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Jrgsubzero
03-06-2007, 03:55 AM
This game is sort of an Oblivion (http://www.elderscrolls.com/games/oblivion_overview.htm) online =D

I had a lot help (http://www.ffxionline.com/forums/race-job-type-q/64721-question-about-jobs.html) yesteday from very nice individuals and they helped put my gears in motion.

So please tell me how many bullseyes I hit after I tell you what i've concluded.

Thoughts:

1. I think that I should make an extra content ID ( since its still free during my trial ) and get every onion weapon off every class so when I feel like trying it(class) out I have that weapon. Maybe I could do the same for an adventurer(sp?) coupon as well and get a lot of 50gils.

2. I think I should put my sub as BLM ( Making it WHM/BLM ) when my friend needs healing and make it a THF when we can duo pretty well so I can get more shinies.

Question:

1. Whats the best way to smooth talk someone into your server? :cool:

Murphie
03-06-2007, 04:04 AM
Subbing THF as a mage isn't really the best idea. It adds very little (besides Treasure Hunter, which is nice, but not worth giving up the functionality of a mage sub) to your main job as a mage. For melee during certain level ranges it can be very nice, but if you want to sub it just for drops, you're really better off doing that when you're not trying to get exp.

I have no idea what you mean by smooth talk someone into your server. Someone who plays on another server? Someone who doesn't play the game at all? More info would be helpful.

hongman
03-06-2007, 04:09 AM
1. Can do, but its too much effort involved for me to contemplate - though you'll soon realise 50g (even many of them) isnt going to get you anywhere. Much better off going to the town gate, get Signet, and go fight some rabbits, then sell crystals they drop for 1000g a stack generally. It'll take you maybe 30 mins to get a stack, and in that time you've created maybe 1 char.

2. /BLM is a wise move, /THF is situational. Dont expect to get any ivites to group is all I'm saying as /THF. TBH if you are duoing I would still go /BLM for the spells it gives you access to, some enfeebling, as well as some nukes which do some good damage from a WHM at lower levels.

3. Not sure...never tried it XD

Jrgsubzero
03-06-2007, 04:25 AM
I have no idea what you mean by smooth talk someone into your server. Someone who plays on another server? Someone who doesn't play the game at all? More info would be helpful.

Someone who plays on another server.

hongman
03-06-2007, 04:38 AM
Offer them copious amounts of irresistable rewards

Armando
03-06-2007, 04:55 AM
Just want to point out one thing: Jobs and subs aren't created equally. Not every Main Job/Sub Job combination works. Some subs on some main jobs are utterly pointless, and some subs are pointless for almost all jobs in almost all situations.

For the most part, you'll want to go WHM/BLM.

Murphie
03-06-2007, 05:08 AM
Someone who plays on another server.Since you're new to the game, wouldn't it make more sense for you to go to their server?

Mhurron
03-06-2007, 05:10 AM
Subbing THF as a mage isn't really the best idea. It adds very little (besides Treasure Hunter, which is nice, but not worth giving up the functionality of a mage sub)
They did say they wanted shinies.

Jrgsubzero
03-06-2007, 05:14 AM
Since you're new to the game, wouldn't it make more sense for you to go to their server?

Well I got friends on two servers but it looks i'm going to stay on Hades. So I want to try to get my other friends to at least make alts on Hades. If they don't want to then oh well :).

Murphie
03-06-2007, 05:14 AM
My apologies.

Jrgsubzero
03-06-2007, 05:17 AM
My apologies to Mhurron

Fixed >.<

Murphie
03-06-2007, 05:20 AM
That was in response to Mhurron's post.

hongman
03-06-2007, 06:53 AM
That was funny ^^

Thats true though, if you have only just started, why not just join Hades? Especially now you can choose which server to go onto.

Jrgsubzero
03-06-2007, 06:58 AM
That was in response to Mhurron's post.

Quotes FTW! =P

Well, i've done more thinking and I might just go for a WHM/Bard for a full support class.

And I AM on Hades =D

Murphie
03-06-2007, 07:05 AM
WHM/BRD isn't really going to be that handy for much of your leveling experience. Not that it's not handy in certain situations, but it's not really a great every day sub.

Jrgsubzero
03-06-2007, 07:09 AM
*tilts head*

Please explain how stacking support on support isn't handy most of the time.

eticket109
03-06-2007, 07:21 AM
Subbing Bard is not useful really until endgame. While it seems like a great idea to have those songs available, they're weaker then they would normally be since you're subbing the job. Also, it adds no other traits or benefits to WHM such as more mp, nuking/enfeebling spells or fast cast. BLM, RDM and SMN are considered much better subs for WHM in regards to exp.

Jrgsubzero
03-06-2007, 07:35 AM
Who gives fast cast? Sounds nice to have.

Murphie
03-06-2007, 07:41 AM
Red Mage sub does. But Fast Cast isn't always worth the loss of other spells/abilities/traits you gain via a Black Mage sub for instance.

IfritnoItazura
03-06-2007, 07:42 AM
Hmm. Assuming you're a Mithra, like me, without the still expensive Astral Rings.

In the lower levels, just have enough MP to last through a single battle is hard when you'r ethe only healer. You want to use a support job which also gives you MP; every little bit counts. That means /BLM or /RDM for a relatively new player like you, with /BLM giving you slightly more MP.

Not to say that WHM/BRD is bad; Paeon is Paeon even from /BRD, and it is a very efficient (but slow) way of restoring the party's HP. Just that at lower levels, the importance of safty (enough MP to cover curing need) outweighs efficiency of Paeon (amount over HP restored compared to time used to sing song).

For most other types of party enhancing songs, the potency is limited due to half leveled skills limit from /BRD. While they can be nice to have, they are not very powerful in the hands of WHM/BRD, and may not be worth time to sing (instead of resting for MP). For enfeebling songs, WHM/BRD would hardly be able to land them at all.

The real beauty of WHM/BRD is at WHM50/BRD25, though--that's when you get Mage's Ballad, which restores 1 MP every 3 seconds for everyone under its effect, whether they are resting or standing. This is very handy when you have three or more mages in the party, and at least one of them is willing to help share the curing load.

Edit:
Of course, when you have a real BRD in party, the BRD does the Ballad and more, making WHM/BRD not much more useful than WHM/(nothing). (Really, WHM/BLM is good enough to go from Lv.1 to 75.)

Jrgsubzero
03-06-2007, 07:46 AM
So all the other mage subs give more mana?

Mhurron
03-06-2007, 07:48 AM
That was in response to Mhurron's post.
You should apologize to me, I just don't know why though.

hongman
03-06-2007, 07:48 AM
Yes. BLM gives the most, until you reach 30 where Summoner can be subbed for even more.

Murphie
03-06-2007, 07:49 AM
You should apologize to me, I just don't know why though.I did!

Sevv
03-06-2007, 07:52 AM
whm/smn post 50 yes for the auto-refresh rdm/brd is where it is at tho =P double fresh dispel all the good things

Jrgsubzero
03-06-2007, 07:55 AM
Okies. I'll raise my WHM to 5 and work on my BLM while my friend installs FFXI on his computer.


Thanks for all the help. Until next time ^^

Aksannyi
03-06-2007, 08:27 AM
Well I'm not really going to contribute to your exact line of discussion here, but I would like to just pop in and say, welcome to Hades. :)

Clever Ninja
03-06-2007, 08:30 AM
One thing I think you're missing jrg is that alot of the subjob talk people are talking about is in PARTY SITUATIONS. There are subs that work well against bosses, soloing, or missions, but don't necessarily work in leveling parties for several reasons. When people party they basically want to get EXP as fast as possible, so using the best job combination to reach this goal is important. Hence why WHM/BLM, WHM/RDM and WHM/SMN would be more useful then WHM/DRK or WHM/WAR, since your role in a party as WHM will almost always be main healer(and Haster later on), so your subjob should fit this role.

And frankly BRD sub isn't an option until 50 as mentioned when you get access to Mage's Ballad, which is a good option to use when you can't find a BRD or RDM to keep some Refresh up.

Jrgsubzero
03-06-2007, 09:01 AM
I'm stuck in the evil 'fun' circle right now. As I am usually when I first start a new game.

'Fun' Circle:

I won't have fun if i'm playing something I don't enjoy but I won't have fun if i'm playing something 'gimped'

Mhurron
03-06-2007, 09:14 AM
You'll figure out how things work soon.

Now, why did Murphie have to apologize to me?

Clever Ninja
03-06-2007, 09:14 AM
I think you should honestly wait and see if you even like WHM. I thought I would like it but I like the versatility of RDM and BLU much more, and I've actually gotten SMN and am very eager to try it out and get to it 20, as well as BST. Each job plays so different that its best to just unlock them and try it out before you decide to stick with a single job.

Ruz
03-06-2007, 09:46 AM
Perhaps reading up on the game mechanics more would help you to better understand main/sub relations.

Here is some advice on WHM and the game to start out.

WHM is 'the' main healer of this game, its spells, equipment, and abilities are geared towards this. With the use of a subjob you are looking to further enhance your role, because of the push towards leveling in a party instead of solo play.

Let's look at WHM's mage subs

BLM: Most used sub for WHM especially at early levels, the two jobs share some skills (enfeebling) and gear. The bonus MP will make healing last longer in drawn out fights.

RDM: Fast cast trait speeds up the spells you use, good for emergencies, but it has less mp to offer then other subs. Enfeeblling skill is higher then BLM but the draw back is that INT isn't boosted as much. (Mp is really that imporant to push BLM above RDM)

SMN: Avatars wont do much for you as they are way way to weak to help in most situations, and the buff and attacks they can use are almost usless when you apply them with half the level of your main. The real power of SMN comes from the MP boost and auto refresh which regains your MP without resting, these two things give SMN pointers in the situations where WHM strictly relies on healing and its own abilities.