View Full Version : Adding some type of incentive to exping in "old areas"
I can't speak for every server, but on my server I have noticed that everyone is seeking in Whitegate. I don't blame them due to the exp bonus given with sanction. Are there any plans to give people any reason or incentive to exp in the older places like Boyhada Tree or Kuftal Tunnel?
This isnt really a problem for me as I am leveling Beastmaster, but I can forsee it being a problem when I switch back to Warrior.
Ziero
08-18-2006, 11:14 PM
I believe SE already answered a question similar to this a while back. They said that they wished to focus on the new content and releasing it all and making sure it all worked first and foremost. Once all that was finished they would consider going back and changing previously released content.
Vyuru
08-19-2006, 09:22 PM
Well, with Aht Uhrgan so crowded nowadays, isn't that incentive enough to go back to the old exp camps? Most of them are empty, so getting even larger chains with a conventional party is easier than ever, just have to get a party willing to go to the old places :P
Once all that was finished they would consider going back and changing previously released content.
I must have missed that, I wonder what they will do? I want my NPC to heal other party members! Squishy Chigoe for me to exp on in all areas! Guivre should be changed to a West Ronfaure mob, or maybe valkurm :D
I can hear it now...
"Pulling IG! We'll start the chain with Guivre!"
Caspian
08-19-2006, 09:42 PM
Ughh, i still need 2k more CP for the Ex. ammo. Haven't had a regular party in weeks. But when I've been getting over 7k/hr exp in TP burns <lvl60 its really not that big of a deal right now. I never even really got to see boyadha but once, and spent all of 30 seconds in cape terrigan so far.
Maybe come back with a small boost to xp in old areas under certain conditions? No idea what those conditions should be though.
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