a thread for that"/"FFXIencyclopedia.com" responses...
For things that can be looked up, such as "Where do I get X item?", giving them the canned "ffxicolpedia.org" response works, and serves two purposes. They get their answer, and they learn how to find another answer in the future.

Strategies are different, and while the wiki has plenty of them, there are several more which are not posted on the wiki. This is where forums come in, for people to discuss them.

Now, I don't know the OP. I don't recognize his name, so chances are, he's new to this forum and maybe the game. I'm not going to tell a player WHOM I DON'T KNOW to go get a PL, and then teach him/her that getting PLs is how you party and it's the ONLY way you party and that a party can't survive without one. He'll be a much stronger player if he learns how to play without a PL to hold his/her hand.

The reason people here have a problem with you telling him to just get a PL is that we don't know what kind of player this person is, we don't know what kind of players he parties with, and we don't want him or his party members to turn into over-PLed noobs who never fully learn their job because their hand was held the whole time. Sure, if he can get a PL to help reduce downtime or whatever, that's GREAT, but no one should be told that they should automatically look for a PL in any party situation.

Callisto
01-10-2008, 11:48 AM
^________________^

For new posters, she's a mom, which means she has always right power.


(except for choosing WHM over RDM) >.>

Aksannyi
01-10-2008, 11:50 AM
(except for choosing WHM over RDM) >.>
I still haven't given up RDM completely, I'm just very sick of the endgame bullshit related to it. Going to Dynamis and sky on WHM is so much less stressful, with a lot less bitching.

You could just say {Taking a break.} from RDM for a while.

Evion
01-10-2008, 11:54 AM
For the record, I didn't tell him to use a PL. I was just telling him that it was MY strategy. Other advice for him? PLD>NIN tank in Q Island IMHO.

Callisto
01-10-2008, 11:55 AM
Hehe, I'd actually probably level WHM myself if I hadn't sold all my higher tele scrolls the first time around. So instead I'm doing SCH, since I already have a full 70+ gear set for it and 3/4 of the spells, no need to spend money on anything but pies and SCH-EX scrolls.

Evion
01-10-2008, 12:00 PM
BTW, I never actually paid a PL or brought one into a PT before. However, it is my strategy and they are sweet backup that I will never deny.

Ding the page?

Ellipses
01-10-2008, 12:06 PM
Personally, I can't stand Qufim at level 18. Yeah, it's doable with the right party and all, but I haven't had much luck there.

I can't stand the Dunes at level 18 either, really, but it's the lesser of two evils. I'll generally take kind of boring over frustrating and deadly when it comes to the grind.

Anyway. Bring Echo Drops. And if you're camping by the entrance to Delkfutt's, stay the hell back. I don't know what it is, but Qufim always seems to have more gradual, accidental camp migration than anywhere else for me. There's no reason to move out away from the tower, and here there be skeletons.

Evion
01-10-2008, 12:15 PM
Back on topic huh? Okay, I'd do worms/crabs at Q Island entrance near Guard Post till 20/21. Then move accross the open area to one of the camps in the canyon/"hallways" doing crabs 21/22. Then, I'd go to Delkfutt tower entrance doing Pugils/crabs 22/23/24. You could go to the Delkfutt Tower entrance camp a little earlier too because you have a zone entrance right behind you in case things go bad. Good Luck!

Prons
01-10-2008, 08:50 PM
It's interesting this thread happens right as I enter Quifm Island for the third time in my FFXI carrer. Anyway, I can't see why you'd want to go to the island at level 18, wait to 19. I know staying at the dunes just for one level sucks, but that's life. If you're a White Mage, Red Mage, or a Scholar at level 20 you can use the sneak spell to get past the tunnel of death, and then learn to love sneak and invisible because they will be your two lovers for the rest of the game.

Do worms at the gate of the tunnel, sometimes there will be a whole ton of parties camping there, so you probably could try and run around the circular lake, I got two or three levels that way. Then of course go to the entrance of the big tower, and fight crabs and giants infront of there. As stated above, if you get in trouble you can just charge back into the tower (Which will start a cutscene if you've never been there before, XD)

Conquer

naraya
01-12-2008, 03:09 PM
I just had a party that got me from 21-24 in 2.5 hours. Up till I got to 23 we were pulling clippers and giants near the Qufim, after that we went to Lower Delfkutt. I actually preferred the giants over the clippers as they went down much faster (at the start a pull went wrong and we ended up fighting an IT clipper and an IT giant, both got us 200 xp. I basically off-tanked the giant while the others focussed on the clipper and they died at the exact same moment). However, we did have a party with a lot of healers (2xwhm, rdm, pld).