View Full Version : If it's an emote, it need a motion
Newbusarcanemus
08-08-2006, 08:32 AM
I personally enjoy emotes, they add depth to the characters, seeming more like real people and bring people closer to the vanadiel experience. So I would like to ask, is it possible that for every emote we have that we could associate a motion with it? This goes along the lines of the dancing emote thread, but what about the other emotes out there? Like smile, and grin, and a whole bunch of others i probably can't think of at the moment. Just thought it would be something to bring the experience to another level
Legal Fish
08-08-2006, 08:08 PM
Level 32s shouldn't try suggest on a game they have barely played. But that aside, /dance would be absolutely horrible. How exactly do you plan on seeing you /smile everytime you do it? Going to time yourself, hit /smile, and zoom in really fast?
If it isn't broken, don't fix it. Would be a horrible waste of "player-developer" connection. I don't see how anyone would care about having their characters lips move when they are usually facing their back. Simply, emotes are not meant to make someone look stupid(Hello thar /dance), they are simply shortcuts for basic messages like "I'm happy with you", "I'm sad", ect. /yes and /no make nod and shake your head, what more do you want?
dirtyclown
08-08-2006, 09:43 PM
Level 32s shouldn't try suggest on a game they have barely played. But that aside, /dance would be absolutely horrible. How exactly do you plan on seeing you /smile everytime you do it? Going to time yourself, hit /smile, and zoom in really fast?
If it isn't broken, don't fix it. Would be a horrible waste of "player-developer" connection. I don't see how anyone would care about having their characters lips move when they are usually facing their back. Simply, emotes are not meant to make someone look stupid(Hello thar /dance), they are simply shortcuts for basic messages like "I'm happy with you", "I'm sad", ect. /yes and /no make nod and shake your head, what more do you want?
Your entire post is invalid due to that remark. I've played since release and have always felt that a dance emote would be a damned good addition, at least for the novelty of it. Quit being a negative Nancy, there's nothing wrong with suggesting anything on a forum dedicated to Suggestions. I'll let you get back to cutting your wrists and masturbating furiously to pictures of frogs, but until next we meet, cheer up emo kid. :)
DakAttack
08-08-2006, 10:05 PM
If you want homo dance emotes you can head on back to World of Warcraft.
Smile and grin? What the hell? I don't think there's an emote that can accurately express my dismay at such a request.
oh wait /wrists
Newbusarcanemus
08-09-2006, 01:47 AM
Yo peeps, this is a suggestion forum, not lets slam down each persons idea. I don't see you making any suggestions, just killing ideas, you guys credit nothing to this effort and there need to lay off. Let SE handle what they think should and shouldn't go, they don't need your mouths. It's alright to correct and say something is not a good idea, it's different to slam the player. Don't hate
Caspian
08-09-2006, 01:54 AM
Thats not necessary dirtyclown, please leave it off the boards.
Personally I feel motion for emotes like smile and such don't really add anything. It would be too small of a motion to be of notice. Dance motions would be interesting, but Whitegate's AH is already laggy enough as is, not SE's fault, but everyone would be spamming the crap outta that motion and would prolly make it even worse. Not to say it wouldnt be something funny to watch every once in a while. Personally it would be more than a fair trade off if they gave a dance or one of the few other emotes that looks like a motion would be expected for them taking out a few altogether. Serioulsy, /muted, wtf is that? Stupidest emote ever.
Whoa, whoa, level 32 isn't exactly a freshly created question-mark character who didn't read up on the forums. He's experienced enough of the game to hold valid opinions about the workings of the game. Plus, if you look, his Subjob is BLM 39, so he's levelled past 30 twice, and may have other jobs higher.
But even if he WAS a question-mark new player, why shouldn't his opinion matter? Not every new player is one of those "lol this game sux" people that quits before level 5. Questions like "Why does this happen?" or "Why doesn't it work like this?" or "Why isn't there this thing?" are present no matter what level you are. I remember when I started, wondering why moving around didn't help me dodge attacks, or why enemies could run and cast magic, or hit us from 20 feet away, but we can't.
For people that care about the game enough to ask, why not allow the question?
About the Original Topic, I could see them adding motions for stuff like smile. It doesn't have to be just lip movement (because nobody would probably notice just that), but you could have a smiling 'pose,' where the body moves just a bit, arm placements, slight leg positioning, standing akimbo, and so forth.
Dance lacking a motion's always bothered me (and recently, the lack of Puppetmaster being able to do that pirouette dance with their puppet). However, I can see why they exclude it. Simply, people would do it. A lot. In towns, in dungeons, when you level up, when you use JA's, when you teleport, During battle downtime, sometimes during battle UPtime...
PS: Dirtyclown, your Avatar freaks me out ^^; , what's it from?
ikkleste
08-09-2006, 04:34 AM
Legal Fish.
While you may disagree with the OP thats no need to attack his highest level as a reason he shouldn't have an opinion. Especially when you get his highest level wrong...
And unless i'm horribly mistaken, emotes aren't level dependant. I mean maybe if he was commenting on changes to Dynamis or gods you might have a point, but i'm guessing he's fully versed in the emotes.
Irisjir Callard
08-09-2006, 05:00 AM
I don't think there would be just a lips motion for an animated /smile graphic.
I can see my hume female joining her hands together and tilting her head to one side when she smiles. Similarly, I can see her giving a guy 'the nod' when she /grin's at him.
More than facial expressions, I think that's what the OP wanted animated.
To add new material, I would like it if /slap was animated. /comfort is, and it 'misses' often enough (ever seen an Elvaan comfort a Taru? Even when they're standing in the right place, the animation is so far off it's funny) people still use the emote. Nobody cared that it missed. nobody will care that /slap missed.
As a side note, if /angry looked more like giving the bird, it would make me happy. I'm pretty sure that's what's going on in the JP translation anyway.
Raydeus
08-09-2006, 07:30 AM
I've said it before, Matrix Online had only 2 good things, the music and the emotes.
Things like kiss would promt the other player if they wanted to accept, after that both characters would kiss, same with handshakes, slaps and other things like that.
Now, although XI would look nice with those kind of things emotes like /dance would be a double edge sword, they could make the game look better, or they could make it look really crappy if they didn't do it well.
So, in my opinion unless they could implement this kind of emotes flawlessly maybe the Roleplay part should be kept 90% in your head and 10% what happens on the screen. But knowing SE I'm sure they would do a good job... as long as /dance isn't similar to /panic :P
Murphie
08-09-2006, 08:05 AM
While I think this is a perfectly valid request (seriously, attacking someone's level for making a suggestion re: emotes?), I don't think that there is anything really wrong with the emotes as they are.
As mentioned above, all that extra motion would cause already laggy areas to be laggier, plus, that's a lot of wasted development time and energy on such a small project. Beyond that, I'm really fond of the emotes we have, and I have gotten used to them as they are. The less awkward motions the better.
That said, good suggestion, and don't let a few grumpy folks deter you from making a suggestion that you're enthusiastic about.
supersimian
08-09-2006, 08:10 AM
I watched a taru do a macro emote dance and sing the milkshake song with the word taru added in. I was pretty much amused to say the least. It would be awesome if SE threw us a bone and let the robots have thier own line of emotes like dances similiar to the dancing robot in Aht Urgan Whitegate or something like that.
Mhurron
08-09-2006, 08:12 AM
Mithra need that angry tail straight up in the air emote action.
Zamphire
08-09-2006, 08:13 AM
Actually lag really wouldn't be an issue here, all the character visuals are already on your computer. The only thing that gets transfered is the posisition of the character. The /bow and everything is stored on your comp, that's why you can edit it using Altana Veiw. it wouldn't cause any additional lag.
Legal Fish
08-09-2006, 10:57 AM
"Hi, my progress in FFXI has been very small so far. The only 'limit' quest I've ever done has been subjob. I probably have done less 4 missions and its doubtable I've done many quests. I've killed only very few NMs and seen only a portion of the game areas. Because of my lack of knowledge of the game, I believe I should speak directly to the company about one of the few things I do know at this time, emotes. Everyone in this game should find emotes important at all stages of the game, simply because I do now. I want to push down threads dealing with "Chocobo Digging being hurt" and "Defense and VIT stats are broken" and have my thread about emotes be on top, so the Devs can add a feature where my character's facial expression will change when I type /smile. Also, my roleplayer group is having a hard time roleplaying a high-school dance, so we really want /dance. Like I said, as equal to a thread about Chocobo Digging being nerfed and PLDs main stats not worth much"
Mhurron
08-09-2006, 11:02 AM
Questions to SE about the game do not carry the requirement that Legal Fish find them important.
Probably unlike you, devs interested in hearing what the playerbase think will look beyond what thread is on top, say to the one directly under it, and then under that one, and so on and so on. It's really quite a simple process, but I'm not surprised it seems to be beyond you.
Legal Fish
08-09-2006, 11:06 AM
The fact there is a chance the devs(I doubt it really, probably some NAs who decide nothing) look at this is the reason I post. He has the right to post, but I have the right to discredit it. I rather not let my game fall into WoW. I can only cringe thinking about what kind of garbage is being posted in the Allakhazam section. You say elitist, I say smart. Have fun talking about /dance. I'm sure one day, the words here today will make SE add a feature that will make two lonely men playing Mithras very happy.
Gentoo
08-09-2006, 11:30 AM
The fact there is a chance the devs(I doubt it really, probably some NAs who decide nothing) look at this is the reason I post. He has the right to post, but I have the right to discredit it. I rather not let my game fall into WoW. ...
It's not your game.
Also, perhaps you'd missed the post about the mmogchart finding that WoW owns over 50% (http://www.ffxionline.com/forums/video.games/58417-mmog.chart.html?highlight=blizzard+market) of the MMO market share. I'm sure SE took notice and would like to take a couple percentage points from Blizzard. If that means animating /dance has a decent ROI, it'll probably get done whether you like it or not.
Back to the original subject, the lack of animation for emotes has always struck me as making the game feel unfinished. As if the release date loomed an the product managers started tossing off features.
There are bigger issues I'd like to see addressed, but this would be some nice polish put on the game.
Brayden
08-09-2006, 11:38 AM
Mithra need that angry tail straight up in the air emote action.
there are several mithra emotes in which their tale mimics your request. I beleive /angry is one of them.
Lambeaus
08-09-2006, 11:44 AM
Your entire post is invalid due to that remark. Personally, I think the fact that he HATES old people makes it invalid :)
Legal Fish
08-09-2006, 12:10 PM
Hay, how about making the end-game half as fun as raiding is in WoW instead of adding /dance? That could actually, you know, stop people from quitting.
As much as I would like to see an actuall /slap animation, I think "Dance" should be left to the Tarus. (A Macro consisting of different /emotes making it look like a dance.) I believe a lot of the /emotes are missing animations due to all the different ones there are, and then having animations for different races and the sexes of those races. That's a lot of things to have available, and a lot of work. A lot of these /emotes have different animations for when you're sitting than when you're standing. Would just be a lot of work to add some more.
"Hi, my progress in FFXI has been very small so far. The only 'limit' quest I've ever done has been subjob. I probably have done less 4 missions and its doubtable I've done many quests. I've killed only very few NMs and seen only a portion of the game areas. Because of my lack of knowledge of the game, I believe I should speak directly to the company about one of the few things I do know at this time, emotes. Everyone in this game should find emotes important at all stages of the game, simply because I do now. I want to push down threads dealing with "Chocobo Digging being hurt" and "Defense and VIT stats are broken" and have my thread about emotes be on top, so the Devs can add a feature where my character's facial expression will change when I type /smile. Also, my roleplayer group is having a hard time roleplaying a high-school dance, so we really want /dance. Like I said, as equal to a thread about Chocobo Digging being nerfed and PLDs main stats not worth much"1) We have no idea if the information in the mini-profile is up to date.
2) I look at your mini-profile and it doesn't show a level, a server, a job, anything. Yet I see you spouting off at the mouth as if you yourself have provided some sort of in depth run down of your experience in this game, and it's obviously greater than this persons. Which of course points out why we should value your crude response more than their suggestion. At present, having read their posts and your posts, they've demonstrated more experience.
3) None of these suggestions in anyway have any sort of importance attached to them at all. The O.P. may very well agree that the Chocobo Digging change needs to be re-adjusted, but has nothing to do with their suggestion, and therefore was not mentioned. Disagree if you want, just do it with greater class as the rest of us have demonstrated.
Corthaemus
08-09-2006, 12:23 PM
I always got a kick out of watching my Orc dance in Lineage II. It's unfortunate that I cannot do the same with my character in FFXI.
Murphie
08-09-2006, 12:32 PM
Hay, how about making the end-game half as fun as raiding is in WoW instead of adding /dance? That could actually, you know, stop people from quitting.I don't know what WoW endgame you were playing, but it's not anything to aspire to.
Legal Fish
08-09-2006, 12:56 PM
I don't want to get this off-topic, and since I pretty much explained all I needed to explain, however there is a lot of bad in FFXI's endgame, a lot of wasted potential... more bad than good, and in WoW there is a lot more good than bad, and the bad in FFXI is far worse than than the bad in FFXI. Instead of focusing on /dance, they need to focus on what keeps most of the population from quitting. While Chocobo Breeding is a very nice addition, they need to pause for a moment on adding stuff and go back and fix the horrible excuse that is CoP Dynamis and Sea, and make Kings barable, and make ToUA HNMs worthwhile. They need to straight up fire whoever designs armor.
Murphie
08-09-2006, 01:01 PM
While I don't entirely disagree with you, this thread isn't about what's wrong with endgame. It's about emotes. There is plenty of room for threads both about endgame and other things. They don't just have to focus on one feature.
Newbusarcanemus
08-09-2006, 02:22 PM
For your information Legalfish, I actually have a lvl 54 paladin hume rank 5 for my highest (along with various other job levels i don't feel like pulling up). Not that this by any means is a great accomplishment, but hey, i have put in my time and effort and feel i deserve alittle respect. See, I put my taru's info down because I used his name to make my forum name (cause my hume character's name is too common). So yes, I do know alot about this game, no i am not a noob, no i am not trying to transform ffxi into WoW (considering i haven't touched WoW). I can understand your form of "smart" but never judge a book by it's cover. You think I don't know anything, but i happen to know alot about ffxi and the whole final fantasy series in general. Suggestions were made to be argued (very true), however nobody should ever judge or attempt to condemn someone from making a suggestion. I appreciate all the support from the other posters on here, and all the hashing of ideas back and forth, thanks.
Your entire post is invalid due to that remark. I've played since release and have always felt that a dance emote would be a damned good addition, at least for the novelty of it. Quit being a negative Nancy, there's nothing wrong with suggesting anything on a forum dedicated to Suggestions. I'll let you get back to cutting your wrists and masturbating furiously to pictures of frogs, but until next we meet, cheer up emo kid. :)
I agree 100%....with the exception of emo stuff that I see repetitively...
Don't judge people based on their level. Level of your character does not indicate knowledge of the game. Plus it's not wrong for anyone to make a suggestion of a certain game.
Taskmage
08-09-2006, 02:35 PM
"Hi, my progress in FFXI has been very small so far. The only 'limit' quest I've ever done has been subjob. I probably have done less 4 missions and its doubtable I've done many quests. I've killed only very few NMs and seen only a portion of the game areas. Because of my lack of knowledge of the game, I believe I should speak directly to the company about one of the few things I do know at this time, emotes. Everyone in this game should find emotes important at all stages of the game, simply because I do now. I want to push down threads dealing with "Chocobo Digging being hurt" and "Defense and VIT stats are broken" and have my thread about emotes be on top, so the Devs can add a feature where my character's facial expression will change when I type /smile. Also, my roleplayer group is having a hard time roleplaying a high-school dance, so we really want /dance. Like I said, as equal to a thread about Chocobo Digging being nerfed and PLDs main stats not worth much""Hi I play at endgame and like this poster I feel that only the aspects of the game that deserve attention are the ones that I am currently discontented with. The opinions of different people who enjoy the game at different levels or for different reasons are invalid and should be disregarded because the only part of FFXI that really matters is the part that is close to me. Please stop posting requests regarding things I don't care about because I am twice your level, therefore my enjoyment is twice as important as yours." :P
P.S. Everyone in this game should find endgame important at all stages of the game, simply because I do now.
Macht
08-09-2006, 03:23 PM
One thing I can tell you about the motions since I've been messing with them in VRS and fixing ones other made or planning ones to make myself.
I can tell you that the models right now do not have the skeletons to properly support the mouth from doing anything then basically open and close with a few variations to that. If you break the mouth's motion down and wanted to get more control of it, then it would need 4 skeletons to do it effectively. The models built here only have 1, if they are going to do that they'd have to first add in more skeletons to the model.
This also means more data in the way of 4 added rows of motion frames, then you are running into an issue of support for it by the PS2. The PS2 can handle the file size being larger I'm sure, but can it transfer that extra info effectively between the drive and it's memory bandwidth.
There is stuff to the game that the only thing now preventing it is PS2 support.
Mhurron
08-09-2006, 04:09 PM
"Hi I play at endgame and like this poster I feel that only the aspects of the game that deserve attention are the ones that I am currently discontented with. The opinions of different people who enjoy the game at different levels or for different reasons are invalid and should be disregarded because the only part of FFXI that really matters is the part that is close to me. Please stop posting requests regarding things I don't care about because I am twice your level, therefore my enjoyment is twice as important as yours." :P
P.S. Everyone in this game should find endgame important at all stages of the game, simply because I do now.k
There are some emotes that just won't need a motion, smile, grin and the like. I think leaving slap out was a conscious decision because someone knew that there would be a lot of kids playing the game that would act like idiots.
I also believe that /dance not having its own motion was intentional. When you look at the rest of the emote motions, they are really very simple motions where a dance is not, I believe that /dance was thrown in as a suggestion to make your own as a series of other emotes. You can tell the game to do the motion without printing out the associated message and at the start of that macro put /dance so the game still prints out "Mhurron dances happily" or "Mhurron dances with <t>" depending on if you had anyone targeted or not like other emotes.
Anheuser
08-09-2006, 04:30 PM
i agree, this game is lacking on the socal side. if i wanted to hook up w/PTs all the time just to get cool gear so my character looks nice i'd do it by myself play the elder scrolls. MMOs are more than online boss fights.
Irisjir Callard
08-09-2006, 04:46 PM
Completely off topic:
Why does everyone in this thread feel the need to flame each other/the OP for their respective opinions?
Of all the stuff Iv'e seen in this forum, this has been the closest to an all-out "your mother smells of elderberries" flame war I've ever seen, and such a trivial issue.
Why is it so important to everyone?
Mhurron
08-09-2006, 04:52 PM
Completely off topic:
Why does everyone in this thread feel the need to flame each other/the OP for their respective opinions?
Of all the stuff Iv'e seen in this forum, this has been the closest to an all-out "your mother smells of elderberries" flame war I've ever seen, and such a trivial issue.
Why is it so important to everyone?Human nature.
Besides, it was 'your Mother was a hamster, and your Father smelt of elderberries!'
dirtyclown
08-09-2006, 08:28 PM
Completely off topic:
Why does everyone in this thread feel the need to flame each other/the OP for their respective opinions?
Of all the stuff Iv'e seen in this forum, this has been the closest to an all-out "your mother smells of elderberries" flame war I've ever seen, and such a trivial issue.
Why is it so important to everyone?
It's important because everyone here should be allowed to voice their opinion and contribute to the board without getting slammed by some elitist jerkass. Also, my finger slipped. Ferserious.
Sereveyl
08-10-2006, 08:14 AM
Completely off topic:
Why does everyone in this thread feel the need to flame each other/the OP for their respective opinions?
Of all the stuff Iv'e seen in this forum, this has been the closest to an all-out "your mother smells of elderberries" flame war I've ever seen, and such a trivial issue.
Why is it so important to everyone?
Some people like the smell of their own shite in other people's sherbet, is all.
Prior to this game, most of my experience in an MMO was actually an RP-heavy text MUD (playing/GMing at one point), so it's a titch odd to me to adapt to not really needing to RP to enjoy the game. I wouldn't mind more emotes and emotions - is it critical to my game experience? No, but it might be a fun addition. I wouldn't put it on a top 10 list of things to do, but if I had a full staff of programmers and some interns working on updates, it might be a small hobby project.
Something fun to mess with for the next festival type event. Then LSs could play with judged dance competitions or something, if they wanted. No big deal, just something fun.
Kadenmire
08-10-2006, 09:44 AM
As a side note, if /angry looked more like giving the bird, it would make me happy. I'm pretty sure that's what's going on in the JP translation anyway.
I made an emote useing the angry motion I call the finger it work like this.
/point <t>
/em angry motion
/gives the finger and swears loudly
I like to use this when useing provoke.
Mhurron
08-10-2006, 09:55 AM
I like to use this when useing provoke.Please stop. There are few things more irritating then stupid Provoke macros.
Murphie
08-10-2006, 10:04 AM
Especially when they have things like /say and /em in them, which means that everyone around you gets to know when you're using provoke.
Kadenmire
08-10-2006, 10:41 AM
I didn't say I used it all the time just that I like how it looks when provoking. I realy don't use it very much at all because I don't want someone to get pissed off and call a GM on me.
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