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View Full Version : What's better for RNG gloves?


Dymlos
08-07-2007, 07:10 AM
Okay I'm having hard time deciding which gloves to use for what. I'm down to three gloves for my RNG. Now, I have the cursed gauntlets for Crimsons but I'm going to need a lot of LS points for the kote. So, any suggestions since they're all beautiful and mad sexy!

http://wiki.ffxiclopedia.org/images/6/6e/Seiryuskote.jpg


http://wiki.ffxiclopedia.org/images/8/87/Crimson_Finger_Gauntlets.png

or

http://wiki.ffxiclopedia.org/images/5/5b/Skadi%27s_Bazubands.jpg

hongman
08-07-2007, 07:13 AM
I guess it depends on what else you wear?

Personally Id go Skadi's for WS and Seiryu's for TP.

But then my RNG is 1 so maybe Im not all that qualified.

Srxjo
08-07-2007, 07:38 AM
i say Crimson for TPing becouse it have RATT+ aswell as RACC+ and Skadi's for WS

Kirsteena
08-07-2007, 07:44 AM
You also have to keep in mind how hard Skadi's is to get.

From what I understand, Crimson's for tping, not sure about WS from my poor mage mind!

Eohmer
08-07-2007, 07:48 AM
Well he said he already has the cursed gauntlets to attain the Crimson's... so it may not be so difficult for him at this point.

But yeah, I think pretty much Crimson's for TP and Skadi's for WS since that have the STR.

Tokitoki
08-07-2007, 09:13 AM
Every RNG Ive asked says Crimson for TP, Seiryu's for WS. The extra AGI and Racc is great for helping your WS land, especially when you're swapping out a lot of your Racc for STR.

Callisto
08-07-2007, 09:50 AM
Toki pretty much nailed it.

And Kirsteena's point is probably the most important...you can pick up a sky ls and probably have Crim Gauntlets within a couple of weeks, Seiryu's Kote within a couple of months depending on the line to get them.

Full Salvage pieces take an extraordinary amount of time and work to get, as you not only need to be doing Salvage as often as possible, but also doing as much Assault as possible to get enough points to enter Salvage, then actually get the drops that you need, then make gil for the generally batshit expensive synth materials needed.

When keeping it reasonable, Crim for TP and Kote for WS, if you can only get ahold of one go for Crim Gauntlets.

Omgwtfbbqkitten
08-07-2007, 10:02 AM
Get both, they both drop from the same god :P

Skadi's is another matter entirely, very hard to obtain.

As others have said Crim for TP, Kote for WS, but just to add:

I tend to favor Kote for most Xbow usage. This is because I have a build that favors MND rather than strength or accuracy to boost the output of my Holy Bolt damage. Its also because Orthenus Bow has no accuracy bonuses native to it.

Also in the event you gain the attention of a dragon, you can end up getting intimidated by wearing the Crimson hands, which could put you in a bad spot or not at all, but its sometimes best not to take chances. So against dragons, skew to kote there as well.

Another thing you could look into (provided you have access to sea) is the Hunter's Bracer's +1 for thier enhancement to Barrage. Its the only piece in the game that will let you get one extra shot out of the job ability.

Dymlos
08-07-2007, 10:14 AM
I'm already in an end-game ls, I just have to get enough ls points to obtain the abj for the crimsons and enough points for the kote. So until then, I'm stuck using my Hume M RSE gloves. =/. Thanks for the help guys.

Sevv
08-07-2007, 10:25 AM
Okay I'm having hard time deciding which gloves to use for what. I'm down to three gloves for my RNG. Now, I have the cursed gauntlets for Crimsons but I'm going to need a lot of LS points for the kote. So, any suggestions since they're all beautiful and mad sexy!
http://wiki.ffxiclopedia.org/images/6/6e/Seiryuskote.jpg
http://wiki.ffxiclopedia.org/images/8/87/Crimson_Finger_Gauntlets.png
or
http://wiki.ffxiclopedia.org/images/5/5b/Skadi%27s_Bazubands.jpg

Personally like most have said

Tp -> Crimson
Ws -> Kote until you get Skadi

Skadi is hard to get but if you get them ws in them all the way, Imo.


Get both, they both drop from the same god :P
Skadi's is another matter entirely, very hard to obtain.
As others have said Crim for TP, Kote for WS, but just to add:
I tend to favor Kote for most Xbow usage. This is because I have a build that favors MND rather than strength or accuracy to boost the output of my Holy Bolt damage. Its also because Orthenus Bow has no accuracy bonuses native to it.

Hmm even in Mnd set up I would lean towards Crimson, tho not knowing your set up would be hard to compare what is your Holy bolt set up?


Also in the event you gain the attention of a dragon, you can end up getting intimidated by wearing the Crimson hands, which could put you in a bad spot or not at all, but its sometimes best not to take chances. So against dragons, skew to kote there as well.

Wrong!!! Crimson gear turns your classification to a Dragon bbq. You can be intimidated by Dragoon Types as well as Demon types. If you are fighting a dragon no penalty will occur. Also with crimson you have the chance to intimated Demons. I would steer clear of crimson finger gauntlets in Dynamis-Xarcbard, too many chances to be intimidated then to intimidate.


Another thing you could look into (provided you have access to sea) is the Hunter's Bracer's +1 for thier enhancement to Barrage. Its the only piece in the game that will let you get one extra shot out of the job ability.

Ya nice macro piece.

Omgwtfbbqkitten
08-08-2007, 01:57 PM
Wrong!!! Crimson gear turns your classification to a Dragon bbq. You can be intimidated by Dragoon Types as well as Demon types. If you are fighting a dragon no penalty will occur. Also with crimson you have the chance to intimated Demons. I would steer clear of crimson finger gauntlets in Dynamis-Xarcbard, too many chances to be intimidated then to intimidate.

I think its possible that Seiryu, being a god, would have Dragon Killer himself. Because he's intimidated me while I've worn Crimson.

Hmm even in Mnd set up I would lean towards Crimson, tho not knowing your set up would be hard to compare what is your Holy bolt set up?

Right now I'm just using Hunter's Bracce and Suzaku's Sune-Ates. I'd usually have Dusk Trousers on in the place of Bracce otherwise. I'm still in the process of tweaking things.

Callisto
08-08-2007, 02:04 PM
I believe he actually just has Mithra Killer... >.>

VZX
08-10-2007, 03:19 AM
Tp -> Crimson
Ws -> Kote until you get Skadi and don't mind losing 15 racc from Skote
Changed for my answer's version

Spider-Dan
08-15-2007, 02:41 PM
Skadi really isn't that good for most RNGs (it's better for a KC RNG or a Joyuese COR). Put rather simply, which would you rather have?

AF body (RACC+10)
or
Blue Cotehardie+1 (STR+5 AGI+5)

That is exactly the comparison between CFG and Skadi. You can't really even compare Skadi to Kote.

Omni
08-16-2007, 09:40 AM
cfg for both tp and ws.

rng atk will do more for your dmg than agi will ever do.

i really dont understand why ppl keep looking to the modifiers as if they're the single most important thing for ws....

Sevv
08-16-2007, 09:54 AM
Skadi really isn't that good for most RNGs (it's better for a KC RNG or a Joyuese COR). Put rather simply, which would you rather have?
AF body (RACC+10)
or
Blue Cotehardie+1 (STR+5 AGI+5)
That is exactly the comparison between CFG and Skadi. You can't really even compare Skadi to Kote.

Would now be a good time to say i use archer's jupon and have no problems w/ acc and w/o 75 or cgf so I am not feeling skadi will hurt my ws. It would take some tweaking but it is easy to support skadi

cfg for both tp and ws.
rng atk will do more for your dmg than agi will ever do.
i really dont understand why ppl keep looking to the modifiers as if they're the single most important thing for ws....

Skadi has the same ratt more str and agi only lacking racc if your acc is good you would be better off with skadi.

Omgwtfbbqkitten
08-16-2007, 10:02 AM
Would now be a good time to say i use archer's jupon and have no problems w/ acc and w/o 75 or cgf so I am not feeling skadi will hurt my ws. It would take some tweaking but it is easy to support skadi

Skadi has the same ratt more str and agi only lacking racc if your acc is good you would be better off with skadi.

I take it you haven't started doing NIN and THF Mamool yet, its not the same as doing it on another melee.

Skadi is a nice piece if you're absolutely sure you won't miss, but if you're not sure, its better to go between the CFGs and Kote.

CFGs is a nice total package and Kote picks up for any slack you may get from the CFGs.

Sevv
08-16-2007, 10:11 AM
I take it you haven't started doing NIN and THF Mamool yet, its not the same as doing it on another melee.
Skadi is a nice piece if you're absolutely sure you won't miss, but if you're not sure, its better to go between the CFGs and Kote.
CFGs is a nice total package and Kote picks up for any slack you may get from the CFGs.

That was the main point of my post is atm I am not having any issues with acc so I would opt for skadi's have the best potential for any of those gloves if you connect.

VZX
08-18-2007, 02:17 AM
rng atk will do more for your dmg than agi will ever do.
Depends on the amount

i really dont understand why ppl keep looking to the modifiers as if they're the single most important thing for ws....
Minor is not necessary useless.

If you carefully analyze it, there are cases where S Kote win, damage wise, against CFG and vice versa. In general, CFG is getting better as the monster defense getting lower and SKote is good when there is no def down debuff at all in PT or you're shooting against high eva/high level monsters.

Omni
08-20-2007, 09:03 AM
Depends on the amount
Minor is not necessary useless.
If you carefully analyze it, there are cases where S Kote win, damage wise, against CFG and vice versa. In general, CFG is getting better as the monster defense getting lower and SKote is good when there is no def down debuff at all in PT or you're shooting against high eva/high level monsters.

sure it depends on the amount. if you want to cover all your bases, yes, 2rng atk will not trump 15agi. you're right.

however, i dont think you should ever pass up a change to add str/rng atk with agi.

so in this case, 10rng atk vs 15agi... ill take the 10rng atk.

sev: yea skadi is better dmg wise, i wasnt actually comparing the 2. more of a cfg and s.kote compairson since skadi isnt neary as attainable as those two are.
i also have an archers jupon and it really matters what u are fighting and what build u have. i have an all str/rng atk build and with archers jupon vs. high evasion mobs well its pretty sad. if you're one of those rangers that love to go /nin and load up on rng acc and eat sushi then, archers jupon wont hurt you as much.

Tmaine
07-15-2008, 08:48 PM
depends on ur set up and food i use meat alot cept on gods and i stack str and ratk lke crazy so id go with s kote full time but if ur sushi eater go crimson cuz ull need the extra ratk
______________________________
one more thing 15 agility boosts ws too even tho its a secondary modifier

Karinya
07-16-2008, 05:25 PM
Full Salvage pieces take an extraordinary amount of time and work to get, as you not only need to be doing Salvage as often as possible, but also doing as much Assault as possible to get enough points to enter Salvage, then actually get the drops that you need, then make gil for the generally batshit expensive synth materials needed.
It's only body pieces that require the batshit expensive Imperial Wootz. (~8M per stack, and therefore, per completed body piece). Heads require the not quite so pricy Orichalcum Ingot (~2M/stack), and the other slots take much cheaper synth items.

Hands, in particular, take bloodwood lumber, which is ~50k each, so 600k for a stack. More expensive than crimson cursed items, but still not unreasonable. Of course you'd still need to do all the other stuff outlined above.

Callisto
07-16-2008, 05:41 PM
Just a note, that was posted last August, lol. This was a horribly necro'd thread and prices have gone down a good amount.

Malacite
07-16-2008, 06:38 PM
EDIT: Wait, after looking at CFG again, changing my vote to CFG for both.

I didn't realize CFG also had +10 racc

Rambus
08-10-2008, 05:25 AM
Skadi really isn't that good for most RNGs (it's better for a KC RNG or a Joyuese COR). Put rather simply, which would you rather have?

AF body (RACC+10)
or
Blue Cotehardie+1 (STR+5 AGI+5)

That is exactly the comparison between CFG and Skadi. You can't really even compare Skadi to Kote.

blue cotehardie does not have range attack +10 on it.

with Acc trait IV, bit of acc from arrows and such it depends in your setup (I/E are you doing O-bow/ mnd for holy , trying to range attack with staff, or trying to spam WS with KC)

if you can live without the extra acc on hands you can tp in sakdi too, Skadi is the best power hand piece but the question is what do you have to trade off to get acc?

best hands depends on your overall setup and goals, but looking at the indivual hand piece it goes:

Skadi: power
Blood hands : mid power and acc
O-kote : acc

of course the blood hands dont help in power if you somehow manage to hit your attack cap without them. (buffs/debuffs and such)

VZX
08-12-2008, 02:55 AM
blue cotehardie does not have range attack +10 on it.
So does Hunter's Jerkin

O-kote : acc
I don't know RNG can use Ochi kote

Mog
08-12-2008, 05:14 AM
I don't know RNG can use Ochi kote

The only jobs that can use O-Kote are ninja, monk and samurai. He probably meant Seiryu's kote.

Callisto
08-12-2008, 07:19 AM
Ugh thread won't die, lol. So I guess I won't help it.

So does Hunter's Jerkin

Nope. 10 RAcc, no RAtk.

Basically you have S. Kote for high accuracy and a decent WSC boost, CFG's for medium accuracy and a slight damage boost, or Skadi for no accuracy and a pretty solid damage boost. Shit, situational, etc. In all likelihood a RNG properly geared in other slots can afford to give up the RAcc in the hands slot for the extra damage on merit fodder mobs, bear in mind that they have +40some RAcc just from being a RNG. Of course SlugWinder is still pretty fickle, but my RNG is relatively gimped and I don't have much trouble at all on VT mobs without Sushi.

On something higher than merit mobs then yeah, you're going to want sushi or S.Kote/CFG's for WS. Otherwise between CFGs and Kotes can be kind of iffy, I personally would use CFGs for normal ranged TP, S.Kote for Barrage. In most cases with Archery I'd take Skadi for WS, however with Marksmanship I'd still with S.Kote all the way, since Marksmanship WS' don't have the STR mod that Archery ones do.

VZX
08-12-2008, 09:33 AM
Nope. 10 RAcc, no RAtk.
OK, sorry for using wrong grammar and causing confusion
What I meant is : "Hunter's Jerkin also doesn't have 10 ratk"

Skadi vs CFG : STR+5 AGI+5 ratk+10 vs racc+10 ratk+10
Cotehardie vs Jerkin : STR+5 AGI+5 vs racc+10

You know what I (and Spider-Dan) meant?
It's the same comparison

Callisto
08-12-2008, 10:06 AM
Ahh misread, my bad. At the same time I'm not sure about the comparison, since I personally WS in Osode and would take that over any other option, meanwhile there's not an Osode-ish option in the hands.

Rambus
08-17-2008, 05:54 AM
Ahh misread, my bad. At the same time I'm not sure about the comparison, since I personally WS in Osode and would take that over any other option, meanwhile there's not an Osode-ish option in the hands.

second and yeah i ment s-kote -_-