View Full Version : Damage Screenshots
Tipsy
10-03-2007, 07:11 PM
Dark Knights only!
Post a screenshot of your damage :D
I'm interested to see how hard other DRKs hit. I don't really party with any :\
To start;
WARNING EXPLICIT MATERIAL:
http://img.photobucket.com/albums/v300/Genuine1212/hax.jpg
That was almost as good as seeing bewbs.
:]
WishMaster3K
10-03-2007, 07:29 PM
On an Infiltrator!?! Jesus. What were the buffs?
Murphie
10-03-2007, 07:34 PM
I hit a rarab for 200 damage once on my DRK. (._. )
It's only level 21 tho.
That's really awesome, Tipsy.
Tipsy
10-04-2007, 11:22 AM
On an Infiltrator!?! Jesus. What were the buffs?
I forget exactly, was like +70 STR in gear, 5 from food and about +20 from ABS-STR, souleater, LR, and we had a COR give use Chaos Roll.
Skoal
10-04-2007, 11:32 AM
http://www.youtube.com/watch?v=BqxQNeqe5z4
If you can get passed the dumbass FF7 sound effects, this is a neat vid of drk dmg.
Tipsy
10-04-2007, 06:30 PM
Seen it lol
That's Apocolypse for ya..
Breaks haste cap.
It's 2nd to Kraken DRK, Kraken club is much better.
Malacite
10-05-2007, 02:12 PM
o . O what the hell man!
Skoal
10-05-2007, 02:38 PM
It's 2nd to Kraken DRK, Kraken club is much better.
When I find those screenshots of the apoc drk against the shadow lord, I will post them. He did 23k dmg in a minute.
Malacite
10-05-2007, 02:50 PM
O _ O NO WAI
*runs off to level his DRK*
WishMaster3K
10-05-2007, 06:02 PM
Why was he attacking so fast?
Am I missing something?
Gyotsha
10-05-2007, 06:10 PM
The weapon skill from the relic scythe gives haste, but I didn't know it was that fast o.o
Tipsy
10-05-2007, 07:06 PM
He has over 95+% haste..
30% Desperate blows
25% Gear
BRD song x2
haste
Apoc...
comes out to like 93.33%
it's insane.
Malacite
10-05-2007, 07:14 PM
That still doesn't add up though. Even with 100% haste it would still take 4-5 seconds per scythe swing. That guy was taking 1-2 tops!
Taskmage
10-05-2007, 08:00 PM
From the wiki:Haste is calculated as a percentage reduction in weapon delay and magic recast time. That is, with 50% Haste, attacks rounds will occur twice as often. With 66% Haste, attack rounds will occur 3 times as fast.So with 93% haste, he's attacking 15x faster than normal, or a little over half a second of delay between swings, not counting double attack.
Freakin nuts.
Raydeus
10-05-2007, 08:50 PM
That's really nice. :shocked:
Malacite
10-05-2007, 08:57 PM
o _ O so that's how it works. I always thought it reduced your delay by a 1-1 %. Damn, that's hot!
Tipsy
10-06-2007, 10:30 AM
Ya, and the more interesting part, Desperate Blows is Weapon Delay -%, not haste -%. So it dosn't count twards a cap, thus making is possible to achieve a level of attack speed close to his, without having an Apocolypse. You could do it with capped Desperate Blows merits, 25% haste gear, and a BRD and RDM hasting you.
You could do it once every 5mins or so since Desperate Blows procs when you use Last Resort (which makes DRK relic boots alot more valuble)but, you'd die in seconds without 2hr or a massive Cure bomb.
Yellow Mage
10-06-2007, 11:03 AM
You know it is mathematically impossible to achieve 100% Haste.
Haste works in a way that 50% halves Delay, 66% thirds it, and so on. That means its a factor of the percent not hasted.
50% Haste = 50% "non-Haste" = 1/2 Delay = 2/1 * as many attacks
66% Haste = 33% "non-Haste" = 1/3 Delay = 3/1 * as many attacks
100% Haste = 0% "non-Haste" = 0/x Delay = x/0 * as many attacks
x = whatever number you want, except for 0 for sake of arguement (you could even use imaginary numbers if you wanted). Since you can't divide by zero, 100% Haste is intentionally impossible.
WishMaster3K
10-06-2007, 12:04 PM
So what exactly is Hundred Fists?
Skoal
10-06-2007, 01:10 PM
So what exactly is Hundred Fists?
A 2hr ability that greatly reduces weapon delay. I have no idea what affect it has on tp though. Meaning, I don't know if it acts like dual wield or haste.
Tipsy
10-06-2007, 02:10 PM
I believe hundred fist is weapon delay -66%.. not haste. it used to be haste % but that made mnk/nin insane.
Yellow Mage
10-06-2007, 02:48 PM
Which is reduced first, though: Haste or -Weapon Delay? (Sorry, noob question.)
Taskmage
10-06-2007, 03:00 PM
According to the wiki, the -delay from desperate blows is applied "in the same step" as haste, and it makes it sound like it's directly additive. I don't know that it matters though. a x b x c = a x c x b
Yellow Mage
10-06-2007, 03:16 PM
It mattered to me because it made me think of Paladin's "Sentinel." If a Paladin uses Sentinel w/o the Leggings while equipped with an Earth Staff, he obviously doesn't get -110% Damage, he gets -92% Damage (this also according to Wiki).
I wondered if there was a similar catch to stacking -Weapon Delay and Haste.
Taskmage
10-06-2007, 07:52 PM
Ah. I got hung up on the word "first." For the Sentinel example, it doesn't matter whether you reduce damage by 90% and then by 20% or the other way around, you end up with 92% reduction. If one of them is applied "first" then that means they're being applied seperately, in which case it doesn't matter what order they're in.
I see what you're getting at though. If they're applied at the same time as the wiki says then they just add, so 25% desperate blows + 15% haste spell = 40% decrease in delay, rather than a 34.25% decrease if they were applied seperately.
Yellow Mage
10-06-2007, 08:17 PM
Thanks, that's exactly what I was trying to say! Sorry for the confusion ^^; .
. . . But that still leaves the question of "which is it?"
Lmnop
10-07-2007, 05:27 AM
If Desperate Blows lowers TP gain like Dual Wield, then it's certainly figured before. This is why NINs in haste gear get so nuts so incredibly fast. 50% haste on someone swinging at 300 delay is nuts. 50% haste on someone swinging at an effective delay of 180 is just insane. 70% haste ... you get the idea.
Hundred Fists is still a haste effect that simply doesn't apply to spellcasting (like Hasso, but no -casting time either). In fact, haste gear apparently has no effect on a Monk using Hundred Fists.
Tipsy, I've seen KC DRK, and I think Apoc-man has it better. He swings almost as fast, but with 56 more attack and 50 more acc (before figuring in Abyssal Earring / Justice Torque). Not to mention, KC Drk actualy needs more cure bitches -- Catastrophe still drains an impressive amount back for the user (amount of damage dealt, isn't it?). Hey, every little bit helps.
EDIT: OK, just read the FF wiki article. It appears that Desperate Blows (btw, Wiki says it'd be 15%, not 30%) is melee haste like Hasso. Also, like Hasso, it's what's breaking the 70% cap, not the Apoc 10% haste (or so it'd seem). All the same, it should get applied the same ways as haste buffs and handled as such.
So it appears we don't have a lot of DRK activity around here... not a single screeny other than Tipsy's? :(
Tipsy
10-07-2007, 08:57 AM
btw, Wiki says it'd be 15%, not 30%
Ya that was my bad, I was figuring 6 total in group 2 merits, but I realized group 2 can only be upgraded 3 times ><
Tipsy, I've seen KC DRK, and I think Apoc-man has it better. He swings almost as fast,
He dosn't tho. It might appear that way, but, the game can't keep up with KC DRK.
A KC DRK setup would be somewhere along the lines with 20~% haste gear, and tons and tons of HP gear / hp food and ACC, hence why SH+1 or SH is used alot on KC DRKs.
So with all that, 2k HP (Souleater 10% of HP --> your next hit) that's base of 200 damage per KC swing and add the base damage of KC to it, so if you hit for like 20-30 per swing, add that to the 200. Figure 2-8 KC swings per round, and with 20% haste+ and haste spell/ haste song (same buffs as Apoc DRK), at most you'd hit 1.7k~ damage per second. Now times that by 30 secs (assuming at best, of course, no misses). KC would clearly show Apoc up.
And..
Not to mention, KC Drk actualy needs more cure bitches
Look at the above paragraph and realize that for every hit for 230~ you recover 230~ aswell(1-8 hits). Even if you where getting hit for 500+ you'd manage to recover up pretty nicely.
http://youtube.com/watch?v=J8EQqaD0es0
27k damage in 23 seconds.
Malacite
10-07-2007, 12:19 PM
Holy shit man...
Wouldn't a haub (or if you have it, Chaos Cuirass +1) be a lot better? Yah there's no +HP on the haub but the +STR DEX and attack and accuracy >. >
Also you forgot about Chaos Burgeonet (or whatever of the 3 soul eater pieces you wish to use) for 12% HP instead of 10. On a Galka DRK with merits and gear this is insane @. @
Tipsy
10-07-2007, 12:50 PM
For the haub comment it really depends. Some DRKs want to directly enhance Souleater with HP+, other will take the chance adjusting their melee stats for the bease DMG of the KC to be enhanced.
Also you forgot about Chaos Burgeonet (or whatever of the 3 soul eater pieces you wish to use) for 12% HP instead of 10.
Well the AF head does have HP+ so some KC DRKs use it anyway.
but,
It can be used in the Souleater macro
/equip head "Chaos Burgeonet"
/ja "Souleater" <me>
/wait 2
/equip head "Whatever"
and let's not forget Dark Seal + Drain II for 400~HP which if you use at 100% HP you get Max HP boost that adds the amount to your max HP, so if you had 2,000 HP w/ gear and food, it'd be 2,400 after Drain 2. So that's another 40 Damage per hit you can add.
Malacite
10-07-2007, 01:12 PM
Plus dread spikes to further help cover your ass :3
God damn this is making me want to be a DRK again ><
Lmnop
10-07-2007, 01:37 PM
You conveniently ignored my point about 50 higher acc (actually 70, considering the +20 on Apoc itself). =(
You're right about it having higher potential. I don't argue that. I've never been around KCs wielded with 40% or higher haste, but I've seen enough to know all about it. I know that it loses animations non-stop. I also know that the Apoc fella is pretty damn close.
funner comparison: same super Desperate Blows DRK with Bahamut Zaghnal/Mercurial sword/Fortitude Axe. :D
Tipsy
10-07-2007, 01:58 PM
I didn't ignore it.
It's just 70ACC is alot yes, but that dosn't increase pure damage per hit. It'll help in the long run you're right but dosn't make up for the damage KC is doing.
funner comparison: same super Desperate Blows DRK with Bahamut Zaghnal/Mercurial sword/Fortitude Axe. :D
It's all very good but not the best.
And Mercurial Sword isn't Equippable by DRK.
But Mercurial Kris is...
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