View Full Version : deathknight (start drooling now :P )
dabadking
12-22-2005, 03:34 AM
okay ...Ive always wanted drk to be well....a total badass but..when I saw their gear It was kind of cool but...not anywhere near what i wanted it to look like so...heres what I think it should have looked similar to. I made this as a gift for my friend who is a darknight ...He doesnt know ive made it yet lol... its his christmas present from meh to him, and a christmas present to everyone on this forum ^^. I will send to him first, then I will release it...most likely tomorrow on this forum.....this came out awesome in my opinion, however ...it isnt done ...I made the gloves, boots and legs black but.... I am going to draw some designs, and add a color to it so ...I still have a few things to add to it before i release it to anyone but it WILL be released tomorrow :) ...or...rather today seeing as how its 4am >.>
Im deciding on whether I should close the helm and make it cover his mouth like my lancer helm, or my ninja helm ...but instead add a wire (alphad piece to look like wire mesh, so its semi transparent) or just leave it as is... not sure. Anyways id love to see someone come up with a better one than I have ...not saying noone can as i know im hardly the best out there but if someone can make one a lot better ...then we can all enjoy them :)
hope you like it
P.S added the lancer helm to show the closed facemask option.
EDIT: added the updated version pic to the top of this, so people didnt have to scroll down to see the semi updated one. (the updated one isnt so much of a deathknight...its more of a regal black knight made more closely like the armor I got the ideas from. (mainly dragonforce)
Xaoko
12-22-2005, 03:59 AM
Spikey!
Oh, and perhaps darken the red a bit? Otherwise, it might seem a bit out of place, due to the brightness...
dabadking
12-22-2005, 04:00 AM
yeah...thats part of the tweaking I was talking about...I will darken that and add color to the rest of the armor ^^
nanatsu
12-22-2005, 08:05 AM
It looks like a porcupine. :p Not really all that great looking to me. But eh to each his own I suppose. Having the red a darker color would be better, but you already figureed that out, so... :p
dabadking
12-22-2005, 04:13 PM
LOL yeah to each his own XD well, I like it ..No worries it will stay in my private collection then lol, Ill probably make another style eventually. Ah, well...it wasnt a FF style armor anyways, but then again I modeled it after an old game that most likely 90% of gamers wont know of asit was a rare game for a dead system ...sega cd lol.
Nicolette
12-22-2005, 05:00 PM
http://upload.wikimedia.org/wikipedia/en/thumb/4/4d/TMNTShredder2003.jpg/180px-TMNTShredder2003.jpg4tw
bikkebakke
12-22-2005, 06:00 PM
yeah... its a little "over the top" for me. too much spikey and the red needs to be dulled down.
dabadking
12-22-2005, 06:09 PM
LOl I was waiting for someone to say it looked like shredder >.>.....actually...anyone ever play a game called VAY for sega CD? that was the similar concept...While I have the game it has been about 8 years since ive looked at the game let alone remember what the super armor looked like...but it was one hell of a game regardless.
Anyways one of the things Im most proud about is despite all the spikes, none of it has any clipping issues, and none of the spikes go through any parts where they arent supposed to ..NO not even the leg pieces :) ..also another cool thing I liked is when you walk/run....the pieces move like they would if they were real...although Ive only seen it in viewer...anyways Im off to make the REAL female lancer gear now and not just something I threw together in a few minutes..also I got the EXACT color for the armor finally..although im not a huge fan of the wierd pinkish red whatever it is look, I still gave it that same color because thats how it is originally ^^....I think Ill just stick to remaking past game armors.. Also anyone know If VRS password changed or anything? I used it yesterday and ...today It wont let me log in ..and yes I read the firewall thing and I allowed the exception and read the whole post and still wont let me in..Id like to add points to the armor so I can further customize stuff, and make the best stuff that I can for everyone so...any help would be appreciated.
Bootrot
12-22-2005, 06:27 PM
i just saw the pic and ya it looks like shredder from ninja turtles lol, the pic does anyway
Nicolette
12-22-2005, 06:38 PM
You should go ahead and make purple dragoon armor into shredder armor. i'd switch it =p
Ghostraven
12-22-2005, 07:04 PM
shredder armor <can i have it>
not a fan of too many spikes but i can tell it took alot of time.
Monet
12-23-2005, 11:46 AM
Dabaking, against popular opinion, I really like it. Actually, I like your concepts and ideas more than the actual armor itself. I, too, expected the Dark Knight in FFXI to be dark, evil looking, and demonic. After seeing what the Dark Knight was given in terms of JSE, I was sorely disappointed.
As far as your mod goes, it's a good first step. What I believe it's lacking though, is chaos within the powerully dark armor itself. Get rid of the symmetry. Get rid of all the 12in long spikes and intersperse random spikes from 2-8inches on places like the shoulders, forearms, calfs, hands, and maybe some on the feet. As far as the head goes, look at some old Frank Frazzetta paintings or old (and I mean the older ones) Boris Vallejo. Cut out most of the huge spikes on the helmet, drop a couple down on the sides a little, and definately get rid of the face.
Overall, I would say you did very good with it. A good first attempt, but it's the artistic viewpoint that I believe is missing from it. Your's does more closely resemble what I would want a Dark Knight to look like, though.
dabadking
12-26-2005, 02:34 AM
ok...with all the bad feedback about my drk armor (mostly because it doesnt fit into FFXI's style or looks like shredder etc..I have decided to give it the actual look I was originally intending...unfortunately since my PC monitor took a dive and I am using my HDTV as a monitor now...which strangely SUCKS!!!! well....not for games but...for pc programs such as photoshop where you need detail ..hell with my monitor I can barely tell what I am typing so, if theres any spelling errors its because i cant see the tiny friggen words I am typing lol...with that said..if the details in my armor suck ..its because although I blew the images up to about 1600% to do them ..I still couldnt see much ezxcept fuzziness -_- ...but.. heers more of the look I was originally looking for..Im not sure Ill be doing much of this anymore as its killing my eyes with this tv .. but around the 30th I should be back to popping out outfits about once a day as I get my Ac adapter replaced (my AC plug shorted out) so...here it is so far ..I scrapped the helm for now untill I can at least see the detail better, or maybe find a more suitable helm. feeback is appreciated :)
Also I added a Lion head on the back to give it more of the look I was originally hoping for but was too lazy the first time to add all the gold trim.. sadly because of that I believe it was given an unfair reception in the FFXI dat scene so ..Ive remade it.
EDIT re-uploaded pics since i forgot to add the layers of the belt and cape into the bmp, so there are no longer tiny white splotches lol
Kailea
12-26-2005, 05:14 AM
very nice armor, you do well ^.^
Sinbreakerblade
12-26-2005, 10:04 AM
Look pretty cool ^^
Summary: Match up the spikes.
Hmmm, I'd shorten the back spike on each shoulder pad for a rhinoceros look. Then I'd shorten the inner spike of each glove for a similar effect. And finally, I'd take out every other spike on the boots starting with the top (keep the kneepads, they're fine) and down to the bottom until there's 2 on the outside, 3 on the inside (the bottom ones acting like calvary spurs).
Option 2: keep the spikes, swap the gloves for mufflers (same armor set as the solleret boots) and give them the same spike treatment as the boots.
dabadking
12-26-2005, 11:00 AM
okay It took me 2 days to find a single reference picture of the armor from vay (one of the main references I used to make this armor) And heres what it looks like ...theres a lot more spikes in the armor than what is pictured but... god help you if you try to find pictures for this armor...Ive looked EVERYWHERE.....if anyone finds any good pictures of that armor PLEASE!!..send one my way. Hard to find pictures on a game that they not only made very few of....it was also for a doomed system ..the sega cd lol...anyways heres the armor reference and why I have so many huge spikes etc (body design = VAY, and the color scheme and patterns = dragonforces junon (she was ruler so i gave her patterns that complimented her as a ruler, and added a few things as if she was visiting vana'diel from her kingdom.
EDIT: no friggen clue why but.. it wont let me save this pic in JPG or even convert it to JPG ...as a bmp pic it tried to download instead of just show the pic ....wierd..
Okay i figured it out lol..im a noob to photoshop still you know :P
image mode was indexed color instead of RGB..guess that changes what types of file i can make them huh?
Sinbreakerblade
12-26-2005, 11:13 AM
Set the JPG to 0 and i beleave that will help out alot
dabadking
12-26-2005, 06:59 PM
hmm... I have just started playing growlancer generations and ...Ive found yet another armor I like ..I think ill be making this soon as well once my monitor comes back ..most likely Ill use the gold parts from my deathknight and maybe the pld gear but...I will change the actual model of it to look close to this but ..I am not looking to make this EXACT ..I would like it to be a bit ...heavier armor instead of ..thin looking.
Monet
12-26-2005, 11:27 PM
Damnit, daba...get rid of the symmetry, please.
If you're going for true "dark" knight, symmetry is not evil...and technically, neither is a pinkish-red cape with yellow hi-lites. That's just reminiscant of Braveheart, not death and destruction.
I know you can do it. You've got the right idea. Just quit following Robot pictures and start thinking about what spooks people more. Leave the badass, streamlined armors to the Dragoons. They need to be sleek and stylish. Dark Knights need to be fear inspiring and chaotic.
What creeps people out in the media more? Is it the creature with the double horns and the glowing eyes, or is the creature with the multi-spiny jawline and one eye slightly askew, seeming to drip down its groutesquely mangled face.
Think along the lines of "Clash of the Titans" -vs- "Spawn". Too young to remember "Clash of the Titans"? Noones ever too young...
dabadking
12-26-2005, 11:33 PM
lol about the symmetry ...trust me, Id love to make things that dont have that...however...Ive yet to figure out how to do this... thats why everything Ive done is symmetrical. If anyone could explain to me how thats done, I'd love to try your idea out on a revamped drk, however ....Most likely it would involve VRS and....I suck at that program :(
Monet
12-26-2005, 11:38 PM
Have you happened upon my easy to use tutorial for VRS located on Kilandor's site in the Tutorial Section? It will magically make you NOT suck at VRS and help to achieve the goal you seek, Grasshoppah. And, if you still have problems using VRS to simply add vertices and then modify then in accordance with my superb Instruction, PM me on here instead of wasting your thread space and try to coach ya a bit.
dabadking
12-26-2005, 11:44 PM
double post (first one didnt show up for some reason)
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