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View Full Version : Hidden feature: BLU Job traits!


locus
04-21-2006, 02:11 PM
That's right! Depending on what you equip, your BLU will learn different job traits, which you can easily check in your status screen!

I'd like to make a post collecting a list of all these traits as we find them, so this is as good a thread as any.

Update: Removed some rumourific information after extended testing. Japanese BBSes are full of rumour. Added level info.

Killers:
Beast Killer: Sprout smack(4) + Wild oats(4) or 1000 needles (62)
Undead Killer: Smite of Rage(34) + Bludgeon(18)
Lizard Killer: Claw cyclone(20) + Foot kick(1)
Plantoid killer: Power Attack(4) + Mandible bite(44)

Clear Mind

Clear Mind:
Here's how clear mind works - Equip as many of the following skills as you can:
Poison Breath (22)
Soporific (24)
Venom Shell (42)
Awful eye (46)
F(ilamented). Hold (52)
Maelstrom (61)
Feather Tickle (64)
Sandspray (66)
Warm Up (68)
Lowing (71)

Strength of Clear mind depends on how many of those skills you have equipped.
2 skills: Clear mind 1 (hmp+3)
4 skills: Clear mind 2 (hmp+6)
6 skills: Clear mind 3 (hmp+9)
8 skills: Clear mind 4 (hmp+12)

Combat Oriented

Defense Bonus (+10 def):
Choose at least 2 of the following:
Grand slam (30)
Terror Touch (40)
Saline Coat (72)
Vertical Cleave (75)

Attack Bonus(+10 atk):
Choose at least 2 of the following:
Battle Dance (12)
Uppercut (38)
Death Scissors (60)
Spinal Cleave (63)
Temporal Shift (73)

Accuracy Bonus(+10 acc):
Frenetic Rip (63)
Dismemberment (72)

Evasion Bonus(+10 eva):
Screwdriver (26)
Hysteric Barrage (69)

Store TP:
Sickle Slash(48) + Tail Slap (69)

Rapid Shot:
Choose 2 of the following:
Feather Storm (12)
Jet Stream (38)
Hydro Shot (63)
(What exactly is the point of this?)

Mgc Atk Bonus(+20 Mab):
Equip two of:
Cursed Sphere(18)
Sound Blast(32)
Eyes on Me(61)
Memento Mori(62)
Heat Breath (71)
Reactor Cool (74)

Magic Def Bonus(+10 Mdb):
Ice Break(50) + Magnetite Cloud (46)

Resist traits:

Resist Sleep:
Choose 2 out of the following: Pollen(1), Yawn(58), Magic Fruit(64)

Miscellany

Auto Refresh:
Stinking Gas (44): 1 Point
Frightful Roar (50): 2 Points
Selfdestruct (50): 2 Points
Cold Wave (52): 1 Point
Light of Penance (58): 2 Points
Voracious Trunk (64): 3 Points
Actinic Burst (74): 4 Points
Plasma Charge (75): 4 Points

Autorefresh requires 8 or more points from the above.


Conserve MP:
Fire Spit(68) + Chaotic Eye (34)
Frost Breath (66) + Chaotic Eye (34)

Auto Regen:
Healing Breeze(16) + Sheep song(16)

Max MP boost(+10 mp Max):
Choose at least 2 of the following:
Metallic Body (8)
Mysterious light (40)
Hecatomb Wave (54)

Max HP boost:
Choose at least 2 of the following:
Flying Hip Press(58)
Body Press(62)
Frypan(63)

Add your discoveries below and I'll update the list~!

Macht
04-21-2006, 02:40 PM
Man, if it turns out that BLU can use certain abilities and depending how they function as subs I might be so tempted to try doing RNG/BLU :worry:

Just got to learn more and see how MP does with it...

forster
04-22-2006, 12:43 AM
Holy crap thats awesome !

x1ang
04-22-2006, 01:36 AM
lol darn and i was suggesting that BRDs should get something like this a whiles back... xD

locus
04-23-2006, 07:01 PM
Updated info:
Any 2 Physical attacks from 1 monster tree: Killer effect of the tree that is weak to it.
Clear Mind: Soporific + Poison breath <- very important!

Have fun!

Taskmage
04-23-2006, 07:06 PM
This is great info, locus. :thumbsup: Keep up the good work!

I can see this info really expanding how blue mage is used, especially as a subjob.

Rai-Jin
04-23-2006, 09:24 PM
ya BLU could be very good alone just the Head Butt (does Stun).

forster
04-24-2006, 01:52 AM
Extremely chuffed with Auto Regen, cant wait to see if there is an Auto Refresh :D

Double Post Edited:
Just posted over on Alla:

grand slam + terror touch = defense bonus

Mysterious light + metallic body = Max MP boost

Spyke
04-24-2006, 02:38 AM
Battle Dance + Uppercut = Attack Bonus

Jet Stream + Feather Storm = Rapid Shot

Sound Blast + Cursed Sphere = Mgk Atk Bonus

Darkhound
04-24-2006, 11:40 AM
Excuse my ignorance, but how does this work? I will start leveling my blue mage tonight and i was wondering what do you mean by all thoes abilities giving special atributes...

Thanks in advance,
DH

Balodoth
04-24-2006, 12:05 PM
Has anyone checked to see if you can have conflicting killer traits? I don't see why not, but I figure we should at least check it. . . And here's hoping BLU can eventually open up the Empty Killer ability.

LadyPeorth
04-24-2006, 12:06 PM
Excuse my ignorance, but how does this work? I will start leveling my blue mage tonight and i was wondering what do you mean by all thoes abilities giving special atributes...

Thanks in advance,
DH

You equip the spells and they give you the traits.

For example: Equipping Sprout Smack and Wild Oats will give you the Beast Killer trait.

Darkhound
04-24-2006, 12:13 PM
Thanks for your reply..... i now completely understand! :) I guess i will have to learn what is what.. plantoid.. arcana.. etc.. i dont know that very well..

Any info on that?

Taskmage
04-24-2006, 12:22 PM
For the most part it's pretty obvious. Mandies are plantoid, tigers are beasts, etc.

Arcana are weapons and anything mechanically animated like dolls.

There are some tricky ones. Bats count as birds because they fly, but flies count as vermin because they're insects. Pugils count as aquan, but sea monks are amorpha. Worms are also amorpha.

Check out the ffxiclopedia bestiary (http://wiki.ffxiclopedia.org/index.php/Beasts). They've got all the mob classes sorted out there.

Atma
04-24-2006, 03:45 PM
Woops, didn't see these were posted.

LadyPeorth
04-24-2006, 03:48 PM
Demon Killer and Dragon Killer might be possible if it is Class Attack type magic (like Wild Oats and Sprout Smack are both Offensive abilities).

If however they must be physical attacks...then no as each only has 1 physical attack:

Imps
Dragons

Atma
04-24-2006, 04:31 PM
The problem is that while there are multiple learnable Vermin, Beast, etc. attacks, there is only, to my knowledge so far, 1 demon learnable and 0 dragon learnable abilities.

Taskmage
04-24-2006, 04:46 PM
Radiant Breath is learned from Wyverns. Don't know of a second one. There aren't many types of dragons.

Eyes On Me, Frightful Roar, and Hecatomb Wave all come from Demon type mobs.

Double Post Edited:
Oh, but they have to be physical? Yeah, impossible then.

Caspian
04-24-2006, 05:01 PM
Wonder if any of the big ones from the HNM's are learnable? Spike Flail for the win? I know 10,000 needles isn't.

Icemage
04-25-2006, 06:58 AM
None of the HNM-specific abilities are learnable at this time - there's a complete list floating around someplace. I thought the most interesting ones offensively were Jettatura (Terror), 1000 Needles, and Self-Destruct.


Icemage

LadyPeorth
04-25-2006, 11:52 AM
Radiant Breath is learned from Wyverns. Don't know of a second one. There aren't many types of dragons.

Eyes On Me, Frightful Roar, and Hecatomb Wave all come from Demon type mobs.

Double Post Edited:
Oh, but they have to be physical? Yeah, impossible then.

It's not been determined if they need to be physical or not.

Body Slam is learned from Dragon type monsters (Shadow Dragon/Ash Dragon)

HNM (Faffy, Adamantoise, Behemoth) do not have moves because you cannot simply find them enough. Unless you do a BC99-a-thon...the chances of you getting the pull, seeing the move you want, and it dying are all very low.

Taskmage
04-25-2006, 11:54 AM
Not to mention that according to current theory, you would have to stay alive from the time it used to move to the time it died.

Karinya
04-25-2006, 02:55 PM
Well, given how long the fights are, the chance of seeing the move is practically 100%. The chance of learning it wouldn't be any worse than the drop rate of any particular abjuration... or the Black Belt pieces. And both of those have to outclaim a dozen other LSes too.

I'm kinda surprised they *didn't* have them as exactly that kind of "prestige" accomplishment (and because boss-only blue magics are practically a tradition). But maybe they're being added in a couple months.

You probably couldn't learn them from the KS99s - they have the "no experience" flag. The Adamantoise one could be learned from Genbu, though, and the Wyrm one from any of the CoP wyrms in addition to Faf/Nid.

Meteor would probably have even higher MP cost and casting time than 1000 needles, making it almost totally impractical, but who wouldn't love to have it anyway?

If nothing else, it could lead to enough public pressure to finally get SE to reform the pop system for those mobs. It's stayed the same while the population of 70+ players increased 100-fold.

LadyPeorth
04-25-2006, 05:37 PM
Well, given how long the fights are, the chance of seeing the move is practically 100%. The chance of learning it wouldn't be any worse than the drop rate of any particular abjuration... or the Black Belt pieces. And both of those have to outclaim a dozen other LSes too.

I'm kinda surprised they *didn't* have them as exactly that kind of "prestige" accomplishment (and because boss-only blue magics are practically a tradition). But maybe they're being added in a couple months.

You probably couldn't learn them from the KS99s - they have the "no experience" flag. The Adamantoise one could be learned from Genbu, though, and the Wyrm one from any of the CoP wyrms in addition to Faf/Nid.

Meteor would probably have even higher MP cost and casting time than 1000 needles, making it almost totally impractical, but who wouldn't love to have it anyway?

If nothing else, it could lead to enough public pressure to finally get SE to reform the pop system for those mobs. It's stayed the same while the population of 70+ players increased 100-fold.

Think about it. Most of the time, the three kings on servers are dominated by paticular LSes. Not only do they want the items now, but then they'd also wanna make sure all their BLU get the move. Likewise, you'll hafta pay upwards of 30m gil to get into the party and having a "chance" of learning it. Even if it uses the move 3 times, you still might not learn it.

Another reason is the sheer power of the moves they possess. Thunderbolt, Spike Flail, ??? Wing, Turtle Stomp, and of course many others. Most of those moves would devestating if someone had them. Could you imagine going to top of Boyahd tree, pulling everything with a BRD, then having 5 BLUs all use Spike Flail?

I'm thankfully glad that none of the three kings have BLU magic attunded to them. It'd make the BLU job that much harder. Could you imagine seeing "Need Spike Flail" or "Meteor ONLY/ONRY"?

locus
04-28-2006, 11:04 AM
Updated with info:
Clear mind 2: Soporific + Poison Breath + Venom shell + Awful Eye

Omni
04-28-2006, 11:07 AM
how do you tell its clear mind II? i mean, it doesnt add it twice in the job traits list right?

locus
04-28-2006, 11:22 AM
Ctrl+H is a wonderful way of testing clear mind.

massaranger
04-28-2006, 12:21 PM
how do you tell its clear mind II? i mean, it doesnt add it twice in the job traits list right? well i would think if there are 2 sets of skills that do clear mind that would = clear mind 2

Macht
04-28-2006, 12:35 PM
well i would think if there are 2 sets of skills that do clear mind that would = clear mind 2

you can tell which clear mind is in effect by how much you get back on the first rest heal tick. No clear mind present and on the first rest heal tick you'll recover 10 mp, clear mind 1 you'll recover 15mp on first tick, clear mind 2 (mind getting fuzzy not much of a mage) I think it gives back 18mp, clear mind 3 is 21mp(?), and so on...

But only measure to what the first rest tick gives because rest ticks increase from the previous by 1 point per tick. So if you start of with 10 mp rest tick on the 11th rest tick (uninterrupted) you'll get 21mp, but with clear mind 3 on the first rest tick you get 21mp and 11 ticks later it would be 32mp.

Muu Yi
04-28-2006, 12:48 PM
Guys, Mystery Tour has a running list of the known Spell Combinations, Clear Mind II is listed even, wow. :D

http://mysterytour.web.infoseek.co.jp/ffxi/us/scroll/009blu-combo.htm

Go go mysterytour, get your Blue Magic fix!

locus
04-29-2006, 04:54 AM
Update:

Stole the Death Scissors info from that site and added a few more that I've tested out ingame.

Note there is an alternative Clear mind level 1 combo that only takes 3 blue magic points!

Macht
05-01-2006, 11:57 AM
Auto Regen is cool
Attack Bonus is cool
Rapid Shot is cool

If only it had a good spell similar to beserk I'd be so tempted to see if it would be a good sub for RNG. Wonder if the Blu's abilities stack with other jobs, if so Rapid Shot via Hunter's Beret + Scout Jerkin + Trait + BLU + Merit sounds like it could be awsome for a RNG. I mean stack a Rapid Shot that activates very frequently with a good gun/bow and you got really good damage going then.

Still would need a berserk like effect to add to make it more worth it. If it does and effects last a decent time length and MP is enough to support it with a Refresh going, that would be HOT!!

Gulkeeva
05-01-2006, 04:45 PM
I'm thinking rapid shot may sheedup Blue mage physical spells because some of the spells are ranged attack, especially like poison breath or jet stream for example.

locus
05-02-2006, 06:27 AM
Update: Found the exact combination for resist sleep, great trait for you ballista lovers. I've heard Yawn + Magic fruit works too, but I haven't captured yawn yet.

Also formatted it for easier reading.

Tested: Terror touch + Dimensional Death != Arcana Killer (cry)

NeoSuplex
05-06-2006, 01:47 AM
Auto-Refresh.. holy crap...

Could you list the cost in Blue Points for each trait? (You could honestly just list the total for A-Fresh)

locus
05-06-2006, 06:37 AM
selfdestruct 3 pts
frightftul roar 3 pts
light of penance 5pts
absorbing trunk 4 pts
total = 15 pts out of a potential 45 used.

Zempten
05-06-2006, 08:09 AM
Are you sure it's Absorbing Trunk? Cause I only see Vocarious Trunk in the Blue Magic section in the tab hotkey thingy

Wind Adept
05-06-2006, 08:53 AM
EDIT: Removed my post 'cause it's useless information.

locus
05-06-2006, 09:35 AM
Are you sure it's Absorbing Trunk? Cause I only see Vocarious Trunk in the Blue Magic section in the tab hotkey thingy

Yeah, voracious trunk, sorry, I play on the japanese version, so I usually forget the english names.

Zempten
05-06-2006, 12:28 PM
Ah I see ^^

Stormos
05-06-2006, 04:06 PM
Hecatomb Wave is also part of the Max MP Boost group. I'm sure there's more like clear mind but havent found any yet.

foursecondpin
05-06-2006, 07:40 PM
ok im here to confirm autorefresh combo for everyone.

http://img223.imageshack.us/img223/835/spellcombo4xl.jpg

http://img67.imageshack.us/img67/4077/combo7cj.jpg

mithy
05-06-2006, 07:44 PM
I want BLU now even more than i did before i sooo needa get my expansion

inkymontero
05-06-2006, 07:56 PM
Just a big shout out for this thread and sticky. This is great info that every BLU needs.

Mad props.

-inky.

Krondorn
05-06-2006, 08:14 PM
This is awesome info. Thanks for the effort.:thumbsup: I heard a rumor that BLU may be able to get Dual Wield. I find it hard to believe, but since we can get every other ability, it may be possible. I'm not high enough level to test out any combos myself, so I was just wandering if anyone had heard anything credible.

locus
05-07-2006, 07:05 AM
Update: Removed a lot of rumourific information - Also added level based information in brackets to the list. Counter was tested personally and found to be completely untrue.

Update: Added alternate Auto refresh combos and an alternate conserve mp combo that takes fewer points.

Meatproduct
05-12-2006, 02:16 PM
Will Magic Attack Bonus effect physical magic like Bludgeon?

locus
05-12-2006, 07:12 PM
Will Magic Attack Bonus effect physical magic like Bludgeon?

Affect, not effect.

And the answer is "no".

LadyPeorth
05-26-2006, 01:05 PM
Edit: Nevermind

Gagnome
05-31-2006, 03:05 AM
Is this true?


Plasma Charge + Light of Penance + Voracious Trunk = Auto-Refresh 2MP/tick

Araius
05-31-2006, 07:17 AM
No, it is Auto-Refresh I believe but like every other Auto-Refresh, it's only 1 MP/tick.

Zempten
05-31-2006, 07:48 AM
I think your getting the 2 MP/tick from the Auto Refresh and from the Vermillion Cloak

Gagnome
05-31-2006, 09:02 AM
Im not that high LOL, Just wanted confirmation that my belief that it was false was valid.

Thank you ^.^

Araius
05-31-2006, 09:02 AM
They was a rumor a month or so ago that there was a combo that gave 2 MP/tick, but was since disproven. The guy who was testing it was at some S-E convention and was able to play BLU and was testing spells. He found one he believed to be 2 MP/tick but it turned out he was wearing the full set of Yigit, giving him an extra 1/tick. Either that or some other piece of gear that hasn't been released yet, I forget which.

Gagnome
05-31-2006, 11:33 AM
LOL, full set of yigit only gives you +1/mp refresh.... Ick.

Araius
05-31-2006, 12:40 PM
That's why I said I'm not sure it mighta been another piece of gear that's unreleased, because I'm hoping its more :o lol

Omni
05-31-2006, 01:30 PM
any and all auto-refresh traits will only give 1mp/tick.
its free, automatic, persistent mp. cant ask for a full 3mp/tick 24/7, that would make it completely unbalanced.

Tatha-Kitten
06-12-2006, 02:00 PM
and would negate the need for a red mage's refresh spell.

Mycraell
06-16-2006, 04:54 AM
I have probably just overlooked it, but i can't find the combination for the auto-regen. Is it up there somewhere?

Zempten
06-16-2006, 06:20 AM
Healing Breeze + Sheep Song

Kairie
07-26-2006, 10:17 AM
Dimensional Death + Frenetic Rip = Acc. Bonus
Frost Breath + Chaotic Eye = Conserver MP

Found those by accident. XD
Helps a bit at earlier levels I guess.

Visper
07-26-2006, 11:35 AM
Mgc Atk Bonus(+20 Mab):
Equip two of:
Cursed Sphere(18)
Sound Blast(32)
Eyes on Me(61)
Memento Mori(62)
Heat Breath (71)
Reactor Cool (74)


So basically I could sub blu with my 64 blm and get MAB +20...if this is right I've found a new sub for BLM. MAB +20 makes the Moldy Earring look gimp.

Taskmage
07-26-2006, 11:47 AM
Yes, but black mages already get the magic attack bonus trait that adds 20% to their damage when they hit level 10, and the MAB trait you get from subbing blu and equipping those spells most likely doesn't stack with it.

Visper
07-26-2006, 11:56 AM
ahhh, well if it dont stack why bother...its nice to dream!

Macht
07-26-2006, 12:30 PM
ahhh, well if it dont stack why bother...its nice to dream!

Sounds like something that would have to be tested.

Visper
07-27-2006, 05:19 AM
Sounds like something that would have to be tested.


Hmmm. Maybe I will test this since I have the right job levels. Anyone have any Idea on what mobs I should kill to get a consistant measurement, and how many should I try each way, BLM/BLU and BLM/WHM.

Awilo
07-27-2006, 05:58 AM
Just like Defense Bonus from warrior trait (if subbing) doesnt stack with defense from blue job trait. Magic attack from sub doesnt stack with Blue trait.

Newbusarcanemus
08-09-2006, 02:02 AM
Awesome, thankyou for the list, i'll try them out myself^^

Khidir
09-06-2006, 05:18 PM
Curious about Magic Fruit being 64 do you mean the min lv? I had a blu nicely keeping my ass intact with this spell while i was main healing in a 58-60 pt two days ago

Kyrial Arthian
09-06-2006, 08:42 PM
Curious about Magic Fruit being 64 do you mean the min lv? I had a blu nicely keeping my ass intact with this spell while i was main healing in a 58-60 pt two days ago
He mixed up the levels on Yawn and Magic Fruit. Magic Fruit is 58 and Yawn is 64.

Rambus
10-20-2006, 09:52 PM
there is also this thread for traits:
http://www.killingifrit.com/forums.php?m=posts&q=117001&d=0

this for one is missing on this list:
Accuracy Bonus [63][BP-8] = Frenetic Rip [63][BP-3] + Dimensional Death [60][BP-5]

i have ti and it works there may be more but Acc bonus is kind a big.

far as blu/blm the traits dont stack and sound blast is not worth using to sub it.

new spells:
Resist sleep: Exuviation, wild caret

Conserve MP:Zephyr mantle

MAB: gets magic hammer

Mind blast adds to clear mind

remember you need 2 spells to make a trat like Zephyr mantle+Chaotic eye is conserve MP