View Full Version : Can you make crystal clusters stackable?
Haggai
08-16-2006, 07:48 AM
The semi-recent changes in making many crafting items stackable to 99 have been great. Along with making more arrows quiverable. Both of those have helped with space issues for crafters.
I would like to see crystal clusters stackable to 12. I like to go farming in Delkfutt's Tower for Lightning Clusters and I just recently started going to Beaucedine Glacier for Ice Clusters. I farm them mostly for fun, because as a Black Mage, I enjoy killing Elementals. It's not an excellent way to make money, but I enjoy it. It is unfortunate that my Elemental killing has to be cut short for a trip to unload my inventory.
I'm not asking for crystals to be clusterable. Once you have a stack of crystals, thats it.
Along with this, I would also like to see using of clusters capable inside your Mog House.
Zamphire
08-16-2006, 07:52 AM
The semi-recent changes in making many crafting items stackable to 99 has been great. Along with making more arrows quiverable. Both of those have helped with space issues for crafters.
I would like to see crystal clusters stackable to 12. I like to go farming in Delkfutt's Tower for Lightning Clusters and I just recently started going to Beaucedine Glacier for Ice Clusters. I farm them mostly for fun, because as a Black Mage, I enjoy killing Elementals. It's not an excellent way to make money, but I enjoy it. It is unfortunate that my Elemental killing has to be cut short for a trip to unload my inventory.
I'm not asking for crystals to be clusterable. Once you have a stack of crystals, thats it.
Along with this, I would also like to see using of clusters capable inside your Mog House.
I never understood why Clusters weren't stackable. To me clusers are kind of like the Ninjitsu Toolbags of Crystals. Clusters should be able to stack that way you can carry 12 stacks of crystals.
Haggai
08-16-2006, 08:10 AM
To me clusers are kind of like the Ninjitsu Toolbags of Crystals.
My sentiments exactly.
On a side note, are you stalking me Zamph? You seem to be the first one to respond after I make a post. ^.^
Zamphire
08-16-2006, 08:19 AM
My sentiments exactly.
On a side note, are you stalking me Zamph? You seem to be the first one to respond after I make a post. ^.^
I'm at work, and extremly bored :P
Murphie
08-16-2006, 08:29 AM
I have to agree. It has never made much sense to me that clusters were essentially 12 crystals, which already stack as it is, so having them be different makes absolutely no sense, really.
Stackable clusters would be a godsend to farmers and crafters.
ikkleste
08-16-2006, 02:41 PM
It has never made much sense to me that clusters were essentially 12 crystals, which already stack as it is, so having them be different makes absolutely no sense, really.
i'd imagine it's just to make the programing of them simpler, this way you can add them to a monster drop table in the same way as any other item. To have a stack of 12 drop from an elemental would mean reworking what is a simple system, so that one slot on a monster drop table could hold multiple items.
Murphie
08-16-2006, 02:46 PM
Yeah, that's kind of what I figured as well. But it's still stupid. At least let us use them in our moghouse then.
Macht
08-16-2006, 03:20 PM
You know Clusters only return 12 crystals not 99. The toolbags, quivers, boxes, etc. return 99 (Except the scavanged ones which is random, fitting the discarded quiver pattern).
The question first should be if they plan to raise the total Cluster amount to something higher then 12. Then it feeds back a problem then that the Clusters if they only produce 12 each time it makes their storage design more obsolete which then what raise to 99? Then the payment for 1 cluster and all is going to be seriously messed up in the AH.
The clusters seem like one that could seriously create some very bad economic issues if you try to change.
Murphie
08-16-2006, 03:40 PM
Yes, I know that clusters are 12 crystals. But I don't see how allowing you to stack 12 clusters would make things too overbalanced.
I recently talked about this in my LS the other day. I took 5 Clusters with me out farming so I could craft non-stackable items into stackable items while I was getting them. But to head out there I already had 5 slots in my inventory tied up. If I could have stacked them, and cracked one open for the crystals I would have.
As far as taking them to 99 crystals.... eh. I dunno. That's a LOTTA crystals to farm up for a stack. Of course ever time I Merit I walk away with 4 stacks of Dark or Wind Crystals. Would take up less space if they did stack to 99 though. I'm not against it, but most things we synth stack to 12, so 12 does kinda makes sense.
Linra
08-16-2006, 05:38 PM
I may have read it wrong, but from what I understand they were just using 99 as a reference to the other items. What they really want is the clusters to stack themselves, but still contain 12 crystals within themselves. So a full stack of clusters (12) would be 144 crystals in one slot. Honestly the only purpose clusters serve at the moment is to give you the chance to get a stack of crystals cheaper in the AH.
I really like this idea, and think it wouldn't change the ecomony at all, except adding a few new items to buy from the AH, and making clustors more valuable then crystals to those who need a large quanity.
I wouldn't mind there being a synth that would turn 12 crystals into a Cluster. Cheap way to get Alchemy Skill Ups. But being able to carry 144 crystals and actually have room for other synth items would RAWK!
Of course if they just changed a stack to 99 crystals, that'd be one HUGE Cluster the Elemental dropped. Could you imagine the times when an Air Cluster drops two or three Clusters? 297 Crystals in one pop? O.o
Meredy
08-16-2006, 07:40 PM
I agree, however, there has to be a way to turn regular crystals into clusters for that to work.
As it stands, clusters only come from elementals. If clusters were stackable, no one would buy the crystals that came off of regular mobs, which is a problem.
Linra
08-16-2006, 08:26 PM
I agree, however, there has to be a way to turn regular crystals into clusters for that to work.
As it stands, clusters only come from elementals. If clusters were stackable, no one would buy the crystals that came off of regular mobs, which is a problem.
That depends mostly on how the ecomony handles the new and improved Clustors. If they because more expensive then crystal stacks, then people who only need a few stacks 1-5 would most likely still buy single stacks.
Ziero
08-16-2006, 10:36 PM
the reason clusters exists is to give players a way to farm crystals from TW mobs. An EP or higher elemental will drop crystals, just like any other mob, but once it turns TW it will only drop clusters and nothing more. That's really the whole point of clusters, not to save space, but to increase supply.
It's a nice idea, but unlikely to happen. Though they could add the 'use item in your MH thing'.
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