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ryu36hoshun
05-03-2003, 08:06 AM
So are there any benefits of having claws over fists? Do they do more damage?

Callous
05-03-2003, 08:31 AM
well think of it this way....what hurts more?

ryu36hoshun
05-03-2003, 09:12 AM
Well if you want me to think logically you dont want that.........being a martial artist myself a fist can do far more damage than a claw.........it's all in how you use it, conditioning, etc.

However I take it that you mean claws are more effective in the game...........

Fox Excalibur
05-03-2003, 10:28 AM
well these monsters dont have the same anatomy as a human, and a claw can do alot more slashing damage then a fist ever could. So you can think of it that way :p

but yeah claws do more damage in game

Callous
05-03-2003, 06:07 PM
yea i was referring to the game lol...

Nameless
05-03-2003, 06:45 PM
Don't make the game too complicated.
For example: what would you rather happen to you, get punched in the stomach, or get stabbed with a knife in your stomach.
That's the way to think of the game, although it would be cooler to watch a someone beat the crap out of a monster with their fists. I'll be a monk before I get my DK so I'll be using claws.

SSJChrono
05-03-2003, 11:06 PM
yeah claws are cool.... but Katars are cooler!!

Callous
05-04-2003, 05:57 AM
monks can only use claws as weapons right? O i almost forgot....how is the monks new ability energy ball(?) or something like that...

Janus Zeal
05-04-2003, 08:18 AM
In any case, just like I said in the other thread about Weapons, I'd rather level up Grapple (bare-handed) and Claws, both of them. So then I would be effective in Renkeis and such even when bare-handed.

Are there any Techniques that only Grapple can use or the WS for Grapple being great, or is it the same?

Kosh
05-16-2003, 02:57 PM
The monk has several passive abilities that "increase attack time for grappling". Would this skill apply to claws as well? If not, it might be better to fight bare handed. Does anyone know?

Yoko
05-19-2003, 07:27 AM
i have no clue...and i also want to know XD!

DJplaeskool
05-19-2003, 07:46 AM
First of all, don't confuse grapple and claw...they are one in the same (translated as Ši“¬ (kakutou = hand-to-hand))

Originally posted by Kosh
The monk has several passive abilities that "increase attack time for grappling". Would this skill apply to claws as well? If not, it might be better to fight bare handed. Does anyone know?

Yes, this bonus applies for ALL grapple weapons (claws, sestas, katars, patas, etc.). Not using a grapple weapon is foolish. You'll be minus the damage bonuses and other potential stats boosts. There is NO advantage in fighting bare-handed.

Originally posted by Callous
monks can only use claws as weapons right? O i almost forgot....how is the monks new ability energy ball(?) or something like that...


Monks can use grapple, all job 1H Staves, and some 2H staves

Energy Ball (Kikoudan) is EXTREMELY effective if you accumulate several times before hand. My max damage with it is 267 damage. Though Ceis has told me that he crammed so many acc.s into it once he did 400+ damage O_o

Without accumulate, it only does 20-40 damage

NOTE: Kikoudan has a refresh time of 3 minutes

GakiYarou
06-05-2003, 08:26 AM
accumulate? what do you mean-- you can lvl your skills up individually?

(LP)hybrid
06-05-2003, 01:44 PM
Accumulate! I bet it's like accumulate in ff tactics u accumulate phys strength... am i right?

Zyne
06-05-2003, 06:11 PM
WHO! ryu? I never thought that I would find you here! You used to be a regular on the Gamefaqs MA board! Amazing.....

Otaku~gamer
06-05-2003, 06:16 PM
Originally Posted by (LP)hybrid

Accumulate! I bet it's like accumulate in ff tactics u accumulate phys strength... am i right?

Yes, Im not sure about added str but it does increase dmg ouput. Very useful skill but its only for the very first succesful hit. Like if you accumulate before the battle, as soon as you land that first blow it goes away. Im just glad its on a short refresh timer.

(LP)hybrid
06-05-2003, 06:23 PM
Does a warrior/monk have that ability?

Otaku~gamer
06-05-2003, 06:29 PM
I believe so

Edit: I think monks get it at lvl 5 so your warrior would have to be 10.

(LP)hybrid
06-05-2003, 06:37 PM
well tahts fun :spin:

Yoko
06-16-2003, 08:47 AM
Man i just cant wait to see my monk gather up energy and then throw an all-powerful energy ball.....*jaw hits the floor* Boy do i love FFXI....

Jei
06-16-2003, 10:29 AM
Originally posted by Kosh
The monk has several passive abilities that "increase attack time for grappling". Would this skill apply to claws as well? If not, it might be better to fight bare handed. Does anyone know?
I think you might got it way around...
Monk has "Martial art" ability. which "reduce" delay time for any punching type weapons. so basicly having MNK as main or sub will make you punch faster. not slower

Kosh
06-16-2003, 11:22 AM
LOL, no, Jei.

I knew the skill increased attack time for grappling (punching type weapons). But back when I first made that post I didn't know if claws were part of grappling (which I now know they are) or if they were their own class of weapon (like 1-h sword, 2-h staff). So I was wondering if it's better to just use grappling instead of claws. But now I know that claws is the same ability/skill as grappling (punching) so they will also benefit from the increased attack time for grappling skill.

But thanks for answering anyway, you've answered more of my questions than everyone else combined! :handsdown

Lone Dragon
06-29-2003, 05:28 AM
Until the lvl cap gets to lvl 82, Energy ball cannot be used when monk is a sub.

That Accumulate + Energy Ball thing is hellified, but it sounds like a starter or an ender.


Yeesh, maybe I shouldn't have bumped this? :|

Cat
10-21-2003, 05:34 AM
First of all this quote is NOT 100% correct

Yes, this bonus applies for ALL grapple weapons (claws, sestas, katars, patas, etc.). Not using a grapple weapon is foolish. You'll be minus the damage bonuses and other potential stats boosts. There is NO advantage in fighting bare-handed.

There are a few advantages I see in fighting bare-handed.

1. Claws add a delay to your attack timer. Therefore making you attack less often, get less critical hits, at level 51+ you use your kick attack less, passive sub class abilaties such as double attack and tripple attack occour less often and you gain your TP slower and cannot use your TP attacks as often. Attacking more often also helps you gain skill faster so you can cap ur hand skill and move on to staff or someting else for the rest of the level.

2. Claws cost money and take time to acquire.

Although claws do more damage per hit they may not always be a great idea to use.

For example (hypothetically speaking):
Barehanded I do avg 15 dmg per hit and attack every 3 seconds
(5 damage per second barehanded)

my claw adds +2 damage +90 delay (lets call that 2 seconds)
with claws I do avg 17 dmg per hit and attack every 5 seconds
(3.4 damage per second with claws)

some claws add less delay and some add more damage its all about getting a good feel for your char