View Full Version : Job Questions
Blood
04-17-2003, 12:24 PM
I was thinking about making a Paladin/Ranger - now if i were to do this which stat points would be most important, and howmuch effect do they have on battle. Also wit a pld/rng would i be able to use the high level ranger bows/crossbows?
Blood
04-17-2003, 01:11 PM
Is this question too hard for u ppl? :p
Blood
04-17-2003, 03:59 PM
Uh huh, so everyone outthere reading these forums are as newbie as i am huh? :sweat:
DJplaeskool
04-17-2003, 04:03 PM
PLD/RNG would not be a good combination due to the fact that your PLD main would restrict the usage and certain ranged weapons and being in the foray of battle would, in the long run, render any real skills unusable/undesirable...
The vast majority of people who use RNG, use it as their main, only subbing it for special occasions (for example, NM hunting, utilizing the scan ability)
Chase
04-17-2003, 04:13 PM
There is no such thing as a bad or useles job/race idea any job and sub job works well together, read the following link to see why http://www.ffxionline.com/forums/showthread.php?s=&threadid=9279
DJplaeskool
04-17-2003, 04:16 PM
Originally posted by Chase
any job and sub job works well together
{EDIT: Uncalled for flippant remark was here...having a bad day...}
Trust me when I say, certain job combinations have conflicting interests, and I, personally, feel PLD/RNG is one of them...
just because job combos can work, doesn't mean they all can work well...
besides...I never said it was a BAD idea...just not a very good one on the long-term...
Blood> Your character's available weaponry is dependent on the Main, so you would be unable to use any high level ranger bows/X-bows as a PLD main
Chase
04-17-2003, 04:36 PM
Despite the fact that your an import player, have you personally ever played that job combo togeather, probibaly not, why dont you try playing that combo and see how well you will do, then tell me about it :). till then you are just speculating (even tho you have some experience)
DJplaeskool
04-17-2003, 04:56 PM
...not gonna argue...
...was even gonna take you up on it and raise those jobs...
...but I'm not gonna limit my ninja levling time ^^
just don't question the fact that by subbing RNG, you are SERIOUSLY limiting your PLD potential...
PLDs have the most fortified defense in the game, and thus, in PTs will be need in the front lines...and in order for this to work, the VAST majority of PLD sub WAR so they can taunt and utilize their gangsta defense...
Also, PLD have a VERY limited selection of ranged weapons to use...and I've seen what a high level ranger can do with a high level bow/gun. Truth is, you don't see that many high level rangers around because its role is so definite, it doesn't quite fit into the scheme of most PTs...it's sad really...So many PTs are now manufactured like multinational corporations...1 WHM, 1 BLM(with WHM sub), 1 MNK, 1 THF, 1 WAR, 1 DRK/PLD...
As a PLD/RNG, while having great Def and great accuracy, won't be able to make full use of nearly any of the RNG active abilities or weapon skills/usage...so much more can be accomplished by either using a seperate sub, or using RNG main...
...amount tendered: $0.02
Skyrik
04-17-2003, 05:01 PM
http://www.ffxionline.com/forums/showthread.php?s=&threadid=5486&highlight=ranger+paladin
Sorry Chase but Im with DJ.
Chase
04-17-2003, 05:05 PM
now read the link i posted and then chose for your self and not what you being told to do. Do you want to be one of those stupid people who only let cokie cutter chars into there party or do you want to be the person who has fun doing what they want to do and not being forced to make these atypical chars.
DJplaeskool
04-17-2003, 05:08 PM
...just don't confuse having fun and being ineffective...
...do whatever, just be informed...
Skyrik
04-17-2003, 05:10 PM
Personally I agree to your opinion about the idea that each combo has its benefit but the thing you still have to consider some facts. Its like sending some one to the big cruel world of Vanna Diel and saying "Sure whetever you want." instead of saying "Sure whatever you what but ..."
Chase
04-17-2003, 05:23 PM
If you read all the posts you will see that it just takes a little more skill to play some race and job combos over others but as a result of your decision to combine these jobs, you will find something that works quite well for you, which will easily bring you up to par with other job race combos. All it takes is a little more skill.
there is no such thing as an ineffective job/race combo
the reason i told DJplaeskool to try play it for him self was so that he relized while he was playing it how well it works, cause he discovered a way to make it work, he would have also relized that he had alot more fun discovering the way to use his char so effectiveily:)
Skyrik
04-17-2003, 05:38 PM
Well I guess it goes something like that....
Anyway ....your talking to a guy who thought of being a Ran/Bst :rolleyes: :p :spin:
They are both advance jobs so I guess you can get a taste of the primary jobs first and see if you still wanna pull a Pal/Ran.
Just warning the guy since the ranger class is a very picky and hard class to have.
Blood
04-17-2003, 05:45 PM
Well you guys have been very imformative, thx. when i thought of pld/ranger i was thinking that maybe i'd have a balanced melee/ranged char that didn't look like a fruit (Ranger AF)
how would a paladin/monk sound, i heard that monks ahve regenrative abilities and sicne they relay on personal strength and abilities instead of items it would be a fierce mix with a weapon based char. what u guys think?
davidmmmm9
04-17-2003, 06:06 PM
ever think that maybe the reason people want these "cookie cutter" characters is maybe because they work well?
Have fun being an individual when you're sitting waiting for a pt for hours because no one wants a useless (despite what you say, there are job combinations that just don't compliment each other) job combo in their party.
And a pld/monk is fine, but you have to consider that pld doesn't do all that much damage, making it hard to create hate against the monster. Meaning your high defence is useless if the monster wont hit you.
The reason people have the cookie cutter character of pld/war is so that you can taunt. Because when the monster starts heading towards the mages, there's nothing much else you can do, and when the mages die, you're screwed.
Blood
04-17-2003, 06:10 PM
i think ill gow ith war/monk it seems liek it has a balanced off/def - more strengh tho, so far sounds good to me.. what kind of abilities could the warrior use from the monk?
davidmmmm9
04-17-2003, 06:19 PM
war/monk is a very good combo, actually the preferred combo for warriors.
monk adds higher HP and most importantly DEX. Not hitting is the most annoying thing in the world. Not to mention the monk job abilities are also quite useful.
My character is currently War/Rng because my monk is only lv 6 and it was incredibly boring for me to level it, so I didn't really bother. When I got warrior to lv 30 I changed to advanced job ranger, but lately I needed to level fast and it's harder for ranger to get a pt than warrior. So I changed back after ranger got to lv 30 and the only reason I use ranger for war sub is because I'm kinda too lazy to go level another sub :sweat:
but that won't matter, because I'm switching to samurai soon anyway.
DJplaeskool
04-17-2003, 06:26 PM
Originally posted by Blood
what kind of abilities could the warrior use from the monk?
{levels => main job level(w/ mnk sub)}
Tameru (Accumulate) {main = 10}- Raised DMG rating for next hit, and stackable until time limit hits...good for usage before WSs
Evasion {main = 30}/ Concentrate {main = 50}- Dodge UP / Hit Rate UP
Counter-Attack {main = 20} - Randomly counter a failed attack on you
HP max bonus { main = 30 }
...just to name a few
also, PLD/MNK wouldn't be too shabby...
not offensively overwhelming, but with the VIT boost and bonus HP, you'd be a defensive master...just a defensive master without Taunt >_<
Blood
04-17-2003, 06:27 PM
Hmm, Well i think this is the cloest iv come to deciding on a class.. but before i do - can you please be more specific on the types of abilities a Monk sub would have to offer a warrior?
Chase
04-17-2003, 06:27 PM
have you considered the fact that ppl chose cokie cutter chars because they are forced to, as you said ppl only want these chars for parties and you will have to waite along time to find one that is willing to let these unique chars play with them.
Ever think of that.
Another reason ppl chose these chars are because they dont want to think, they rather follow something easy and over done, as a result they become the type who exclude all non cokie cutter chars.
Taunt is an example, it is a set strategy that parties use in battle.
...a..duh...mage attacked..me...taunt mage...live..me hurt..me die...mage revive...
yea that is what you are refering to, with unique chars you would use different strategies and increase your success rate, create more diversity to the world. (thus improving the game)
it is not that cokie cutter chars work, it is that they are the simpilest combo ppl can think off and idiots demand to put in there party while abandoning other players with unique chars that work just as well or even better.
as i stated all combos work well togeather you just have to find your own way to excel with them (discovering your char if you will)
Blood
04-17-2003, 06:28 PM
Oops, sorry hehe, looks like we posted at the same time DJ - thanks much man
Well I am going to be a Red Mage but I wonder what weapons they use.... they have to use swords and staff's Im guessing... um do they use 2handed swords? spears? axes? please answer oh yeah also what are there strongest attacks?:sweat:
dbeeo
04-17-2003, 06:34 PM
Originally posted by Blood
i think ill gow ith war/monk it seems liek it has a balanced off/def - more strengh tho, so far sounds good to me.. what kind of abilities could the warrior use from the monk?
mnk specific grapple WS. especially when your main is 46, Rangeki will be so useful.
:biggrin:
Blood
04-17-2003, 06:34 PM
Chase, i understand what ur saying.. but unfortunitly im still a newb... i think id have to be an idiot and take a simple char like war/monk to use simple stratagies because i dont really understand they game as much as id like to yet. perhaps after ive played a month and am alot more knowledgable about the game a unique char would be acceptable - for ym standards at least.
btw whats PT and WSs mean? :biggrin:
Chase
04-17-2003, 06:36 PM
pt = Party ws =weapon skill
Skyrik
04-17-2003, 06:37 PM
A little ot :p but MrGamer373 from the looks of your sig you have a space between your name... that you cant have...
Anyway not sure but RM are more of a caster instead of melee.
:spin:
DJplaeskool
04-17-2003, 06:43 PM
Originally posted by Chase
Taunt is an example, it is a set strategy that parties use in battle.
...a..duh...mage attacked..me...taunt mage...live..me hurt..me die...mage revive...
This is the most gross over-simplification ever...
maybe I'll let someone else take this one...
I'll just say that you'll get to a point where if you don't have a taunting order, direction, timing set to a science, death will be abound, for both you and those you're protecting...
Number of people with taunt is a vital factor in PTs
Chase
04-17-2003, 06:55 PM
Originally posted by DJplaeskool
Number of people with taunt is a vital factor in PTs
it is only a vital factor in a party made up of cokie cutter chars.
Here is something that should be even easyer to do then. Just once go with a party of completily unique chars, if they arn't accepted into parties easily you should have plenty to chose from, play for about an hour or 2 with them then maby you will see my point and if you do this and it dosnt work then come back and post that.
I will stop posting in this thread if you tell me it was a complete failyear, o and remember to take lots of screneshots.:)
Velusip
04-17-2003, 07:04 PM
Originally posted by Blood
I was thinking about making a Paladin/Ranger - now if i were to do this which stat points would be most important, and howmuch effect do they have on battle. Also wit a pld/rng would i be able to use the high level ranger bows/crossbows?
Hey, I have not actually had the chance to try out that combination ( probably because the game has not been released here whre I live ;þ ), but I am quoting your post in reply to everyone elses bickering here...
If you want to help, why not answer his question?
Geex, we know that some combinations might not have that initial kick that you "pros" want, but hey, what if a *my opinion* "cool combo" like this turned out to be a really fun one? Boy, would you people ever be hurtin'. Some sacred paladin walks up to you, dressed all fancy weilding a cross in one hand and a deasert eagle in the other... okay, maybe not exactly a desert eagle, but the FFXI equivelant... *grins*
Hey, Blood, maybe in a few years I will see you in game *rolls eyes at Square*.
Blood
04-17-2003, 07:27 PM
Hehehe i ook farward to it Velusip ;) btw whats a gelfling? :sweat: on a personal note i thik square will release it in NA on my birthday (june 22nd) and dont any of you try and prove me wrong and spoil my dreams, lol
Blood
04-17-2003, 07:37 PM
i understand 4 new classes were recently released... i dont expect alot of feedback on this quesiton but if anyone knows it would be great. lets say ur a war/ninja would you still be able to weild 2, 1 handed weapons?
ninjaturtle
04-17-2003, 07:37 PM
What do you mean taunts only vital for cookie cutter groups? If you have a group without a taunter then the mages may draw agro from npc and they will die real fast. Like from my EQ experience if you dont have the right classes in a group(like a healer and a tank that can actually take agro) then yal are gonna have a harder time fighting each npc and your gonna have more downtime. So less exp. After you realize this then your gonna go back to that pally/war combo that everyone talks about.
And no combp is bad, sometimes you dont even need to have a sub job, because a main job by itself is still a complete job(its not like you need a sub job just to be able to actually attack something) but having a sub job that compliments your main job like a pally with high defence, which cant attack for a whole bunch, needs something to get agro on him, so he subs a war with a nice ability called taunt which works great. Im sure with a ranger sub, everytime the agro gets on a caster, you can switch to your bow(which wont be as good as melee because pallys are melee fighters) and start shooting,but since you cant take agro off the mage is dead. Then you gotta wait for it to get revives before you can continue fighting again.
Blood
04-17-2003, 07:50 PM
lets say i have a Ranger/Theif - which Theif skill would compliment the ranger?
Skyrik
04-17-2003, 07:56 PM
Well thief is your main moneymaker that is a suppliment to the ranger... who is the main moneyeater. Other than that thiefs has a respectable amount of Agi needed for ranged accuracy.
clyde
04-17-2003, 07:57 PM
theres sneak attack-attack enemy critaclly for high dmg
deceiving attack-attk behind a party member will cause high dmg
Skyrik
04-17-2003, 07:58 PM
Originally posted by clyde
theres sneak attack-attack enemy critaclly for high dmg
deceiving attack-attk behind a party member will cause high dmg
Im pretty sure sneak doesnt work with ranged weapons... dunno about the deceiving attack.
davidmmmm9
04-17-2003, 07:59 PM
thief is actually the best sub for ranger. The added agi can make a big difference.
Also, know who the richest people in the game are?
thief/ranger
ranger/thief
and possibly in higher level parties when rangers do massive damage you can get into a party that may have two or three taunters, you can just sit back and fire away.
This is the ideal case. Rangers aren't really meant to take damage, low HP and defence, but taunt is nice in case of emergency (taunt can only be used every 30 or 45 seconds, I forgot) so after main tanker taunts, monster can still go after mage a couple seconds later, that's when war sub is useful.
But it's a lot more fun when you just sit far away with the mages, and just fire away. Actually at about level 10-15 I did too much damage and created a lot of hate, pulling the monter towards me when I didn't want it :sweat:
Be warned though, ranger costs a LOT of money.
clyde
04-17-2003, 08:03 PM
really skyrik??? damn that sucks
Skyrik
04-17-2003, 08:07 PM
Well Square's way of keeping the game balance I guess cuz if you think bout it, its too good of a combo... I know a war's Berserk work if you're interested in beefing your damage up.... or just upgrading to a better bow and ammos... or becoming a gunner i suppose.
clyde
04-17-2003, 08:21 PM
f**k warrior i dont wana use swords anyways and i dont think warrior abilities will be useful they shoulda made the thief abilities work for ranged weapons thats jus stupid that they didnt:mad: :mad: :mad:
Blood
04-17-2003, 08:23 PM
if i go ranger/theif ill use a x-bow that was i dont use my ammo too fast, and they cost same as arrows right? slower rate of fire but does more damage right? anyways im goign to bed, i look farword to any replies :)
Skyrik
04-17-2003, 08:27 PM
Hmmm not really certain which is faster.. but try this link
http://ffxionline.com/forums/showthread.php?s=&threadid=7287&highlight=bow+crossbow
Velusip
04-17-2003, 08:53 PM
Originally posted by Blood
btw whats a gelfling? :sweat:
Gelfling is the race of the two main characters in the 1982 Jim Hensen puppet film "The Dark Crystal". Look it up, it is good.
Janus Zeal
04-17-2003, 08:59 PM
Originally posted by ninjaturtle
What do you mean taunts only vital for cookie cutter groups? If you have a group without a taunter then the mages may draw agro from npc and they will die real fast. Like from my EQ experience if you dont have the right classes in a group(like a healer and a tank that can actually take agro) then yal are gonna have a harder time fighting each npc and your gonna have more downtime. So less exp. After you realize this then your gonna go back to that pally/war combo that everyone talks about.
And no combp is bad, sometimes you dont even need to have a sub job, because a main job by itself is still a complete job(its not like you need a sub job just to be able to actually attack something) but having a sub job that compliments your main job like a pally with high defence, which cant attack for a whole bunch, needs something to get agro on him, so he subs a war with a nice ability called taunt which works great. Im sure with a ranger sub, everytime the agro gets on a caster, you can switch to your bow(which wont be as good as melee because pallys are melee fighters) and start shooting,but since you cant take agro off the mage is dead. Then you gotta wait for it to get revives before you can continue fighting again.
Like Chase mentioned before, a unique character or a party made out of them would do fine if they know what they're doing. I can tell you right off the bat I hate to conform to a mold set by someone else or even by myself, therefore I change and experiment until I find something better, and again and again...though it doesn't work for everyone (lets say a combo works for me, the guy next to me might not be as good to have this combo, but better at another). This adds diversity and fun to the game.
Who cares about leveling up 20 levels per day? Of course I aim at max levels in the later time (which wont be 60 or 65, I think 255), but I *WILL NOT* make a cookie cutter char because someone said "this combo is not as efficient as *this* one"
I would really like to only participate in parties without cookie cutter chars, discovering new ways of fighting and strategies, that will not become a "by the book" way of working ilke cookie cutter chars have.
What's so fun in doing the extact same thing over and over again, using the same strategy every battles? Do you do that in offline games? I know I certainly don't!
DJplaeskool
04-17-2003, 09:46 PM
being unique is all well and good...
but when your life and the lives of others are in the balance, it's best to go with what works...and what works may not always be what's fun, or what's unique...but dammit, I, for one never have more fun then when I'm in a PT that has a defined groove and is consistently kicking everything's a$$ through a structured, calculated system...in the end, it's not about method, but execution...and if you can be unique in that...more power to ya...
Kilgraw
04-17-2003, 10:13 PM
When I first saw this game I knew right away I wanted to be a Mithra Ranger or Thief, having no knowledge of the game whatsoever (well except the jobs and races).... If I prefered Galkas and thought magery was the end-all-to-be-all, I would have been a Galka White Mage/Black Mage. Play to have fun people. Choose races and jobs that are suited to you best, and run with it.
If it's not fun, it's just work.
Chase
04-17-2003, 11:19 PM
Originally posted by DJplaeskool
being unique is all well and good...
but when your life and the lives of others are in the balance, it's best to go with what works...and what works may not always be what's fun, or what's unique...
LOL that is that is quite funny......Yes i am buying a game which i will be paying a monthily subcription to just to not have fun while playing it. If you pay for the game you expect to have fun when ever you play it, that is the reason you as a consumer play games.
Now your race class may work for you, and you have fun doing that, but that dosn't give you the rite to critize others who chose to do different.(i mean for example when you say pld/rng sucks, to you it may seem sucky but that is because you wouldnt enjoy playing it or you dont have the skill to play it yet.)As i said earlier try the combo, learn how to use it, and you will see it will work for you quite well or if it dosnt it isnt your thing but just because you couldn't make it work dosnt mean someone else cant.
Learn to be more accepting and you might even enjoy the game alot more then you allready are. :)
davidmmmm9
04-18-2003, 12:40 AM
Originally posted by Blood
if i go ranger/theif ill use a x-bow that was i dont use my ammo too fast, and they cost same as arrows right? slower rate of fire but does more damage right? anyways im goign to bed, i look farword to any replies :)
actually crossbow fires faster than regular bow, the bolts cost more but do more damage.
And if you're a ranger, don't be stingy. fire away, that's what you're there for. they don't want you in their party to run up with your dagger and do 3-5 damage when you could be firing arrows for 50+ damage.
And there are two weapons rangers basically have to level. There's your bow level, and your crossbow/gun level.
Guns fire really slow though, but do insane damage.
Blood
04-18-2003, 04:38 AM
that brings me to another question then - it may be kind aoff topic.. but elts see.. ok so since Ranger is a Ranged character Dex should be the most imortant factor - right? i can understand with a bow you'd have a str role in the damage but with cross bow u just pull a trigger - so there no str role in the damage right? so which ws would better for the long bow or x-bow skill?
Blood
04-18-2003, 05:29 AM
kinda off topic here... but someone posted in this thread that u have to pay monthly for FFXI? if so howmuch and correct me if i misread.. plz say i miss read
DJplaeskool
04-18-2003, 06:03 AM
IF you're a RNG, use a bow.
Not only do you get a STR bonus when using them, but the RNG only bow weapons skills only work with bow, and RNG WSs 0wn (I've seen peeps do Sidewinders (skill lv175 WS) for upwards of 1500+ dmg :eek: ), so bows are normally best.
As for price, FFXI (import) costs 1280 Yen/mo (+100 Yen/mo for each additional character.
I have 3 character slots, so I normally see a charge of around $13.50/mo.
Chase>
/pull words crammed into my mouth out and gasp for breath
I never said PLD/RNG 'sucks', just saying the combo naturally limits itself (by not being able to fully utilize the PLD or the RNG skills shared)...if people can make it work (and I HAVE seen PLD/RNGs before), then they are more skilled than I :sweat:
Blood
04-18-2003, 06:28 AM
Well in that case it hink ill take the road less traveld, be unique and strong - ill be a Ranger/Theif ty very much guys.
couple more questions tho, which server is the best 1 to play on? so far ive seen Ragnarok and Bahamut...
and 13.50 U.S.? i live in Canada so like $24 prolly - guess u gott pay by credit card?
clyde
04-18-2003, 06:41 AM
i think rangers are becoming less unique now
Vejiita
04-18-2003, 06:48 AM
But they look like so much fun :biggrin: I really think that it will be hard to choose between white mage, summonner and ranger when I'll do my first character... *sigh* those life-changing decisions ;)
:p
davidmmmm9
04-18-2003, 08:02 AM
Originally posted by Blood
that brings me to another question then - it may be kind aoff topic.. but elts see.. ok so since Ranger is a Ranged character Dex should be the most imortant factor - right? i can understand with a bow you'd have a str role in the damage but with cross bow u just pull a trigger - so there no str role in the damage right? so which ws would better for the long bow or x-bow skill?
it suprised me at first to learn this but, rangers basically don't use dex at all. Ranged accuracy is actually determined by agility.
and I've only really seen people use crossbow for one reason, to level their gun skills. And I'm not sure because I've never seen it done, but I think crossbows/guns have a WS just like sidewinder called slug shot.
Blood
04-18-2003, 08:07 AM
ok.. So Basicaly Agility and str are the most important stats for ranger?
Blood
04-18-2003, 04:43 PM
Another question.. i read somewhere that Ranger is an 'Advanced Job' and i must wait till im lv 30 to actualy use that job.... plz say it aint so!
Talis
04-18-2003, 04:49 PM
yes it is so.
Blood
04-18-2003, 04:54 PM
So all the other Advanced jobs are lv 30 aswell?
And sicne i have to wiat till im lv 30... does it matter what class i am before i job change? will the stats be retarded?
KosMos
04-18-2003, 04:56 PM
Originally posted by Blood
Another question.. i read somewhere that Ranger is an 'Advanced Job' and i must wait till im lv 30 to actualy use that job.... plz say it aint so!
Well think of it like this, since you are subbing with theif...which is a good way to make gil...then you shouldn't have any problem funding your ranger when you get to lv 30. ^-^
Blood
04-18-2003, 04:59 PM
can theif use bow/x-bow?
Skyrik
04-18-2003, 05:08 PM
Heck I'm not in a hurry to be a ranger. Im planning to raise my warrior and theif till I think im really financially set.
Money is the biggers turn off about being a ranger.. which sux cuz if you decided that you can't handle a ranger... you cant get all those money spent back... all you have is a really high ranged weapon skill... which only a ranger really benefit from.
KosMos
04-18-2003, 05:12 PM
Originally posted by Skyrik
Heck I'm not in a hurry to be a ranger. Im planning to raise my warrior and theif till I think im really financially set.
Money is the biggers turn off about being a ranger.. which sux cuz if you decided that you can't handle a ranger... you cant get all those money spent back... all you have is a really high ranged weapon skill... which only a ranger really benefit from.
Yeah but that is true in almost every game that has a Ranger or a hunter. They get really expensive...so its better to sub as a thief or not make your first character a ranger. First get the money with a different character, so that way you can fund your ranger. I find it easier that way. Ranger drains money... >_<
Skyrik
04-18-2003, 05:15 PM
Originally posted by Blood
can theif use bow/x-bow?
Thieves can use bows... hmmm I don't think they can use crossbows.. except for some low leveled guns.. which counts as ones.
Blood
04-18-2003, 05:21 PM
well thats not so bad then... at least i can still raise ranger WS - may nto be a very strong Theif but i think it'll pay off later on... sky ur a ranger/warrior right? hows that work out? better stats yes but ability wise
Skyrik
04-18-2003, 05:28 PM
Well I actually have the same plan as asap... Ran/War at PTs and Ran/Thf when farming :p.
Being a warrior, as already said, you get a physical defence boost and AGI. You get Berserker (Damage-up Def-down), Defender (opposite of Berserker) and taunt... for emergencies...
Being a thief gives you almost the same amount of AGI as a war's... but, as you can imaging, the real benefit is the money outcome.
But hey I'm not restricting myself to being a ranger all the time.. I might flip to a War/Thf just in case I really cant find PT :P.
KosMos
04-18-2003, 05:33 PM
Originally posted by Skyrik
Well I actually have the same plan as asap... Ran/War at PTs and Ran/Thf when farming :p.
Being a warrior, as already said, you get a physical defence boost and AGI. You get Berserker (Damage-up Def-down), Defender (opposite of Berserker) and taunt... for emergencies...
Being a thief gives you almost the same amount of AGI as a war's... but, as you can imaging, the real benefit is the money outcome.
But hey I'm not restricting myself to being a ranger all the time.. I might flip to a War/Thf just in case I really cant find PT :P.
HEhe one of the best things about this game is probably the fact that you can change jobs as many times as you want. ^-^"
Skyrik
04-18-2003, 05:39 PM
Hehe ya I know:biggrin: . Anyway Ranger is an advance class... you you'll get the opportunity to try out theif or war and see which suits you (or both) before going for ranger.
Blood
04-18-2003, 05:43 PM
ok but that brigns me to another question lets say im a theif and i have 13 str... i change to warrior would my stats change to suit that of a warrior aswell? or do stat points stay the same even if u job change?
Skyrik
04-18-2003, 05:51 PM
Hmmm ok you dont get a base level for your character.. instead you get job levels... levels you have to up for each classes.
Say I'm a thief with str 13 at level 5 and I switch to a warrior ( a job I havent leveled yet). Im going to start back at level 1 war with a strength dependent to that level and class... say.... str 5. But when I switch back up to being a thief which is at level 5... my strength will go back to str 13
... catfish?
Sub classing is a bit more complicated... like putting two classes together sidebyside like Thf/War, BM/WM etc... you need explaination?
DJplaeskool
04-18-2003, 05:52 PM
Originally posted by Blood
ok but that brigns me to another question lets say im a theif and i have 13 str... i change to warrior would my stats change to suit that of a warrior aswell? or do stat points stay the same even if u job change?
Your stats will change based on the Level of your main job and your race...so if you change your main from a higher level THF to a lower level WAR, your stats would change completely to reflect that.
Your applied subjob will add to your main a percentage of stats, resistances, weapon skill levels, and passive/active skills
Blood
04-18-2003, 05:59 PM
Ah ok, makes sense.
Now do you HAVE to have a subjob? erhm elts looka t this scenerio ... ima.. war/theif how is the exp split up? say i get 9 exp would it be 6exp to war and 3 exp t theif? and if im just a pure warrior or theif would the main job get full exp?
(lol i ask alot of questions huh?)
Skyrik
04-18-2003, 06:04 PM
Well as they said no sub is a bad sub... except no sub at all. Having one is a great benefit. Recommended but not required. Except no one might party with you :p.
For your q.. all the experience to to your main... likewise when you die... only your main is affected... I guess you already understand about the sub level being cut down in half.
DJplaeskool
04-18-2003, 06:05 PM
Originally posted by Blood
Ah ok, makes sense.
Now do you HAVE to have a subjob? erhm elts looka t this scenerio ... ima.. war/theif how is the exp split up? say i get 9 exp would it be 6exp to war and 3 exp t theif? and if im just a pure warrior or theif would the main job get full exp?
(lol i ask alot of questions huh?)
No exp splitting...
exp is only awarded to your current main job...
and, although you don't HAVE to have a subjob, you'd only be hurting yourself if you didn't...
Stat, HP/MP, Skill, Weapon, resistance, and magic carryovers are all to important to have...
you can't utilize subjob until you are level 18 and have completed the quest however.
Blood
04-18-2003, 06:12 PM
Oh ok so say im Warrior/Theif.. my warrior job will level but my theif wont - unless i use it as a main job - right?
Serpent
04-18-2003, 06:36 PM
Yup thats right :)
Blood
04-18-2003, 06:52 PM
So what about WS then.. how does that go up? (more u use it obviously) but i mean is there a cap to howmuch it can go up like say ur lv 10 warrior with 1handed sword.. is ur 1 handed sword WS limited to lv 10 aswell? and how exactly does WS increase?
Gaignun
04-18-2003, 06:52 PM
Chase, the thing is, if you were to make a Blk Mage/Warrior character, you would have more str, but blk mages don't NEED str... it will only make them less efficient. You would get Taunt and more defense as well, but Blk Mages aren't good tanks so they would die anyway... so no, not every sub class is good.
It's much better to have a sub that actually attributes to the main class.
Chase
04-18-2003, 07:15 PM
Originally posted by Gaignun
Chase, the thing is, if you were to make a Blk Mage/Warrior character, you would have more str, but blk mages don't NEED str... it will only make them less efficient. You would get Taunt and more defense as well, but Blk Mages aren't good tanks so they would die anyway... so no, not every sub class is good.
It's much better to have a sub that actually attributes to the main class.
Gaignum i disagree you could simply cast black magic when the monster is a good distance from you to sort of soften it up then when it got near you you could switch to melee and finish the job, that is where the str is helpful to you, same with the other warrior skills
EVERY THING WORKS
Blood
04-18-2003, 07:16 PM
Thx for answering ym questions Gaignun and Chase :/
Gaignun
04-18-2003, 07:35 PM
The attributes wouldn't be significant enough to do that, chase. Like I said, the mage would die just as quickly as before.
Chase
04-18-2003, 07:48 PM
it would work just fine, the stats would make enough of a difference so that you could finish the monsters off but you would be using other things like your skills, as well as the stats would let you use a better weapon.
Lets take this to the other thread i posted earlier this thread was only here to help blood :)
" http://www.ffxionline.com/forums/showthread.php?s=&threadid=9279 "
DJplaeskool
04-18-2003, 11:24 PM
Originally posted by Blood
So what about WS then.. how does that go up? (more u use it obviously) but i mean is there a cap to howmuch it can go up like say ur lv 10 warrior with 1handed sword.. is ur 1 handed sword WS limited to lv 10 aswell? and how exactly does WS increase?
Weapon skills are capped per level at a rate predetermined by class. Weapon skills are earned by reaching certain skill level milestones. Weapons skills, however, don't increment along with levels, for example, a THF is capped at 3 grapple skill points per level, so in order to use combo (WS level 10) they would have to be at least level 4 (at level 3, grapple skill would be capped at 9).
/Agree with Gaignun
A BLM/WAR, while having some boosted physical stats, still sorely lacks after any bonuses, the bonuses just aren't significant enough to allow a BLM main to tank in any extent, with such low initial HP/Def/Str and physical accuracy...A BLM is multitude better off subbing WHM or SMN (RDM for the desperate) for the extra MP. The only time BLM will ever get into the fray is if they're working on their weapon skill (normally 1H/2H staff, though BLM may use rapiers)
Blood
04-19-2003, 06:19 AM
so everytiem u level you get WS points, and you put these points into the ws of your desire? right?
if u get 3 points per level and u put it all into 1 WS. say warrior lv 10 who has put it all into two handed sword.. so his twho handed sword level would be lv 30?
Blood
04-19-2003, 06:42 AM
Which Ranged WS has the best ranged wep in the game?
i wanna use a x-bow but i dont wanna use a gun.. i mena think about it.. it would look pretty dumb.. an elvaan in mideival settigns holding a gun..
anyways whats the best ranged wep in the game and what ws does it need?
Chase
04-19-2003, 06:52 AM
will respond to your comments(DJplaeskool) at the other thread.
KosMos
04-19-2003, 06:55 AM
Originally posted by Chase
it would work just fine, the stats would make enough of a difference so that you could finish the monsters off but you would be using other things like your skills, as well as the stats would let you use a better weapon.
Lets take this to the other thread i posted earlier this thread was only here to help blood :)
" http://www.ffxionline.com/forums/showthread.php?s=&threadid=9279 "
Are we gonna start this again? I agree with Chase, DJplaeskool and Gaignun. Everyone makes a good point. However its not up to you to tell someone what to do. Let them make their mistakes or whatever and they will learn from them. As long as they are having fun. ^-^"
Blood
04-19-2003, 07:12 AM
Can soemone plz answer my last question? :rolleyes:
davidmmmm9
04-19-2003, 10:40 AM
this isn't like everquest, you don't choose where you put your points.
weapon skills go up when you use your weapon.
Occasionally whenever you hit you'll see a message follow by either .1 through .5, that's your weapon skill going up (.5 is a lot to go up in one hit)
at first it's easy to level weapons, but later on you have to fight very very hard things for your level just to get them to go up .1 skill point.
and I don't understand your other question, what weapon skill has the best weapon? I think you mean what weapon has the best weapon skill.
That would be gun, gun is rangers goal, it's does insane damage, and it looks pretty badass. If you watch the expansion preview posted a couple weeks ago there's an elvaan ranger doing a gun WS and it looks pretty tight.
And it's not exactly midevil, there are airships, like the other final fantasies. And evlaans actually look the best holding guns.
Taru, mithra, and hume use it two handed, look kinda dumb.
I've never seen galka use crossbow, so I don't know how they look, but galkas always look dumb anyway.
Elvaan hold it one handed, gangsta style. The also hold their bow horizontally instead of vertical like all the other races.
Blood
04-19-2003, 11:35 AM
ahhhj... ok i understand how the ws system works.. i was recntly playing a game with the exact same thing (Hostile space incase anyone played) but i just wanna clarify that ur ws is caped at whatever ur level is right? (ex: lv 10 max wep skill = lv 10) yea i know its not midevil... but the predominant theme is midevil.. if ya get what i mean.. what i ment by bes weapon for wep skill was.. erhm well i try and form an example..
lets say the best bow in the game does oh hey i dunno an addded bonus of +10 to damage - thats bow skill
but the best crossbow in the game would is +20 to damage - gun skill
so that means gun skill has the best best available weapon for its skill
(keep in mind this is just an example to clearify the question)
im gunna look for the pic with the ranger holding a gun now ;)
(10 minutes later...)
Found some bad ass pics of Elvaan using an x-bow but no actualy gun, if anyone has a link id be grateful.
Skyrik
04-19-2003, 12:23 PM
Sheila Had a pic of her char on the SS board... but I see x's right now.... sooo.
here is one good shot..
I know what David was talking about the Elvaan holding the gun in a cool way but... Apprearently she's holding em with both hands... Is it only for male Elvaans ? (if that is so I guess we're lucky :biggrin: )
davidmmmm9
04-19-2003, 12:32 PM
weapon level cap does not equal your level
if you look at the weapon skills page you'll notice that there are many above 100.
I haven't really noticed a constant trend because I haven't really looked or cared, but for every level weapon cap seems to be raised about 3-4 levels
So with my lv 34-35 war I got 1h sword weapon skill Shine Blade, which is lv100 weapon ability.
Blood
04-19-2003, 01:11 PM
oh so the ws cap doesn't have anythign to do with ur level then.. only the speed it increases at... thats how i udnerstand it.... think i got it now ;)
i read to get the sub job as ranger (when ur lv 30) u gotta wait for some sabertooth tiger to die.. err u just go and whatchit for a few hours till it dies or soemthing?
davidmmmm9
04-19-2003, 01:22 PM
I don't know what you mean by subjob ranger, but in order to get the ranger job the quest is to watch an old sabertooth die. it only takes about 5-10 min for it to spawn and die.
Skyrik
04-19-2003, 01:27 PM
Yup... but the old sabertooth is surrounded by several other tigers as well. You can either go there with a help of a strong pt and slaughter the tigers... or go while riding a chocobo (can't be aggroed) wait from the old one to die, get off and take the bones.. and then prepare to die ;)
zerofailure
04-19-2003, 01:27 PM
ok im a little confused about this main job and sub job thing... now lets say i have a lvl 20 warrior, and i have a subjob of a lvl 1 black mage... does that black mage go up to a lvl 10 when i equip the warrior as the main job? or does it work like this: say i put the lvl 20 warrior on the sub job and the lvl 1 black mage on the main job, now the warrior is just lvl 10 no matter how powerful the black mage is right?
Blood
04-19-2003, 01:30 PM
Ah alright, sounds easy enough.. the hard part is getting a theif to lv 30 now ... and finding a job so i can buy FFXI buy the tiems its realeased in NA, thx alot to everyone who posted :)
Blood
04-19-2003, 01:32 PM
Ill answer ur question Zero.. even though if u read all the posts in this thread ur question would alredy be answerd...
ok so ur a warrior u get him to lv 20, gj, now ur subjob blackmage is lv 1... if u want that to level up u gotta use blakcmage as ur main job, level him up then switch back to sub job, aight?
Skyrik
04-19-2003, 01:40 PM
zerofailure: For your first case if you have main: WAR lv10 and sub: BM lv1... your sub's level stays the same.
Your second secenario is a bit confusing... I'll just give a new one. Say you have a WAR lv20 and a BM lv50... when you sub a job its level will be cut to whatever the half of the level of the main is. Say you have your War as main and BM as you sub... your level will come out as main: WAR lv20 sub: BM lv10 (since 10 is a half of 20). But if you flip it around will go like this main: BM lv50 sub: WAR 20 (it stays the same because the warriors level hasn't reached 25 yet).
zerofailure
04-19-2003, 01:59 PM
ohhhh ok thx skyrik you answered my question :)
davidmmmm9
04-19-2003, 02:19 PM
Originally posted by Skyrik
Yup... but the old sabertooth is surrounded by several other tigers as well. You can either go there with a help of a strong pt and slaughter the tigers... or go while riding a chocobo (can't be aggroed) wait from the old one to die, get off and take the bones.. and then prepare to die ;)
I got out of the little cave no problems, yeah there are other tigers, but you just have to be gooooooodddd ;)
Blood
04-19-2003, 02:42 PM
ok soemthing im not too clear on...
Which ws is generally better Bow or Gun
Bow = speed
Gun = power
or do the fire at the same rate?
Hmmm no one knows?
Blood
04-20-2003, 06:26 PM
anyone know?
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