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Regret
12-12-2005, 08:20 PM
I'm curious, about what other people think so I can create my own opinion. Do you think the Blue Mage quest (assuming you need a quest to get it) will be level 30 like all the other advanced classes. Will it be automatically available with the expansion or will it be a much higher level such as 50? :)

Arianaos
12-13-2005, 01:59 AM
30 is such a good # why mess with sucess?

Caspian
12-13-2005, 02:20 AM
It could be level 30, but be like SMN in that its pretty well gimped unless you've gotten the other avatars (in this case blue magic spells). I doubt at level 30 you'll be able to do a whole lot of learning the spells since so many more types of mobs become available later on. Ofcourse it could totally depend on how they implement it. It could be like blood pacts and certain ones are unavailable until your blue mage has reached a certain level. It would be like having the level 70 attack BP's at level 10, or hastega, stoneskinga, and blinkga as soon as you hit dunes. It would take a lot of challenge out of it (I'm hypothesising based on what I think blue mage will be like) and also not give the player much to look forward to if he can do all the spells he wants at level 1. I think it would be like rdm's getting refresh at level 15 or something. I haven't played, but it seems like the first levels are spent working on buffs and debuffs, and at 41 you get to incorporate another spell mainstay into your routine. It would be really rough on new rdm's trying to learn to cast 10 spells from the get-go, let alone not having the mp for it.

Regret
12-13-2005, 07:28 AM
It could be level 30, but be like SMN in that its pretty well gimped unless you've gotten the other avatars (in this case blue magic spells). I doubt at level 30 you'll be able to do a whole lot of learning the spells since so many more types of mobs become available later on. Ofcourse it could totally depend on how they implement it. It could be like blood pacts and certain ones are unavailable until your blue mage has reached a certain level. It would be like having the level 70 attack BP's at level 10, or hastega, stoneskinga, and blinkga as soon as you hit dunes. It would take a lot of challenge out of it (I'm hypothesising based on what I think blue mage will be like) and also not give the player much to look forward to if he can do all the spells he wants at level 1. I think it would be like rdm's getting refresh at level 15 or something. I haven't played, but it seems like the first levels are spent working on buffs and debuffs, and at 41 you get to incorporate another spell mainstay into your routine. It would be really rough on new rdm's trying to learn to cast 10 spells from the get-go, let alone not having the mp for it.

I'm a bit confused by your post, I was referring to the level requirement for the quest to otain the Blue Mage. From what I read it seems, you were talking about starting at level 30. Please, correct me I'm wrong.

Balfree
12-13-2005, 08:14 AM
so I can create my own opinion

Do you often use other peoples opinions to form your own? Talk about sheep mentality... and do you often use other peoples opinions to form your own opinion on an object/subject that is not avaliable to you or anyone? >.>

<.<

=Tuyen=
12-13-2005, 08:36 AM
speaking of blue mage, does anyone know if it will become a begining job in the exspansion pack or if it is going to be a lvl 30 advanced job?

Ditto
12-13-2005, 09:11 AM
I actually heard hat you will get it at Lv. 60 but tis not concrete evidence.

=Tuyen=
12-13-2005, 09:17 AM
O.O wow isnt that a bit high >.> oh well I guess I will have to just work even harder for when it comes out ^^

Regret
12-13-2005, 03:28 PM
Do you often use other peoples opinions to form your own? Talk about sheep mentality... and do you often use other peoples opinions to form your own opinion on an object/subject that is not avaliable to you or anyone? >.>

<.<

I do when I have no idea where to begin on a certain subject. I understand nothing anyone says here can be fact, but is so harmful to come up with my own personel belief based on small pieces of info that others state?

I'm also curious as to what the primary opinion is, but yes forming an opinion was one of my goals while creating this topic.

Caspian
12-13-2005, 03:40 PM
I'm a bit confused by your post, I was referring to the level requirement for the quest to otain the Blue Mage. From what I read it seems, you were talking about starting at level 30. Please, correct me I'm wrong.

Sorry, it was a bit late when I posted that. I meant if you get the job when you have reached lvl 30 with a basic job (like the other advanced jobs). I'm worried if thats the case, then it could become like SMN and not appreciated until you've leveled a job high enough to get all the avatars.

Regret
12-13-2005, 04:09 PM
Ahh, that makes sense. Thank you for clarifying that. :)

Omniblast
12-13-2005, 04:34 PM
They should make it specifically, "To obtain Blue mage you must have atleast two jobs at level 75."

This will prevent a influx and flood of 300+ people trying to play Blue Mage.

silentsteel
12-13-2005, 04:55 PM
but but but. . . I'd never be able to get it then ; ;

Arianaos
12-13-2005, 04:57 PM
They should make it specifically, "To obtain Blue mage you must have atleast two jobs at level 75."

This will prevent a influx and flood of 300+ people trying to play Blue Mage.

oh god, that's mean, I never felt a need to get another job to 75.

I think the coming bluemage rush will be a good thing, more nightmareish dune PTs, and hopefully everyone will be all like " this job sucks, it's hard" and only the good players will be able to get it to 75. <.<

Regret
12-13-2005, 06:13 PM
They should make it specifically, "To obtain Blue mage you must have atleast two jobs at level 75."

This will prevent a influx and flood of 300+ people trying to play Blue Mage.

I find that a bad idea, there are better ways of controlling influxes than only allowing 1% of the server to play a class. I hope it will be the standard thirty.

The class should balance itself over the course of a few weeks, people may find the class doesn't suit their personel needs or that they are unable to find parties and therefore quitting it.

LadyPeorth
12-13-2005, 08:04 PM
It will probably be at 30 because:
1) It requires advanced party tactics...which SE feels you learn at level 30
2) Having it too high causes nobody to play it. If BLM was a level 60 job, you'd see a lot less BLMs...regardless of gear or power
3) Giving it as a new job to start out with would be incredibly difficult. We already scrutinize people on not having all their spells early on. Blue Mage is one of those jobs that's very tough to acquire all the neccessary skills right off the bat, assuming of course you hafta get hit by the skill
4) The quest will involve talking to someone in the new area, but probably not involving doing missions first...if Square-Enix makes you hafta do a mission before Blue Mage, expect Blue Mage expectancy to drop 60%.

Puerilis
12-18-2005, 11:02 AM
Yeah. I doubt they are going to make it like Ninja or Samurai where you just have to have the expansion pack + level 30 to aquire it. You probably will need a sizeable amount of fame in the new area which might take a while. Because You'll most likely start out with 0 fame in those areas.

sevenpointflaw
12-29-2005, 04:15 AM
Just a guess, but I suspect it will require a few things, not just one. Most likely level 30 to obtain, as that's the level for advanced jobs in the past updates, and also the level requirement i believe for Fellowship NPCs (if you follow that storyline it makes constant and consistant references to the lands in the east, where Treasures is supposedly set).

Taking a page from the new Diobolos stuff, there's a fair chance you might have to be past X mission in the Treasures story line to gain access to the location the NPC with the quest is at. SE seems to be fairly fond of that idea.

Just a couple ideas.

Karinya
12-29-2005, 06:23 AM
SE isn't stupid. The job itself will probably require no more than level 30 and the expansion installed, or *maybe* a basic access quest like Kazham keys (hopefully not with the same problems of everyone on the server trying to kill the same 4 mobs, though). They know that lots of people want to unlock new jobs and few actually level them much, it won't create THAT much of a blue mage stampede past the first week or two. (Besides, it'll be split between BLU and the other new jobs, which hopefully will have roles distinct enough that they can make up at least half of a decent party.)

But if you want all the blue magic spells, you'll have to fight the monsters that have them, and if some of them only appear in the TAU equivalent of sea... There could even be blue magics that can only be learned from NMs (Meteor as a blue magic? who knows).

Hopefully they won't restrict anything *too* crucial this way. Fenrir and Diabolos are useful but not essential; SMN that don't have them are at a bit of a disadvantage, but hardly gimped or useless.

Obviously, BLU spells should have a level requirement. 1000 needles at level 10 would be insane; at level 60 it's just a variation on Flare. Because of this, you won't need all the spells to *start* playing BLU - just the ones that can be cast at low levels. Then you can go get the others as you level up, just like other jobs. They might put in a few low level spells that you need a high level to get (like Fenrir or Diabolos), but hopefully not having those won't restrict the job too badly. Don't forget that they are adding a whole new platform and they want TAU to appeal to new players too.

Certainly there will be ways to keep BLU spells from being spammed in an exploitable way - whether that's with level requirements, MP costs, casting times, recast times or something else is up to SE, but most jobs are pretty balanced atm (except BLM) so I don't think they will screw up too bad.

Crysania
01-17-2006, 02:11 PM
There may also be requirments to getting to the new areas, like the promys in CoP. Maybe you'll have to be at a certain level just to get to the new zones.

Macht
01-17-2006, 02:54 PM
Lol, imagine if the Fellowship NPCs are part of the key to getting the job >.>

Be funny if you have to get them to a certain point to get it, I know TONS of players on my server that want Blue Mage but have not done a single thing with their Fellowship NPCs yet.

Sevv
01-17-2006, 03:03 PM
I think it will be lvl 30 and some other requirments or maybe like a lvl 45 alone?

And on the influx i level all jobs so i will probably be leveling all the new jobs up to 37

yes i admit it ill be a influx blu

JeanRC
01-17-2006, 10:11 PM
Make it that you need to fight a Ark angel Divine might BC with 18 people with a max of only 2 same job allow so no mnk or blm only ally and also your blu max level cap is capped equal of npc level XD
That would kill alot of people lol

LadyPeorth
01-18-2006, 01:12 AM
Make it that you need to fight a Ark angel Divine might BC with 18 people with a max of only 2 same job allow so no mnk or blm only ally and also your blu max level cap is capped equal of npc level XD
That would kill alot of people lol

Well I'm qualified then! Was only Monk at last Divine Might held by my LS.

The requirements probably won't be like that. The quest will not be miss-able. I'm sure everyone absolutely hates missing that one treasure chest that has the rare stone of the god's in it that you were supposed to get back in Dungeon 1 but can't now. FFXI doesn't have many of those "get'em while they're hot" type quests and I don't see something as important/powerful as a job quest branching off of it.

Obviously the expansion itself is a requirement. Having a person have Blue Mage without getting the expansion is kinda stupid (honestly...some people wouldn't buy the X-pack if they could just do that).

Judging by the complexity of the DRG, NIN, and SAM quests...I'd say you must travel to a new city in the expansion pack. It will then involve you going to 2 possibly 3 of the new areas, but they won't have monsters over level 40 difficulty. A NM is probably involved or a bunch of NMs (Ninja Leeches anyone?). The quest rewards will probably be a book you can read so you learn how to get Blue magic or a scroll to at least get you started (probably Goblin Rush). The quest might occur in a level capped area as Square-Enix seems to be going level capped crazy recently and might remove your subjobs.

On the flip side of the coin, Square-Enix might do something completely odd ball...like get hit by enemy WS 100 times (similar to the agonizing DRK quest) or copy an NPCs emotes. While I'd love to see Square-Enix go really creative (change into the job and clothing of an NPC, mimic the NPC's emotes, travel to a Lamia filled area, kill a NM Lamia and 2 skeletons, go to a new area and get hit by a Lizard guy WS, return for reward), chances are no they won't and it'll boil down to "go here, get me this guarded by this, and I'll give you that."

Xalioniaf
01-28-2006, 10:39 AM
it's possible that to prevent a large number of players becoming new jobs without trying some of the old ones, they might make the quest and all future job quests available at 60. It seems like a good idea to me, even though I've only gotten to lvl 30 so far.

Karinya
01-29-2006, 05:27 PM
One interesting possibility once they add 3 new jobs... there will be 18 jobs. They could have an alliance BCNM that you can't have ANY duplicate jobs in. That could be really tough... first, if you want a full 18, you have to find someone of every job that wants to do it, including rare jobs like DRG, SMN, BRD and BST; then you have to fight with only one WHM and one BLM (of course you have a RDM, SMN, BRD and BLU too, but still...)

(Not as part of the job quests, but as something else in the expansion; I just got the idea from JeanRC's post above. Level 30, no missions, no fame is the standard advanced job requirement for a reason and will probably stay.)

Aeni
01-30-2006, 03:00 PM
I'm going to guess level 50 is the minimum requirement to obtain these new jobs. Because it's such a magical number:

-First level cap in the game
-First limit break (genkai) quest in the game.
-First "HNMs" were in the 50s, so "HNM" shells consisted of 50 capped players.
-Starting point from where (51 to 60) most players start doing their Artifact quests.

It better not be 75. It will be too much for some players to handle >.>

Macht
01-30-2006, 04:14 PM
One interesting possibility once they add 3 new jobs... there will be 18 jobs. They could have an alliance BCNM that you can't have ANY duplicate jobs in. That could be really tough... first, if you want a full 18, you have to find someone of every job that wants to do it, including rare jobs like DRG, SMN, BRD and BST; then you have to fight with only one WHM and one BLM (of course you have a RDM, SMN, BRD and BLU too, but still...)

(Not as part of the job quests, but as something else in the expansion; I just got the idea from JeanRC's post above. Level 30, no missions, no fame is the standard advanced job requirement for a reason and will probably stay.)

Know what's intresting about that idea. It ties into what some of those new areas are suppose to do. One of them removing your subs so you are forced to fight with Main Job only.

Kafeen
01-31-2006, 03:52 AM
I actually heard hat you will get it at Lv. 60 but tis not concrete evidence.

SE have said that in the expansion the area they're adding are for high level people but that they're adding low level content in the form of new jobs. I wouldn't expect the level to obtain any of the new jobs to be anything over 30.

Karinya
01-31-2006, 03:03 PM
That sounds a lot like RoZ to me - the missions and unlockable areas were all aimed at very high to max level players, low level players got a few new areas and some new jobs to play with. (Well, technically Elshimo has to be unlocked, but it doesn't take that much.)

I guess that's not surprising, since player reaction to RoZ was much more favorable than to CoP.


P.S.: Macht's idea is pretty scary if you think about it. Only one WHM is bad enough, but when the SMN and BRD have almost no healing and the BLM has none at all... unless BLU or the unrevealed job is a competent healer without subjob, you wouldn't even have one per party. (Assuming a Healing Ruby II once a minute isn't going to be enough, even combined with Paeon.) And the PLD is going to have a lot of trouble tanking, too - the NIN will be even worse off. Then the BLM and the RNG lose the abilities they rely on to survive taking hate, and the DRK loses the ability he relies on to avoid taking hate. So there you are, short on healers, with poor hate control, the most fragile DDs unable to protect themselves, the tanks unable to hold hate...

Redlimit
01-31-2006, 08:21 PM
The level to obtain the ToAU jobs will definately be 30. There is no reason at all to make it anything different. All other jobs function this way, and the new ones will not be any more special than any of the other extra jobs available in the game. Square has stated that the missions and storyline will be aimed at higher level characters, but the new jobs and other quests will be available to lower levels (and lets face it, getting to level 30 isnt THAT bad).

The new job quests will definately be accessible early on. Again, there is no reason to make it otherwise. Its not like 1000's of level 75 Blue Mages or Corsairs are going to spring up in less than a week. Even if you play the game 16+ hours a day it takes longer than that - much longer.

EDIT: Forgot to talk about the possibility of the 18 jobs. It is a really strong arguement for the fact that there will only be three jobs added because 18 is the magic full alliance number. A BC battle aimed at having one member of every job would be fantastic and interesting to try. Special battles like that seem to be the way SE is taking things now and I can safely say this makes me very happy as it always gives you something fun and interesting to do.

JeanRC
01-31-2006, 10:48 PM
there wount be 1000 lv75 blu or cor but there will be 1000 blu or cor in 1 week lol
u will see the day it release = the day that that bc or area for the job fill with people

Ziero
03-01-2006, 09:40 AM
Seeing as SE WANTS people to unlock these jobs and use them through the low lvls again I don't see the requirements being that difficult. Lvl 30 limit with a lot of running around and a couple of NMs, possibly capped but doubtful, to get the new jobs. Heck there's even a strong chance that the new job quests will be given out in the starting cities like what was done when RoZ came out. Only the sam quest was started in a new town, all the others were flagged from a base nation.

Yes there will be 100 BLUs, CORs and whatever else they add a week after the expansion is released, so the only things to do are join the crowd or wait it out. And seeing as I'm 0/2 on jobs that seem to interest me, I plan on waiting em out before I unlock em.

pearlsea
03-01-2006, 10:29 AM
Since the new jobs are one of the key selling points for ToAH, if they make it too hard then they are going to not sell as much copys, But with that said it should not be overly simple to unlock it, whats the fun in that?

I cant wait to see the wave of blu lvling from 1-10 in the areas surounding the citys, those areas always seem to be deserted, but i will NOT go to the dunes any time soon after they start unlocking it because i bet most of them will have no clue how to play it or have anyone to tell them how its played.

alexw
03-01-2006, 12:40 PM
guessin that they'll make it so far into the story then u duel it out with a BLU as a boss and u unlock it just so ull b so far into the story ull want to play it more..or summit like that...OR they'll just do like the rest, lvl30 requirements and possibly a couple o 75's ^^;; meh we'll hav to wait til April...

Tokao
03-28-2006, 04:31 PM
Well im planing on being Bluemage personaly and am gonna take it to 75 if i can for one i think SE will make the cap for it 30 because i would not want to get a job to 60 just to lvl another damn job to 75 seems sorta pointless yes? Im sure you will have to complete some quest just to get to the new area to get Blu which should stops the "Hordes of people" a little. and i keep hearing people talk about how every ones gonna wanna play these jobs which is true in theroy but its just gonna be a faze everyones gonna get them play them some will like enough to make it there main others will just go back to there orginal main im sure this is gonna take 1 or 2 weeks for some servers because thats genraly how long it takes to get bored of a job. Any way thats just my thoughts on it

Intensity
03-28-2006, 06:17 PM
Guessin' that they'll make it so far into the story then you'll duel it out with a BLU as a boss and you unlock it just so you'll be so far into the story you'll want to play it more..or something like that...OR they'll just do like the rest, lvl30 requirements and possibly a couple of 75's ^^;; meh we'll have to wait til April...

Fixed. Why would you spell they'll properly but spell you'll "ull"? :wtf:

tomfin10
03-28-2006, 07:31 PM
It could be level 30, but be like SMN in that its pretty well gimped unless you've gotten the other avatars (in this case blue magic spells). I doubt at level 30 you'll be able to do a whole lot of learning the spells since so many more types of mobs become available later on.
According to what tazari posted about BLU...
Blue Mage
Acquisition of Spells

Can only get new abilities with Blue Mage as main
Must Defeat enemy before ability can be learned
Must be able to get XP from a mob to learn a spell from it
Can't learn it if you die
Must be within a certain distance of the monster
So it wouldn't matter if you had a higher LV job or not since BLU spells can only be learned when your are on BLU.

EDIT: I didn't realize that this was posted back in December. Tazari didn't make the post about BLU and all the other expansion information until just this month. >.<;

oneeyedjack
04-18-2006, 02:30 AM
Quote
__________________________________________________ ________________

like SMN in that its pretty well gimped unless you've gotten the other avatars (in this case blue magic spells). I doubt at level 30 you'll be able to do a whole lot of learning the spells since so many more types of mobs become available later on.
__________________________________________________ ________________

If you've read the FFXI info you'd have noticed BLU has to be main to learn new mob abilities. I have found a puppetmaster (NPC) in bastok markets (Shamarhaan) and am currently looking for the Bluemage (maybe another city, maybe not) I got the quest at 30 now to get to the other continent.

Nikki
04-18-2006, 06:22 AM
It would be so funny to make it to the new continent and not have any fame. Imagine some rank10 Leveling machine, with half the advanced jobs topped out. Been playing for 3 years (which is what... no less than 70 vanadiel years) showing up for his first day in the new towns...

XPMaster: I, the great and mighty XPmaster, having reached the height of several professions, have slain the worst the world has thrown at me from continent to continent and into other dimensions! Vrtra trembles in my presence. I have soloed adamantoise. I have saved your very world from destruction on no less than 3 occasions and the shadowlord is my moogle! The perils of the world bore me. I have arrived to meet the challenges of your strange new land!

Blumageadept: Who? Lolz. Noob.