PDA

View Full Version : Conquest point results - Noticable changes.


Jarre
08-08-2006, 04:27 AM
Following on from this thread (http://www.ffxionline.com/forums/-game.screenshots/59974-conquest.bloopers.thread.html) in the screenshots section about blooper conquest results I beleive this is a good point of discussion generally. so i have created this thread to discuss the following...

I have noticed after every conquest results on Garuda that more regions are being dominated by beastmen a minimum of 4-5 at any time. I have been playing the game for nearly a year now and it is only in the last month I have noticed this as being more and more common.

It is known that there are a lot more RMT's about on servers camping certain monsters etc. There has also been outrage of many MPK methods employed by these people.

The question is do you think the amount of deaths of RMT's using noobish (I hate that word) characters i.e no sub jobs, lack of proper gear etc and dieing quite frequently (as people have made many observation in various threads on this forum about this) and the MPKing incidents is this adding to the problem of increasing Beastmen dominance in certain regions? These are not regions that you have to exp in to gain certain levels i.e. Qufim or Elshimo, but others where many NM's are and "proffitable drop monster" areas, which leads me to distinguish that it is not the influx of new characters with the 360 release and new influx of players on other platforms but as this is higher level areas it may be more to do with RMT's trying to get high value items and camping agressivly in NM areas.

If this is common accross servers then this would be another way that RMT's are affecting us (for others see this thread (http://www.ffxionline.com/forums/general.ffxi.discussion/59922-how.exactly.does.rmt.affect.you.html) )

What does the comunity think of this concept? Discuss.

Akai
08-08-2006, 04:30 AM
yeah, that usually happens <_<
group A of gilsellers go to fight XXXX NM, and they all die, due to inexperience. group B of gilsellers go to fight same NM, and they all die >_>, random hnm LS comes, and kills NM O_o making alot of deaths, causing beastmen controlled areas? O_o iono, my theory. lol

Inferknite
08-08-2006, 07:24 AM
It's due to everyone leveling in ToAU areas.

Icemage
08-08-2006, 07:26 AM
It's due to everyone leveling in ToAU areas.

I agree. It's not RMTs really. There's just not nearly as many players in non-ToAU areas to uphold Conquest, particularly at higher levels where the conquest results from higher level players can more strongly affect the outcome.


Icemage

Akai
08-08-2006, 07:49 AM
eh, i didnt know we were talking about toau zones <_< yeah, whole PTs die there XD

Mhurron
08-08-2006, 07:54 AM
eh, i didnt know we were talking about toau zones <_< yeah, whole PTs die there XDThey weren't, but because everyone is leveling in ToAU zones there is no one to gaining CP in the pre-ToAU zones and so they fall to the beastmen.

Akai
08-08-2006, 07:56 AM
O.o gosh, im confused now...lol o.o alot of people still lvl in sky, bibiki, etc, since some people decide not to get new expansions~ but maybe a death is more crititcal than 1 PT lvling there

Jarre
08-08-2006, 08:38 AM
Thats an interesting concept, never thought about that, it certainly makes it more difficult for people levelling in these higher areas where they is no outpost to save at.

Skoal
08-08-2006, 10:44 AM
Not only does it suck for outpost warps but also for crafting. I use regional vendors all the time. When a region is under beastmen control supplies are limited and sometimes what I need is not on the ah.

Akai
08-08-2006, 12:08 PM
yeah, i hate beastmen controlled xarcabard(not sure on area name)...sucks when you pay for a tele-vazhl, and you find out halfway, that its beastmen controlled :x
also, not alot of people set their HP to outposts O_o just mostly newer people :x

Avoklex
08-08-2006, 12:09 PM
It's due to everyone leveling in ToAU areas.

qft

Ziero
08-08-2006, 12:19 PM
yeah, i hate beastmen controlled xarcabard(not sure on area name)...sucks when you pay for a tele-vazhl, and you find out halfway, that its beastmen controlled :x
also, not alot of people set their HP to outposts O_o just mostly newer people :x
There's no reason to set your HP at an outpost past qufim.

Ayrlie
08-08-2006, 06:15 PM
i doubt the RMT really had anything to do with this. . . I think ToAU had a lot to do with it.

before COP the Kolushu region was controlled by beastmen almost all the time. since COP, they haven't won control once.

after ToAU, there were regions either rarely controlled or never controlled by beastmen going into their hands. most likely this happened the week after a nation that was 1st in conquest had control.

vollbrow region is only controlled about once per year, usually around chinese new year.

yeah, I know ToAU zones are popular, but since the update I'm starting to notice Sky and Uleguand filling up again. Of course the evil empire had to add in some of our all time favorites in the ToAU zones like crawlers, spiders, raptors, birds, bats, etc.

oh yeah, defoilators got a crap drop rate on silk

Andvari
09-15-2006, 12:54 AM
It's interesting and very controversial, the current region situation.

Server: UNICORN

After the recent RMT counter-measures resulting in alot of sellers being permanently banned for violations came a new wave what me and my linkshell call the elbow taru's. At least 50 Taru's with names that look like they were typed with elbows eg. Ujkhd // Hjihea // Kjknasf etc etc.. Were created at the same time, these were usually in groups of six or small alliances exping from one person (you could tell this because they were all on follow and all d/cd at the same time if there was a connection problem)

Anyway, the elbow taru's grew in numbers over the last few months untill now, I really think there are more low level elbow taru's than genuine adventurer's. These soon changed from Taru's to other race's and I believe this is the new RMT wave, they train them to lv75 then sell them. So demand would be taru's cos people like the lil cute things lol.

getting back to the point. The RMT counter-measure and rise of the elbow taru's came at the same time as the release of ToAU so it is hard to tell whether we lose regions more to the fact that we just don't exp there anymore or that elbow taru's die because they are in-experienced eg. in Garlaige Citadel an alliance of these people camped infront of us and wiped 4+ times.

A thing that I have picked up on though, is Bastok on Unicorn is always last, the reason being for this is because all of the elite high levels move together (i think anyway) and at the moment are on windy and sandy.. I also get told the conquest items are far more useful on those cities (I am bastokan myself) Since I joined in December2005 I had seen Bastok in 2nd place 5 times.. and never in 1st.

The elbow taru's are all Bastok.. and Bastok has been first 5 times in the last 4 weeks.

Icemage
09-15-2006, 05:05 AM
A thing that I have picked up on though, is Bastok on Unicorn is always last, the reason being for this is because all of the elite high levels move together (i think anyway) and at the moment are on windy and sandy.. I also get told the conquest items are far more useful on those cities (I am bastokan myself) Since I joined in December2005 I had seen Bastok in 2nd place 5 times.. and never in 1st.

That's actually a fair assessment. My HNMLS is 95% Windurstian Rank 10, with a fistful of San d'Orians, and maybe two Bastokans who cling to it out of sentimental value. :) Windurst offers some ofthe best R/EX CP items, the best CP ammunition (Patriarch Protector's Arrow).

The only items Bastok offers that are really exceptional are the Presidential Hairpin and the Republic Gold Medal.


The elbow taru's are all Bastok.. and Bastok has been first 5 times in the last 4 weeks.
Scary.


Icemage

Lunaryn
09-15-2006, 06:51 AM
Interesting. Midgardsormr's remained relatively stable for the most part, with Sandy solid last for quite some time but making a recent comeback. However, I have noticed that the past 2-3 conquest periods, if you were to count the Beastmen as a conquest participant they'd have come in first each week. This is a recent trend for us, but rather troubling...

I used to have a Bastokan EFLS, but it's disappeared. Hope I can find something like this again...

DR2D2
12-10-2006, 12:36 PM
Lakshmi: I've been on since April, 06.(I am Bastokan) What I've noticed is that is seems to go in sort of a trend. What I mean is it seems like it veries. I have seen all 3 nations in 1st place numerous times(probably windrust being a little behind--but depends on the conquest period) I have noticed that some regions(such as where carpenters' landing is located--don't remember the name of the region) seem to go back and forth between beastmen controlled and nation controlled, but never wher they start nation controlled and then stay changed to beastman controlled. I have noticed that(except for Vulkarem-sorry for the spelling and yes I know that is only one zone in the region) most areas tend to stay with the controlling nation(probably due to being able to signet at the outpost)

Shinoe
12-10-2006, 03:38 PM
Old thread, i know...
I recently took my WHM15 to Valkurm Dunes to party and get it to 20, since it was 15 and i hit SMN30.

the first FIVE parties that i got were level 15, rank 1 sandorians...all wearing the level 1 racial gear with exception of the Tank of the group...who had, usually, either the Level 7 Leather gear or the Brass/Bronze (can't remember) harness gear.

Needless to say, being a fully geared WHM with 2 astral rings, i couldnt keep them alive through even a VT crab...and it was sad. 1 day later, i sent a tell to the PT leader because i felt bad purposefully forcing a {Lost Connection} by just unplugging my router for a sec. I sent him a tell, and in response i got "i dont understand" and "i don't speak any english". So you can tell they were RMT or at least sharing the accounts because they didn't remember me.

The 2nd, 3rd, 4th, and 5th parties i joined, as soon as i saw that the PT was all rank 1, no subs, etc...i sent an "{armor} {do you have it?}, {Armor} = 0 -> {party} {No thanks}". In response i got many a {/cry}. lol.

Needless to say, since there were no other parties going on, i sat there and stuck with the party until they started dying, at which point i'd beat feet to {Selbina}.

Lol and Raen was semi-PLing me...but refused to heal the {Gilfinder}s, which i dont think was bad on her part. lol.

Could *this* have anything to do with conquest? Bastok has been in 1st for 2 weeks now...which is near unheard of. You would think all the RMT folks would start in Windurst and thus level off of Crawlers and Bees for cash. oh well.

Icemage
12-10-2006, 05:49 PM
There should be more than just rank 1 people in Valkurm. That being said, if you can't stomach the place, there are alternatives.

As a lowbie WHM you can go and solo Maze Makers in the Maze of Shakrami at level 15 with nothing but Banish and Dia (Barstonra is helpful but not required). Move from there to Korroloka Tunnel's Land Worms around level 18 - and should you choose to do so, you can still take down Worms even as far as Qufim Island (though it does get harder as you gain levels since their HP goes up faster than your magic attack damage).


Icemage

Shinoe
12-10-2006, 06:04 PM
Thanks, Ice. I wasn't sure that a WHM could solo worms very well, considering Banish sucks up 15mp per cast and quit frankly doesnt do a whole lot of damage. Also, would this be done at range ?(this is what i did with SMN, just send in the avatar...blood pact and let it die, cast Dia to keep claim, and rest around the corner until BP timer came back up...of course, i was killing worms in packs of 3 due to Ramuh's Thunderspark being so damned awesome).

I just decided to stick with the dunes since a WHM is almost always needed on Valefor there. Most people go with War, Mnk, Nin, or Cor. I just didnt expect to see THAT MANY RMT lowbies there.

I've always gone to Buburimu Penninsula with friends since camps are available en mass ^^;

Having a PL from 16-18 taking care of an LS member in the party i was in, i capped Wand, Dagger, and Staff. At one point, the last Pugil we were fighting, the PL left, so i decided to use Benediction...and ended up TANKING a Pugil for the entire fight. Lol. I waited till the tank got low, dumped 2 Cure 2's on him to pull hate, waited until i was almost dead, and used benediction. Shield/Wand and i did fairly well. i had half MP and about 30% health when we killed it. I'm still amazed that i survived, but having Evasion and Shield and Parry capped i'm sure helped (although parry doesnt work when you have a shield, i think).

All in all it was good fun. But if worms are viable xp as a WHM, close up or at range with only spells, i might just do that and level WHM to 25 or so before i go back to SMN.