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Greylynx
11-29-2006, 07:53 AM
I am currently DRG60/WAR30 trying to get an accuracy build so I can eat meat during XP parties. My current gear with regards to accuracy is:

Jeridah Peti (Acc +5)
Life Belt (Acc +10)
Mermans Gorget (Acc +5)
Grand Knights Lance (Acc +7)

And of course the Acc Bonus for DRG which is +10

I should also note that my Polearm skills are capped. So I have +37 ACC and capped polearm skills, but when I eat meat my accuracy is usually around 50-60%. I am fighting typical XP mobs for my level, and they never check High Evasion to me.

What am I doing wrong? I should be doing much better the 50-60% with ACC +37 right?

Samuzuki
11-29-2006, 08:05 AM
I found i can never eat meat and get a good hitrate on IT with around +30 acc and skill cap, just how the game is evn on vt i perfer sushi, but i think if i get more hand to hand merits (im mnk) i could try meat.

Liquidedust
11-29-2006, 08:05 AM
I am currently DRG60/WAR30 trying to get an accuracy build so I can eat meat during XP parties. My current gear with regards to accuracy is:

Jeridah Peti (Acc +5)
Life Belt (Acc +10)
Mermans Gorget (Acc +5)
Grand Knights Lance (Acc +7)

And of course the Acc Bonus for DRG which is +10

I should also note that my Polearm skills are capped. So I have +37 ACC and capped polearm skills, but when I eat meat my accuracy is usually around 50-60%. I am fighting typical XP mobs for my level, and they never check High Evasion to me.

What am I doing wrong? I should be doing much better the 50-60% with ACC +37 right?

Not a DRG at that level myself, but in order to achieve a hit rate of 85-90% as WAR without a BRD in pt 60-68 I needed around acc+30~35 and sushi on top of that.

So an approximate acc build with meat for 75-80% accuracy you would need around ACC+45-55 on top of your acc bonus trait I would say (depending on target mob VT, IT etc. . . .).

Basically you have to weight an accuracy build's total damage with meat (including WS) compared to a sushi builds total damage (including WS) to see what works best overall.

If you only target high T to high VT however you can get away with less ACC but before merit parties and merit stacked on top of your natural skill you will just have to get used to whiff a lot sadly (as for all melee jobs).

Celeal
11-29-2006, 08:09 AM
You may want to check out the thread about lvl 60 DRG/SAM acc+ build:

http://www.ffxionline.com/forums/dragoon/62252-level-60-drg-sam-ultimate-dd.html

Greylynx
11-29-2006, 08:24 AM
That is a great topic on DRG/SAM and I do intend to level SAM so I can use it as a subjob. However, in this case I am talking specifically about /WAR because frankly its the only sub I have access to now.

However, the /SAM topic and the replies here seem to indicate that +37 ACC just isn't enough. So I guess my options are to invest more gil (i.e. SH or Snipers Rings) or go back to using sushi.

Lets say I go back to using sushi then. How much of my +ACC gear should I now swap out for +STR or +ATT gear? How much +ACC is enough when using sushi?

raidenn
11-29-2006, 08:28 AM
Thats not enough. Sushi and a Venerer Ring might do the trick. I have the same gear myself.

Celeal
11-29-2006, 08:54 AM
I would say 20 ~ 30 acc+ (with Acc. Bonus Job Trait) is okay with sushi, because some gear slot is reserved for STR+/ATK+ equipment, or maybe BRD/COR/SMN buff in party. The goal is to hit as accurate as possible, while poking the mob as hard as possible at the same time.

Greylynx
11-29-2006, 09:18 AM
Thanks Celeal! I guess I will probabally exchange an ACC item for a STR/ATT item, perhaps the mermans gorget, and go back to eating sushi then. I am shocked that +37 ACC isn't enough to eat meat but there is nothing I can do about it.

I hope to eventually get the Potent Belt and Chivalrous Chain, which have a nice mix of STR and ACC, but I haven't done even one assault so thats a long ways off.

Davitron3000
11-29-2006, 09:40 AM
Not a Dragoon and I am just starting to enter the realm of being a DD full time on my Ninja, but I wanted to add a thought.

I think I would never use Meat over Sushi. (unless the mobs were low level and your acc on them is through the roof) It seems to me that you would want to hit as many times as you can. I would think that the damage you lose from missing would far outweigh the extra damage gained from using meat, so I would want as much accuracy as I could get/afford. Perhaps that is the wrong way of thinking though :P

Just a thought.

Skoal
11-29-2006, 10:06 AM
What have you been fighting in your exp parties?

Icemage
11-29-2006, 10:26 AM
I don't see a lot of effective melees in my parties using meat dishes, though the practice is much more common at level 75 with players who have heavily invested into weapon skill merits. For standard XP against high VT/IT+ enemies, sushi seems to be the standard from level 40-70+ since it provides such a large accuracy boost.

Your other option is to get a Bard and have them sing Madrigal (which gives a rather hefty +15ish Accuracy). This is primarily why Bards in parties were so dominant before sushi was introduced, and it's still true today.


Icemage

Vyuru
11-29-2006, 10:35 AM
Well, you don't have many options left to you for more accuracy gear. You could get an Assault Earring (acc+2 I think) and a pair of Battle gloves. However that is only +5 more accuracy and I would be more inclined to using one of the gigas bracelets, or +att gloves. The earring is nice to have since it is +acc/att, if a bit pricey.

Are you wearing +acc rings? I don't see them in your equipment, so I am assuming no. Typically woodsman rings are cheaper than sniper rings, and they have +5acc. Get two of them and that's another +10 acc right there. You can also use a Venerer ring, it's quested or you can buy it on the AH, it has +3acc and tends to hover in the 150,000 price range.

If you got the +acc rings and the Assault earring, you will be at +49 accuracy, counting the +acc trait. I think that would be enough to go without sushi, or at least very close to being enough +acc.



A word of warning though. I also tried to do a meat using drg/war build, and right now I am pulling a ton of hate in parties while doing my best to avoid hate buildup. It is really really dangerous for me in exp parties right now, so I am not inclined to go with the acc build drg/war any more unless I can somehow get my old static back together, which doesn't look likely anytime soon. You might want to take another look at drg/sam, it seems to be a nice middle ground.

However, if you really want to make drg/war work with a +acc build, take a look at the pahluwan armor obtained from assaults, the body and legs in particular have some really nice stats on them. I don't know if I would use the full set, I think I would use the legs, body, and hat from it.

If you go the sam/war route, or if you eat sushi, I would recommend looking at the amir armor, it seems to be mostly +att and the body looks like a really good piece of armor with +10att and enhanced zanshin effect.

You can also pick up the Fowling earring, it's a +acc/str earring for about 500,000. It gives the added effect of bird killer which may be kind of nice if you solo birds and stuff.


How much of my +ACC gear should I now swap out for +STR or +ATT gear? How much +ACC is enough when using sushi?

It really varies by mob. Sometimes I can just use sushi and hit fine, sometimes I want a little more +acc. In general though, I tend to leave my armor as it is, all mobs are a little bit different, and if you are fighting in an area where there is a significant level difference in the mobs it's just not worth the headache and bother to be swapping armor to find the ideal setup.

That being said though if you want to fiddle with your gear I would recommend a Vanguard belt (+str/att) and a pair of +str rings. Otherwise I'd leave your other +acc gear alone.


but I haven't done even one assault so thats a long ways off.

Get moving on those assaults, it takes awhile to get a group to do them with, and it takes awhile to get all of the points.

I think some of the best gear for dragoons now comes from assaults, so I wouldn't wait too long to get started on them, especially if you want both the amir and pahluwan sets.

Also keep in mind the fact that the assaults you unlock with your mercenary rank are supposed to be easier than the earlier assaults, and give you alot more points for completing. You might want to unlock all of the assaults before really starting to save up points for items.


while poking the mob as hard as possible at the same time.


Don't forget to poke the mob with the pointy end of the lance! :P

nanatsu
11-29-2006, 10:40 AM
Well I can tell you this. As a level 70 mnk with Optical Hat, Scorpion Harness, Life Belt, Woodsmanx2 and Chivalrous Chain, I was sitting at around +45 accuracy. Against Catoplebas that still made it a little difficult to splurge on meat, though I tried. I could hit them, but the accuracy loss was noticeable. Popping Focus completely fixed that. So I'd imagine +55 acc to be correct in terms of how much you need to get the kind of hit% you're used to with sushi.

Malevolent
11-29-2006, 10:45 AM
When i hit lvl 60 with my Drg/War i already had my Rdm lvled to 37 to use as a sub for soloing but once i got my Drachen armet i soloed scorps in Crawlers nest and soldre crawlers deep in crawlers nest. I was averaging 120-175xp with empress band per kill using sushi. I had the same set up as you as well untill i got my first sniper ring and then started using arrabbiato as food. Arrabbiato is great for spamming Penta also^^ because of the Store TP.

Edit: If you can afford SH get one or if you have a spare Vclaw laying around get a LS mate to synth one for ya.

Gwynn
11-29-2006, 10:55 AM
Another piece of equipment you might look into obtaining is the Jaegar Ring. It is dropped by the Carmine Dobsonflies (along with the Voyager Sallet and Carmine Bandana). It is Rare/Ex, and gives +4 Acc. The Carmine Dobsonflies spawn on an island in Riverne Site #A01. You'll at least need one full party to take them (having 3-4 SMNs makes them a cinch, although this may not be an option depending on what jobs your LS has). There are a total of 12 (I believe) Dobsonflies. Last time I went, we had two Jaegar Rings drop and one Voyager Sallet. About 11 Dobson Bandanas dropped, but really who cares about that?

eticket109
11-29-2006, 11:16 AM
I can't really add much beyond what has been posted. Rather I'll backup a few things. Pre-75, with the tendency for parties to want to fight IT++ mobs all the time, you can never have too much accuracy. With the cookie cutter nature of xp parties, meat won't become viable til around 75. Just stick with Sole Sushi.

You're getting to the stage where you'll want to keep str+ gear on hand for Wheeling Thrust, but you'll want an accuracy build for most of your meleeing.

One piece of gear you may want to start farming for is the Tiphia Sting. Its a great piece, especially for a Galka DRG as we don't get much in the melee spot and your RSE sachet won't help with accuracy. You may also want to save up for a Chivalrous Chain as well, though there is no accuracy difference at this stage.

You're on the right track overall. Just keep tweaking it til you get a setup that works.

edit: the Jaeger ring is a great pickup if you can get it. I still wear mine on occasion at 75.

Greylynx
11-29-2006, 12:02 PM
I want to thank everyone for all their input. Seems like a /WAR accuracy build for the purpose of eating meat is pretty difficult (read: expensive) if not impossible until 75. I will go back to optimizing ATT vs. ACC and eating sushi until I start meriting.

Seems like DRG/SAM would be able to pull it off, but unfortunately my SAM is only level 7 right now and I want to level BLU and THF for use as subjobs too so I am not sure when I will have the opportunity to use it.

Lmnop
11-29-2006, 12:28 PM
I'm late to the party, but I want to toss out some random figures.

I have a feeling I posted this somewhere else. If so, excuse the broken record:

I was checking Imps @68 (they checked IT, but nothing else) and found that with +50 acc in gear, they still wouldn't check low evasion. But if I put on 3 more acc, they went to low evasion. So, I need over 50 acc to get them low eva. Then I ate Sole Sushi, I needed +15-17 (not sure which, just that another +3 acc pushed them over) to make them check low evasion on Sole. 17 acc is not hard to obtain at all. So yeah, if you're fighting mobs that are not high evasion naturally, you shouldn't need more than 20 acc on top of sushi. 35+sushi is far overboard.

So yeah, I think you're 10 acc away from decent meat build.

I carry gear around for both set-ups on my WAR, along with a full stack of sis kebabi and a full stack of sole everywhere I go. In general, I eat Sushi, but I use meat in parties with lower level mobs. If you somehow find yourself in a party fighting VT mobs, Sushi just takes the fun out of it. Meat dishes are insane on VT.

I used +37 acc for VT crawlers with kebabi (was very fun with Minuet).

Only reason I don't use meat on IT mobs is because I hate taking off my well-rounded DD pieces for pieces with small amounts of acc on them (I'm looking at you, Ryl.Kgt. Mufflers).

Malevolent
11-29-2006, 12:54 PM
i dunno about Tiphia's Sting...-25 HP and -4 Evasion just for +4Acc and +4attack....but than again for Drg there really isn't anything else to put in your ammo slot...

tdh
11-29-2006, 12:55 PM
I've had this debate quite often with a few DRGs in my LS. One of them seems to have an exaggerated idea of what the DRG Acc Bonus is, and the other one seems to listen to reason.

I've debated for sometime that if you can build Acc+45~50 and then Acc traits you could pop the Meat Dishes, but may not want to for the sake of hate gained. I've actually partied with one of the DRGs, and he's not bad. Acc is pretty good, and hits pretty hard. Vs. Colibri he was landing about 150~175 a hit and I was landing about 150~200 a hit. (I was DRK/WAR - both at Lv.60) These were lower end VT Colibri and he and I would bounce hate back and forth at the start of the fight.

At that point I hit him with a /tell. I told him how I wanted to be the DRK with so much Acc that I could eat Meat Dishes and one shot everything that moved, and then I started to see as my Atk scaled upwards and so did the hate I pulled. If we pull hate with Sushi, then an Acc build good enough to use Atk foods means we'll be main tanking too often. I don't know what rating DRGs have in Evasion, but DRK has C rating and then I'm currently wearing Eva-40. I can't take too many hits especially since I can't avoid any of them. haha After that conversation he brings Sushi and some Atk food, but generally just sticks with Sushi.

As WAR I've been able to eat Atk foods, but only as WAR52/NIN swinging Axes. I have Acc+40, Aggressor, an awesome Taru PLD, and Crabs as EXP mobs. I'm not so worried about pulling hate and felt the need to up my DoT. Once I'm Lv.55 it's back to Sushi for max Acc for Rampage though. If I go WAR/THF and Great Axe (Which I'd rather do, just not so great Skillchain options force me to go Axes) I always use Sushi.

eticket109
11-29-2006, 01:00 PM
i dunno about Tiphia's Sting...-25 HP and -4 Evasion just for +4Acc and +4attack....but than again for Drg there really isn't anything else to put in your ammo slot...

the HP and evasion effects don't have much bearing in an exp situation anyway.

I wouldn't solo with it though

nanatsu
11-29-2006, 01:13 PM
i dunno about Tiphia's Sting...-25 HP and -4 Evasion just for +4Acc and +4attack....but than again for Drg there really isn't anything else to put in your ammo slot...

It's actually +2 acc and +2 atk. If it was +4 it might actually be worth it. I did have one for a while but I figured I could use the money for other things. Tiphia Sting is something I wouldn't get unless I have absolutely every single other important thing I need. And even then it's low on my list of optionals.

tdh
11-29-2006, 01:23 PM
i dunno about Tiphia's Sting...-25 HP and -4 Evasion just for +4Acc and +4attack....but than again for Drg there really isn't anything else to put in your ammo slot...Tiphia Sting (http://ffxi.somepage.com/itemdb/6981) is actually only Acc+2 and Atk+2, so that's worse! Not worth the HP-25 or the Eva-4 if you ask me. Then again as Elvaan, my RSE Sachet has STR+2 on it. ^^ So I wouldn't go this route anyway.

Celeal
11-29-2006, 05:20 PM
I think DRG can go for ACC+ and Attack food and get away with hate issue. It is because:

1. Damage output is spread across the DRG and his pet. For example, compare to hard hitting WS like Sidewinder, DRG's WS usually is a lower damage combines with the pet's breath damage.

2. DRG itself has tool to migrate hate without using subjob or external means. For example, High Jump and Super Jump. Even a Trick Attack needs a partner.

3. DRG's JA can deal damage (or TP gain) without generate much hate, compare Jump/High Jump to Warcry/Soul Eater/Barrage.

4. For hate generated by DoT, look at DRG's and other jobs like MNK's, DRK's, WAR/NIN's, RNG's, etc, DRG should generates less: DRG does not have Martial Art or Dual Weird, does not spike like RNG's, and does not have the base STR/Attack of DRK. DRG's DoT is spread among DRG + his pet. (Note: I am not talking about TP gain and weapon delay here)

IMHO, end game DRG/SAM using ACC+ gear with attack food setup (with Hasso and Seigan + Third Eye) has a good balance of ACC~dmg~hate.

P.S. This is NOT about Job vs Job or Subjob vs Subjob. Just trying to discuss the potential of DRG acc. build.

Mouser
11-30-2006, 09:59 AM
Accuracy builds are hard at that level, partially, as people have mentioned, because you tend to fight relatively harder things. Also, you have to potentially sacrifice so much STR/ATK gear to wear ACC gear, that you're not necessarily even ending up much better with meat + ACC than sushi + ATK.

It was a while ago, but I think at that level my +ACC was +27 from gear (Lifebelt, Merman Gorget, Venerer Ring, Assault Earring, GK Lance) and had to use Sushi to hit at an acceptable rate. Of course at the time people XPed on Toramas which are pretty damn evasive, so that didn't help much either.

Malevolent
11-30-2006, 11:03 AM
The only time i could pull off using meat was when i'd duo with another drg/rdm is in sky against flamingoes at lvl 60+


optimal gear would be
drachen armet
mermans neck or Chiv chain
SH
GK lance or Schwarz Lance
Sun Ringx2 or sun& sniper
AF legs
AF feet
Ammet Mantle at 61
life belt
spike earringsx2

i used meatkabobs from 60-67 and didn't see any trouble. IF you can i'd suggest you get a Narval at 67

eva00r
11-30-2006, 07:06 PM
If you can push your acc bonus to +50, then you can try Hedgehog Pie.

hHP+2 hMP+2 HP+55 STR+6 VIT+2 INT-3 MND+3 Attack+18% (Cap90) Ranged Attack+18% (Cap90) Accuracy+5

This will surely outdamage any food. Well it's for /WAR *only*, just because you will never reach 500 base attack for +90 attack cap with other sub.

btw : the price is around 20-30k per 1 pie but it lasts 3 hours.

LadyKiKi
12-01-2006, 07:03 AM
Are we going budget or is there plenty of gil to throw around?

Grand Knight's Lance (+7)
Peacock Charm (+10)
Scorpion Harness (+10)
Woodsman Ring x2 (+10)
Lifebelt (+10)
{Accuracy Trait} (+10)
Battle Gloves (+3)/Macro X.Bracelet in (whichever Giga Version you have for WS)
Assault Earring (+2)
Accurate Earring (+2)/Optical Earring (+1) (-1 Attack)
Tiphia Sting (+2)

+66 Accuracy or +65 with Optical Earring.

Sub RNG for +86. Additionally, remove 2 pieces of +10 Acc equip for other equip. :P :P :P

I think I heard that there's a "cap" somewhere, no matter how much you put on after X amount it won't affect your hit rate anymore. That's the luxury option though, so it depends on the person.

Celeal
12-01-2006, 07:22 AM
The 1st ACC bonus from RNG does not stack with DRG's ACC bonus ^^;

IMHO, even for acc+ gear attack food setup, I would reserve a few gear slot for STR+ (even for DoT). I dunno, maybe 1 or 2 gear slots boosting the pet's performance too.

LadyKiKi
12-01-2006, 07:40 AM
The 1st ACC bonus from RNG does not stack with DRG's ACC bonus ^^;

IMHO, even for acc+ gear attack food setup, I would reserve a few gear slot for STR+ (even for DoT). I dunno, maybe 1 or 2 gear slots boosting the pet's performance too.

Oh. Oopps. I totally forgot. You'll just have to be satisfied with +76/+75 then. :cool:

Karinya
12-01-2006, 07:46 AM
Diabolos's earring is +3 acc (except in dark weather), so that's better than accurate/optical. You're also not counting O.hat, Galliards or the +acc pieces from the Pahluwan set - are you assuming a lower level?

Of course /SAM adds another +10 - and that DOES stack with DRG's natural Acc Bonus trait. On top of that it reduces the need for accuracy in general as Hasso's haste and Store TP allow you to keep up in TP with lower percentage of hits landed. (Since most people are already at the point where slightly fewer hits for more damage per hit would do more total damage while giving the mob less TP, and only continue to pile on acc so they can WS more often.)

Personally, I find the idea of giving up +80 atk from a meat food to gain +30-35 acc from sushi disgusting - that's almost as bad as taking off spiked finger gauntlets for battle gloves. But I don't know if I'm going to be able to avoid some kind of atk sacrifice as long as I can't afford peacock etc. It's one thing to take off your +12 atk swordbelt+1 for a +10 acc lifebelt, but giving up 2+ atk per point of acc gained is something that I would really rather avoid if at all possible and sushi does exactly that.

So far I don't think I've had much of an acc problem unless I was a level or two down *and* the party was massively overhunting, or there were undispelled eva buffs in effect. And I'm about to gain 20 acc in the next 3 levels (life belt and then hasso).

nanatsu
12-01-2006, 08:21 AM
Well the acc problem only really kicks in at around lvl 50 or so, so I'm not surprised you haven't had much of a problem with it. With Hasso you'll have a bit of a boost that most other melees don't get so you might be able to stave it off for a bit longer. But sooner or later that sushi monster is going to rear its ugly head at you. Unless you just totally whore yourself out on acc equipment. It's barely doable, but people still overhunt so you may have to bring along sushi just in case because you may find yourself slipping behind in TP with the others. Though that may not really be an issue for Sam. Sam can gain TP really quick. But I think you still have to be able to hit often in order to take advatange of that properly.

Greylynx
12-01-2006, 08:30 AM
Are we going budget or is there plenty of gil to throw around?

Grand Knight's Lance (+7)
Peacock Charm (+10)
Scorpion Harness (+10)
Woodsman Ring x2 (+10)
Lifebelt (+10)
{Accuracy Trait} (+10)
Battle Gloves (+3)/Macro X.Bracelet in (whichever Giga Version you have for WS)
Assault Earring (+2)
Accurate Earring (+2)/Optical Earring (+1) (-1 Attack)
Tiphia Sting (+2)

+66 Accuracy or +65 with Optical Earring.

Sub RNG for +86. Additionally, remove 2 pieces of +10 Acc equip for other equip. :P :P :P

I think I heard that there's a "cap" somewhere, no matter how much you put on after X amount it won't affect your hit rate anymore. That's the luxury option though, so it depends on the person.


I am definately on a budget, as this is my first time throught the game and DRG is my highest job. I don't have anything higher to use to get uber gear for DRG or to sell for gil. That being said I think the morale of that story is moderation. I am going to make the following changes:

Mermans Gorget -> Spike Necklace -> Chiv. Chain
Lifebelt -> Potent Belt

Both of these changes will slightly decrease my ACC in exchange for STR. That will give me enough ACC for sushi to work well but not overkill at the expense of STR. In addition I am going to upgrade my armet for armet +1 for even more STR.

Ok good thing my static is taking a break this weekend I have to farm/BCNM/assualt for this gear!!

BTW LadyKiki I am very anxiously awaiting your guide :)

Vyuru
12-01-2006, 05:27 PM
I think I heard that there's a "cap" somewhere, no matter how much you put on after X amount it won't affect your hit rate anymore. That's the luxury option though, so it depends on the person.


I thought that the cap affected by your dexterity, just like att is affected by str.

Lmnop
12-02-2006, 09:30 AM
I think I heard that there's a "cap" somewhere, no matter how much you put on after X amount it won't affect your hit rate anymore. That's the luxury option though, so it depends on the person.

Diminishing returns? most certainly. Cap? no.

I guess you can only achieve 95% accuracy, but it's not like "+130 acc is the same as +60 acc" because that +130 acc would actually benefit you if you were level 50 and trying to hit Kirin. Regardless, they'd both give you that 95% figure on a level 50 mob, but the higher the level of mob you're fighting, eventually +60 won't be enough and 130 will be (even though it's trudging through horrendous level penalties to do so).