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Sepukku
01-07-2005, 10:44 AM
Im nearing the high level sword and dagger WS's and will probably have my NM WS (Savage Blade/Evisceration) by the end of summer. I was wondering what your damage with the following WSs are. Serious mobs only, no Tiny Mandagoras. Level 50+ mobs only. Any buffs (subjob buffs and food allowed) permitted. My LS really looks up to me. Im the highest level and highest rank and usually the one answering everyones questions and we were talking about WSs last night and what are cool and what are powerful. I was wondering the damages reached by:
(Oh, and RDM/anything only, if you have a high level THF too I dont wanna hear your SA-TA-Assassin combo for Dancing Edge lol)

Dagger:
62--Dancing Edge
69--Shark Bite
71--Evisceration

Sword:
56--Spirits Within (one more level for me!)
62--Vorpal Blade
69--Swift Blade
73--Savage Blade

Club:
53--Skullbreaker
59--True Strike
70--Judgement

Archery:
59--Sidewinder (four more levels for me!)
70--Blast Arrow

Discordian
01-07-2005, 11:07 AM
Redmage cannot use Dancing Edge and Swift Blade those are thief and paladin only. For Vorpal my highest has been 1417 against a Level 65 Shaugin and 1096 with Savage Blade on a DC demon. I used food, gear, merit upgrades, and Dia II.

Are you talking EP, DC, EM+ ?

Apple Pie
01-07-2005, 05:03 PM
We don't have access to Shark Bite (THF SP) and Blast Arrow either (RNG SP).

Well, based on WS formula posted by Rugal on PLD's forum, I can tell you the highest damage possible of these weapon skills that are actually very close to real numbers we get in game though.

As for mobs, you should exclude three Genkai 2 NMs since any physical damage (including Spirits Within) is doubled against them. Also, what about mobs weak on specific weapons types? For example, Bats, bees, birds and flies take 12.5% more damage from daggers, degens, fleuret and rapiers while hounds take 12.5% more damage from other swords.

Sepukku
01-07-2005, 06:55 PM
Im sorry, I was under the impression if we used PLD subjob we had acess to Savage Blade and THF subjob for DE and SB, and RNG subjob for Blast Shot. I really need to stop reading this Brady games crap guide...its still like my freaking bible.

[Genkai 2 NMs take double]....so thats why the DRK did 2,388 damage....

[Are we talking EP, DC, EM+?] Anything goes, just aslong as the mob is level 50 or higher.

plake
01-07-2005, 07:42 PM
Hey Discordian, mind sharing how you get a 1000+ dmg Savage Blade on a DC Demon?

I just got lv 72, and with my Suppanomimi I can use Savage Blade :) Going to go experiment it now.

Apple Pie
01-07-2005, 08:00 PM
It is possible for his Savage Blade to do 1,000+ damage on DC Demons (not sure which one) at 300% TP with SA if he has BRD with him singing double minuet. ;)

fTP for Savage Blade is *1.00 at 100% TP but it is *3.50 at 300% TP. This means if you do 333+ points of damage at 100% TP, you have chance to do 1,000+ points of damage at 300% TP. In addition, .the whole damage output is multiplied by 1.25 with SA of /THF.

The picture attached is one of examples. Not a DC demon but we can easily do 1,000+ points of damage on TW - EP mobs

EDIT:

> the whole damage output is multiplied by 1.25 with SA of /THF.

Sorry, made a mistake. Since Savage Blade is 2-hit WS, only first hit is affected by SA.

nirro
01-09-2005, 02:53 PM
hey appliepie!

I was wondering if you had a link or could you copy and paste it here or whatever what mobs are weak to types of weapons. For instance I had no idea that bats, flys etc were weak to daggers and rapiers. And where did the 12.5% number come from etc. Thanks in advance man!

Raineer
01-10-2005, 06:50 AM
I've been meaning to ask this for awhile now too, just wasn't sure where to post to get a reliable answer.

I know flies are weak to RNG, and bones weak to blunt/monk damage... But what comprises ALL the classes of swords,etc? There can't be all that many. Thanks in advance, of course.. ^^

ifandbut
01-10-2005, 07:01 AM
Originally posted by Apple Pie
Also, what about mobs weak on specific weapons types? For example, Bats, bees, birds and flies take 12.5% more damage from daggers, degens, fleuret and rapiers while hounds take 12.5% more damage from other swords.

Kinda OT but can anyone point me to a post or website that has a list of the types of mobs and what type of weapons they are weak to? I'v been searching on and off for a while and have yet to find one.
Thanks

Alaeth
01-10-2005, 10:39 AM
Well, I can't speak for Savage Blade, since I haven't fought the trial NM for it yet, but my Evisceration damage is more than a little disappointing. At 100 TP and using a Misericorde as RDM/WHM, I do around 550 damage to very TW mobs if all hits land. This drops to around 250-270 damage on EP-DC mobs, and even some TW, like manticores. A good rule of thumb seems to be that my damage with Evisceration is about half that of what a WHM/BLM can do with Hexa Strike, except on pots or bones, where they will do much more.

Since Evisceration damage is based solely off DEX, I should try switching out some of my equipment to see how much of a difference it makes, and perhaps trying the Daylight Dagger, which has one more base damage but loses the +2 dex from Misericorde.

Discordian
01-10-2005, 11:32 AM
Originally posted by Alaeth
Well, I can't speak for Savage Blade, since I haven't fought the trial NM for it yet, but my Evisceration damage is more than a little disappointing. At 100 TP and using a Misericorde as RDM/WHM, I do around 550 damage to very TW mobs if all hits land. This drops to around 250-270 damage on EP-DC mobs, and even some TW, like manticores. A good rule of thumb seems to be that my damage with Evisceration is about half that of what a WHM/BLM can do with Hexa Strike, except on pots or bones, where they will do much more.

Since Evisceration damage is based solely off DEX, I should try switching out some of my equipment to see how much of a difference it makes, and perhaps trying the Daylight Dagger, which has one more base damage but loses the +2 dex from Misericorde.

I've found that even with maximizing my dex Eviseration doesn't perform well with my hume. I did find that Savage Blade was almost designed for redmage, specificly Elvaan Redmages. Savage Blade uses Strength and Mind as damage modifiers and a redmage should have a substantial bonus of mnd in supply.

Sepukku
01-10-2005, 02:01 PM
Can someone please provide a link to or list off all the WS Formulas that you get this STR, MND, DEX, etc stuff from? Ive only seen one list and the person obviously had no care for punctuation or orginization ([Enter Key], [Tab Key] [Comma's] [Yes, Please.]). And to make things worse there were some non-english characters (foriegn letters) in there.

Discordian
01-10-2005, 02:14 PM
My linkshell has a hosted copy of a translation.

http://www.valor-online.org/ffxi-wsdata.txt

Apple Pie
01-10-2005, 10:53 PM
Sorry about my absense. I've had serious stomachache and have been in bed for a day and half. I wish I had a laptop.

First of all, here's something you may want to take a look. Estya, the mod, did a great job.
http://www.ffxionline.com/forums/showthread.php?s=&threadid=50029

Second, Rugal posted WS formula on PLD's forum.
http://www.ffxionline.com/forums/showthread.php?s=&threadid=47276&perpage=14&pagenumber=1

Third, I need to make some corrections.
For example, Bats, bees, birds and flies take 12.5% more damage from daggers, degens, fleuret and rapiers
It should be 25.0% (= *1.25, not *1.125).

The number can be counted backward from the highest damage. If you RDMs have a fleuret like R.G.F, go find some of the weakest mobs at Ronfaure and get some damage samples. Make sure you have enough STR and attack so that both fSTR (your STR - target's VIT) and PDIF (your attack / target's defence) are capped.

For example of Joyeuse, the highest damage against non-flying creatures is 110 while it is 138 against flying creatures such as bat, bees and so forth. As a result, the modifier is:

(35 + int(35 / 9) + 8) * 2.4 * X = 138
110.4X = 138
X = 138 / 110.4
X = 1.25 = 25%

In summary, there are three categories for weapons.

Blunt (Strong against Magic Pot and Skelton)
- Hand to Hand (* 1.125)
- Club (* 1.25)
- Staff (* 1.25)

Piercing (Strong against flying creatures. Modifiers are all *1.25)
- Dagger
- Some 1H sword (Degen, Fleuret and Rapier)
- Polearm
- Archery & Marksmanship

Slashing (Strong against hounds. Modifiers are all *1.125)
- All other weapons

Apple Pie
01-10-2005, 11:13 PM
At 100 TP and using a Misericorde as RDM/WHM, I do around 550 damage to very TW mobs if all hits land. This drops to around 250-270 damage on EP-DC mobs, and even some TW, like manticores.
In that situation, I'm sorry to say Savage Blade does even worse at 100% TP. It does much better at 300% TP with SA though...

I tried it several times in uncapped Ballista but most of the time, I only saw 2-digit numbers like "62 points of damage." I may have needed more attack+ gears but I guess there wouldn't be a lot of improvement with them. That's why I started to use RDM/RNG for Sidewinder that does 1,500+ points of damage on most TW mobs at 100% TP and 700 - 900 points of damage on EP - DC mobs at 150% TP (could be 100% but for better accuracy).

Sepukku
01-11-2005, 01:43 AM
Thank you Apple Pie and Discordion for the info... Sadly I believe Estya (sp?) quit FFXI recently. Apple Pie get well soon! Hope you feel better soon.

Alaeth
01-11-2005, 12:47 PM
In that situation, I'm sorry to say Savage Blade does even worse at 100% TP. It does much better at 300% TP with SA though...

I thought that would be true, since Evisceration has only a 2.0x multiplier at 300% (linear growth from 100%) while Savage Blade has much higher growth from 200-300% than from 100-200%. And since it is 2-hit, SA will be more effective than for Evisceration, though my THF sub isn't fully leveled yet.

Still, it is disappointing to know that it isn't very good at 100 TP.

Discordian
01-11-2005, 01:19 PM
Savage Blade can also miss and critical so investing in the critical attack merit gives you a +4% chance at critical on your weaponskill (+2% for each hit as its a double hit).

Stack that with the Disector (level 72) for an additional +6% critical and it might be worth trying out since a +10% chance at critical on savage blade would be fantastic.

My results on Eviseration vs Savage Blade is that Eviseration doesn't perform as well due to the lower damage damage of your weapon while Savage Blade can be used with a heavier hitting sword and takes a very big bonus from a redmages MND gear.

El Cura
01-12-2005, 03:58 AM
I did find that Savage Blade was almost designed for redmage, specificly Elvaan Redmages. Savage Blade uses Strength and Mind as damage modifiers and a redmage should have a substantial bonus of mnd in supply.

I'd say it was made more for PLDs, elvaans in perticular, since PLDs have the same STR growth as DRG as well as a lot of MND to back it up.

Apple Pie
01-12-2005, 04:02 AM
I'd say it was made more for PLDs, elvaans in perticular, since PLDs have the same STR growth as DRG as well as a lot of MND to back it up.
Well, they have Swift Blade, don't they? :p

El Cura
01-12-2005, 05:05 AM
Swift Blade looks lame =P (except when mithra do it O_O; )