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View Full Version : Questions from a level 60 thf, recently returned to vana'diel


Magoo
03-19-2007, 12:13 PM
After a long hiatus (a year and a half roughly), I've come home to FFXI and am working on my thief once again. Coming back, my taru thief was level 57 and had decent gear for the time, but almost all of it was dedicated to SATA damage. I'm currently working on leveling up my warrior sub because upon hitting 60 I realized that it is really necessary for exp.

Aside from that, I have a few questions about how to increase my damage outside of SATA.

1. When should I upgrade my dagger from a corsair's? The stat bonus is pretty nice and I'm not really sure how much more damage a new dagger would have to do to outweigh that bonus.

2. My current TP building set is as follows (at level 60):

MH: Corsair's
OH: Bone Knife+1 (irrelevant once I get a few more levels on /war)
Head: Emp Hairpin
Neck: Spike Necklace
Body: Jaridah Peti
Hands: Jaridah Bazubands
Rings: Sniper Ringx2
Belt: Life Belt
Legs: AF legs
Feet: Leapoing Boots
Back: Nomad's mantle+1
Ranged: +2 agi boomerang
Earrings: Spike Earringx2

With this gear I seem to have a lot of +acc but don't do a whole lot of damage. Will a warrior sub fix that, or should I switch from sole sushi to meat dishes? Or are there obvious pieces of gear that I should replace? I was thinking perhaps a sword belt?

Any opinions would be greatly appreciated.

Mazon
03-19-2007, 01:20 PM
Several new items and some old to consider:

Chivalrous Chain
Potent Belt
Walkure Mask
Viking/Strike Shield
Marine M Boots at 63...?? if you can afford them.
Amemet Mantle +1 at 61 (Though NQ will also suffice) until then, Jaguar Mantle works.


BIG ONE - Crossbow and status bolts.
At your level Heavy Crossbow +1 or Armbrust

I'm at work at the moment, so these are the only ones that come to mind readily.

Magoo
03-20-2007, 04:51 AM
Several new items and some old to consider:

Chivalrous Chain
Potent Belt
Walkure Mask
Viking/Strike Shield
Marine M Boots at 63...?? if you can afford them.
Amemet Mantle +1 at 61 (Though NQ will also suffice) until then, Jaguar Mantle works.


BIG ONE - Crossbow and status bolts.
At your level Heavy Crossbow +1 or Armbrust

I'm at work at the moment, so these are the only ones that come to mind readily.

Thanks for the advice. I'll definately look look up the mask, belt and chain.

Regarding the bolts, I'll definately be using them once I get my skill up to par. I remember working on that some before I left but I still have a ways to go. Switching rangeed weapons will reset TP still though correct? So I'd have to switch it in after weapon skills or keep it on allt he time.

Ryba
03-20-2007, 06:15 AM
Switching ranged "weapon" will reset your TP, yes. But switching "ammo" will not. I generally carry Sleep/Acid/Bloody with me when I merit, and even back when I exp'd.

The items Mazon listed are ok for TP building and minor DD-set, but for your WS you should be whoring out Dex and Agi(dependant on whether or not you actually use TA, majority of PTs in ToAU areas post-60 are TP-Burn lol, so your TA use will be limited XD) But at least get +Dex where you can; rings, waist(post-70), head, feet at the least. Rest can be whatever; Chiv Chain is very very good, very cheap alternative to PCC and on top of that, has Store TP which slightly boosts your TP return on hits, and has +3 Str which is generally a modifier in all WS dmg, but for DE it's a very small modifier (still one none-the-less), the big one is +Dex.

If you are actually able to use /WAR, count yourself lucky, since most PTs will want you /NIN for pulling purposes and, when you're solo'ing WS on mobs for 600+ dmg without SA or TA, you'll need the shadows since hate will just be everywhere.

The job you left behind and the one I knew when I lvl'd @60+, is no longer existent, TP Burn is the fad now, which means no real use for TA, aside from soloing TA on the primary tank (if you can get one to be primary and actually stay still), just a heads up.

Also on gear, Potent Belt would be awesome to have before you get access to Warwolf Belt @71, even then I use it for TP gain/DD buff(since it has +Str on it as well as +Acc =D) For head and feet, same traditional use; Emp Pin/Leap Boots(Bounding are the R/E version). After you break 70+, gear changes only slightly since you'll want more Str for normal hits, but you'll still use the majority of Dex for WS (get used to gear-swap macros lol). That's all in the future though for you =P Just enjoy it now.

But just to clarify, your current setup is perfect, aside from needing to add in Chiv Chain for TP gain (and post-70 u'll use Chiv Chain for WS too, goodbye Spike Necklace lol).

@73 you get access to Dragon Armor, use it lol The body isn't a necessity, it's a nicety lol, but you'll need/want the legs and feet. The reason your gear is perfect now and would be better with Chiv Chain, is b/c at 60 you are JUST NOW touching dagger skill with multi-hit WS, so acc is pretty shotty for DE, so anything you can do to not sacrifice too much +Dex and still have plenty of +Acc for it, is great.

Use sole sushi for when you solo WS, or don't need to SATA anyone. Use squid when you do need to SATA someone; Agi affects hate transfer and also adds to your dmg output in those situations.

I think that's about it, unless you have any other questions =) Enjoy the new lvling experience =P, it's alot of fun....most of the time lol

-SM

Mazon
03-20-2007, 06:43 AM
Oops. Yeah I should have woken up some more and spent a little more time.
Though the items I listed are useable for a TP build, I have another set of equipment for SA, Ranged, and TA as my static has a PLD tank.

All gear macro'd in for the appropriate Set. Expensive .... yes. Worth it .... I believe so.


Ryba pretty much hits the nail on the head though.

711rocks
03-20-2007, 09:57 AM
The job you left behind and the one I knew when I lvl'd @60+, is no longer existent, TP Burn is the fad now, which means no real use for TA, aside from soloing TA on the primary tank (if you can get one to be primary and actually stay still), just a heads up.


I find using TA WS on the tank to be much more useful than SA WS for a tiny bit more. The tank can use the hate much more than I can, and it helps out the rest of the party too. SA on its own still does 400-500 damage.

Lunaryn
03-20-2007, 10:05 AM
I've recently reached 60 myself. As a Taru I have recently been looking at +STR concerns and I'm wondering if anyone has some solid figures on what amount of +STR is necessary at this level to prevent damage capping. My own experience has shown me that I'm pretty much on the threshold right now where I can get away with not eating Sushi if I go a little extra +Acc or am fighting only VT mobs, and am pretty comfortable generally with the Acc level I normally work with while using sushi. I'm mostly trying to get a sense of how much I want to go +STR vs. +Atk/etc.

I normally eat Sole Sushi but would consider switching to Squid in a cooperative party. (For easy reference the difference is STR+5 vs. AGI+5)

Equipment generally used in XP:
Main: Chicken Knife
Off: Bone Knife +1 (IIRC has Atk+5 Acc+5? Or maybe just Acc+5. Can't look up right now)
Ranged: Arbalest +1/Military Gun (haven't used in a while)/Wingedge (haven't used in a while)
Ammo: Acid Bolt Heads/Blind Bolt Heads/Sleep Bolt Heads/Bullets
Head: Empress Hairpin
Neck: Spike Necklace (STR+3, DEX+3)
Ear: 2x Spike Earrings (normal), 2x Drone Earrings (TA swap)
Body: Rogue's Vest (STR+3) or Jaridah Peti (Atk+5 Acc+5)
Hands: Wonder Mitts (STR+3) or Rogue's Armlets (DEX+3)
Rings: Sun Ring (STR+3), Puissance Ring (STR+3), Deft Ring (DEX+3, SA swap)
Back: Nomad's Mantle
Waist: Royal Knight's Belt +1 (ALL+2) (SA/TA swap), Life Belt (Acc+10, normal)
Legs: Republic Subligar (Atk+5) or Rogue's Culotte (AGI+4)
Feet: Bounding Boots (DEX+3 AGI+3) or Wonder Clomps (STR+2)

(I also have Garuda's Dagger and Creek F Boots when I get high enough, haven't factored them in yet)

Going full +STR, I can get STR+24 out of current gear + Sole Sushi (If I haven't missed anything) but in a few places that's coming at the expense of Attack, DEX, or AGI (I can swap model gear for SA/TA, but between losing target lock and needing extra swap macros, I'm a little disinclined.) Given Tarutaru's low base STR I'm wondering what would be about the number I should be shooting for in +STR before I start moving back to focusing on +Attack.

Kaickul
03-20-2007, 11:07 AM
If this is Magoo from Garuda... all I have to say is....

YOU PUNK IM IN YOUR LS. Freakin ask me and Assiah these questions! :P

Ryba
03-20-2007, 11:10 AM
711, for me, personally, using Assassin's Charge is more effective for my WS dmg since melee usually refuse to stand still in meripo lol, but that's just me =P

And in meripo, TADE'ing a "tank" is only gonna allow him to hold hate for maybe 2-3 secs longer lol; once SAMs, DRKs, MNKs, WARs, RNGs, and even NINs start launching 700+dmg WSs, it becomes a mute point lol

On rare occasions I might get a normal PT, but that tends to bore me b/c it's not as productive for exp(meripo)/hr. I miss the days I could reliably use SA and TA ; ; lol But alas, no more, Str/Dex/Attk + Acc FTW! XD

Different things work for different people though, so I fully advocate trying different styles and being able to adapt to your party's structure and tempo.


Lunaryn, I would first replace Chicken Knife with either Darksteel Kukri +1 or Corsair's Knife, more base dmg and/or +stats is more effective on your WS dmg and regular hits.

Yeah, Bone Knife +1 is still good at that lvl b/c of the +5 Attk/+5 Acc =)

Same thing I suggested for OP, try getting a Chiv Chain if your missing too many hits on DE, plus it's great for TP gain and DD buffs at the same time ^.^;;

Jaridah Peti will be better for you right now til you have access to the higher-end gear around 67+ Also, don't forget the Cotehardies; Black/Flora would be great for your dmg output through WS, I used Flora @59 and then Blue +1 @69. ((Note to OP, I forgot to mention this as a gear-swap for your lvl too =P))

You could use Taru Mitts for TP gain til you get access to War Gloves, if you like plus a little extra DD power in normal hits, and of course AF Gloves for WS swap-in.

@61 you have access to Amemet Mantle +1(highly suggest +1 as this piece is going to last you a looonnngggg time), suggest using it, has +2 Str/Attk +15/RAttk +15.

The rest of your gear looks reasonable for TP Gain/WS gear.

Until 70+, Str is not going to do much for you, honestly. And you get so much more in gear options for +Str @70+ too. Your main focus as THF should be getting all the Dex you can for WSs without sacrificing base dmg + bonus stats of your main weapon.

I know gear-swap macros suck getting used to, but I don't do anything now without gear-swapping. I have 2 macros for full WS gear, and 2 for TP/Eva gear...it's the nature of the beast, unfortunately, if you want to be at max performance. I also on avg have less than 10 slots of Inventory space available between food, 2-3 sets of gear at any given time, and acid/bloody/sleep bolts, leaving me around 50-55/60 inven lol

Just to note, this is purely by my experience; how you play the job is entirely up to you, just sharing my views and what I've done from then til now ^.^;; You could most likely break 30-40+ in STR between 70 and 75THF, if you're so inclined to ^.^;;

Hope that helps...enjoy Dancing Edge, next stop Shark Bite =P

-SM

Ryba
03-20-2007, 11:11 AM
If that's the case, Net, sorry to cut in on your action lol XD

711rocks
03-20-2007, 11:26 AM
711, for me, personally, using Assassin's Charge is more effective for my WS dmg since melee usually refuse to stand still in meripo lol, but that's just me =P
And in meripo, TADE'ing a "tank" is only gonna allow him to hold hate for maybe 2-3 secs longer lol; once SAMs, DRKs, MNKs, WARs, RNGs, and even NINs start launching 700+dmg WSs, it becomes a mute point lol
On rare occasions I might get a normal PT, but that tends to bore me b/c it's not as productive for exp(meripo)/hr. I miss the days I could reliably use SA and TA ; ; lol But alas, no more, Str/Dex/Attk + Acc FTW! XD
Different things work for different people though, so I fully advocate trying different styles and being able to adapt to your party's structure and tempo.
Lunaryn, I would first replace Chicken Knife with either Darksteel Kukri +1 or Corsair's Knife, more base dmg and/or +stats is more effective on your WS dmg and regular hits.
Yeah, Bone Knife +1 is still good at that lvl b/c of the +5 Attk/+5 Acc =)
Same thing I suggested for OP, try getting a Chiv Chain if your missing too many hits on DE, plus it's great for TP gain and DD buffs at the same time ^.^;;
Jaridah Peti will be better for you right now til you have access to the higher-end gear around 67+ Also, don't forget the Cotehardies; Black/Flora would be great for your dmg output through WS, I used Flora @59 and then Blue +1 @69. ((Note to OP, I forgot to mention this as a gear-swap for your lvl too =P))
You could use Taru Mitts for TP gain til you get access to War Gloves, if you like plus a little extra DD power in normal hits, and of course AF Gloves for WS swap-in.
@61 you have access to Amemet Mantle +1(highly suggest +1 as this piece is going to last you a looonnngggg time), suggest using it, has +2 Str/Attk +15/RAttk +15.
The rest of your gear looks reasonable for TP Gain/WS gear.
Until 70+, Str is not going to do much for you, honestly. And you get so much more in gear options for +Str @70+ too. Your main focus as THF should be getting all the Dex you can for WSs without sacrificing base dmg + bonus stats of your main weapon.
I know gear-swap macros suck getting used to, but I don't do anything now without gear-swapping. I have 2 macros for full WS gear, and 2 for TP/Eva gear...it's the nature of the beast, unfortunately, if you want to be at max performance. I also on avg have less than 10 slots of Inventory space available between food, 2-3 sets of gear at any given time, and acid/bloody/sleep bolts, leaving me around 50-55/60 inven lol
Just to note, this is purely by my experience; how you play the job is entirely up to you, just sharing my views and what I've done from then til now ^.^;; You could most likely break 30-40+ in STR between 70 and 75THF, if you're so inclined to ^.^;;
Hope that helps...enjoy Dancing Edge, next stop Shark Bite =P
-SM
I don't have AC yet, I'm like 5k to 75 D:

Ryba
03-20-2007, 11:48 AM
711, it's a nice skill, just one thing to note, it does NOT stack with SA or TA, only with WS. Everyone knows that DE has the ability to Triple Attack every hit of the 5-hits total, but what AC does well for DE is that it guarantees the first hit is a Triple Attack, which raises the possibility of the passive trait proc'ing on the other 4 hits (someone with far more time on their hands and research can correct me if I'm wrong on all 5 hits being Triple Attack'able lol).

But none the less, I've noticed an increase in solo-WS performance on DE and Evisceration, pushing from 600-800 without AC, up to 1200+ with AC =P, the numbers speak for themselves ^_~..so it's not totally useless although it would be nice if SE didn't backdoor us on cutting out it's ability to stack like our other skills (SA & TA) =/ Feint is nice too =P; ahh the joys of meripo @75 XD lol Anyways, gonna stop now before I get insanely off-topic <_< lol

-SM

Magoo
03-21-2007, 05:04 AM
Hey Old Man! You're a super moderator?! Don't worry, I'll pester you and Asi with plenty of questions :P

Thanks for the advice everyone ^^ I've noticed the TP burning which kind of got on my nerves for a while until I got used to it, I thought our two rangers were insane in my last xp party :wtf: They were plugging away at the mob before I even got it back to the camp. The first TA on the tank was the only one I could ever get off because after that the crawlers were running all over the place. I do miss the old style of total control and planned skillchains/mb but this is fun in its' own way. I did find myself wondering if I'll ever see an ancient magic magic burst again the other day though.

Does anyone have a suggestion for what the first dagger I should upgrade my corsair's knife to?

Kaickul
03-21-2007, 06:40 AM
Does anyone have a suggestion for what the first dagger I should upgrade my corsair's knife to?

Darksteel Kukri +1 (http://wiki.ffxiclopedia.org/Darksteel_Kukri_Plus_1)

Once you hit 62 you can upgrade to a Cermet Kukri +1 (http://wiki.ffxiclopedia.org/Cermet_Kukri_Plus_1) for lower delay.

Ryba
03-21-2007, 06:53 AM
lol no more MBs for you XD TP Burn is the way of life now. You're still fairly low, so expect to still have a few PTs with normal routines (i.e., skillchains, MBs, SATAing a tank) But don't expect too many of them lol

As far as upgrading your dagger goes, there are a few options after Corsair's.

Darksteel Kukri +1 @59 (better dmg imo than Corsair's and much lower delay)
Cermet Kukri +1 @62 (same dmg as Darksteel, but again lower delay = more DoT, faster TP gain)
Hoplites Harpe/Harpe @68 (waayyy better dmg and decent delay still, best dagger into the 70's for WSs, Harpe is the better version but oddly it's a different dagger, not an HQ of Hoplites lol, generally expensive for Harpe, very cheap for Hoplites Harpe)
Sirocco Kukri @69 (off-hand only, best off-hand imo endgame, it's R/E drops from Kreutzet, look it up online and then make Net tank if for you >:P lol)
Misericorde +1 @71 (if you can't get Sirocco, this is the next best off-hand endgame)
Blau Dolch @72 (the best end-game main-hand dagger imo, downfall is it's about 4.5-5mil lol)
Martial Knife @72 (if you can't get Blau Dolch, get this, it will help your Shark Bite immensly with the TP Bonus - it MUST be main-handed for TP Bonus to take effect, also adds decent acc with the TP Bonus to Dancing Edge, but I still rate Hoplites Harpe/Harpe over this for DE due to base dmg rating)
Heart Snatcher @73 (another good dagger for end-game, often overlooked, once it's clean the latent is permanent, and Crit+6% is nice for THF especially on WS dmg =P)

I think that covers them all, enjoy playin to end-game THF =)

-SM

Srxjo
03-21-2007, 06:55 AM
Assassin's Charge
From FFXIclopedia
Job Ability
Will triple your next attack.
Obtained: Thief Level 75, 3 Merit Points
Recast Time: 15 minutes
Duration: 1 minute
[edit]Notes/Description
Stacks with Weapon Skill, but seems to only affect the first hit of it.
Stacks with Sneak Attack and Trick Attack in that all can be active at the same time, but only the first hit does extra damage.
This job ability turns your next melee attack into a Triple Attack, just as if the Thief job trait Triple Attack had triggered normally.

Feint
From FFXIclopedia
Job Ability
Your next attack will greatly reduce an enemy's evasion.
Obtained: Thief Level 75
Recast Time: 10 minutes
Duration: 1 minute or until a melee hit connects
[edit]Notes/Description
Each merit decreases recast time by 2 minutes
The evasion down is very powerful and lasts for ~30 seconds
Can stack with Sneak Attack if so desired (guaranteed Evasion Down on first hit)
Unlike Sneak Attack or Trick Attack, Feint still remains active despite missing. As long as a hit is landed (even for zero damage) within 1 minute of activation, Feint's evasion down effect will apply.

Dancing Edge
From FFXIclopedia
Dagger weapon skill

Skill level: 200 (Thief only).
Delivers a fivefold attack. Accuracy varies with TP.
[edit]Properties
Element: Scission / Detonation
Modifiers: DEX:30% ; CHR:40%
Damage Multipliers by TP:
100%TP 200%TP 300%TP
1.1875 1.1875 1.1875

Teia
04-13-2007, 08:38 AM
old man's reply made me lawl :3

GOOBER!!!
Hihihhihihihi

We still need to get your Siroccocococo
and Assault Jerkin. I'm sure those would help you out :3

And because yer taru, yer already ahead of the game!
Wheee!

Spinnthrift
04-16-2007, 12:35 PM
Current TP building set is as follows (at level 60):

MH: Corsair's
OH: Bone Knife+1 (irrelevant once I get a few more levels on /war)
Head: Emp Hairpin
Neck: Spike Necklace
Body: Jaridah Peti
Hands: Jaridah Bazubands
Rings: Sniper Ringx2
Belt: Life Belt
Legs: AF legs
Feet: Leapoing Boots
Back: Nomad's mantle+1
Ranged: +2 agi boomerang
Earrings: Spike Earringx2

With this gear I seem to have a lot of +acc but don't do a whole lot of damage. Will a warrior sub fix that, or should I switch from sole sushi to meat dishes? Or are there obvious pieces of gear that I should replace? I was thinking perhaps a sword belt?

Any opinions would be greatly appreciated.

If you're a puller post 60, I would consider making a couple of minor tweaks to your gear, but these are my own personal preference as I am 99% of the time the puller in the party.

Main: Darksteel Kukri +1
Offhand: Chicken Knife
Head: Voyager Sallet (if you can get it)
Neck: Chivalrous Chain
Body: Scorpion Harness
Feet: AF Feet
Ranged: Heavy Crossbow +1/Arbalest +1
Ammo: Acid Bolts

I'd also consider very much swapping to meat... I know most Thieves will tell you Sushi, but it has always been my belief that feeding the monsters less tp is more important that hitting every time for single digits. The damage you deal over time will be roughly the same on meat or sushi, but each time you hit, you feed the mob the same tp regardless. This will give your healers/tanks/support a much easier task if the mob isn't spamming special abilities, therefore less downtime and as a result - quicker exp'ing. I swear by meat as a Thf, and only use Sushi in skillups when I'm trying to not kill the mob as soon as possible.

Personally - my experience with Dancing Edge at this level has been to leave my +acc gear on, as while beefing Dex/Agi for SA/TA respectively can create much higher damage hits - it can also create much lower tp returns and subsequently much lower damage DE's... I prefer the consistency of a 12-13tp Dancing Edge every time, even if my maximum possible damage isn't being reached... I won't often have a bad one...

While the damage/delay off the Chicken Knife isn't amazing, in Exp Parties, the proc rate can be often as much as 30% of the time in party you'll be fleeing. Without using your own JA. When pulling it helps you make higher chains consistently.. as you can get out and back faster. :D

Peace. :D

Magoo
06-06-2007, 05:50 AM
I've been meaning to do this for a little while now - I want to thank everyone who replied for their great advice (and the Old Man and Teia for their tremendous in-game assistance as well). I capped my marksmanship and leveled my warrior to 37, then proceeded to hit 75 on my thief on May 12th. The advice really helped a lot - I love acid bolts and find myself having to stop myself from trying to use the xbow too often when I miss. The gear advice really helped too, my white damage output really improved after taking everyone's advice.

Unfortunately I never got a chance while leveling to use my warrior sub because I was always in a situation where parties wanted me to be the puller although I'm sure I'll end up meriting with a bard puller one of these days.

I don't think I've had a chance to be directly responsible for killing the Old Man yet but I'll keep working on it :D I merit with him enough that it's bound to happen one of these days.

So far I've upgraded dagger skill 4 times through the merit system, and will likely do that until it begins to cost more than 3 merit points, then I'll start putting some upgrades into triple attack as well.

Thanks again everyone!

KoukiRyu
06-06-2007, 06:06 AM
Well...rather than start a new thread, I wanted to just post my gear, and ask a question, to see if I'm on the right track. Right now I'm 45 THF, I focus entirely on Acc+, Attk+ and Dex/Agi+ for TP, and then of course have a set for DEX/AGI+ for SATA. Soon coming up is Bravo's Subligar, Raparee Harness and Swift Belt, and I'm going to swap those in for my DD set as...I can get Haste+10% there, and my WHM in my static always Haste's me, so I'll be able to attack pretty fast, and I feel that it's worthwhile. So, here's my gear sets at the moment;

Main hand: Marauder's Knife
Off hand: Caveleye's Dagger
Ranged: Thug's Zamburak
Ammo: All status bolts, Venom bolts for DD
Head: Empress Hairpin
Body: Brigandine +1
Back: Nomad's Mantle
Neck: Spike Necklace
Hands: Battle Gloves
Legs: Elvaan RSE(Dex+2 Agi+2)
Feet: Bounding Boots
Waist: Swordbelt +1
Earrings: Drone earrings x2
Rings: Sniper's x2

For SATA, I swap in my gloves for RSE(Dex+2), 2x Deft Rings(Dex+3), and Mercenary Captain's belt(All stats+1). I also have R.Acc gear for pulling, most of the Noct+1 set.

How does this gear set look at the moment? I've seen some THF's pumping STR, but I strongly believe that they shouldn't do that, and have read, and been told that I'd be a "lolTHF" if I did, at least until later levels, when it becomes more viable.

I plan on adding a few things soon, like I mentioned, Raparee Harness, Swift Belt at 50, Bravo's Subligar at 47, which will give me a Haste set for DD. I'm having trouble deciding if I should have a Life Belt or keep my Sword Belt+1, because I already have 2x Sniper's. Also at 46, should I do 2x Bone Knife+1 or keep one of my current daggers because of the stat bonuses? And lastly, at 50 I have an RSE belt, which gives me DEX+3 AGI+2, but that's just for SATA, as it's better than the +2 belt.

I mainly want to know if I'm missing anything, although I believe I've covered most of my bases. And I'd like to know if there's any stats that I should be focusing on that I'm missing.

Oh! Also, I plan on using...just about none of my AF for melee, looking at stats and comparing them to what else I've seen, it seems for the most part completely useless. I know some pieces are good, mainly legs, but I'll be using my Bravo's for DD, and will only macro in AF. Am I wrong to believe that I can replace a good amount of my AF with other pieces? I'll get all my AF, but I just really don't see much use in the other pieces, and it all seems subpar to most gear.

For example, I know Empress Haripin is better than head. To me, Battle Gloves are better than hands cause Acc+ is always nice, although I'll macro them in. Legs I'm replacing with Bravo's Subligar, like I said, but will macro them in for SATA. The body, like I said, will be replace with Raparee harness, and then, SH in case I can't stop missing, so it's going straight to the MH. Feet will just be a Flee macro and that's it, cause Bounding is better for DD and SATA.

So...am I missing something with AF? Or does my plan with macro'ing/replacing sound good?

Thanks fo any help, and sorry to jack your thread Magoo, but you seemed like you were done with it. :P

711rocks
06-06-2007, 09:27 AM
Depends on the food you are eating, if sushi then the +haste is probably fine, if att food you might want as much +acc as you can get. No point in swinging 47 times per minute if 6 of them hit the mob.

KoukiRyu
06-06-2007, 10:18 AM
I tend to change food depending on how I hit the mob, but it's almost always Squid Sushi. <3The Dex and Agi a lot. Although sometime soon I want to wear all +acc I can get and then eat some good meat and see how I do.