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Zeraze
02-14-2007, 10:25 AM
i am a 16 lvl galka war with no sub (at this point). and have had an issue or two in trying to be an effective tank. I have the 12 lvl grx and my skill is usally capped by the time i level. just the scale armor. I use boiled crayfish. (most economical becasue i can craft it)

The Problem: When the puller brings the mob back to camp and I voke, the mob doesn't always come to me and continues to chase the puller ( not so good) the puller spams for me to voke, but at this point it won't be ready for another 30. the puller is pulling with voke and not ranged. I usually end up using berserk to get the mobs attention, but that's got its own consequences.

what am i doing wrong ?what could I do better?

I don't intend to make warrior my main or even tank much past 30, but i would like to be effective while i am tanking.

Hantz
02-14-2007, 10:30 AM
the puller is pulling with voke and not ranged.

I'd say that's part of the problem. They could use bow, xbow, gun (if they have one at that level, and it's not super important to pull it immediately), or a freaking pebble for crying out loud. Hell, if they're going to pull with voke, you may as well pull and tank. Then maybe he wouldn't have a crap-fit when you can't get it off of him.

Celeal
02-14-2007, 10:54 AM
From my experience, the first Provoke that initiate the battle has higher hate than the following Provoke. If the puller pulls with provoke, then the tank provoke the mob at the camp, the puller should have higher hate, and the mob would continue to focus on the puller.

Basically it is your puller's fault.

However, a way to improve your hate control is make sure your TP is over 100% or close to 100% before the battle begins. When the mob comes in, Provoke, then use Shield Break as soon as possible. Depends on the duration of the battle and your accuracy, save enough TP for the opening of the next fight.

Zeraze
02-14-2007, 11:03 AM
that's exactly what i have been doing ^^ thanks

Armando
02-14-2007, 01:36 PM
From my experience, the first Provoke that initiate the battle has higher hate than the following Provoke. If the puller pulls with provoke, then the tank provoke the mob at the camp, the puller should have higher hate, and the mob would continue to focus on the puller.

Basically it is your puller's fault. Actually, I don't think this is exactly the case. Close, though. From my experience duo'ing through the teens with my girlfriend, me as a PLD, she as a RNG, a long time ago, the first action towards the mob has more hate than normally (or perhaps the first person to enter the mob's hate list starts with a higher-than-zero ammount; in the end, it's almost the same thing.) I say this because there were times where she'd shoot our next victim, and even after exceeding the damage she had done to the mob, it would stay on her. After that I tried getting to the mob just before her shot would hit, and even though she hit within a second or two after I did, and her shot did significantly more damage than my sword swing, it would stay on me. So, it's not so much a matter of "the first Provoke in the fight" as it is "the first action in the fight."

That aside, your point still stands; it's the puller's fault.

Nazo
02-14-2007, 01:44 PM
If they're gonna insist on pulling with provoke you could let them get whacked a couple of times then voke. Taking damage lowers your hate so you should be able to get it off him then.

bikkebakke
02-14-2007, 02:41 PM
If no one in your party has ranged attack and provoke pulling is the only option I would just pull and tank at the same time. Either way there will be extra cures needed because with the short range of provoke the puller is going to get hit no matter what unless he has shadows so you might as well just let a single person take all the damage like originally intended.

Karinya
02-15-2007, 07:36 AM
Yeah, I'm going to have to agree with the rest of the thread here. If that's the best you can find for a puller besides yourself... get a crossbow and do your own pulling. (Actually, you should come prepared with a crossbow anyway, because in your next party it might be you and a PLD, and then you'd be the one with only provoke to pull with...)

Jarre
02-15-2007, 07:58 AM
I agree all to the above, I would however consider investing in some bone armour to help defense, its Lvl 16. At lvl 16 with scale armour still isn't too good.

Fionin
02-23-2007, 09:43 AM
Iam a firm believer in the "first action gets a hate bonus" thing. At these lvls WAR with no sub really has no hate tools to keep hate especially with alot of newer ppl playing jobs like BLM. Here a miss placed fire spell can get you one shot gobbie rushed into that soft white valkrum sand we have all tasted so much.

My advice is to run MNK to at least 18 first and get your sub. This will allow you better dex, str, vit, more hp, and boost which acts like a mini voke. Not to mention your war sub set till 37 till you decide what you wanna stick with. With the combo of voke and boost you can generate so much hate I have had PLDs drop invincible and the mob not even turn an eye for more then a few seconds.


just my 2 gil

cyfix
02-26-2007, 11:20 PM
pulling by voke
sounds like something only a brave tank/puller would do
/salute

LyonheartLakshmi
02-27-2007, 09:03 AM
When the puller brings the mob back to camp and I voke, the mob doesn't always come to me and continues to chase the puller ( not so good) the puller spams for me to voke...
The puller doesn't sound that brave to me. Being brave vs being stupid is a very fine line.

Wise Donkey
02-27-2007, 02:14 PM
Bottom line - you should never pull with Provoke.

Murphie
02-27-2007, 02:21 PM
Bottom line - you should never pull with Provoke.Unless you are also the tank. But yeah.

TehTyr
03-09-2007, 09:10 AM
Iam a firm believer in the "first action gets a hate bonus" thing. At these lvls WAR with no sub really has no hate tools to keep hate especially with alot of newer ppl playing jobs like BLM. Here a miss placed fire spell can get you one shot gobbie rushed into that soft white valkrum sand we have all tasted so much.

My advice is to run MNK to at least 18 first and get your sub. This will allow you better dex, str, vit, more hp, and boost which acts like a mini voke. Not to mention your war sub set till 37 till you decide what you wanna stick with. With the combo of voke and boost you can generate so much hate I have had PLDs drop invincible and the mob not even turn an eye for more then a few seconds.


just my 2 gil

The reason the dunes are so popular is the ability for people to make mistakes there with minimal repercussions. The first 20 levels mean nothing.

hongman
03-09-2007, 09:16 AM
Get a crossbow, skill it up and shoot the puller.

Then find one who knows what he's doing.

Malevolent
03-09-2007, 09:27 AM
A good peice of equipment to use would be the Cach-nez give you low def becasue its a lvl 1 mask but it gives you +2 Enmity. I used this when I lvled Drg thru the dunes incases the Blm over nuked and got hate i'd swap this in and voke, take a few hits then main tank could voke and get it off me. Since at that time lvl10-21 i was wearing the same or similar gear as the tank.

Ziero
03-26-2007, 09:09 AM
The reason the dunes are so popular is the ability for people to make mistakes there with minimal repercussions. The first 20 levels mean nothing.
Actually, I feel the first 20-30 lvls mean everything. It's where you learn, or should learn, how to function in a party and in your job. Basic party functions like 'don't voke pull' or 'don't over nuke' are taught in the dunes, so when you have people doing it at lvl 60+ that means they weren't exactly paying attention. It's better to learn those lessons when you do have minimal repercussions as opposed to later in life while that giant dragon one shots the over zealous taru mage.


As for the op, you have done nothing wrong. My only suggestions to you are 1) get bone gear(though judging by your post I'm going to assume you were already working on that) and 2) level Mnk. War has a hard time tanking with no sub as it only has two hate tools, but Mnk doesn't need to tank so it's easier to level without a sub. Once mnk is 18 you can go back to war and watch your tanking ability increase drastically. It's, as mentioned before, also good for taking War to 37. If you plan on being *any* kind of front end melee or tank job, you'll need war to 37, so doing it early can easily help.

Also, <3 Great Axe. It's a wonderful thing.

Wander360
03-26-2007, 11:17 AM
I'm gonna chime in here because I got WAR up to 19 with out any subjob and never had a problem. I don't have any specific tips to keep hate but I do know that if you are provoking the mob and every body else does their job hate shouldn't be a problem. All you really need do is provoke whenever it is available and this should keep enough hate through out the fight. Try to work with your party to ensure they know what will and will not work. As a WAR you have a huge amount of pull, whole parties die if a WAR can't keep hate and this gives you a lot of power.

eticket109
03-26-2007, 11:26 AM
Considering he started the thread six weeks ago, the issue is probably long settled for him by now. This is all good advice for anyone starting out though I suppose.

Malevolent
03-26-2007, 11:29 AM
For any beginner tank WAR, PLD & NIN from lvl 1-20 i would sugest to invest in some Enmity gear. theres a lvl 1 visor with Enmity+2 theres a variety of foods with Enmity+ in it...Researching the job, foods and gear before hand is always a good thing...

Aksannyi
03-26-2007, 11:46 AM
I've never understood how anyone who might possibly be in a position to pull wouldn't come to a party equipped with even the lowest possible bow/arrows, crossbow/bolts, etc. just in case. Any time I level a melee job other than Ninja or Paladin, I bring some freaking arrows along. Just seems like common sense to me.

eticket109
03-26-2007, 11:56 AM
For any beginner tank WAR, PLD & NIN from lvl 1-20 i would sugest to invest in some Enmity gear. theres a lvl 1 visor with Enmity+2 theres a variety of foods with Enmity+ in it...Researching the job, foods and gear before hand is always a good thing...

Cache-nez is relatively expensive for a new player.

Spiritbear
03-26-2007, 11:58 AM
I agree with Aksannyi. I have never gone to a pt without a tool to use for pulling mobs. I think I have pulled with every job I have lvled in a pt so far, to include whm.

As far as the OP if you have someone in your pt that is pulling with voke and you are suppose to be the tank you need to pull and tank, ask him to pull another way, and if he chooses not to let him die and he will learn his leason really quickly.

Malevolent
03-26-2007, 12:04 PM
I've never understood how anyone who might possibly be in a position to pull wouldn't come to a party equipped with even the lowest possible bow/arrows, crossbow/bolts, etc. just in case. Any time I level a melee job other than Ninja or Paladin, I bring some freaking arrows along. Just seems like common sense to me.

i can understand that and i can understand the player who "i can't afford it and i don't want to spend the whole day farming or runing back and forth on quests to get the gil to buy bows and arrows....". Later on i would deem it very impairative to equip such things...

Malevolent
03-26-2007, 12:09 PM
Cache-nez is relatively expensive for a new player.

it is sometimes...i've seen it go for 2k-200k

Sevv
03-26-2007, 12:16 PM
I've never understood how anyone who might possibly be in a position to pull wouldn't come to a party equipped with even the lowest possible bow/arrows, crossbow/bolts, etc. just in case. Any time I level a melee job other than Ninja or Paladin, I bring some freaking arrows along. Just seems like common sense to me.

i use bomb core on war but since im a ninja i always have an ele spell for pulling... granted its a slow and horrible way to pull but it works lol.

TehTyr
03-26-2007, 12:53 PM
Actually, I feel the first 20-30 lvls mean everything. It's where you learn, or should learn, how to function in a party and in your job. Basic party functions like 'don't voke pull' or 'don't over nuke' are taught in the dunes, so when you have people doing it at lvl 60+ that means they weren't exactly paying attention. It's better to learn those lessons when you do have minimal repercussions as opposed to later in life while that giant dragon one shots the over zealous taru mage.

The first 20 levels mean nothing - in the greater scheme of things. You can die as much as you want, you can get parties almost daily, and there's always someone there to tell you how to do your job.

At level 30+, if someone can't do their job, I will find someone who can. I don't want to be beating up mobs all night just because someone makes a noob mistake they should of corrected 10 levels ago.

LyonheartLakshmi
03-26-2007, 05:37 PM
Any WAR tank from 10 to 20 shouldn't need +enmity gear. Just sub MNK.

Any WAR in that level range that doesn't have subjobs unlocked won't have the gil to get +enmity gear. +enmity gear is expensive.

hongman
03-27-2007, 12:40 AM
So did you shoot the puller?