View Full Version : Fatigue?
Gyfford
05-08-2006, 08:22 AM
Hello, I was messing around leveling fishing last night (lv11-13). Well I started at Port Windy, with the rig, catching Quus. Not bad... but to slow. After 1 1/2 hours I tele holla, then start fishing in E. Ron. using the fly lure (trouts / salmons). Maybe after 1 hr.. I started to not catch anything, or catch monsters, or crappy rings.
My question: I hear that when you get fatigued, you can zone to get rid of it. Did I read this wrong?
Also, what's around the average time until you get fatigued? Is it crazy low timer (1hr, 2hr). If so lv'n it up will take forever!! I spent like 2-3 hours and barely got 2 lvs out of it :cry:
Anyway sorry for the questions.... If covered somewhere I'm sorry, I looked (at work tho)
sevenpointflaw
05-08-2006, 08:23 AM
That seems about normal skill up times for fishing. Its not like the other crafts where you can just drop 200k and get 10 levels.
TenchiHawkwing
05-08-2006, 08:26 AM
Aye, fishing is quite slow... I'd also have to assume that zoning does nothing for fatigue. I got fatigued after awhile fishing on the ferry(constant zoning)
Gyfford
05-08-2006, 08:45 AM
Ah I did not even think about the ship fishing XD You're absolutely right. Ah well E. Ron is cool, but I guess I'll hit the Jungles (underground) and start fishing for Lu~Shang's! carps (while lv'n up)
Thanks for answering my question... I completely forgot about boats
*edit* Oh yeah and pooka <3 the sig.
When you get to the point of catching nothing or just mobs, I found zoning does not help. The only time I've ever fished to fatigue myself was when I was doing long ferry trips for skill up, and as was already pointed, out, that is regular zoning. To extend my skill up chances, I didn't fish while the ferry was still in port, hanging outside of the door, instead I waited til it took off. I tend to not skill up on the fish at the docks, so I didn't want to waste any casts.
As far as skill up, I've done stretches on the ferry to fatigue and saw less then a whole skill up point and the next night didn't quite hit fatigue and got 4. Fishing can be slow to level, but unlike the other crafts, I found it enjoyable as I could always change my scenery while doing it. Helps if you get a fishing buddy as well, as it makes the time go by that much faster.
Nakti
05-08-2006, 04:11 PM
If you really get into fishing, check out the Titanictus.com website. I haven't been fishing in a couple months so things may have changed, but this is what I know about fatigue...
There's a "soft fatigue" and a "hard fatigue". SE introduced both fatigues to combat fishing botters. Fatigue resets to zero at Japanese midnight (11am US EDT).
The "soft fatigue" kicks in after a certain amount of time (~1 hour?) and the bites will get fewer and farther apart, but they'll still be there. Zoning is what helped that. I'm not positive, but I believe that with the introduction of "hard fatigue", the soft fatigue was greatly reduced or eliminated.
"Hard fatigue" represents your maximum fishing allowance for that 24-hr RL period. The higher your fishing skill (and possibly job level), the greater your fishing allowance. Everything (including items I think) that catches on your hook adds to hard fatigue. When you reach the "hard fatigue" limit you'll know it. You won't get a bite from anything or from anywhere. You just have to wait for Japanese midnight.
In addition to the "hard fatigue" there's a maximum of 200 *fish* (not including items) that you can catch in a RL day. So even though Moat Carp add a small amount of fatigue and theoretically you could catch more than 200, 200 is still the limit. Big fish add a lot of fatigue so you catch far fewer of them in a day.
Skill-ups are extremely slow. Especially by the time you get to mid-levels.
Icemage
05-08-2006, 04:44 PM
If slow levelling bothers you, Fishing is definitely not the craft you want to invest time in. Progress is very slow, much more so than synthcrafts.
To expand on Nakti's excellent post above, fishing fatigue used to be a factor of how long you stayed in a zone, and could be "reset" by simply zoning once or twice. This system is no longer in effect.
With the fishing changes from last year, you now have a maximum "fatigue allowance" per day. As you catch and reel in fish (and sometimes items and monsters), you lose some of your total allowance per real-time day. Different fish and items subtract varying amounts from your total allowance, from the miniscule amounts subtracted by low level easy fish like moat carp, of which you can catch about 200 per day, to the fairly heavy Emporer Fish, which caps around 53 total per day, up to the devastatingly heavy item coral fragment, which tops out at around 20 per day.
Zoning does not help with the current fatigue system. The only thing you can do is wait until midnight Japan Standard (11AM EST) for your allowance to be reset each day.
Icemage
Gyfford
05-09-2006, 06:05 AM
Wow they really stuck it to those botters! Slow lv'n don't bother me at all...I did lv bst to 75 XD Talk about sloooow.
I hit Y. jungle last night, the underground ponds. I must have caught 34 forest carps (.4 total skill ups), and 67 moats (no skill ups) for the night ^.^
I was so set for the night too. I brought 3 stacks of materials for insect balls (lv75 cook), two halcon fishing rods. Then after a while I just kept catching monsters...so, since I'm trying to lv RNG, I went back to crafting woodworking. Dinged lv37 WW... just a few more lv then I can make Fang arrows to continue rng.
Thanks for the great information! Has been noted in my book.
AngryUndead
05-10-2006, 03:22 PM
I'm not quite shure if this is myth, superstition, or pure sillyness but it seems to work for me. (20 fishing, 2million gil on selling moat carps... during the christmas inflation :evil:, and 400/10,000 on my own Lu Shang's)
If you notice that it takes longer between casts or that you're catching really stupidly low amounts, just move. Move like 10 feet. There is suposed to be a creeping loss of fishing prowess as you stand still. Again, that could be goofy. Every little bit helps though.
I found that the "Hard Fatigue" limit comes at about 200 casts... which turns out to be around two stacks of materials for making Insect Paste (24 stacks of paste). The only thing to do is wait. This also seems to be around 4-5 hours if you're fishing in Port Sandy. Thats just from long boring experience.... long... boring... *gurgle*. If I hadn't sold them and used them for the quest... I'd only be at 1,600/10,000. Thats another story. I'd also not have leveled crafting.
Deltran
05-10-2006, 03:31 PM
yeah i get hard fatigue when im fishing for long periods of time on moat carp for money its about 200 fish give or take and iv tried everything to reset it and found zip that works besides leaving for afew hours and doing something else
AngryUndead
05-10-2006, 03:33 PM
It resets at exactly 12PM Japan Time (10AM EST, for reference) I've tested it, you don't have to log out or anything.
I had fatigue from the day before... so I decided to start fishing at 9:58am... and for two minutes caught nothing, them BAM!, 10:00 and I start catching again.
Deltran
05-10-2006, 03:35 PM
you can do other stuff for awhile to and iv found it sudoe (sp) resets
Icemage
05-10-2006, 04:08 PM
It resets at exactly 12PM Japan Time (10AM EST, for reference) I've tested it, you don't have to log out or anything.
I had fatigue from the day before... so I decided to start fishing at 9:58am... and for two minutes caught nothing, them BAM!, 10:00 and I start catching again.
10AM only during Daylight Savings Time (Eastern Daylight Time/EDT).
11AM after clocks are adjusted back (Eastern STANDARD Time/EST).
We're currently operating on Eastern Standard Time in most of North America.
Icemage
AngryUndead
05-10-2006, 04:12 PM
It was 10am during the fall of last year. Thats during the time in which the clocks are set back. I'm almost 100% certain. I did all my fishing during the Christmas inflation, which is after the "Fall back an hour" thing.
I'm not sure I understand where our communication is breaking down. :(
I have this book marked ^^;
http://www.timeanddate.com/worldclock/city.html?n=248
my PC's clock is set to JP time too.. im that crazy.
Still have my alarm clock set to standard PST time.
AngryUndead
05-10-2006, 04:23 PM
Okay, Japan is always GMT +9
DST started on Sunday, April 2, 2006 at 2:00 AM local standard time
DST ends on Sunday, October 29, 2006 at 2:00 AM local daylight time
Okay, we're after that date
EST is normally -5.. during DST we're -4.
Now we are -4.
The difference between now and Japan is currently 13 hours. Durring non-DST it is 14 hours.
Therefore now (EDT), 11pm + 13hr = 24 (12am Japan)
During the rest of the year (EST) 10pm + 14hr = 24 (12am Japan)
I think you've got it backwards Ice, I was just trying to work it out here. Japan time is forward of us, not backwards. Let me know if you see somthing wrong with that.
I freaking hate timezones....:wasted:
Icemage
05-10-2006, 04:37 PM
Spring forward, Fall back.
During the spring we set our clocks 1 hour forward, so what WAS 10AM becomes 11AM. During the fall we set our clocks 1 hour back, so what WAS 11 AM becomes 10 AM.
We're currently in the "forward" part of that cycle, hence midnight JST is 11AM EST during spring and summer, while midnight JST is 10AM EDT during fall and winter.
Icemage
AngryUndead
05-10-2006, 04:59 PM
10AM only during Daylight Savings Time (Eastern Daylight Time/EDT).
11AM after clocks are adjusted back (Eastern STANDARD Time/EST).
Thats why this confused me. See? I worked it out fine, and you reposted it just fine... :)
Icemage
05-10-2006, 05:32 PM
Thats why this confused me. See? I worked it out fine, and you reposted it just fine... :)
Your math is all messed up. You're showing Midnight JST = 11PM Eastern which is off by 12 hours. Eastern Time is currently 13 hours behind Japan, which puts the reset timer at 11AM not PM.
Icemage
AngryUndead
05-10-2006, 05:46 PM
Fook, you're right. Still doesn't clear up my confusion.
Therefore now (spring forward) (EDT), 11am + 13hr = 24 (12am Japan)
During the rest of the year (fall back) (EST) 10am + 14hr = 24 (12am Japan)
Bolded parts are what I changed. Still doesn't solve my confusion over your "set them back" remark. But then again, I had it right in my head earlier and still wrote down PM. Sad thing is I said 10am earlier in this thread.
My brain wandered off.
Gyfford
05-11-2006, 05:24 AM
Ok, dinged lv16 Woot! Honest question.... Why does SE not put a little icon at the top of your screen when fatigued?
Let me see they do it:
-When you take to much meds
-When you're weakend
-Buffs/songs/dice rolls
-Food
-Signet
So why not just put a little fish Icon up there, and the description something like "You are unable to catch fish at this time"
Maybe they have some strange theory about how it would effect people who bot if they put an icon up there, since it's something that the bot could detect? Hard to say since the fishing systems changes did seem to largely happen because of that. Though, imo, it's a lot more fun having to actually do something to bring the fish in. It definately feels like you have more control over everything.
AngryUndead
05-11-2006, 05:53 AM
Ok, dinged lv16 Woot! Honest question.... Why does SE not put a little icon at the top of your screen when fatigued?
Let me see they do it:
-When you take to much meds
-When you're weakend
-Buffs/songs/dice rolls
-Food
-Signet
So why not just put a little fish Icon up there, and the description something like "You are unable to catch fish at this time"
Because it is usually fairly apparent when you are. You go from catching somthing 3 out of 4 or 5 out of 6 casts to not catching a thing, ever. You won't even catch items in my experience.
Its that obvious for me.
Gyfford
05-11-2006, 06:38 AM
You go from catching somthing 3 out of 4 or 5 out of 6 casts to not catching a thing, ever. You won't even catch items in my experience.
Ah thank you! I must not have been really fatigued yet then. I've never caught nothing, even after 4+ hours, I've always endend on a skill up catch. That way, I can't wait to get back the next day and try to get that lv I just got a .1 for.
And the bot program picking up on it, makes a lot of sence... crappy botters!! fooking everything up for us :/
I can't say if that's the reason or not, just a possible reason that came to mind when wondering the same thing.
But yes, when you are fully fatigued, it's pretty apparent, as you won't even get an item.
AngryUndead
05-11-2006, 06:43 AM
It has always taken me 5-6 hours to hit the hard fatigue point.
I would start at 10am (EST... 11am EDT ;)) right after the reset, and fish solid until 3:30pm or 4:00pm. Then I would stop catching anything.
It takes quite a while, and a good bit of determiniation. I did this for 2 weeks straight. :wasted:
Yeah, I can count on one hand how many times I've hit that point, and it's always been when I did the ferry fishing marathons camping the pirates for my friend's clubs. It definately seemed to be an all day affair before hitting that point as well from what I can remember.
Icemage
05-11-2006, 06:56 AM
It usually takes at least 3-4 hours of solid fishing before you'll hit your fatigue limit. I've only managed to do it a few times.
Also note that when you start getting close to your fatigue limit (within around 20%), fishing battles become increasingly more difficult; the fish fight harder, and it becomes harder to wear them down.
Icemage
AngryUndead
05-11-2006, 06:58 AM
I'm just giving an indication of how crazy I went when Moat Carp hit 20k/stack.
I hit the limit almost every weekday for two weeks. I almost went out of my mind.
Gyfford
05-11-2006, 07:17 AM
Lol Angry! You must have made a killing =)
AngryUndead
05-11-2006, 07:33 AM
I made about 3million gil, I think, maybe 2million.... i think I said 2million earlier.
I can't remember because I spent it all. I should have waited till after the inflation was over. But I'm an impatient man.
So bascially I got nothing out of it. Figures, the only time I have more than 500k, it all goes for (almost) naught.
Bishop
05-24-2006, 12:00 PM
I haven't played this game in ages, and I'm just beginning to learn about this whole fatigue deal. I think this is a great system to limit fish botters, but honestly, don't you think 200 fish is a bit low? Maybe for stuff ilke bastore breams and soles they are reasonable, but I've barely started on my lu shang's quest before I took a break from this game and getting a lu shangs by fishing carps would take months now because of this. Sometimes, I go on extended fishing trips (usually after a bad day or pt) to calm myself. With sabiki rigs catching 2 or 3 fishes at a time, that 200 limit can be hit in just a couple hours if even that.
akirus
05-24-2006, 10:22 PM
I'm personally glad they put in the ~200 fish per day cap, lately the market for most profit fish has been flooded enough as it is.
Yes obtaining the Lu Shang's is more difficult than it was before, but at the same time the incentives for getting the rod in terms of profit per hour once you hit the 50s or 60s have never been better.
Under the old system my absolute record for profit per hour with the Lu Shang's was 46k in 60 minutes fishing Sea Serpent Grotto.
Under the current system I can expect anywhere from 175-240k per hour on average in Qufim or SSG.
Granted you have to adjust for inflation but you will be happier to have the Lu Shang's now than under the old system, even if the rod used to be easier to obtain back then.
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