View Full Version : Guild points
Beowulfe
05-16-2004, 08:03 AM
Hi , regarding the items that we need to trade to the person to accumulate guild points , for example , when i first signed the contract its , copper hairpin , then a few days ago its brass hairpin , now its chainbelt , so will it roll back to copper hairpin or will the items that we need to trade become more valuable?
METDeath
05-16-2004, 08:46 AM
Usually 30-39 is the cheapy items, 40+ they tend to become more expensive, you may get lucky and get a cheap item every now and again (vagabond hose or tunics for example) but typically synthing them you'll make a lot of HQs... which is annoying, and yet, i can see a productive side to it... insofar as time sinks are concerned... which is due to the flood of +1 items they will become devalued, and not such a great source of profit for crafters, thus slowing us down in profit making
for example when i was below 40 skill the weaving guild wanted capes from me (level 7 cap, very cheap) however, when i got 40skill they suddenly wanted a much higher cap item (what i had been skilling on, hemp gorgets)
Vairu
05-18-2004, 06:32 AM
what exactly does HQ mean i hear it alot around here?
don't you havet to be a novice at least in the craft to sign a contract? I just signed up for fishing yesterday once i turned novie and they wanted moat carps :). Can you only have 1 open contract with 1 guild or can you have multiple ones? The fish lady said you have to close all other contracts before signing one with them or something
vBulletin® v3.6.8, Copyright ©2000-2008, Jelsoft Enterprises Ltd.