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View Full Version : PLD Vs BCNM


Kurb
07-19-2007, 04:13 AM
aLRIGHT YET ANOTHER kURB Poll.
Are there any PLD's out there that can tell me what BCNM's a PLD is good for? So far all my PLD amigos' either haven't done any on PLD or have and cannot remember party set up.
After i got PLD to 75 i realised i had 5 99 stacks of Beastman seals and 1 stack of kindered seals now i need money for crafts and stuff ><.
Any help would be good :D
TY Lads

Lmnop
07-19-2007, 04:47 AM
Kraken club BC60 or whatever... I hear it's good for PLDs to kite. I think the layout's pld/rdm/blm.

Sevv
07-19-2007, 04:51 AM
ya agree with lmnop here, kraken bcnm can provide great gil if you can get in the 5%

Slip
07-19-2007, 07:08 AM
Paladin works fine for Steamed Sprouts too. You can survive the Black Mandy just fine (though you will want a Drk to stun Flood away - that one hurts) and you've got the best chance of anyone of being able to drag the others Mandy's off the Bard one by one. Setup for that one is Pld + Brd (required) + Healer (whm or rdm preferably) + Drk (required for stunning) + DDs to taste (we've used Monk+Ranger and Ranger+Blm).

I've done Double Dragonian as Paladin too but we had a higher level Ninja with us (75 to my 72 at the time) so he was able to handle the dragons a lot easier. He did get killed a few times on the different runs though and I was able to stand in and buy time reasonably well in the interim. Setup there was Nin + Pld + Drk + Brd (kiter back when Bard songs gave good aggro) + Blm + Monk. Steamed Sprouts has a better payoff though and this one uses Kindred Seals which are more valuable on other KSNMs.

DrivenTooFar
07-20-2007, 02:24 PM
Carapace Combatants is one that a Paladin can do real well. There are some decent money drops too, including NI. The setup is Pld/War, Blm/Whm, and Rdm/Blm. If you are interested in how to do this setup then you can read the wiki I wrote:

http://wiki.ffxiclopedia.org/Carapace_Combatants/Strategies#PLD_.2B_BLM_.2B_RDM

Kurb
07-20-2007, 04:44 PM
nice lads ty for the info