View Full Version : +Ranged Accuracy/+Ranged Attack Gear 1-75
Narru
06-23-2004, 11:16 AM
Planning on starting ranger soon, and if you've seen me over in the Ninja thread, I like to make lists :)
Only gonna list major items (i.e. expensive items or really good stat items). Not gonna bother listing gear you would normally upgrade only for defense. Also not gonna TOUCH ranged weapon, as I am heavily biased towards marksmanship for those who have read my other threads...
So here goes: MAJOR ARMOR EQUIPMENT levels 1-75
(at least my upgrade path)
Melee weapon: Beestinger -> Archer's Knife -> Hawker's Knife+1 -> Fransisca -> Kriegsbeil
Head: Royal Footman's Bandana -> Emperor's Hairpin -> AF -> War Beret -> Optical Hat
Body: Noct+1 -> AF -> Kirin's Osode
Hand: Wool Cuffs+1 -> Noct+1 -> AF -> Crimson Finger Gauntlets -> Seriyu's Kote
Legs: Martial Slacks -> Republic Cuisses -> Noct+1 -> AF -> Dusk Trousers / Crimson Cuisses (swap out when in motion)
Feet: Leaping Boots -> Strider Boots (keep for when in motion) -> War Boots -> Dynamis Boots
Neck: Feather Collar+1 -> Ranger Necklace -> Jagd Gorget (if can't afford Peacock Charm) -> Peacock Charm
Earring: Anything -> Drone/Gening Earring -> Fenrir's Earring
Ring: Bone+1 -> Beetle+1 -> Horn+1 -> Carapace+1 -> Scorpion+1 -> Merman's Ring / Behemoth Ring
Waist: Anything -> Merc Captain's Belt -> Royal Knight's Belt +2 -> Sonic Belt +1
Back: Anything -> Nomad's Mantle+1 -> Amemite Mantle+1
Anyone have anything to add to this?
greysenn
06-23-2004, 11:54 AM
I would look at RSE for hands pre-AF. (Unless you can get mage cuffs, good luck.) The vit bonus is pretty outstanding for the when you get hit
For feet you should pick up republic greaves at 34 if you're serious about being an acc/Racc whore, and swap them in as needed. They and the bastokan ones pretty much own leaping boots if the area you're hunting in is under your control.
Head - Royal footmans bandana, lvl 10
Feather collar+1... Don't mess with it. It's not worth it for the
amount of time you'll be using it.
Legs... Republic/bastokan cuisses at 34 after the subligar
Originally posted by Narru
Also not listing any Dynamis items, so please don't suggest them.
Why not?
poweryoga
06-23-2004, 06:06 PM
because dynamis requires a huge group of lvl 70+ people and most relic pieces are just for show and suck, esp for ranger.
Narru
06-24-2004, 06:10 AM
Besides the ranged weapons, the only Dynamis piece I'd use would be the boots. Guess I'll update the list to compensate for that. For all other slots, non-dynamis items beat it out.
Didn't want to list RSE because well, different races have different RSE. So while Wonder Mittens might make sense for example, Savage Gauntlets would not.
Also didn't want to list those items that only boost when the area is under your nation's control. For some pieces it's worth it to swap out when fighting in that area, but for others (like legs) I don't think it's worth it. Rather have +5 Ranged Attack all the time (Republic Subligar) instead of +7 Ranged Attack (Republic Cuisses) only if fighting in an area your nation controls. Of course, if you're male and refuse to wear any type of subligars (I don't blame ya ^^) sure go ahead with the cuisse.
But thanks for the suggestions greysenn, I'll make updates to the original list.
greysenn
06-24-2004, 06:22 AM
Hey now..
(at least my upgrade path)
Hence the RSE. :D You might honesty get more benefit out of mithra RSE feet too than leaping. I really think it's better to go mostly Racc with attack/str items than all acc for various softcap reasons.
Cylus
06-24-2004, 07:19 AM
Martial Slacks at 24.
Sorry, Rangers can't use Republic Subligar, unfortunately.
voodoo
06-24-2004, 07:43 AM
the (dynamis) AF2 boots are the best rng boots in game.
the AF2 pants are very good too. of course dusk trousers are better, but AF2 is free ~_^
also, seriyu's kote are better than crimon finger gauntlets (and drop from the same god HNM that drops the finger gauntlets abjuration)
Narru
06-24-2004, 09:21 AM
Originally posted by Cylus
Martial Slacks at 24.
Sorry, Rangers can't use Republic Subligar, unfortunately.
Omg, oversight...guess I was still in my NIN mindset >.< I'll correct. Thanks for pointing this out.
Originally posted by voodoo
also, seriyu's kote are better than crimon finger gauntlets (and drop from the same god HNM that drops the finger gauntlets abjuration)
Hmm, I thought I had Seriyu's up there before... might have been erased when I tried to edit the post. I'll put it back up.
Cylus
06-24-2004, 11:30 AM
Might want to edit your other posts in this thread since they still talk about subligar and new readers may be confused. ^_^
I think that the ranger necklace is better than the peacock charm and that the crimson finger gauntlets are better than the seiryu's kote. Those are still fine items for a ranger though.
A ranger has a ton of accuracy items already plus 4 accuracy bonuses plus sharpshot so I feel that it's better to have a balance ranged accuracy and attack.
poweryoga
06-25-2004, 12:03 AM
i too think peacock charm is unnecessary. I would get the kotes over the gauntlets if I still sub war in the upper 70s, but if I have a /nin, definately the gauntlets.
Narru
06-25-2004, 05:55 AM
Originally posted by poweryoga
i too think peacock charm is unnecessary. I would get the kotes over the gauntlets if I still sub war in the upper 70s, but if I have a /nin, definately the gauntlets.
I feel that with so many gear items doing -accuracy +ranged acc, having the +10 from peacock charm and +10 from optical hat would outweigh the negatives and still allow you to melee for TP instead of whiffing when you melee.
But yes if you're hitting 90+% of your shots, swapping Peacock Charm for Ranger's Necklace would make sense.
Lilith
06-25-2004, 10:09 AM
Ranger's necklace will never be better than peacock charm imo.I myself have been using it since 33 and it helps to build tp alot faster than rng necklace.Hardly miss on a It enemy with maxed dagger skill.Its the dream equip everyone rng wants
Neban
06-25-2004, 10:58 AM
With the melee weapons, there may be a spot in there for the Junior Musketeer Tuck +1/+2. (Especially given that for endgame purposes, having sword leveled is valuable in certain situations).
For earrings, those who /nin may choose to use a Suppanomimi.
Waist – I don’t find much value in the speed belt given haste/slow does not effect ranged attacks, though you could make a case for it helping gain TP quicker. Depending on your race however, one of the lvl 70 rse belts may be of value. The Ocean Sash for Hume, Jungle Sash for Mithra and Desert Sash for Galka are all valid choices.
In regard to the Seiryu Kote vs. Crimson Gauntlet, all cursed gear has a drawback if you look at the stats, it just so happens that the negative effect of crimson gear is not listed. As it turns out, wearing crimson gear turns you into a dragon type mob and thus susceptible to the dragon killer effect (paralysis) when fighting mobs of that type. For example, you wouldn’t want to be wearing crimson gear when fighting Fafnir, as my LS recently discovered.
OneWingedDemon
06-25-2004, 11:40 AM
RSE Elv feet can be taken in place of leaping boots, the RSE gives the same amount of agi (+3). RSE Elv pants give +2 , you can use those instead of martial slacks(mispelling?). RK +1 belt and +2 belt only have 1 rng atk difference and +2 is more expensive.
Narru
06-27-2004, 10:20 AM
Originally posted by Neban
Waist – I don’t find much value in the speed belt given haste/slow does not effect ranged attacks, though you could make a case for it helping gain TP quicker.
Wait a sec here... the Haste given by the Speed/Sonic belts DO NOT effect ranged attacks??
Oh and thanks for the info about the side effects of wearing Crimson. ^^
Neban
06-27-2004, 06:10 PM
To my knowledge, no form of haste/slow has any effect on the pace of ranged attacks. The spells certainly don’t, I would think the same to be true of the speed belt and similar items.
RangerDade
06-29-2004, 10:38 AM
just to correct neb, its on dragoon type mob its gives you "<insert PC Here> is intimtate by <insert drg mob name here>"
id go with kirin osode over AF body, i think +10 all stats > +10 rng acc when you have ~100 rng acc.
oh and for speed/sonic belt, it doesnt affect rng atks, but it affects casting of blink, if you want to blinktank.(same goes for byakko hediate)
greysenn
07-05-2004, 07:36 PM
After finally getting a chance to goof around with the AF headpiece, I can safely say it is a -highly- underated piece of equipment.
Just from goofing around tonight, Rapid shot is up to 1:4 to 1:7 at worst. If you have the Acc to hit even reasonably consistantly, there is no good reason to get rid of this piece.
i'd add mage's cuffs, i use them over AF gloves (agi +2)
Spider-Dan
07-11-2004, 09:10 PM
I just can't see keeping a Peacock Charm, unless you already have every other piece of uber accuracy equipment in the game.
Selling a Peacock can buy you:
Hawker's Knives x2
Nomad's Mantle +1
Mage Cuffs
Emperor Hairpin
Winged Boots
...with millions to spare. Depending on the server, you can probably buy a freakin' E-bow with Peacock proceeds.
Peacock is effectively RACC+5, RATK-5. The above equipment gives you RACC+5 over their next best substitutes. Unless you already have all of that stuff, Peacock Charm is a waste for RNG.
greysenn
07-11-2004, 09:22 PM
I think you mean Amemit+1. I can't see giving up 2 str and 15 Ratt for 2 points of agility.
Spidey has a good point though, you can buy all that crap, and get a pair of spectacles with a few million to spare for the argus charm. Granted, none of that other stuff really is the status symbol the peacock charm is.. so if thats what you're after..
poweryoga
07-11-2004, 09:32 PM
I'd like to add Ammemit +1, hawkers +1, and dusk trousers to that list. :)
Spider-Dan
07-12-2004, 07:24 AM
Originally posted by greysenn
I think you mean Amemit+1. I can't see giving up 2 str and 15 Ratt for 2 points of agility.
No, I meant Nomad's +1. Peacock Charm is essentially saying that you are going all out for RACC at expense of damage (you lose 5 RATK compared to Ranger's Necklace) so the most logical comparison would be to an accuracy mantle.
greysenn
07-12-2004, 07:32 AM
I wouldn't necessairly say that. Peacock charm is the best item in the game in terms over overall accuracy (ranged and melee). Whether you actually use much of the "overall" is up to debate.
The extra 5 acc in that slot lets you put str and attack gear in all of the other slots, and still have a relatively same level of accuracy. Obviously nobody is going to be ditching their hawkers, or well.. everything else you can replace in most cases.
tongyang
07-12-2004, 08:45 AM
I'm putting this as a sticky :)
Spider-Dan
07-12-2004, 10:59 AM
Narru, you should add Wool Cuffs +1 (AGI+1), Mage Cuffs (AGI+2) and Jagd Gorget (DEF:2 RACC+5 RATK+6) to the list, for sake of being complete.
Narru
07-14-2004, 11:43 AM
Sorry, I was away for a week so couldn't post. I'm back now :)
Originally posted by RangerDade
Id go with kirin osode over AF body, i think +10 all stats > +10 rng acc when you have ~100 rng acc.
I like this idea. Although I would never say "there comes a point where you have too much ranged acc" ( as I'm trying to design a HNM ranger build ), I have another thought... I do not have evidence for this conclusion, but will construct my gear towards this paradigm anyway -
If 2 Agi = 1 Ranged Acc, given a choice between 10 Agi or 5 Ranged Acc, I'd go with the Agi. Furthermore, given a choice between 8 Agi or 5 Ranged Acc, I'd go with the 8 Agi. Taking a look at the Seiryu's Kote (Agi+15, Ranged Acc+10), I feel the incredible boost gotten from these pair of gloves isn't really the +17.5 Ranged Acc, but actually from the large boost in Agi.
Thus I'll add Kirin's Osode to the list over the AF Body. Besides, if you're strutting around in that bodypiece, you're super uber anyways ;)
Originally posted by Spider-Dan
I just can't see keeping a Peacock Charm
Peacock is effectively RACC+5, RATK-5. The above equipment gives you RACC+5 over their next best substitutes. Unless you already have all of that stuff, Peacock Charm is a waste for RNG.
No, peacock is effectively RACC+5, RATK-5, ACC+10 (and some DRK I don't care about). Majority of rangers gain TP through dagger and ranged. I like now the Peacock tries to counteract all the -acc rangers have from their other items.
Originally posted by poweryoga
I'd like to add Ammemit +1, hawkers +1, and dusk trousers to that list. :)
Thought they were already on the list...but I'll double check.
Originally posted by greysenn
The extra 5 acc in that slot lets you put str and attack gear in all of the other slots, and still have a relatively same level of accuracy.
Very good. ^_^ I've been trying to replace certain pieces with +Str items, but am having bad luck with the results. :(
Originally posted by tongyang
I'm putting this as a sticky :)
Danka :biggrin:
Originally posted by Spider-Dan
Narru, you should add Wool Cuffs +1 (AGI+1), Mage Cuffs (AGI+2) and Jagd Gorget (DEF:2 RACC+5 RATK+6) to the list, for sake of being complete.
Posted this just as the patch hit, so sure I'll make the updates. Thanks.
Ayako2
08-03-2004, 01:33 AM
The intimidation effect only happens against things that have dragon killer, which amounts to Dragoon class beastmen, and a few demons. Fafnir wouldn't cause this (I have them, have fought Fafnir with them, never been intimidated). I would be more worried about RDMs wearing them if I was a dragoon or wearing a Hrotti >.>
I prefer the 10 attack over the agility from the Kote, but that's my personal preference. I don't miss as it is in normal instances.
Peacock is useless. If you have enough money to buy that you should be shooting often enough to offset any missing from your melee attacks. Sell it and buy more ammo.
Other items to add to your list:
Kriegsbeil. 1H axe, D48 Agi+5 R. Acc+4 R.Atk+8 Lvl 70
Drops from the Behemoth BC99...hasn't shown up in Ragnarok AH yet.
Dragon Rings if you want to be thrifty.
AF2 body ;O Osode is nice, but Rapid Shot+5, Hate-3, and so sexy .....
MS-Clydearrowny
09-06-2004, 12:27 AM
I think rng af2 is underrated, i wish i had more of it. Endgame you have so much racc and agi (+95, 111 with current equipment) that you don't miss much if at all. A couple of the gods were harder to hit but throw in a bard or land a gravity and it was just as easy as hitting exp mobs for me. Even as /nin and swapping optical for af2 hat for -3 enmity i still pull hate eventually if i go all out so i have to stop shooting and blink tank til it's under control if possible. (unless it's something like kirin that liked to spam unblinkable attacks and kill me 5 times. -_-, although well worth the title that i had for a day before losing it to the turtle)
So my endgame choice of equipment for hnm's would be all the -enmity you could get, and if you're missing any shots, sub in suiryu kote or optical hat for the af2. For post 74 exp pt's i like lots of racc, agi, and some eva if possible, since i normally like to spam 100%tp sidewinders (if you haven't been in post 74 parties with multiple rng/nin then don't comment on my exp pt stratagy :P).
coolffxi
09-06-2004, 11:17 AM
hay, about 3-4 months ago i think i saw some JP have the
Kriegsbei~(AGI+5 Ranged Accuracy+4 Ranged Attack+8)i have looked every where, scaned every rng i can still have seen olny that 1 3-4months ago, and i know not olny 1 person could have this. nothing on Mystery tour about it but the stats. i know the place from above post is this true anyone have 1? thanks :)
   
:thumbsup:
Oh, the AF2 pants,boots, hat are all very nice...stats on gloves and chest suck..:sweat:
MS-Clydearrowny
09-06-2004, 11:54 AM
Someone in this forum mentioned that the axe comes from the bc99 behemoth fight, definatly something i'll be attempting sometime.
statwise (not even considering the -enmity that is on every part and is great) af2 gloves would be the best gloves you could use until 73 for crimson or 75 for kote, and +5 rapid shot on the body isn't so bad if you can hit too easily anyway and don't need the +10 racc from af1, i would like to try the af1 hat and af2 body together for total +10 rapid shot and see how well it works. I only put on the hat when i need -enmity, recycling only helps if you're missing, but if you're missing you should probably put the optical hat back on. Nothing beats the af2 feet even without the -enmity, and the legs are nice too even though just a little weaker than dusk. Personally i would love to have the whole set for certain occasions.
coolffxi
09-10-2004, 09:04 PM
if u could get it all go for it show it off... if u get gloves they are olny good for 2 levels max... if u got them at 71
Ranger  
â—?â—?Scout's Beret 73 24 HP+15 MND+4 Enmity-3 Recycling
Dynamis - Jeuno
â—?â—?Scout's Jerkin 75 45 HP+23 DEX+4 "Rapid Shot"+5 Enmity-3
Dynamis - Xarcabard
â—?â—?Scout's Bracers 71 14 HP+13 AGI+5 Dodge+7 Enmity-2
Dynamis - Windurst
â—?â—?Scout's Braccae 72 32 HP+18 Ranged Accuracy+7 Parrying skill+10 Enmity-2
Dynamis - San d'Oria
â—?â—?Scout's Socks 74 16 HP+12 VIT+5 Ranged Attack+10 Enmity-3
Dynamis - Beaucedine
Anakron
09-14-2004, 11:42 AM
Better make some new corrections. ^^
http://www.geocities.com/amalthea8100/noctgear1.htm
And yes, I'm bitter that I didn't have all of this as a level 30 RNG. :mad:
greysenn
09-14-2004, 01:38 PM
I'm glad they finally put some decent medium level JSE in game. This stuff actually looks to be pretty benefical to both classes..
Although I don't think it would necessairly give a huge boost in effectiveness until later.. (Due to hate limitations) the fact that there are some good "mid level" cost pieces other than leaping boots ane emp pin are very good. That and it probably looks tight to boot.
Sepukku
09-15-2004, 02:05 PM
Gah! Anakron beet me to it ; ;
Anyways, Royal Footmans Tunic is nice, ...But then you lose the Bandana....just my input...
Oh and Wing Pendant is sufficient til 14, screw that 20k collar....
Narru
09-16-2004, 01:41 PM
Originally posted by Anakron
Better make some new corrections. ^^
http://www.geocities.com/amalthea8100/noctgear1.htm
And yes, I'm bitter that I didn't have all of this as a level 30 RNG. :mad:
Only going to update with the Noct body, hands, and legs. I feel the other pieces aren't needed. Thanks for reminding me about the patch. ;)
Saayeh
09-30-2004, 11:05 AM
Pre-level 30, what's a good hand & waste equip?
Hit 18 last night and notice i don't have many options, i was looking at Scentless armlets for the +5 evasion but not too sure :confused:
poweryoga
09-30-2004, 11:46 AM
I'm wonder when they'll put in some decent JSE for rngs.
Macht
09-30-2004, 12:27 PM
I noticed under Waist you put Speed Belt as the best, though I wouldn't consider +Haste to be that important for RNGs Speed belt isn't the best choice for those. RNGs can also use Sonic Belt +1 which is basically the Speed Belt with defense.
Narru
10-01-2004, 05:22 AM
Originally posted by Macht
I noticed under Waist you put Speed Belt as the best, though I wouldn't consider +Haste to be that important for RNGs Speed belt isn't the best choice for those. RNGs can also use Sonic Belt +1 which is basically the Speed Belt with defense.
Good point, I'll update with Sonic Belt +1.
Well if you don't consider that belt to be the best belt for a ranger, then which other one would you consider? Note that RSE belts shouldn't be listed since everyone's a different race.
The +haste, which someone already has stated does not effect ranged attack speed, is there not for you being able to melee faster. It is there so that you can Utusemi faster.
manga101
10-04-2004, 03:22 PM
Originally posted by Narru
Planning on starting ranger soon, and if you've seen me over in the Ninja thread, I like to make lists :)
Only gonna list major items (i.e. expensive items or really good stat items). Not gonna bother listing gear you would normally upgrade only for defense. Also not gonna TOUCH ranged weapon, as I am heavily biased towards marksmanship for those who have read my other threads...
So here goes: MAJOR ARMOR EQUIPMENT levels 1-75
(at least my upgrade path)
Melee weapon: Beestinger -> Archer's Knife -> Hawker's Knife+1 -> Fransisca -> Kriegsbeil
Head: Royal Footman's Bandana -> Emperor's Hairpin -> AF -> War Beret -> Optical Hat
Body: Noct+1 -> AF -> Kirin's Osode
Hand: Wool Cuffs+1 -> Noct+1 -> AF -> Crimson Finger Gauntlets -> Seriyu's Kote
Legs: Martial Slacks -> Republic Cuisses -> Noct+1 -> AF -> Dusk Trousers / Crimson Cuisses (swap out when in motion)
Feet: Leaping Boots -> Strider Boots (keep for when in motion) -> War Boots -> Dynamis Boots
Neck: Feather Collar+1 -> Ranger Necklace -> Jagd Gorget (if can't afford Peacock Charm) -> Peacock Charm
Earring: Anything -> Drone/Gening Earring -> Fenrir's Earring
Ring: Bone+1 -> Beetle+1 -> Horn+1 -> Carapace+1 -> Scorpion+1 -> Merman's Ring / Behemoth Ring
Waist: Anything -> Merc Captain's Belt -> Royal Knight's Belt +2 -> Sonic Belt +1
Back: Anything -> Nomad's Mantle+1 -> Amemite Mantle+1
Anyone have anything to add to this?
this is the updated list??
im gonnna print it out if it is..
is winged boot better then strider?
Narru
10-05-2004, 06:21 AM
Originally posted by manga101
this is the updated list??
im gonnna print it out if it is..
is winged boot better then strider?
Should be the updated list, I try to update it whenever I have the time to spare.
Strider Boots > Winged Boots is arguable. I'd rather loose 3 Dex and 1 Agi in order to get to the mob faster for the pull, or to allow me to run away if things go bad.
Macht
10-05-2004, 07:02 AM
Originally posted by Narru
Good point, I'll update with Sonic Belt +1.
Well if you don't consider that belt to be the best belt for a ranger, then which other one would you consider? Note that RSE belts shouldn't be listed since everyone's a different race.
The +haste, which someone already has stated does not effect ranged attack speed, is there not for you being able to melee faster. It is there so that you can Utusemi faster.
Well Sonic Belt +1 really only helps 1 setting of RNGs and that is RNG/NIN like you just basically stated. For a RNG/WAR it's basically not that great at all, but also +7% Haste for that small amount to be of any real help the delays would have to be pretty large. So just getting Haste cast on you is by far better to cover that.
So really I would put the Royal Knight's Belt +2 as the top best not much after that I see being of any real use to a RNG. Not even the RSE belts IMO are all that great anyway.
EDIT:
I'm curious though has any RNG just for giggles ever try the Carapace Armor set (Helm, Breastplate, Gauntlets) along with Tremor Staff, Tracker's Earring, Defender's Ring, Blood Cussies, Blood Greaves, and Black Ribbon?
With all the Latent effects that's like +86 Defense, +33 Attack, and -60% Physical Damage. You also get around +43 to all elements. Looks intresting to me, kind of looking at options to make myself close to a Tank after pissing off a mob with an insaine attack >.>
I mean that along with Defender (RNG/WAR) seems like you should be able to push your defense incredibly high. Of course for every one of those latent effects to go off you would have to be pretty low on HP, even with a majority of them active though that should be very useful.
manga101
10-05-2004, 08:43 AM
Originally posted by Narru
Strider Boots > Winged Boots is arguable. I'd rather loose 3 Dex and 1 Agi in order to get to the mob faster for the pull, or to allow me to run away if things go bad.
how about if I use strider to pull.. when back at camp..use a macro to switch to winged for the dex and agi?
Narru
10-05-2004, 08:58 AM
Originally posted by manga101
how about if I use strider to pull.. when back at camp..use a macro to switch to winged for the dex and agi?
Too lazy and don't want the list to be unnecessarily large :p
Mithrankittycat
10-12-2004, 05:39 AM
linen cuffs+1 (str+1) before wool cuffs+1
Kuaiffxi
10-31-2004, 12:21 PM
id would wear striders 24/7 just to run fast all the time
Anakron
11-02-2004, 06:46 PM
Wouldn't the AF1 boots (4 AGI) be better than the War Boots (5 or 6 R. Attack)?
The War Brais (4 AGI) should be pretty decent between AF1 and Dusk Trousers/Crimson Cuisses, no? I believe most Rangers use Striders while kiting, and since the 12% increased movement speed from the Cuisses and Strider's do not stack, wouldn't the War Brais, excluding AF2 pants, be better than Crimson as endgame armor, for both accuracy and WS damage?
Also, I've read quite a bit about Byakko's Haidate being good for RNGs. Aside from the relatively insane defense and the DEX boost for criticals, isn't it a fairly useless piece for RNGs?
RangerDade
11-03-2004, 05:33 PM
+movement speed is crap if your fighting(unless your chasing something kited), War Brais is good until 72, then dusk are better. Byakko hediate is for tanking, or meele skillups. I have heard both ways on crimison pants stacking with striders, and would like to know >.>
I'll edit this post to includ examples but the term best gear for RNG is kinda vague there are several approaches you can take to this problem.
1. Best Overall Balance of gear - Balanced gear for Attack accuracy, TP, and speed.
(this will varry the most)
Strength: Versitile, Reliable , Fast TP, Accurate
Weakness: Expensive, shares a hint of weakness from all the sets mentioned below
2. Most Accurate ranged gear - High AGI and Ranged accuracy
(this is for RNG who base their dmg on sidewinder hitting a lot)
Strength: Reliable consistant damage
Weakness: Lower damage
3. Highest damage output gear
(this set is best if you are fighting something you probably wont miss often)
Strength: High damage
Weakness: May be difficult to land sidewinder/slug shot and you may loose damage when that factors in.
4. Retrenchment Approach (evade, emnity-, parry+, - damage%, etc.)
(this is gear designed assuming the RNG will get hate fast and will have to immediatly defend themself as much as possible)
Strength: Less likely to hold back damage, high defense and more likely to avoid attacks
Weakness: Less accurate, lower damage
5. TP gain
(gear designed to get rangers tp to 100 as fast as possible)
Strength: More weapon skills
Weakness: Slightly lower accuracy and damage
I'm sure there are other sets you could list like
Asthetic, Regional
The fact is everyone has a budget and its a good idea to pick gear you like that doesn't break you.
Thegod
11-30-2004, 06:00 PM
hahahah that list is nice, it is a WISH list correct?
strider boots- good luck, they suck for rng, if you want them for show, thats fine, they are impressive to have, but umm yeah +2 agi over +3 str(rse) or +3 agi(leaping/winged) or +4 agi(af)...come on buddy, im sure you do alright for yourself but come now 2 mil for boots that are for show, if you dont have 50+ mil thats not very smart IMO.
RK+2 now that is gil well spent
nomads+1 gil well spent
Amemite Mantle+1- best value a ranger has at 200k this is godly
you forgot marksmenring at level 40, gives +1 ranged accuracy and +5 accuracy (due to no negative accuracy)
jaged gorget has to be the biggest waste of gil i've ever seen, a free necklace VS. a 600k necklace that adds +1 ranged attack
umm from levels 24-30 you have three pairs of pants? dude you have no barrage you will not notice a single once of difference, just stick to marshals till you get nocts+1
I also noticed you have Af over some noct pieces, IMO nocts+1 gloves are better then AF gloves.
mithra RSE boots are better then hunter's socks
ok heres my gearset for my almost level 50 rng.
emp. hairpin, wingedboots/rse boots, dual hawkers knives, battle bow/serpintine gun, lightning/ice/scorp arrows/bullets/spartan bullets, nocts+1 everywhere but head and feet, sarashi (for farming) merc. capt. belt for xping, nomads+1, jaged gorget (witch i plan to sell as soon as i need to level nin a little more and get a break from rng leveling.
Oh and to all the rngs that think uber gear makes you a good rng, think again, my friend jowens and me got rng same day, i have always been rich,he as always been poor(never had 200k at one time ever) he is a level 60 rng, and he is uber, widely concider the best balista rng on titan, and he doesnt have near the quality equipment i have.
this game isnt about skill i know, but rng takes skill not just gil (ooh that ryhmed)
Elsurion
11-30-2004, 09:41 PM
Amemite Mantle+1- best value a ranger has at 200k this is godly
that one is now around 900k
Thegod
12-01-2004, 01:05 PM
Originally posted by Elsurion
that one is now around 900k
not on titan, but even at 1 mil its the best value a ranger can have IMO.
I mean most +1s increase the stat by 1 or 2, but 5 come on buddy thats too good to be true.
i mean think about pre-61, nomads mantle-40k nomads+1 400k for 1 agi and 1 def???? no sir!!!! not worth it (i didnt say it wasnt good, just not worth 350k more IMO.
Oh and i know your not including weapons, but its a big mistake to just single out weapons...
xbow vs bone and shell mobs using what ammo??
bow using bod. arrows mmmm i like it.
Plus i'm a big fan of 2 WSs to my SC partner's one WS for the SC, and yeah xbow lets you build tp fast, but for what, crappy WS dmg.
sorry for trying to convince you otherwise, but if your head fast on going marksmenship, get a gun post 52.
Elsurion
12-01-2004, 10:08 PM
umn 15k for the normal mantle or 900k for the HQ Mantle, it's for me a big diff where i choose the cheaper one. the +5 isn't the 885k worth, that 885k gives me many levels as RNG. More Leveles even with more misses then with the HQ Mantle.
Thegod
12-03-2004, 10:15 AM
Originally posted by Elsurion
umn 15k for the normal mantle or 900k for the HQ Mantle, it's for me a big diff where i choose the cheaper one. the +5 isn't the 885k worth, that 885k gives me many levels as RNG. More Leveles even with more misses then with the HQ Mantle.
Ok thats a valid point, but im not the type to jump into any ole party to get any xp is good xp. because thats BS, anmy xp is not good xp.
if you could be farming or fishing or crafting for gil and use your time more effienctly in good parties.
alot of players have had static partys, mine has only one rule, we dont xp untill we all have the +1s, these are all play jobs, i.e. mine was blm (but) my blm ended up passing my rng because we leveled sooo much faster then any of us had in any other static.
+5 ranged attack isnt worh 800-900k, but +1 ranged attack is worth 300-400k(i.e. the jaged gorget i see tons of rngs with)
Bigbird
12-06-2004, 06:53 AM
Amemet+1 is the best Back armor for RNG and Any Melee Damage Dealer.
800k is definetly worth it for a Mantle that powerful.
(Ok.... Im alil biased cause i make and sell XD)
Elsurion
12-06-2004, 11:06 PM
Originally posted by Thegod
+5 ranged attack isnt worh 800-900k, but +1 ranged attack is worth 300-400k(i.e. the jaged gorget i see tons of rngs with)
I wouln't buy 1 RAtt fpr 400k. Like i don't buy E-Bow, since there is 1RAtt 1Mio, not worth the money.
Fact is, RNG ist one of the most Powerfull Jobs in the Game, we still blow the mob out of his shape with no RAcc and RAtt Gear compared to other jobs. All this +1 Stuff is to look leet but in the endeffect you spend more money in Gear as you spend on Ammo. You still be a good with normal Items like Archers, +1 Rings, normal Mantles, +1 Bows. Yea, you aren't leet with the normal stuff, but why want you buy your gil to support this job in that way? Don't tell me you save the 20Mio just by Farming only for all that Gear you wanna have. Up to 2Mio, it is possible to farm and stuff the money but over it's not possible in a good timeframe. I play here a playing Game not a Farm2000 Game.
oozma
12-07-2004, 12:52 PM
strider does NOT stack with crimson =(
Tomatoes
01-23-2005, 02:09 PM
Ok, I dunno if this is a dumb question or not, but how about Brass Axe +1 over Beestinger?
Anakron
01-23-2005, 04:11 PM
It doesn't really matter too much at lower levels, so I'd say it's more a matter of your own preferences. Though swapping between axes and the beestinger as each of them caps is a good idea.
Tomatoes
01-23-2005, 04:58 PM
Well, I guess I'll get both then. Capped both on other jobs, so I'll use the Beestinger when we go fight worms and axe everything else.
WingZer01
03-19-2005, 11:06 AM
Ive tested it and Found Fransica to be worthless, Hawkers+1 being the best endgame knives for a Rng period. NQ Hawkers being next in line. Also for peacock charm, worthless IMO for rng. Youre Rng, should be attacking from a range, pointless for a rng to be meleeing, so why do you need normal accuracy. Here would be my setups for endgame rng at least, assuming you use ninja sub.
God/Hnm fight
Melee slot : Hawkers +1
Head: Optical Hat
Neck : Ranger Necklace
Earrings: Genin Earring, Suppanomimi
Body: Kirins Osode (AF1 body otherwise)
Hands: Seiryu Kote
Rings: Merman's Rings/ Behmoth Rings
Back: Amemit Mantle+1
Waist: Royal Knight's Belt+2
Legs: Dusk Trousers / Scout's Braccae (Crimson Cussies subbed in to kite if needed)
Feet: Crimson Greaves or AF1 feet
XP
Melee slot: Hawkers+1
Ranged: Othinus Bow, Holy Bolts for TP, Darksteel/Gold Musketeer Bolt for weaponskills, Darksteel bolts for Barrage
Head: Scout's Beret
Neck: Ranger Necklace
Earrings: Genin Earring, Suppanomimi
Body: Kirins Osode (AF1 body otherwise)
Hands: Seiryu Kote
Rings: Merman's Rings/ Behmoth Rings
Back: Amemit Mantle+1
Waist: Royal Knight's Belt+2
Legs: Dusk Trousers / Scout's Braccae
Feet: Suzaku's Sune Ate (the +mnd helps alot on Holy Bolt added Effect, I usually get 50-70 added effect on holy bolts on XP mobs)
Peacock Charm is good if you have your slots filled with a different type of gear, you can get +5 Ranged Accuracy from switching in the piece to your neck.
Also, if you're soloing and have a Kraken/Ridill as your main/sub the Peacock Charm will help you out with melee accuracy because your rings will give you negative. It's all in if you're fighting Gods, lowbie HNMs like serket or Behemoth, or soloing and how your gear is setup. When I was exping to 75, I loved my Fransisca to death.
Gation
06-02-2005, 11:33 AM
Originally posted by WingZer01
Ive tested it and Found Fransica to be worthless, Hawkers+1 being the best endgame knives for a Rng period. NQ Hawkers being next in line. Also for peacock charm, worthless IMO for rng. Youre Rng, should be attacking from a range, pointless for a rng to be meleeing, so why do you need normal accuracy. Here would be my setups for endgame rng at least, assuming you use ninja sub.
God/Hnm fight
Melee slot : Hawkers +1
Head: Optical Hat
Neck : Ranger Necklace
Earrings: Genin Earring, Suppanomimi
Body: Kirins Osode (AF1 body otherwise)
Hands: Seiryu Kote
Rings: Merman's Rings/ Behmoth Rings
Back: Amemit Mantle+1
Waist: Royal Knight's Belt+2
Legs: Dusk Trousers / Scout's Braccae (Crimson Cussies subbed in to kite if needed)
Feet: Crimson Greaves or AF1 feet
XP
Melee slot: Hawkers+1
Ranged: Othinus Bow, Holy Bolts for TP, Darksteel/Gold Musketeer Bolt for weaponskills, Darksteel bolts for Barrage
Head: Scout's Beret
Neck: Ranger Necklace
Earrings: Genin Earring, Suppanomimi
Body: Kirins Osode (AF1 body otherwise)
Hands: Seiryu Kote
Rings: Merman's Rings/ Behmoth Rings
Back: Amemit Mantle+1
Waist: Royal Knight's Belt+2
Legs: Dusk Trousers / Scout's Braccae
Feet: Suzaku's Sune Ate (the +mnd helps alot on Holy Bolt added Effect, I usually get 50-70 added effect on holy bolts on XP mobs)
what bout trailers kukri?
Caspian
12-04-2005, 05:20 PM
Ok, noone has posted on here in 6 months, which was pre-patch so I thought I'd give a shot and try and update a few things, ask a few questions, and give my general planned upgrades.
Also, I plan to xp with /war from here on out. I'll be lvling NIN to 37 just incase its ever needed, but at this point I have no intention of xp'ing with it again.
I'm going to start at ~50 since most patched armor and such isnt available until after that.
Melee: Hawkers > Trailer's Kukri > Francisca. Note: Fire staff or the +1 model could be used instead here if you feel you have enough +r. acc.
Ranged: War Bow+1, Arbalest +1, Musketeer Gun +1/+2 > Eurytos bow (if I have enough money), Heavy x-bow +1 > Selene's bow (even if I have E-bow at this point, just to test it with if nothing else), Othinus' bow > Hellfire+1
Head: Emperor's/Empress's Hairpin > Hunter's beret > War beret > Optical Hat/ Wyvern Helm (depending on situation)
Neck: Ranger Necklace (post patch +acc from peacock charm is worthless and I'd prefer +5 r. atk. over another +5 r. acc.) > one of the lvl. 72 gorgets from the new CoP areas for weaponskills: http://ffxi.somepage.com/questdb/422 Those just look plain sick.
Earrings: Drone (w/o /NIN Genin is useless) > Fenrir and Triumph Earrings (again its situational)
Body: Noct +1 > Shikaree Aketon (if I can ever finish the promies ><) > Hunter's Jerkin > Kirin's Osode/ Hunter's Jerkin +1 (may have the +1 before I can get my hands on Osode)
Hands: Noct +1/RSE (+3 str for humes) > Hunter's Bracer's (only for Shadowbind macros) > Crimson Finger Gauntlets > Seiryu's Kote > Hunter's Bracers +1? (depends on what it means by "Enhances Barrage ability")
Rings: Carapace +1 > Scorpion +1 > Merman's/Behemoth
Back: Nomad's Mantle > Amemet Mantle +1
Waist: Mercenary Captain's Belt > Royal Knight's Belt +2 (checked the other day and +1 and +2 cost the same XD)
Legs: Noct +1/Republic Cuisses > Hunter's Braccae (definately for sharpshot macro, not sure about complete replacement of Noct, see footnote) > War Brais > Dusk Trousers/Crimson Cuisses
Feet: RSE (hume, I think elvaan would work here too) otherwise Leapings/Winged if you got them > Hunter's Socks > War boots > Scout's socks
I'm sure I missed some stuff, or that there are other options. If you notice something please speak up and I'll add it. There get to be more and more options it seems with every update. I'll do what I can to keep this accurate.
Footnote: I'm rather torn on whether or not to completely replace Noct Brais +1 with Hunter's Braccae. The af offers +mnd which is nice for holy bolts, but I usually only use xbow to skill marksmenship, I much prefer to use bow unless we're fighting crawlers and dont have a THF using acid bolts. (God bless the thf's who use a xbow <3) I dont really feel the +2 accuracy is all that important, and the braccae have over twice the defense of the brais, so they may help a little since I'll be subbing WAR. That and I'm sick and tired of looking at the damn Noct gear. I need opinions on this, so please feel free to throw in your 2 cents.
ibroyles
12-05-2005, 12:00 AM
One piece I've been using on my RNG is Bastokan(or Republic) Cuisses. Inside Nation Controlled Area RATK+5/7. Pretty nice if you happen to be the nation on top. Other than that it has a couple Agility on it, so its a rounded piece for RNG even if you don't happen to be in nation controlled area.
Some slots are pretty sad for RNG until high level though. Noct Gloves+1 for forever >_>. Same with Noct Legs. You get tired of certain pieces. One piece I've always thought that might be nice for RNG/WAR is Protecting Bangles(LV56), drop from Diamond Daig in Quicksand Caves. DEF+30. On hands. That's absolutely incredible DEF, only outclassed by Koenig Hands iirc(and are you really gonna miss the 2 RACC). You probably would miss those RSE gloves though, being Hume ;p
Caspian
12-05-2005, 12:30 AM
Yeah, I thought about republic cuisses, except I'm Bastokan so we control Gustaberg and sometimes Zulkheim. I didnt feel it common enough for myself to use it, but I will add it up there. Thanks.
Hilde
05-11-2006, 11:51 AM
My 2 gil:
Ranged: War Bow+1, Arbalest +1, Musketeer Gun +1/+2 > Eurytos bow (if I have enough money), Heavy x-bow +1 > Selene's bow (even if I have E-bow at this point, just to test it with if nothing else), Othinus' bow > Hellfire+1
I’m not too sure about the arbalest, musketeer gun, eurytos bow, or heavy cross bow. I’d stick with war bow, and a zamburak +1
Body: Noct +1 > Shikaree Aketon (if I can ever finish the promies ><) > Hunter's Jerkin > Kirin's Osode/ Hunter's Jerkin +1 (may have the +1 before I can get my hands on Osode)
Not sure about the Shikaree Aketon…
Mostly I don’t mind the Noct gear, from a budget standpoint I enjoy the fact that I do not have any equipment that I must pick up…mostly it’s the items which do not affect my appearance that I can change around and increase my stats with.
Caspian
05-11-2006, 02:05 PM
Oh yeah, I'll update it. Rutter sabatons, Galliard trousers (sp?), and Scout's belt are all very nice. Some people use Archer's jupon, but I'm not a fan of the - r. acc.
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