View Full Version : Corsair High Lv's
Bahamut UK
08-22-2006, 04:53 PM
What is a corsair like at high levels?
Do you get nice Rolls?
Are you invited?
and are you useful for a party?
Omgwtfbbqkitten
08-23-2006, 12:14 PM
If you're only interested in how it plays at endgame and if you're invited, you're not really playing the job out of genuine interest, are you? Why not find out how it plays from 1-10 first? Asking how it plays at high level means you're basically looking for an out on subjob levelling more often than not.
Do we get good rolls at high level? Being high level doesn't change how rolls, work, you can still bust.
Are we invited? Yeah, we do decent DD and we buff job traits.
Are we useful? Depends on the PT,, if you ask me.
If you invite a COR for Evoker's Roll w/o a SMN, BRD or RDM already present, you're just desparate for a refresher. COR is designed to enhance the existing abilities of your PT, if they can roll a Phantom Roll that compliments a job in PT, there is a bonus given to that roll. So if you have an RNG in PT, Hunter's Roll gives more accuracy on its various values than it normally would w/o RNG's Accuracy Bonus in the picture. A SMN present means their Auto Refresh Adds 1 more MP a tick to any of your Evoker's Rolls. Etc, etc.
If you're only interested in how it plays at endgame and if you're invited, you're not really playing the job out of genuine interest, are you? Why not find out how it plays from 1-10 first? Asking how it plays at high level means you're basically looking for an out on subjob levelling more often than not.
Do we get good rolls at high level? Being high level doesn't change how rolls, work, you can still bust.
Yea I guess it's irrelevant how the job you play ends up. What really matters in FFXI is lvls 1-10, not the hundreds of hours you might spend playing the job at lvl 75.
Why don't you actually answer the guy's questions? I love the non-answer to "Do we get good rolls at high level?".
Drive
08-23-2006, 01:48 PM
1-10? those are some of the worst levels in telling how a job plays since they are mostly just soloing. Now I do see where you are trying to come from though.
Omgwtfbbqkitten
08-23-2006, 02:11 PM
Yea I guess it's irrelevant how the job you play ends up. What really matters in FFXI is lvls 1-10, not the hundreds of hours you might spend playing the job at lvl 75.
Why don't you actually answer the guy's questions? I love the non-answer to "Do we get good rolls at high level?".
My answers came in after that part where you started cutting off the quotes. Try reading sometime, it helps, ya know?
The "good rolls" question was vague to begin with, as "good rolls" could have been asking "do you give good buffs more often" or "are the rolls themselves useful in PT?" I went with my best guess with what little I had to go on. My rolls are as good as the numbers I land on. To answer the alternative questsion, Magus, Choral and Gallant Rolls are pretty much a waste of a roll, everything else has a good use, even if situational. If the OP needs to know what those rolls do, there's a sticky for that.
And it IS totally irrelevant to know how a job plays in endgame before you know how it plays in EXP. Endgame strategy and EXP PTs are two totally different worlds, and most people inquire about endgame performance/subjobs to get around doing what will make them effective in EXP. Like those BRD/NINs at 40 prancing around all servers - High level sub, not viable for low level EXP, but they limp along any cuz they "heard its good for merits."
Learn to play your job effectively at EXP levels first, worry about endgame/high level when you're just getting there. We got plenty of threads about the EXP esperince. Our endgame niche isn't quite defined yet, as some people need to stop looking Evoker's Roll and start looking at Random Deal, Quick Draw and Wild Card. We're not just a manabattery with new mage buffs.
Maerta
08-23-2006, 02:23 PM
buffs!
My answers came in after that part where you started cutting off the quotes. Try reading sometime, it helps, ya know?
The "good rolls" question was vague to begin with, as "good rolls" could have been asking "do you give good buffs more often" or "are the rolls themselves useful in PT?" I went with my best guess with what little I had to go on. My rolls are as good as the numbers I land on. To answer the alternative questsion, Magus, Choral and Gallant Rolls are pretty much a waste of a roll, everything else has a good use, even if situational. If the OP needs to know what those rolls do, there's a sticky for that.
Your best guess was a non-answer. I don't see how saying how the mechanics of rolls function (something that never changes) even answers either of your guesses. All you did was be condescending to the OP.
And it IS totally irrelevant to know how a job plays in endgame before you know how it plays in EXP. Endgame strategy and EXP PTs are two totally different worlds, and most people inquire about endgame performance/subjobs to get around doing what will make them effective in EXP. Like those BRD/NINs at 40 prancing around all servers - High level sub, not viable for low level EXP, but they limp along any cuz they "heard its good for merits."
Learn to play your job effectively at EXP levels first, worry about endgame/high level when you're just getting there. We got plenty of threads about the EXP esperince. Our endgame niche isn't quite defined yet, as some people need to stop looking Evoker's Roll and start looking at Random Deal, Quick Draw and Wild Card. We're not just a manabattery with new mage buffs.
Oh wait you mean before I start a job that looks interesting, I should worry about how to be good at it while leveling rather than whether I'll like it for the long haul? I'm sure with your wisdom you've guided many people to choose jobs they ended up hating.
It's awesome how you have such experience following the careers of 1000's of players that you can judge that "most people inquire about endgame performance/subjobs to get around doing what will make them effective in EXP", which doesn't make any sense at all. If there's so many RDM subing /drk in xp PT's or PLD subing /nin I'm sure not seeing it. Are you bitter because some BRD/NIN is getting more xp PT's than you?
I have to agree with Esoa a little. In fact, the OP's original post was more out of curiousity. I think it's a genuine question about what roles do CORs fill or what they are doing now.
Omgwtfbbqkitten, unless you haven't updated your sig in a while, you shouldn't be replying to the OP unless you've been at 75 with several merits and have filled a role or two for your LS on events.
Murphie
09-14-2006, 02:53 PM
Omgwtfbbqkitten, unless you haven't updated your sig in a while, you shouldn't be replying to the OP unless you've been at 75 with several merits and have filled a role or two for your LS on events.People below level 75 and without merits are allowed to offer a POV as well. :rolleyes:
Grizzlebeard
09-14-2006, 11:30 PM
People below level 75 and without merits are allowed to offer a POV as well. :rolleyes:
What is a corsair like at high levels?
Do you get nice Rolls?
Are you invited?
and are you useful for a party?
Everyone is allowed to have an opinion, however, when the OP is asking questions about high levels if you're not "high level" then you're not qualified to answer. Hearsay and reading forums round the clock don't replace first hand experience. Is 60 high level? While I'd say it's above average I'd probably be more inclined to say 70+ is high level in the current environment due to the activities you start, and are able, to get involved in from those levels. It's also the point where your job's role in parties can rapidly nosedive with the acquisition of Utsusemi: Ni by people at 74 and the advent of "burn" parties. So, while a Corsair may be desirable at 1-10 or during the 50's and 60's it may simply pale in competition to the Brd/Rdm slot and DD-o-rama parties post 74. It's a valid question for the OP to ask and Omgwtfbbqkitten should have just answered it or kept quiet instead of some weak attempt to ride the moral high horse.
Murphie
09-15-2006, 02:14 AM
All I said was that people were allowed to offer a POV, which was the only thing I was replying to. There still aren't that many endgame COR, so most people would be offering secondhand information anyway. At best, they had a party with a COR, or there is a COR in their LS who they have been to an event with. Also, this thread died nearly a month ago, and Aeni didn't really add anything but a "How dare you reply unless you are X", which seemed wholy unnecessary.
Not that I agree with the stance that BBQkitten took. I'm just saying.
While I completely agree that experience is the best place from which to offer suggestions and advice, I don't agree that one must be X level with X amount of time spent on a particular task to do so.
Omgwtfbbqkitten
09-15-2006, 02:08 PM
All I said was that people were allowed to offer a POV, which was the only thing I was replying to. There still aren't that many endgame COR, so most people would be offering secondhand information anyway. At best, they had a party with a COR, or there is a COR in their LS who they have been to an event with. Also, this thread died nearly a month ago, and Aeni didn't really add anything but a "How dare you reply unless you are X", which seemed wholy unnecessary.
Not that I agree with the stance that BBQkitten took. I'm just saying.
While I completely agree that experience is the best place from which to offer suggestions and advice, I don't agree that one must be X level with X amount of time spent on a particular task to do so.
Exactly. People seem more interested in responding something they see as rude rather than actually add something to this thread. They seem to like to claim I've answered nothing, however. If you're going to place conditions on who gives what advice without having unlocked or even levelled the job yourself you're doing a bigger disservice to others to than you percieved me to do by spamming.
Furthermore, I have a 75 BRD (read: buffing experience) and 61 RNG, my COR is now 62. That means I've not only thrown down against HNMs and Gods as BRD, but I have quite a bit of experience pulling and doing ranged melee across all three jobs. Now that I have all my rolls, I also have a pretty good idea where this job could be going in endgame.
But I can't take much advice regarding COR too seriously from "high levels." Face It: many people bumrushed COR, BLU and PUP to 75 for another feather in their cap, to say they got there first, not because it was their new main. The roles of these jobs have yet to be set in stone. I can see how, in some ways, COR's endgame role would be similar to that of BRD. The most obvious function would be buffing up mage PTs since they actually have better mage buffs than BRD does, but like BRD, I also see them getting passed around an alliance for things like Samurai's Roll or Fighter's Roll for melees. Then there's SMNs for Drachen Roll.
There's also Quick Draw, Random Deal and Wild Card to consider. COR has the unique ability to refresh job traits as well as increase the duration/proc rate of enfeebs landed. I probably said all that before, but what the hell. Its worth repeating since those are COR's most unique aspects.
Personally, as far as high-level melee goes, I take all info with grain of salt since the majority of CORs that are in endgame now subbed NIN or WHM in EXP and not RNG. Subbing /NIN may be "efficient" in meleeburn, but I remember arrowburns as a BRD and... well... those burns don't happen much anymore. I'm not expecting a repeat, but it wouldn't surprise me. But that's really a whole other topic.
But even with all the endgame roles and functions to consider, that's not telling anyone how to play it in EXP or how to function at high level - right now, the only real experience is firsthand and talking about it over time will lead to greater insight for those curious. COR is much like BRD in that its popular to invite, but like RNG, its also expensive, leading to a rather low population at the moment.
I consider COR a rather complex mixture of RNG and BRD. While COR buffs similar to BRD, the buffs are on a forced rotation and can fail if you bust. This leads to a rather different approach to buffing and styles may vary. Some people play it conservative and never Double up past 6 or 7, but I don't and many others will still try to double up or even bust if they can get a good buff now or next time at least.
There's also the magic side of things to consider. Do I use quick draw ahead of a nuke so it helps the corresponding nuke do more damage or do I wait for an enfeeb to land and use the Quick Draw that will enhance it. Depends on the PT, the mob and the strategy/length of time to beat it. I could just use it to DD, too, just gotta draw from the BLM knowledge there and pick the most effective card for the job.
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