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View Full Version : Blue mage info from Apr.17 patch notes


Taskmage
04-17-2006, 10:13 AM
Blue Mage Job Abilities
2-hour ability: Azure Lore (Level 1)
Enhances the effect of blue magic spells. Chain Affinity (Level 40)
Makes it possible for your next "physical" blue magic spell to be used in a skillchain. Effect varies with TP. Burst Affinity (Level 40)
Makes it possible for your next "magical" blue magic spell to be used in a Magic Burst.


Acquiring Blue Magic
Blue magic is acquired by “learning” the special abilities of monsters.

http://www.playonline.com/pcd/update/ff11us/20060418lfQ7d3/13_us.jpg

You can only learn the special abilities of monsters when blue mage is set as your main job. You have a chance to acquire blue magic when defeating a monster that has used a learnable special ability. It is not possible to learn blue magic that is too far above your level. You will not acquire blue magic if you are KO'd when a monster is defeated, or the defeated monster does not yield experience points.*Some monster abilities cannot be learned as blue magic.
*It is not necessary to be the target of a monster's special ability in order to learn blue magic.

Using Blue Magic
Unlike other magic spells, it is not possible to use blue magic as soon as it is acquired. First, the spells you wish to use must be “set.”
Using the system described below, you can freely assign the spells you wish to use.


1. Point Total/Maximum
Each blue magic spell is assigned a point value (blue magic points). The level of the blue mage determines the maximum number of points available for setting spells.


2. Maximum Number of Set Spells
The maximum number of blue magic spells that can be set at one time is also determined by the blue mage's level. This maximum number may decrease when the blue mage is under a level restriction and so the set numbers are assigned a color for easy reference.

Blue Magic Points and Max. Number of Set Spells Per Level

http://www.playonline.com/pcd/update/ff11us/20060418lfQ7d3/15-2_us.jpg

Level Blue Magic Points Set Max.
1-10 10 6
11-20 15 8
21-30 20 10
31-40 25 12
41-50 30 14
51-60 35 16
61-70 40 18
71-75 45 20Blue magic spells can be set by selecting the “Set Spells” option after choosing “Blue Magic” under “Magic” in the main menu. Please be aware that any time blue magic spells are set, the blue mage will be unable to cast any spells for 1 minute.


Regarding Blue Magic
The help text for blue magic contains various types of information.

http://www.playonline.com/pcd/update/ff11us/20060418lfQ7d3/14_us.jpg

Blue magic spell
The name of the blue magic spell. Spell effect
The TP information included in "physical" blue magic spells is applicable when using the job ability "Chain Affinity." Blue magic type (Physical/Magical)
There are two types of blue magic spells--physical and magical.
The accuracy for "physical" blue magic is affected by the accuracy of the equipped main weapon. Monster family
This refers to the monster family from which the blue magic spell was learned.
The accuracy and damage of blue magic spells are affected by the relation between different monster families. Status bonus
This bonus is applied to the caster when the applicable blue magic spell is set.
Not all blue magic spells include a status bonus. Usable level
The minimum level required to cast the spell. MP cost
The amount of MP required to cast the spell. Blue magic points
The number of points required to set the spell.
The total number of points used to set blue magic spells cannot exceed the maximum point value.

Jei
04-17-2006, 10:16 AM
that's great. BLU can learn anything and are free to pick which to use for particular session via the blue points. So we don't have to worry about being limitted with out blue magic choice ^^

Kagerou
04-17-2006, 10:22 AM
HOT.
Thx for the info.

I really like what SE is doing with the new jobs. Seems a lot more innovative and fun.

Draco Dagon
04-17-2006, 12:14 PM
that's great. BLU can learn anything and are free to pick which to use for particular session via the blue points. So we don't have to worry about being limitted with out blue magic choice ^^

It doesn't say BLU can learn anything, where'd you get that!? >_>

Hyrist
04-17-2006, 01:41 PM
Well Regardless, this will end the whole "Blue is going to be a backline Job" debate over the other forums. It looks SE split the job abilities right down the middle so that it would hurt Blue Mage to ignore either one.

Artigus
04-17-2006, 02:40 PM
hmmm I wonder, will parties make BLU the tank maybe? since they would have to be the one to be hit with the Monster Ability to learn it...

Taskmage
04-17-2006, 02:42 PM
It is not necessary to be the target of a monster's special ability in order to learn blue magic. You have a chance to acquire blue magic when defeating a monster that has used a learnable special ability.

Macht
04-17-2006, 02:55 PM
It is not necessary to be the target of a monster's special ability in order to learn blue magic. You have a chance to acquire blue magic when defeating a monster that has used a learnable special ability.

Quoted just to make sure it gets through >.>

elyssa
04-17-2006, 03:16 PM
Man now I can't wait for blue mage. Still have no idea what subs I would need to have for it though.

Artigus
04-17-2006, 04:04 PM
ahhhh ok, so if your in a party and the mob uses a single target attack on the tank, you can still learn it even though you were not directly affected by the ability?

Karinya
04-17-2006, 04:37 PM
Also note:


You will not learn blue magic if you are KO'd when a monster is defeated


not "if you died at any point in the fight", as some people suggested before.

If you change blue magic you can't use *any* magic for 1 min, or you can't use *blue* magic for 1 min? (Only relevant if you have a mage or NIN subjob.)

Neat that you can change in the field, though. I was afraid it was going to be Mog House-only. Instead it's long enough that you aren't going to change blue magics just before skillchain or something like that, but short enough that if you have a change of party members, learn a new blue magic, etc., you can change.

kuu
04-17-2006, 05:12 PM
This will make it a little hard to learn self destruct....

Bring lots of fire resistance a whm friend...and an easy prey bomb??

elyssa
04-17-2006, 06:19 PM
This will make it a little hard to learn self destruct....

Bring lots of fire resistance a whm friend...and an easy prey bomb??

From my understanding of reading the notes, in your example the bomb wouldn't even have to use self-destruct. I think it's everytime you kill a bomb and get exp for the fight you have a chance to learn the skill.

Balodoth
04-17-2006, 06:25 PM
Read how you learn abilities:
* You can only learn the special abilities of monsters when blue mage is set as your main job.
* You have a chance to acquire blue magic when defeating a monster that has used a learnable special ability.
* It is not possible to learn blue magic that is too far above your level.
* You will not acquire blue magic if you are KO'd when a monster is defeated, or the defeated monster does not yield experience points.

The monster has to use it. It does not say that it has to affect you. You must be alive though when the fight finishes. It does not say that you can't die though.

elyssa
04-17-2006, 06:29 PM
Yeah, I misread the notes. Guess my eyes are playing tricks on me, or I am just lazy.

Anyway thanks for correcting me.

Taskmage
04-17-2006, 06:45 PM
I can't wait for the mini-questing for blue magic, going out and hunting seldom-fought mobs trying to gain access to a specific blue skill ...