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Xephoid
08-26-2004, 07:20 AM
Once upon a time, I said in one of the threads that people who are turning 5 mil of stuff into the rare-ex abjuration gear might want to hold off and see what the expansion pack brings....

Well, little more info on the expansion pack has been unveiled.

http://www.playonline.com/ff11us/promathia/equipment/equipment.html

Didn't say what stats they have, but one set (the Barone Corazza) is clearly made for DRKs.

just a heads up to all those people who thought my wait-and-see stance on the adman hauberk set was stupid. ;)

Awntawn
08-26-2004, 08:06 AM
Look sexy yes ;3 doesn't seem very job-specific though. I forsee that certain pieces may be very worth wearing certain jobs, but the full suit isn't gonna be good (I.E. dusk, RSE). Either that or it's just good-looking trash like the wedding dress ;3

Anyhow, anyone who thinks abjurations are going to be replaced that easily obviously hasn't gone through the trouble to try to get any. Abjurations aren't for everyone, especially for heavily camped servers. They are end-game equipments for the most hardcore of players. New equipment is often released for more down-on-earth players. For example, the adaman cuirass set was released for PLD because there was no decent PLD armor between AF and koenig, and koenig is neigh impossible for 80% of the PLD population to get.

In the case for DRK, the jump from thick suit to adaman isn't quite as large... it's one full step, not a giant leap like koenig. It's to the perfect point of balance, however, where making anything better than adaman would be insanely overbalanced and unfair for other jobs ;3

laicram
08-26-2004, 09:52 AM
I'm terribly behind with storyline and end-game play...

New EXP grounds and Equipment are my only motivations for getting the Expansion.

Yay for more open-belly gear for the ladies =D

Deodorant
08-26-2004, 10:20 AM
Originally posted by laicram

Yay for more open-belly gear for the ladies =D
I'm not too happy about that Mithra gear in those pics, everything's covered up and there's absolutely no skin :mad:

Gumbercules
08-26-2004, 11:14 AM
I want what that Galka has!

Aggememnon
08-26-2004, 11:51 AM
damn sexah!

little ninja
08-26-2004, 12:19 PM
that scythe he wore was bad ass.. wonder what nin gear will look like??? :confused:

yzfr6
08-26-2004, 07:24 PM
well the mithra and galka look like they are native american and the taru and human look like gypsies.

Aldo
08-26-2004, 07:35 PM
that guy wearing barone corazza looks like a fruitcake.

Langolier
08-26-2004, 11:35 PM
I think the armor the Dark Knight was wearing was ugly as hell... I'll take an Adaman Hauberk anyday... like that's ever gonna happen.

Awntawn
08-26-2004, 11:47 PM
When 720k of adaman ores to be guilded with a full hauberk in a recipe that has a high chance of failure even with 100 blacksmithing on the best day isn't even considered when talking about "getting the item", you know that it isn't for everyone ;3

Rikuya
08-27-2004, 12:04 AM
ewwwww ugly! they made him looks like some dynasty warrior character.

Xephoid
08-27-2004, 04:17 AM
need i remind people why going through all the hassle for the fugly optical hat? And why you paid 2 million for a piece of armor that looked more like an apron that belonged to a chef than a DRK?

kumaeru
08-27-2004, 12:50 PM
=.= where do you buy you're aprons from?

Personally (since i'm taru) I like Optical Hat, but when one does get Adaman Hauberk they really can switch out with another head piece. Back to Wyvern Helm maybe. Really what tops +10 Str +10 dex +15 Attack +15 accuracy (taking the 2str/dex = 1attack/accuracy thing.. adm hauberk gets 20 Attack 20 Accuracy). Drks know that going all out on accuracy is very bad. So with Adm Hauberk you now have more options of replacing some pieces of equipment. Even for those who think Adm set gives more accuracy than needed.. Sure in the perfect world all the accuracy you can get, but now (just like thick set) you also get higher +attack. Since Drk want to increase base weapon damage for renkei/WS just switch out adaman pieces for +Str gear when you get the TP needed.

This is where I find hecatomb set semi useful (I dont like it much due to the +slow). When a Drk gets enough TP for WS (while using Adm Hauberk), they can then switch some pieces to Hecatomb for the high +str and do WS. Heca. Cap, Heca. Feet, Alk. Bracelets = +28 Str alone, that is not counting mantle+1, or Rings either. The +slow doesnt matter when you are only using it for WS. Of course this would be the most ideal way of damage dealing for drk, however with Angel Skin prices for Hecatomb set so high, it's another thing to achieve.

The equipment shown may not be better than Adaman Hauberk. It could just be like how Gavial mail was introduced into the game for Drg/Sam. Don't see too many people wearing those do you?

On Midgard costs about 4.5 mil for all the ingredients (including hauberk), and 300-400k Synthing Fee. Very high chance of failure. Hope Hauberk doesn't get lost :p. Oh and Abjuration is only dropped off Nidhogg; which btw doesn't spawn everyday it's placeholder is Fafnir.

1. Hope Nidhogg Spawns
2. Hope you're LS gets it
3. Hope you don't get wiped/mpk'ed
4. Hope it drops E. Abjuration Bd.
5. Buy/Farm for ingredients
6. Pray synther doesn't fail

The scythe could also be a reaper class scythe to let Bsts get another scythe to use. But the look of it is nice, because it's different.

Personally sure I may get that new armor cause it looks different. But there is a very high chance that it wont top Abjuration sets.

Legend
08-27-2004, 01:00 PM
Looks nice to me, I looked at it a few times prior to reading this thread, I never noticed the Scyth on his back, at first glance, IF it was job specific, I was thinking it was for Sam or Ninja.

Izual
08-27-2004, 01:20 PM
Considering the amount of work required to get cursed gears, it's extremely unlikely that any new easily-obtainable armor sets will simply outclass the cursed sets. They're probably just there to add more variety, and not necessarlily stronger than current gears.

Kumaeru: even with adaman hauberk, wearing optical hat is still necessary. I wear adaman hauberk, optical hat, life belt etc. and still whiff a lot on hnm like byakko or fafnir. It's still a good idea to have pure strength/attack gears for ws when /thf, but for gaining tp all that accuracy is definitely not overkill. In fact, I wouldn't mind having another 20 or so acc :)

kumaeru
08-27-2004, 01:39 PM
Well "whiffing" a lot on HNM is almost garunteed even with full adaman, and optical hat and sniper rings etc.

It seems that the new armors are made from synth ingredients from the new monsters. ie. Bison equipment, from those Bison things, seeing as how they would be normal monsters and not NM/HNM (although there could be NM/HNM Bison etc.) the synth wouldn't be too much to handle.

Ya I know how you feel izual, which is why I talked about the +accuracy/attack equipment set (including optical hat etc), then switch to +Str equip for WS. +all the accuracy you can get is still good to have when fighting HNM (hard ones not the easy ones), but in all aspects of it, the melee don't do too much on those HNM's it's all those Blm's sitting in the back line ><;

Xephoid
08-27-2004, 02:39 PM
^

Unless they plan to raise the level cap. :D

Notice the recently released patch made Bio damage weaker.
They also lower the level at which PLD gets raise to lv 50.

To me it smells like they are going to raise the Lv cap, to introduce Bio3 and give PLD raise2 at probably Lv 80.

Probably not right upon release but might be in time for christmas.

kumaeru
08-27-2004, 07:37 PM
Um.. actually lowering the lvl of spells already in the game could also mean that they are adding newer higher lvl spells upto lvl 75.

Raise at lvl 50, raise 2 at lvl 75 is possible (for Pld).

increased lvl cap isn't really required for adding those spells. However if there was a sure fact that lvl 5 spells and Ga4's and Ancient lvl 2 spells are added then yes I would suspect an increased lvl cap.

Also for those people who see the game code having spells with lvl 80-100+, those are just generic predicted numbers. Awhile ago S-E had put in "Behemoth Jerkin" as lvl 100. Now we know that Behemoth Jerkin is infact Dusk Jerkin for lvl 72.

Sorath
08-30-2004, 07:08 PM
also a DRK shield i would be interested in would be the ones that quadavs carry in dynamis/bastok.

fun

not that i use shields much but hey.

Aldo
08-30-2004, 10:08 PM
Giving DRK sheild skill would be better.

Awntawn
08-30-2004, 11:03 PM
Originally posted by Aldo
Giving DRK sheild skill would be better.

I'd rather not... that means we'd have to skill it ;x

kumaeru
08-31-2004, 02:12 PM
Skilling Shield is like Skilling parrying.. long slow and inconvenient. XD.

I'd still go for the Drk/Nin with dual swords and utsusemi rather than Drk/*** with sword+shield

Sorath
08-31-2004, 05:44 PM
I don't know who's with me on this.

Hand-to-Hand skill should be given to DRKs.

maybe a E, or D, or even a C would be fine.

Just don't give us a multitude of Hand-to-hand weapons to choose from, even the mighty Indra Katars, or Master Casters Baghnakhs, Shiva's claws, Stun Jamadhars. so on so forth, and have us unable to skill in the WS.

heck, majority of the katar types are only for THF/DRK/NIN

THF and nin have Hand-to-hand skill, yet we lack it.

hmm ><;

Langolier
08-31-2004, 09:04 PM
So... even though we can equip some hand to hand weapons, we don't actually gain skill points? Or we just don't get any weapon skills?

Deodorant
09-01-2004, 12:57 AM
Same as RDM, I'm guessing (who get a few H2H weapons, but have no skill).

Without a subjob with hand-to-hand skill, you only punch once. You don't gain any skill in it, and you don't get any WS with it.

Aldo
09-02-2004, 12:30 AM
same reference to sheild skill, drk can equip sheilds even war cannot, its stupid to not even be able to skill it.

Ungerpurr
09-02-2004, 01:07 AM
If any job deserves a better HTH skill, it'd have to be thf. They should have a c-rated skill, at the least...personally I'd say a B- would be fair.

Although I would like to see the effects of drk with like a B-rated HTH skill...imagine the fusion/impaction chains a 43+ drk/mnk could close with Last Resort + Soul Eater + Raging Fists...an elvaan has what, like 800 HP at that level? 80 + 72 + 64 + 58 + 52 damage from soul eater alone, which is 326 damage, figure the weaponskill itself does another 400... 726 damage WS vs. IT at level 43, that'd be sick. Even Combo would be decent combined with soul eater, should easily be pushing out 200+ damage WS with it at level 30, which is nothing to sneeze at.

Rate them an even 'B' or higher and let them quest Asuran Fists....8-hit weaponskill. :)

Sorath
09-02-2004, 02:01 AM
well firstly, we were talking about giving DRKs the ability to actually skill up HTH with drk as main.

No one's asking for a B rating. Any rating would be welcome, we probably won't even use it much anyway. The point is, why give a job so many weapons (or in the case Aldo mentioned, shields) that they can equip, but give them a non-existant rating, thus disabling them from skilling it at all, let alone use any of its WSes without having a subjob that supports HTH wses.

Thieves get E rating, if you feel they should be increased, sure, I don't play a thief to 75, so i have no comment, they probably prefer the dagger anyway.

And as for souleater+last resort+Raging Fists, yeah it sounds nice, i like HTH WSes

unfortunately that combination also sounds like a Mijin Gakure with exp penalty to me ^^