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View Full Version : just returned and playin my RDM


sykoticjestr
08-24-2007, 09:58 PM
dont know why the other thread didnt work but lets try it again.

i recently returned to Vana'Diel after joining the army and going through the "be all you can be" process. i dont remember much just how to kill things (wonder why ^_^) and was wondering if someone could "jump start" me into the game again. just wanted to know where to go at lvl 19RDM/THF. wonderin if i should solo or find a party and if so where?

Thanks All

Nuriko
08-24-2007, 10:22 PM
The first thing to do is get either WHM or BLM trained up as a sub, I think ... they'll add more to RDM in the long run. At 19, you can probably move to Qufim, but you don't have to yet ... that's right by Jeuno, by the way.

sykoticjestr
08-24-2007, 10:39 PM
thnx. i was levelin my WHM but died a couple of times and waslike screw it and went back to my RDM. im just tryin to work up to 30 so i can get BRD and fulfill my online role as a multifunctional support element. dont know why but i just rock at it.

Shota
08-24-2007, 11:08 PM
Your still going to need WHM for ur Bard! Might as well lvl it up!

sykoticjestr
08-24-2007, 11:27 PM
i know and im gonna go at it again later. its just kinda hard levelin a whm. they dont have much in the armor department and they dont have many good attack spells even with /blm at the lower levels.

Silent Howler
08-24-2007, 11:55 PM
Yeah Whm can't solo very well. Trust me on that. They become more dependant on party play to level. And guess what!? The party depends on the Whm! Win-win situation! :thumbsup:

sykoticjestr
08-25-2007, 12:00 AM
while this is true, nobody parties at the low levels that often. its kinda sad really. i try and party all the time and people are like "are you crazy for partying at lvl 7? your such a noob!" cuz they are ignorant and dont understand how much a party can benefit them especially with a whm healer a war, mnk, or thf. gotta love the dumb people.

Shota
08-25-2007, 12:02 AM
Know how u feel, having returned recently from several years break, I have to restart! I was primarily WHM/SMN. This time I'm going RDM, and will need WHM and BLM again, and eventually NIN and DRK by 75.

I'm currently leveling WHM and BLM to 11 atm before hitting up the dunes! Its a dreadfully slow climb, and the empress band helps some for a time but once all at 11 the excellent grouping begins!

This would be much better and faster with a few ppl, or even as a duo, but stupid ppl [as stated above] think its horrible to group before 10. I don't even bother to turn my seek on!

Silent Howler
08-25-2007, 12:13 AM
Meh, any job can solo pretty well up until lvl 10. And it's kind of good to do that too so you get a better feel of the job before you get into a party. Even if you've played all these jobs before on an earlier character, it's nice to get a little refresh.

IfritnoItazura
08-25-2007, 12:18 AM
I'm currently leveling WHM and BLM to 11 atm before hitting up the dunes! Its a dreadfully slow climb, and the empress band helps some for a time but once all at 11 the excellent grouping begins!

Oddly enough, I recently had a problem of leveling too fast. I was camping a low level NM, and ended up accidentally went from less than 1000 EXP in Lv.13 to 200 EXP in Lv.14 (was too lazy to switch job), while killing the EP-- placeholders.

Now, my sister is mad at me for leveling ahead of her... >_<; (Supposed to duo on that job.)

* * *

Lower levels really go by fast. Trust me. ^_^;

Shota
08-25-2007, 12:24 AM
Oh, I'm not worried about getting higher level faster! I'm kinda making it take longer on purpose farming bats, goblins and bees! The refresher course is damn helpful for placing my macros where/how I like them, and overall remembering how to play effectively again!

I love the new economy and I'm doing what I can to get enough gil to support myself; till I'm high enough to farm better mobs on my RDM!

sykoticjestr
08-25-2007, 12:27 AM
wheres this NM! i wanna fight this guy. i could use the exp boost(couldnt we all though). but i wanted to know how you could level too fast? i didnt know that was possible or why you wouldnt want that.

Shota
08-25-2007, 12:34 AM
meh, right now, I'm enjoying my return to this wonderful MMO, best out there IMO! While the game is much better at higher lvls, its also longer waiting for some XP locations!

Can't get there either without being able to afford all my spells, as I'm sure u've all experience an ill-prepared mage that didn't have the spells they needed ~ ough thats annoying!!!

sykoticjestr
08-25-2007, 12:38 AM
yea i hate that stuff. i was in a party with a whm that didnt know protectra let alone protect at level 15. needles to say he was kicked real fast.

Silent Howler
08-25-2007, 12:58 AM
Yeah I've seen that before. And I will admit, as Whm I didn't have 100% of my spells. But things like Cures, Protectra, Regen, were always top priority for me. You can let some bar spells slip. Like Barwatera. You really don't need that much at the beginning. If you go against crabs in the dunes it might be helpful, but you can skip them and go straight from gobs to worms.

IfritnoItazura
08-25-2007, 12:59 AM
>_>; Well, technically, it wasn't "fast". I just kind sticked around for hours, trying to get NM for Mist Silk Cape to spawn, and "Opps. Dinged" before I realized I was close.

Those Crawlers and Goblins were 15-35 exp per kill, and I really only killed the EP Goblins when they aggro'ed.

* * *

Lv.13-14: 3,200 EXP
Lv.36-37: 6,400 EXP
Lv.74-75: 42,000 EXP

So, yeah, Lv.13 goes by fast.

* * *
Edit:
You can let some bar spells slip. Like Barwatera.
DO NOT SKIP BARWATERA! >_<

It cuts down damage from Cursed Sphere (Fly's AoE TP special move), Bubble Shower (Crab's AoE), and probably Aqua Ball (Pugil's)--three critters you are very likely to fight in Valkurm Dunes.

The same goes for Barfira for fighting Goblins; bring that scroll.

* * *

Seriously, if you're leveling WHM and not sure what good is a spell for, ask in the White Mage forum first, before you proclaim it useless. Bar-element spells should not be skipped. ^_^;

Shota
08-25-2007, 01:11 AM
Thats what I meant, the main required spells are must have asap on leveling on them, but yeah most of the bar-spells are pointless, a waste a mana, and normally don't work as well as they should!

sykoticjestr
08-25-2007, 01:15 AM
one more thing i wanted to ask was how to get to quifim. i know i have to get to jueno its just getting there is the problem. should i just run there by myself? and if so can i make it at lvl 19? or should i try to find a party?

Shota
08-25-2007, 01:19 AM
I know what spells I need, and don't! I still buy all the bar-spells in the case of an anal leader that wants it anyway.

Yes u can get to Jeuno/Qufim at 19, u don't need a group, but its very long an dangerous either way! Just take ur time and watch for all mobs or u will die quick!

Doh ~ died trying to kill Sharp-Eared Ropipi....

Silent Howler
08-25-2007, 01:37 AM
one more thing i wanted to ask was how to get to quifim. i know i have to get to jueno its just getting there is the problem. should i just run there by myself? and if so can i make it at lvl 19? or should i try to find a party?
Going through Pashhow Marshlands might be your safest bet. But no, you still won't be safe at lvl 19. My Whm is 31 and I still find some IT monsters in the surrounding regions.

But yeah, Pashhow Marshlands might be your best bet. I've ventured into the Jungles before at lvl 8 (outpost quest XD ) and that place is scary. You can't see a thing and monsters can easily sneak up on you if you can't see them on radar.

Make sure you have a map of Jeuno too. I put it off and forgot I didn't have it. Luckily there was a high lvl Smn passing by and was able to lead the way and get me there safely. ^.^

Pteryx
08-25-2007, 01:10 PM
When it comes to the Bar spells, I find that the elemental ones are well worth it when I remember to use them. It's the status ones that are no good, only slightly increasing resistance and in some cases slightly reducing effect. The only one of the bunch I see any difference with is Barparalyze/ra, and people tend to avoid mobs that can paralyze anyway.

As far as subs go, yes, /WHM is important for RDM and BRD. BRD/RDM also works, though; Fast Cast makes a noticable difference in the long casting times of most songs, so if you don't need status heals (which will depend on what you're fighting) and there's no difference in basic Cures known from your sub at a given level, it can often be worthwhile to use that instead of BRD/WHM. -- Pteryx

sykoticjestr
08-25-2007, 08:17 PM
thanks. i am actually lookin towards brd when i hit 30. the only problem is gettin there.

Malacite
08-25-2007, 09:40 PM
Thats what I meant, the main required spells are must have asap on leveling on them, but yeah most of the bar-spells are pointless, a waste a mana, and normally don't work as well as they should!


You couldn't be more wrong.

I'm betting most of the times you've had a barspell cast on you it was by someone who didn't have capped Enhancing Magic.

Every single skill level (to a certain point at least) boosts elemental resistance by 1. These spells can save lives against particularly nasty attacks like bomb toss.

Also, you can stack them with the bar status spells too. For example, poison is water based, so if you cast both barpoisonra and barwatera, then everyone in range has double the resistance.

The only crappy thing is some of the more annoying spells (like slow or Fenrir's howling moon) can only be resisted with bard songs (Light/Dark Carol, etc). Those carol's also stack on top of barspells btw, so you can pretty well stop any kind of elemental attack with a carol + bar spell, or an enfeeble (save bio and dia) with all 3 (again with poison you'd have the same combo as before but with Water Carol as well)

Silent Howler
08-25-2007, 10:19 PM
Edit:

DO NOT SKIP BARWATERA! >_<

It cuts down damage from Cursed Sphere (Fly's AoE TP special move), Bubble Shower (Crab's AoE), and probably Aqua Ball (Pugil's)--three critters you are very likely to fight in Valkurm Dunes.

The same goes for Barfira for fighting Goblins; bring that scroll.
Well like I said, you can go straight from gobs to worms if you wanted to. And usually when I've been in a party that's gone against any of those there has been a PL with. But yeah I guess it's still a little more useful than I thought it was.

Shota
08-25-2007, 10:23 PM
So besides major NM, HNM, BCNM, Avatars & Gods which of course are a given [every little bit helps] ~ how often do u ever see anyone or urself use ~ Barsleepra, Barparalyzra, Barblindra, Barblizzara, Barthundra, Barvira, Barpetra, Barpoisonra, Baraera...

I for one hardly ever use those Bars unless its a major event, or an anal leader which is very rare! The others Barwatera, Barfira, Barsilencera, Barstonra, obviously are needed all the time against, Goblins, Crabs, Flys, Worms, and the multitude of silence casting mobs throughout the game.

That looks like most are not used very commonly...basically what I was stating since those major events are not very common unless ur sitting pretty with an end-game LS!

IfritnoItazura
08-26-2007, 01:59 AM
how often do u ever see anyone or urself use ~ Barsleepra, Barparalyzra, Barblindra, Barblizzara, Barthundra, Barvira, Barpetra, Barpoisonra, Baraera...

The general consensus is that Bar-status (the Bar- Paralyze, Blind, etc. ones) are not very useful.*

However, most Bar-elments (Barfira, Barwatera, etc.) have uses at one point or another.

Examples of bar-element uses while EXP'ing:
Baraera: Good against Puks' Wind Shear and Crosswind.
Barblizzara: Good against Snolls' Hypothermal Combustion (mostly hunted by SMN, and maybe BST?) Also should be good against Variable Hare, but I've never heard of anyone exp'ing off those.



* Personally, I think bar-status may be situationally useful. While farming Uleguerand Tiger on RDM70, I noticed I was able to evade Roar (AoE Paralysis) most of the time if I have both Barblizzard and Barparalyze on. Didn't do a very rigorous test, so I'm hesitant to say whether Barparalyze helps with resist/duration, proc rate, or both.

It is possible bar-status spells are not useless, but just not very noticeably against creatures at higher levels than players.

Shota
08-26-2007, 04:15 AM
IfritnoItazura, my reply was primarily directed at Malicite since he said I was entirely wrong about bar spell usage. Was just detailing it so he'd understand where my thoughts were lingering...

Completely agree about most bar spells being situational, and very rarely used during everyday XPing, besides the main 4 I pointed out!

Malacite
08-26-2007, 04:50 AM
I dunno, I really like having Barsleepra on for mandragora and barwatera for any mobs with Water-based AoE (crabs, flies pugs). Barsleepra doesn't actually prevent the sleep but it lowers the duration (sometimes considerably)

sykoticjestr
08-27-2007, 03:51 PM
so i was levelin my whm last night and got into a party where the leader told me not to waste my mp on barwatera. was i right in leavin just to be invited two seconds later to another party that liked everything i did? god i love the fact that a whm gets invited all the time ^_^

so you guys say quifim is a good place for a lvl 19 rdm/whm huh? any other places good?