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Aenomaru
04-21-2004, 10:12 PM
I havent became it yet, but I think with Taru MP, DRK Attack and Black Magic and White Magic the DRK/WHM would in a way have the best of all worlds...Dark and Light and Attacks.

Opinions?

Drachol
04-21-2004, 10:18 PM
rofl

Edeniptis
04-21-2004, 10:34 PM
With the amount of MP that a TaruTaru has it's a great idea, but you still have to consider that the TaruTaru are the worst race for physical attacks. I guess that at a high level you can compensate for that, though. Whatever your decision-good luck!

Mikeb
04-21-2004, 10:38 PM
Drk/Whm has it's uses, but for normal play Drk/War is the way to go (Drk/Thf after 60).

Zafron
04-21-2004, 10:40 PM
DRK/WHM is the single greatest job combo for DRK that there is...










until you get to lv10

Aenomaru
04-22-2004, 05:55 AM
Yeah i see, so what about RDM? And I was thinking THF after 60.

Or just lvling DRK/SAM.

Btw, it might just be because im low lv'd but the Taru WAR is working fine for me.

Mikasa
04-22-2004, 08:46 AM
lol. taru suck at dark knight enough even when subbing war.

don't even try to sub whm or you will be laughed out of a party.

you have no strength of any kind and whm will only deter you further.

perahps you should become a mage.... taru melee = NO

Dryst
04-22-2004, 09:01 AM
This is a very ignorant statement thats just trying to start a flame. Taru's can make decent melee's... I have both a galka and a taru and i can easily say that a taru melee is alot easier and cheaper to become decent with than a galka/elven mage... and everyone hates galka mages but always invites elv whm mages even though they barely have more mp than galka's which drives me crazy, i've seen lots and lots of shitty elv whm's under 40 yet every galka whm i see has astral rings. It's true that taru melee's and galka mages are usually the best you can group with b/c the have to try the hardest and put in that extra effort to have the top gear... however there's a rare instance when they are garbage and those people should be shot ><

Thorrion
04-22-2004, 10:28 AM
Wrong in a way... Elvaan don't have "slightly more MP than Galka" ... they have around TWICE the MP of a Galka.

SlipA
04-22-2004, 10:41 AM
hey man, i love taru melees, i dont give a crap if they do 195 dmg when i do 205. In fact, when i make parties, if i see a taru melee lfg, i invite them first for sheer entertainment value. Especially taru sams, too fun :biggrin:

Mikasa
04-22-2004, 11:50 AM
taru melee = NO, taru mage = YES

the converse statement is true for elvaan and galka.

hume/mithra are YES to both.

don't deny it, taru melee = NO, they get put to shame by elvaan and galka.

AtraposBLM
04-22-2004, 12:11 PM
Originally posted by Mikasa
taru melee = NO, taru mage = YES

the converse statement is true for elvaan and galka.

hume/mithra are YES to both.

don't deny it, taru melee = NO, they get put to shame by elvaan and galka.

coming from an elvaan drk, no less.

You're an ignorant fool at best.

Yeah, a galka/elvaan would be better at being a melee than a Taru. Is the difference *that* significant? Not enough to deter you from getting chain 5's bar any outside factors (meaning, assuming the party would normally be able to get chain5s, the fact that you're a taru won't deter that).

A galka/elvaan mage however, can EASILY bar parties from being able to get chain 5's, regardless of the player's skill. Get an add, have refresh run out, don't eat pies or use astrals, etc., all make galka/elvaan mages much worse than taru melee.

The only melee job I've heard about that is *signficiantly* worse with a taru melee is a Taru mnk. Every other job, a taru can compensate for their lower STR, and the lower HP doesn't make 2 shits of a difference.

ichnob
04-22-2004, 02:23 PM
There's a Drk/Whm in my LS, and she finds no problems being that job class. She had an open discussion with the entire LS, and we were very supportive of her role. Back up cures (not the main healer of course), mix of enfeebles, elementals, and some white magic...wait...what's that? That sounds like a Rdm w/ no convert/refresh/phalanx but with higher melee damage. At least, that's what our concensus was. And no, she isn't in a static party and has maybe one LS member at most partied with her.

Aenomaru
04-22-2004, 02:39 PM
Yeah, well for me the reason I choose to be Taru melee is because the look. I like to look different than the standard Elvaan DRK.

When you see a high lvl'd Taru melee or Galka mage you know they have skill because its a challenging class, other than taking the easy way out.

Plus, does the Taru MP have any affect in DRK's Magic?

ichnob
04-22-2004, 03:37 PM
More MP, is what I'd gather. My LS member says she'll be an ABS-stat whore. Hehe.

Dryst
04-22-2004, 03:54 PM
Originally posted by Thorrion
Wrong in a way... Elvaan don't have "slightly more MP than Galka" ... they have around TWICE the MP of a Galka.




No elv's do not have over half the mp of a galka, maybe as a drk it seems that way but with the stat calculator at 59 a galka blm/whm has 997hp 399mp and a elv blm/whm has 878hp 490mp... there isn't a big difference like people think other than elv's have more mnd which at 59 they have 7 more than galka which isn't that much. BTW I know this is off topic but i'm tired of everyone hating on galka mages and not hating on elv mages... just b/c they look like humans doesn't mean they are almost as good =P


Link to stat calculator http://ccwf.cc.utexas.edu/~nhart/Status_calculator.htm

Aenomaru
04-22-2004, 04:02 PM
Challenge is a good thing. u.u

Mikasa
04-22-2004, 04:13 PM
Originally posted by AtraposBLM


coming from an elvaan drk, no less.

You're an ignorant fool at best.

Yeah, a galka/elvaan would be better at being a melee than a Taru. Is the difference *that* significant? Not enough to deter you from getting chain 5's bar any outside factors (meaning, assuming the party would normally be able to get chain5s, the fact that you're a taru won't deter that).

A galka/elvaan mage however, can EASILY bar parties from being able to get chain 5's, regardless of the player's skill. Get an add, have refresh run out, don't eat pies or use astrals, etc., all make galka/elvaan mages much worse than taru melee.

The only melee job I've heard about that is *signficiantly* worse with a taru melee is a Taru mnk. Every other job, a taru can compensate for their lower STR, and the lower HP doesn't make 2 shits of a difference.

lol. ok fag.

bottom line is, you're weak.

stick to healing me on the frontlines and buffing my when i need it like a good little mage

you don't belong up front, you're weak

Aenomaru
04-22-2004, 04:17 PM
Hey Misaka... Altrapos is a BLM/WHM not a DRK... heh.

Mikasa
04-22-2004, 04:19 PM
Originally posted by Aenomaru
Hey Misaka... Altrapos is a BLM/WHM not a DRK... heh.

hence why i said, stick to buffing and healing me like a good little mage.

taru's dont belong on the frontlines, they're weak.

i love pvping them, because they run like little girls when i hit them once.

Tonkz
04-22-2004, 05:28 PM
"Yeah, well for me the reason I choose to be Taru melee is because the look. I like to look different than the standard Elvaan DRK.

When you see a high lvl'd Taru melee or Galka mage you know they have skill because its a challenging class, other than taking the easy way out.

Plus, does the Taru MP have any affect in DRK's Magic"

Ok ... honestly, cut the "i wanna be different" and "it takes more skill" crap. You want a real challenge?

Galka whm vs Taru whm in a PT. See who can keep the heals on longer.

And no, it doesn't mean you have more skill, it means you like being shittier then every other race because you think you're cool when you try to be "unique". (if u think im shootin flame arrows, oh well)

Deodorant
04-22-2004, 05:44 PM
Originally posted by Mikasa

lol. ok fag.

bottom line is, you're weak.

stick to healing me on the frontlines and buffing my when i need it like a good little mage

you don't belong up front, you're weak
Is that the best you can come up with? Atrapos made several nicely-worded arguments and opinions, and while nobody expects everyone to agree, answering back with retarded insubstiantial retorts like 'lol. ok fag.' makes people wonder if you're mentally challenged, 10 years old, or both.

Aenomaru
04-22-2004, 05:55 PM
Its good to hear both sides of this but why are some people getting all brawl'd up about it? I said opinions, these are only opinions.

Some people like me perfer Taru DRK's and some dont, nobody can say someones opinion is better than another persons.

'nuff said.

TMPikachu
04-22-2004, 05:55 PM
Who would you rather have in your party, from what you can draw about them from this thread

Mikasa "You're weak, give up" the mighty Elvaan drk/war

or Aenomaru, the 'cute-as-a-furry-button' taru taru Drk/whm?








*personally, I think Drk/rdm would be a little better. You get en- spells, adding a slight bit more damage, and a slight bit better dex/str progression.

One thing about elvaan drk's though
We miss like hell, using a 500+ delay weapon only makes that hurt even more.
That makes Galka the more accurate Drk, with a little less str, but ALOT more hp's, making for a much stronger soul eater
Shitty Int makes our black magic spells weaker. Who cares if we have more MP if none of our magic sticks?
Give up Mikasa, you're Elvaan Drk is a gimp compared to a Galka. Be a good little Elvaan and be a Paladin, where we can put our high MND to use.

Ednoon
04-22-2004, 07:19 PM
ok under Mikasa's rule in game every taru should be mage or bard. only Elvaan can play DRK or you'll be weaklink. all Galka cant play mage. :thumbsup: dude this is a game man, everyone can make an Elvaan DRK or whatever best job vs race. its hard to believe this topic is still going since my first day posting here. everyone has their right to play whatever they want and we all know what is best adventage for certain job.

about picking people for PT, if the needed job/job are right i dont really care about race as long they are doing their job. the weaker race of certain job mostly will do extra more in PT, atleast from my experience.
EX. a hume bard i PT with i asked him to do certain stuff we need on the PT set up he rejects to do them, a Galka bard do slow song at every start of the fight and no one in PT asked.

oh Mikasa about PVP im pretty sure i can own you even if we are same level too bad we arent on same server.

Bamce Sylph
04-22-2004, 07:47 PM
i assume divine seal doesn't work with drain, but i'm not usually and advocate of mixing mages and melees but low lvl (pre 30, 40ish) anything works

Mikasa
04-22-2004, 08:11 PM
oh Mikasa about PVP im pretty sure i can own you even if we are same level too bad we arent on same server.

#1. you're taru
#2. you have about 1000HP at lvl 68
#3. you have about 70 base STR at your level
#4. you will hit be for 40~ after Bio 2 + absorb-str

you're weak.

stick to being a mage or bard where you belong.

you're job is to heal me so i can deal the damage, pretending to be a damage dealer is not only hurting you, but the party as well.

oh, and just to quote awntawn:

If you're trying to be the best DRK, be a galka or elv. While hume may be almost as good with no noticeable difference, there will be points in time where you really wish you were an elv. For example, the unnecessarily gay hume 2h sword stance............................................ ..........

gg taru melee. stick to curing and casting spells where you belong.

Bamce Sylph
04-22-2004, 08:32 PM
" For example, the unnecessarily gay hume 2h sword stance"

first, if your going to quote a respected board member at least do it for something fucking relevant, u want them to stop trying ot be a melee b/c they don't look as good as u do meleeing? get off ur high chocobo and take a nice tall glass of shut the fuck up.

second, the only thing you've done is throw ignorant flames at people who probably don't deserve it. at least not at this point and time.

finally u have to love final fantasy the only game where elves suck at magic. (if its not the only, its the small minority)

so take your wanna be uber dkn ass somewhere else

Mikasa
04-22-2004, 08:48 PM
get off ur high chocobo and take a nice tall glass of shut the fuck up.

at least have the guts to post your race, job and level.

if not, then stfu.

the bottom line is, people can be whatever they want to be.

if you want to be a taru drk, then you be a taru drk.

but dont go around acting like you're equal to an elvaan/galka drk because you are not.

because when you're swinging your scythe for 80 damage on the mob and seeing an elvaan/galka doing 130, then you'll realize just how much you suck.

in conlcusion, the poster above me, shut the fuck up, get the balls to fill in your sig and realize that there are better races that suit each job.

so, take your nice tall glass of shut the fuck, and take a nice big gulp faggot

Aenomaru
04-22-2004, 08:54 PM
Everybody do us all a favor and ignore Mikasa.

Lets just continue the pros and cons of Taru Melees.

Mikasa
04-22-2004, 09:07 PM
lol. this is honestly pointless arguing.

pros of taru melee:

- magic, which means you can spam the absorb series all day long and have plenty of mana to fall back on.
- good dexterity

cons:

-bad HP
-bad STR
-bad soul eater
- basically, you get out damaged by every other freaking race there is, and that has to be annoying.

good luck.

Bamce Sylph
04-22-2004, 09:14 PM
for the record i don't fill in profile so i don't have to keep updateing it. and my job changes depending on mood. but
taru, war, monk, theif, ninja, goon between 10-15, sam, 21, whm 26 rdm 29 bard 58. everything else lower than 10. now that that meager personal attack is out of the way

my post had nothing to do with taru's being melee's or others trying ot be mages. it was in response to you walking in here like u know everything, making personal attacks on anyone who wants to have some fun doing something out of hte ordinary. but i guess in your world only taru mages and elf melee's exist, no mithra, no hume, no galka? do yourself and everyone else a favor and don't be stupid

Mikasa
04-23-2004, 03:31 AM
to the poster above me, don't put words into my mouth.

take the time and read what i type instead of reading the first sentence and think you know what im saying, fool.

right now, we're talking about the best melee damager, which is elvaan. if we were talking about the best mage, it would be taru.

so please, do everyone a favor, and stfu.

Aenomaru
04-23-2004, 05:51 AM
If you dont like Taru melee's just dont play with them, ok?

Because all this talking isnt going to stop people from making or playing taru melee's.

If theres no point in talking and nobody likes you, shh.

mezner
04-23-2004, 06:57 AM
Using that stat calculator posted earlier, it looks like Taru have 4 less STR than Mithra at lvl 60. I do not believe that results in a big damage difference, and I seem to be doing decent enough damage :P. I'll agree with Mikasa in that our races do not hit as hard as Elvan. However, as with most things in this game, you learn your deficiencies and find ways to make it up with smart play.

A Taru won't hit as hard, but his absorb spells will stick better, so that extra ABS-STR cast per fight (yes he'll lose a couple swings because of it, yes that'll mean he'll do less damage) will help. His MB will also have a less likely chance of being resisted, adding in a little more.

The original poster wasn't asking if Taru DRK is better than Elvan DRK, damage wise Taru will always be doing catchup. He wanted to know if Taru DRK would be viable, while matched up with a mage sub. I personally feel that this setup will bring a lot of fun since he'll be constantly challenging himself to do more damage in different ways. Which is why we bought the game right?

There are some people that can only play a game knowing that they have the best race and the best job and nothing less will do, then there are those that take the path less choosen and can have fun doing it.

Yay for virgin post ^^

Ednoon
04-23-2004, 07:21 AM
way to go, great post!!

lets get back to topic!
the 2 best spell /WHM have i think are stoneskin and blink and by the time you can use those you are better off /war or /thf. after lv60 you do need the right job and sub job to do certain type of work in different PT set up and DRK/WHM will not work after 60, im 100% sure.

Jizu
04-23-2004, 07:52 AM
Before you read on this is just my opion I have never played drk and I haven’t even hit lvl 30 with any of my char see sig. But this topic caught my eye and I would like to add some input from a purely paper stand point for PVP.

I would go Drk/rdm as a tarutaru it just seems to be a better pick if u ask me. I am going to be going brd/whm my self for my main but I am going to try this combo out for FUN!!!!!

Once again looking at paper with no personal experience this looks amazing. I know that we won’t have berserker or double or war cry. But you would have the following to use anlong with everything else that a drk has.

1 Stoneskin
2 Phalanx
3 Protect 2
4 Regen 1
5 blaze spikes
6 UP TO CURE 3
7 can we say SILENCE
8 Entunder
9 can we say GRAVITY
10 oh yeah and you know as a tarutaru we have the mp to back this all up
11 Blink me baby
12 Dispel

I think this looks incredible on paper ^-^. Hmmmmm what do all the none flamers think?

Mikasa
04-23-2004, 07:58 AM
If theres no point in talking and nobody likes you, shh

oh no!!! woe is me

some people who i've never even met before don't like me.

my life is ruined!!!

mezner
04-23-2004, 09:23 AM
Early on, /WHM is definitely viable since you'll be Taru with a nice MP pool. More often than not, you'll be running into groups with subpar tanks and healers, and your cures can mean the difference between life and death. Take that last part literally since you'll be 2nd or 3rd string healer (/cry if you get stuck with main ><) and you're the only one that can keep HP's out of red.

Nevertheless, as your lvls increase, xp parties are going to look for people to fill specific roles. Whenever you look at a DRK, you are expecting melee damage, period. Subbing /WHM will not enhance your DRK as a melee damage dealer, it will instead, help keep you and possibly your party alive. The same would go for /RDM as the EN- line of spells will be nerfed so your enhanced damage is minimal at best.

In regards to PvP, I personally will be going in as DRK/NIN. I don't have to worry about hate so there's no holding back. Utsusemi and Toncho will be the main reasons for the /NIN. In a PvP environment I find drain, aspir, blink, and invisible to be the best combination of abilities while making the most of our limited MP pool, you do not want to sit unless you have to ;).

Yay post #2, am I initiated yet? ^^;

Tonkz
04-23-2004, 11:18 AM
hahhahahha

/agreed with mikasa

Tonkz
04-23-2004, 11:32 AM
BTW To Jizu ...

Yes everything looks pretty on paper but most of those are done by other jobs already. As a DRK, you're job is to deal damage.

Helping on Dipsel, Gravity, or whatever is the redmages job. Healing, is the whm's job. If you need to sacrifice your damage output to support shitty members, there's something wrong with the PT.

Phalanx/Stoneskin/Protect/Blink, those are like ... usually not necessary in a PT unless you A) have a bad tank B) don't know how to control yourself. BTW, with a mage sub, you probably wouldn't be pulling hate in the first place with weaker damage, unless you cast soul eater + lastresort at the start of battle (just to make those spells seem useful). So basicly the only spell that would benifit from subbing RDM in a PT would be the EN spells ... which aren't that good in the first place. It adds nice damage on easy preys, but on IT's, like 1-3?

On the other hand, that DRK/RDM would be a good solo character. Because you DON'T have the other jobs doing the cure/protect and shit, then it would definitately help to sacrifice some damage for all the nice spells.

I hope I don't sound like I have a flamethrower.:spin:

Jizu
04-23-2004, 11:45 AM
@ Tonkz

I don't think that was flame oriented at all, but I never said anything about using drk/rdm in a pt environment. I plainly stated "a purely paper stand point for PVP" What are your thaughts on the PVP stand point?

We all know that a drk/thf or drk/sam would be uber in dd after 60 in a PT setting. :biggrin:

Tonkz
04-23-2004, 01:56 PM
Oh ... oops my bad. Well I've never tried the PVP yet so no comment there ...

Aenomaru
04-23-2004, 02:16 PM
Ok ok, what should I sub before 60, it seems THF is best after 60. I like the TP ability of the SAM too. And I havent heard anything on DRK/NIN.

Yeah, I was thinking the ABS moves would be good with Taru.

Ednoon
04-23-2004, 03:27 PM
/sam is good only when you use multi hit WS like Guillotine otherwise its waste of time and since you wont be getting 50% TP return now its not worth the time unless you are too bored want to try something different for the fun

Aenomaru
04-24-2004, 08:45 AM
Yeah...so is there any other route to take before 60 than WAR? DRK/NIN? DRK/RNG?

Hisdon
04-24-2004, 09:14 AM
if you wanna go DRK/THF ater 60...jus do that before 60 also if you won't wanna lvl WAR...you miss out on Berserk and Double Swing, but that won't completely gimp you

Mikasa you obviously havn't seen many Taru melee =p I love Taru PLD's for their abilitity to hold hate (and they have the gear to make up for the VIT and HP) Taru DRK is fine, because the class isn't as STR dependant as others. Taru DRK's do like 10-20 less a round, not that much. Their more MP means the RDM doesn't have to cast Refresh on them as much also. THeir dmg is like a Mithra's, very, very similar. Same accuracy as a Hume also. It's like playing Mithra with more MP, VIT, and less HP and STR, which you can live with. Souleater dmg will differ around 50 pointes a swing though, it's the only thing you'd lack (which is why I'd sugest getting +HP -MP earrings)

go for it, Taru melee is fine. Player before job/race as I always say

and Tonkz also, that Galka WHM in full AF is probably a better mage than the Taru. Personally I always trust Hume or Elvaan mages more than a Taru mage nowadays. Why is that? Tarus have so much MP they can waste, they usually have no MP saving skills. By Chain 3 they have ran themselves out of mana. The Galka though, through their experiences has learned how to save the most MP and keep their pt alive. This means their pt can chain more w/o downtime. MP conservation is a very big part of the end game, and my idea of the ultimate WHM would be a Taru that played Galka WHM to 60 first

kumaeru
04-24-2004, 04:39 PM
Heh pretty good post hisdon ^^;

Ya I also agree that Galka/elvaan Whms will have more thought into what they do with their mp, but when one finds that Taru that knows how to do the same thing.. you would fall in love :o


As for /whm.. It isnt needed for Exp pts, but still is a very good sub to keep lvled up, just for it's usefulness.

I have been Taru Drk/Whm for some time and can say that the extra MP bar helps a lot. My damage hit for hit isnt at all much lower than Elvaan Drk/war although the ability for them to double attack lets them get a better advantage damage wise. I'm not saying Im the best damage dealer.. I'm just saying I have the damage to let me become a very good damage dealer.

I have my uses outside of battle though. I usually pt with Thf so I am the one getting the Fuidama, I usually have Stoneskin up before Thf gets back with the pull. I will Cure if its needed, but usually just to save Whm some mp (because pullers usually look at Whm MP instead of Drk MP when pulling) I would Divine seal Cure 3 when I could.

Also I realized that some Whms will just let Drks Souleater down to "yellow-orange" life, I usually do Divine Seal Cure 3 when Souleater'ing as well.. So maybe I miss a swing. At least I can put my HP high again so the remaining Souleater Swings still do a considerable amount of Damage.

I of course wont be taking Whm sub post 60 (1 more lvl ><), with HNM LS' I will be joining I will have Sam, War, Thf subs. at lvl 60-66.. the War sub I find is most useful for adding double attacks to guillotine.


And also I find the +Str rings especially if HQ (lvl 54 +4 str) are very nice to use as Taru. Still working through the differences of the Str and attack bonus. Str increases the maximum capable damage one can have, whereas Attack boosts the average damage higher. I will probably go with Pallas/Alkonyous Bracelets, Str Rings and + attack gear. While at the same time having a good amount of +accuracy.

Life belt / Master Belt while having Ryl Grd. collar and Haubergeon with Assault earring and vassagos(32 accuracy I believe with Lifebelt). And eventually Thick set, and Bomb core.

Hisdon = Elvaan Drk
Me = Taru Drk

And we always /tell each other about the differences between race. And it really isn't as much as one would think.

l)@RK-l)EVIL
04-24-2004, 05:47 PM
some advise for taru drk and things you have to know

1-dont think drk elem magic is powerful you learn spells too much later for example thunder 2 you learn it lv 72 while blm can learn thunder IIII this lv you will have to MB (if you want) low lv spell most of the time and it will be a waste of MB cuz your norml hit will do same damage (that if no resist :( ) and you will lose tp for the hit

2-your souleater will be weak

3-you cant survive like elv or galka if you get the hate (galka and elv high hp+vit taru low hp+vit)

4- your STR low and you will not have the equipment to get more +STR cuz if you get +STR you will lose this equipment slot for more +accuracy or +attack



i pt for skill up last night
there was taru lv 60 with me drk
his norml hit 70~90 rare to get 100~
my norml hits 90~120~

same equipment me and him i check him he only have +2acc+1atk more than me so not big deal


and i dont see any drk buy +mp or +int for his drk
and thats why a taru can give you need STR+VIT+HP and thats what a taru cant give

all what you need accuracy + STR + attack +hp/vit to survive cuz drk souleater need high hp and drk get hate easy and the hp will let you last long

============================================
dont flame me i just say what i see i love to pt taru drk or even taru sam toooo much fun but from what i see they cant play drk better then any other race they are the last good race for drk to me)
=============================================

this is only my opinion dont flame me please :sweat:

Tonkz
04-24-2004, 09:50 PM
Nice attempt but I must thank you for proving my point.

"and Tonkz also, that Galka WHM in full AF is probably a better mage than the Taru. Personally I always trust Hume or Elvaan mages more than a Taru mage nowadays. Why is that? Tarus have so much MP they can waste, they usually have no MP saving skills. By Chain 3 they have ran themselves out of mana. The Galka though, through their experiences has learned how to save the most MP and keep their pt alive. This means their pt can chain more w/o downtime. MP conservation is a very big part of the end game, and my idea of the ultimate WHM would be a Taru that played Galka WHM to 60"

My argument was not if the PLAYER playing the galka better or is the PLAYER playing the taru better. I only said Galka WHM vs Taru WHM who can heal better. When you said "my idea of the ultimate WHM would be a Taru that played Galka WHM to 60" you're simply agreeing with me that a Taru is a better race to choose. A Galka would obviously conserve their mana better because they have no other choice. ALthough, I do agree that people who play Galka mages are better then the average taru players. They usually have the best possible equipment (or near best) too. That is why I try to PT with whms I know who can do the job. But in the end, the Taru WHM can perform better then a Galka.

"Their more MP means the RDM doesn't have to cast Refresh on them as much also."

Well ... sorry I don't agree.
That would probably cause the RDM to cast refresh more OFTEN because you have more MP to burn. Think of it this way. Let's say you use up all your MP a battle.
a Taru, would let's say, waste 350 MP.
a Hume, would waste 200 MP.
Unless you sacrifice TP to rest for MP, the RDM would be refreshing the taru more. Think of it the other way, you don't use up all your MP alright?
A taru uses 100 MP one battle.
A hume also uses 100 MP that battle.
1 Refresh takes care of both DRK's. Conclusion? It doesn't make it easier for the RDM in any way.

"Taru DRK's do like 10-20 less a round, not that much."

I don't know if you mean 10-20 less each battle, or 10-20 less each hit. If you mean per battle, I'm sure having 10 more STR would be more then 10-20 per battle. If you meant per 10-20 less per hit, that's not a "small" difference. Aftering reading Dark-Devil's post, it seems to have a 20-30 hit difference. If the taru was doing 1000 dmga hit, and the hume was doing 1020 dmg a hit, ofcourse, the difference isn't that big but when it's 120 vs 90 ... you get the point. You might think ... wow, whatever less damage but it's not just less dmg a hit, but also less HP. All the sacrifices ... for uh ... 200 more MP maybe? I don't think it's worth it.

"(and they have the gear to make up for the VIT and HP) "

I also have to disagree with that. You're saying that VIT/HP gear can make up for their race because they don't get as much VIT or HP. Think of it another way. A Galka/Hume/or Elvaan can have an additional VIT/HP instead of a make up. Ofcourse, I could have misunderstood you. You're probably talking about the RSE that makes up for their VIT and HP (since other races don't have it as well as tarus do), but same rule applies. Another race could be wearing other armor that gives additional VIT/HP boost instead of wearing armor that just helps your disavantages. You also wouldn't be wearing RSE til lvl 75 would you now (other then the belts)? As for every other item the taru can wear that improves their VIT/HP, other races can be wearing those items to be even more VIT/HP.

supertle
04-25-2004, 08:53 AM
tarus should stick to mage jobs

more mp for drk isn't all that useful,
the abs-xxx spells are expensive to cast, and are often resisted against IT
drain is the best spell to use and only cost 21mp, i wish for more MP all the time, but not at the cost of taking away my dmg ability, i love to magic burst on my own renkei even with the pathetic dmg it does :P

my role is to be a damage dealer in a party, not to enfeeble or cure, so by being a taru, it takes away my priority and supplements with other abilities that other jobs can do much better and is their priority, /whm taru is even worse, you're already a weak taru in physical attributes, /whm contributes nothing to a party and if it does, it's a bad party i wouldn't wanna be a part of

if i'm a party leader and often i am, if i get a taru melee, i would kick him out, don't care how skilled he MAY be, he could just be one of those fools that wanna be unique, he's gimped, a similarly equiped drk in other races is better

exile2k3
04-25-2004, 09:42 AM
*reads first page only*
That combo, DRK/WHM, is good for skill up PTs, key hunts, etc. Because there is usually a shortage of mages. The DRKs already halfway decent MP(I have almost 400 at level 65 subbing WAR or THF) and magic skills make it a pretty good backup healer.

This combo also works pretty well up to about level 20 in party play

BTW Mithra DRK>All other DRKs

supertle
04-25-2004, 09:58 AM
any job combo works up to lvl30 b/c most ppl don't care or know better

i myself was a war/whm up to lvl30, i was once that beginner that joined an all melees party, you can be any combo and still get party, all the arguements here is how whether it is effective or not, and my opinion is that drk/whm isn't in an xp pt, in any other situations i don't know about, for farming, drk/thf is awesome, there is no need for cure or a big mp pool, all i need is aspir/drain, nonstop hunting easily

Mikasa
04-25-2004, 12:35 PM
BTW Mithra DRK>All other DRKs

#1. you're a biased mithra
#2. you're jealous that elvaan and galka dominate you in damage

*** #3. *** perhaps the most respected member on this board, awtawn (who is a HUME DRK), even acknowledges that Elvaan makes the best DRK with Galka close behind.


So please, we know you're upset that you've realized you are not the best race for DRK, but learn to accept it. gg thx

TMPikachu
04-25-2004, 12:46 PM
On Mithra DRK...

Dex is their strong point, which helps accuracy of course. I always hear of how accuracy is a huge problem with dark knights, picking the race that deals with that best makes sense. Leaves more room for +str/att gear.

I've never played drk though, so Mikasa's opinion is probably more valid than mine (Despite spitting it out like... bathroom stall writing, his case is pretty solid)

Y'now, sometimes its easier to argue a case when you tell why, something a little more than "STFU noob" :thumbsup:

Aenomaru
04-25-2004, 02:42 PM
Hows the Auto Regen job trait, if I had WHM on sub?

kumaeru
04-25-2004, 05:00 PM
I'm not going into debate amoungst races like many people are, so I'll just stick to answering questions.

The Auto HP regen is decent, it's very useful because it is like 1 HP/3 sec. However you also have the ability to regen yourself.

I find that the Whm sub is quite nice as farming as well. The damage you do take when farming can be regened from the Auto HP regen. I find that farming Delkfuts, I dont even have to cast any spells or do anything, except attack and WS, and I can farm nonstop.

I will agree with Darkdevil in that the elemental skill although Good for Magic bursts, is really not that great. The lvl differences for spells are too high. And until you get to doing lvl 3 renkeis where you have an easier time in choosing you're most power spell it isnt very efficient. Although it is possible to get 200ish dmg bursts on lvl 2 spells as Drk.


+Vit and +Int will not help Drk is right; Unless a Drk wanted to increase his Damage with Shadow of Death WS. I once put on a lot of Int gear (borrowed friends Mythril+1 set) and got a 300% TP Shadow of Death doing 350 damage on IT Robber crab in Boyhada Tree, which is similar to Vorpal Scythe Damage. Think I had about +37 Int with Absorb Int Included. Of course now with the fact that you can get TP with Elemental Attacks, I am not sure if it's possible to Double attack Shadow of Death. Whereas Double Attack Vorpal scythe can get about 400-600ish Damage.

For other Taru Drks, I would say get +str +attack +accuracy gear.
yes.. the same equip an elvaan would use. But I suggest Taru Drk go with a bit more +str gear instead. You dont have to use Sniper Rings and use +str rings and still not miss a lot. Actually I find it more common now amoungst higher lvl Drks that they are getting more +Str equip.

My goal right now equipment wise for Drk is Pallas Bracelets (or Creek gloves Taru RSE2), +5 HQ Str Rings, Amemets mantle (HQ would be nice), Bomb Core and thick set. Having Haubergeon/Hauberk is also very very good to have for any race drk. Thats if you can't get into an HNM LS to help you get abdjuration equipment.

Friend of mine recently got Abdjuration for Adaman Celata, after beating suzaku ; ;.

The new Rings from the update are also nice.. uses Orichalum Rings and Element Beads to make.

Aurege
04-25-2004, 05:01 PM
Originally posted by Mikasa
hence why i said, stick to buffing and healing me like a good little mage.

how about this: you can keep the mobs attention, while I summon an avatar (with Astral on) to do some real dmg, like a good little melee b*tch. (no offense to any other melees cept this fool)

l)@RK-l)EVIL
04-26-2004, 07:33 AM
Originally posted by exile2k3

BTW Mithra DRK>All other DRKs


in your dreams :p

Aurege
04-26-2004, 12:02 PM
Originally posted by l)@RK-l)EVIL



in your dreams :p

Elvaan:
Pros----
High Str
Ok MP
Ok Vit

Cons---
Bad Int (the magic can sometimes help)
Bad Agi (evasion)
Bad Dex (bad hit rate; helpful with big weapons)

Mithra:
Pros:
Ok Str
Ok Vit
High Dex (helps with big, slow scythes and gs's)
High Agi (helps with drk's weak def)
Good MP
Good INT

Cons:
Slightly less Str and Vit

Mikasa
04-26-2004, 12:07 PM
how about this: you can keep the mobs attention, while I summon an avatar (with Astral on) to do some real dmg, like a good little melee b*tch. (no offense to any other melees cept this fool)

I have en EVEN better idea. you can hide behind the melee like a coward and heal me like you belong.

let me handle the damage dealing

gg thx

hirbow
04-26-2004, 12:17 PM
LoL Mikasa , how old are you?

Hisdon
04-26-2004, 12:31 PM
Originally posted by Aurege


Elvaan:
Pros----
High Str
Ok MP
Ok Vit

Cons---
Bad Int (the magic can sometimes help)
Bad Agi (evasion)
Bad Dex (bad hit rate; helpful with big weapons)

Mithra:
Pros:
Ok Str
Ok Vit
High Dex (helps with big, slow scythes and gs's)
High Agi (helps with drk's weak def)
Good MP
Good INT

Cons:
Slightly less Str and Vit

you are wrong you know that? =P

your first con for DRK, low INT, is nothing. Most the time we are casting Dark Magic, which isn't affected by INT the slightest bit, this has no effect. Also, might I add Elvaan have higher MND so our spells stick easier?

DEX issue is so old I'm sick of it, that 8-10 DEX is like 4-5 acc, which is like nothing. Really it's been tested over and over and the accuracy difference is very small.

AGI for evasion? you do relize how many -evasion things DRKs wear? not to mention we arn't suposed to be hit in the first place? Also evade doesn't always trigger, your VIT does...VIT>AGI when it comes to taking hits.

STR diff is like the accuracy diff, not a factor it's not noticable. I don't know much about Mithra VIT so I can't comment there. However, the MP diff is... 70 MP? This is really minor once Refresh is accesible in every pt (not to mention, we don't go through our mana like a PLD)

You also forgot to mention Mithra have lower HP so their Souleater dmg will be less also...

Mithra are good DRKs but not the best, if I had to pick a race that eccels at DRK, it'd be Galka, Elvaan, or Hume

Aurege
04-26-2004, 02:19 PM
Originally posted by Mikasa
how about this: you can keep the mobs attention, while I summon an avatar (with Astral on) to do some real dmg, like a good little melee b*tch. (no offense to any other melees cept this fool)

I have en EVEN better idea. you can hide behind the melee like a coward and heal me like you belong.

let me handle the damage dealing

gg thx

you know you got a weak ass def too. you probably need the cures

Hirbow, Im guessing around 9-11 or maybe one of them punks at school

"or Hume"

uhhh. you might as well include mithra if youre putting hume in there

Mikasa
04-26-2004, 02:54 PM
LoL Mikasa , how old are you?

I'm a 47 year old bald fat man who has never had a girlfriend and still live with my parents, how about you?

Aurege
04-26-2004, 03:23 PM
Originally posted by Mikasa
LoL Mikasa , how old are you?

I'm a 47 year old bald fat man who has never had a girlfriend and still live with my parents, how about you? \

dont doubtcha

Tonkz
04-26-2004, 04:05 PM
Actually .... Drks don't have weak defense. It's because of Sniper rings + berserk which cuts their defense by a lot but can be taken off or countered with defender :D.

btw ... why does age matter on a forum argument? lol
"OMG HOW OLD R JOO!? IM GONA SPANK U CUZ U SOUND IMMATURE!"

TMPikachu
04-26-2004, 04:11 PM
Originally posted by Tonkz
Actually .... Drks don't have weak defense. It's because of Sniper rings + berserk which cuts their defense by a lot but can be taken off or countered with defender :D.

btw ... why does age matter on a forum argument? lol
"OMG HOW OLD R JOO!? IM GONA SPANK U CUZ U SOUND IMMATURE!"

No matter the age, forums bring out the inner child in all of use. It's a combination of not actually being physically present to someone else, and knowing there is pretty much no consequences for anything. Kinda like why the KKK wear hoods



http://fishbowl.pastiche.org/archives/pictures/greater_internet_fuckwad_theory.jpg

People gotta just realise, arguing on a forum is not like arguing with a human being, it's arguing with an anonymous amoral douche bag in a land far far away (maybe). Is there anything we can do about it? Nope. Well, we can live with it. Or call the mods, depending on how strict they are.

Tonkz
04-26-2004, 06:09 PM
Ya well that's why age shouldn't matter. For all we know we could all be 100 year old men with saggy tits and it won't make a difference whether I say I'm 10 or 50. People choose what to believe :D
If they don't like what they hear, "OMG UR 10 YEARS OLD LICK MY SACK"
If they have nothin left to say, "omg sorry i dont sit home all day like JOO NOOB U 50 year old man with no job!"
:biggrin:

Anyways ... there actually are consequences for things these days :D. You have to ph33r the ub3r 1337 hax0rs who want to rape little boys.

"Hi omg you're so cool let's meet at (insert name of place)!"

- "omg serious? I MUST BELIEVE EVERYTHING YOU SAY! IM OMW!"

exile2k3
04-26-2004, 07:19 PM
Originally posted by Mikasa
BTW Mithra DRK>All other DRKs

#1. you're a biased mithra
#2. you're jealous that elvaan and galka dominate you in damage

*** #3. *** perhaps the most respected member on this board, awtawn (who is a HUME DRK), even acknowledges that Elvaan makes the best DRK with Galka close behind.


So please, we know you're upset that you've realized you are not the best race for DRK, but learn to accept it. gg thx

OH NO I HAVE BEEN FIGURED OUT

I prefer accuracy and criticals over higher average damage but lower accuracy, I prefer better dodge and lower defense over lower dodge and higher defense. I feel my DRK has a much more constant damage rate per fight than an Elvaan/Galka DRK has. I also take less damage pulling because of misses. I could take say... 200 damage because an enemy hit me once and attacked twice, while an elvaan would get hit twice for say....170 and lose 340.

Its playing style my fat old balding sad friend.

Mithra DRK>All other DRKs

ggkthxdie

supertle
04-26-2004, 08:48 PM
despite all the flaming going on in the first 4 pages, it was useful even with it, but this 5th page is filled with nonsense and idiotic posts, and then we get a smn with a silly picture of a goofy looking ghetto fool making dumb comments out of the blue,

i'll say it again, if you're a taru drk/whm, don't expect to be invited to my party ever or me joining one that has such combo

and as for farming, i would never use /whm , because i rather have TREASURE HUNTER from a THF sub. Drain/aspir works just as well as Cures. If you're farming, you shouldn't be fighting anything that can seriously even dent you, if you are, you're farming in the wrong area.

Kronosan
04-26-2004, 09:02 PM
TARU DRK IS THE BEST!!!!
YOU ARE ALL STUPID
EAT MY BALLS!!! :mad:



go sub thief all the way and dont look back. helps with the expensive gear :) And differences between race is very much exaggerated... Every other race dominates me in damage... by 10-20.... for example... i still outdamage an elvaan samurai :p Taru drk is still a drk and its wokring fine im 50 drk/thf. also since thf damage skills are based on dex a taru or mithra drk/thf makes more sense. Id go drk/war only if i was pure muscle race like galkan or elvaan. taru can go to town with absorb spell... +10 to every stat :D quite nice . u will still have plenty of mp even subbing thief i have about 400mp. Plus healing is generally covered completely by the pure mages at my level and im sure it continues that way from then onward.

final thoughts: THF over WHm sub because it accentuates your str as a taru drk. WHm does too but its just not as needed later on and drk main alone gives plenty of mp to play with. And DRK ; it's one of those jobs that any race can do. Different playstyles of course, but its possible. As taru i add a bio II or elemental spell after each attack to just get my damage up to par with the stronger races. and i am keeping up.:thumbsup:

Mikasa
04-26-2004, 09:10 PM
Its playing style my fat old balding sad friend.

I am already fat and BALD fool!!!!

exile2k3
04-26-2004, 09:23 PM
Originally posted by supertle
and as for farming, i would never use /whm , because i rather have TREASURE HUNTER from a THF sub. Drain/aspir works just as well as Cures. If you're farming, you shouldn't be fighting anything that can seriously even dent you, if you are, you're farming in the wrong area.

Dont use for farming, use for skill up PTs. Actually, most melee should have at least 25 WHM. For Skill, Mining, Coffer Hunting etc. It really helps in the long run.

l)@RK-l)EVIL
04-26-2004, 09:55 PM
Originally posted by exile2k3


Mithra DRK>All other DRKs


in your dreams :p

only if the drk was gimp yes drk mithra > all

============================================
============================================
I prefer accuracy and criticals over higher average damage but
lower accuracy

-:rolleyes: thats not true first of all with the good equipment you cant miss (rare to miss) and about the criticals hits no matter what dex you have even thf master of dex dont hit criticals much so its not worthy you can always get more str and get more damage but what the point to get more dex when you dont miss :p
============================================
============================================
I prefer better dodge and lower defense over lower dodge and higher defense.


lets your dodge help you when you get all this equipment -eva that you must use

and your not tank why you need agi and dont forget your eva skill is E not A

============================================
============================================
I feel my DRK has a much more constant damage rate per fight than an Elvaan/Galka DRK has.


only if the elv or galka was crapy yes you can do more dmg
but if the galka or elv equipment was good you can never outdamage him
============================================
============================================
I also take less damage pulling because of misses. I could take say... 200 damage because an enemy hit me once and attacked twice, while an elvaan would get hit twice for say....170 and lose 340


you need to learn how to use "stun" or pull from far
cuz when i pull i always return with full hp




atlast all your points was wrong :p


mithra > taru only

exile & seph need pvp cuz xile hate me now i can feel it :p

mezner
04-27-2004, 04:59 AM
Wow, its always amazing to see how a discussion about the viability of /WHM could turn into a flame about Taru's being sucky DRK's and then evolve into which race is the absolute best for DRK.

Whenever I read a discussion about which race is the best for this job, a lot of people go ape about the equipment involved. I feel the same way, I mean if you're going to talk about being the best, then you better be ready to work your butt off to get the best equipment. Considering that if you had said "best" gear, would accuracy not be an issue anymore? With that, would damage potential be the next important issue? If so, Elvans have the most STR, and hence the highest damage potential. Combine those 2 points and that seems to make Elvan the best race to me.

But, let's backtrack and consider a gimped Mithra and a gimped Elvan. Now which one do you want? The whiffing Elvan that hits harder when he hits, or the Mithra that hits more consistently for less (but will have more tp :P)?

I hate these types of discussions, I loathe reading about people throwing hate at my poor Mithra. We can do damage too you know ;_; I'll go hide in the jungle now and sneak attack you fools.

</rant>

supertle
04-27-2004, 05:01 AM
Originally posted by Kronosan
TARU DRK IS THE BEST!!!!
YOU ARE ALL STUPID
EAT MY BALLS!!! :mad:



go sub thief all the way and dont look back. helps with the expensive gear :) And differences between race is very much exaggerated... Every other race dominates me in damage... by 10-20.... for example... i still outdamage an elvaan samurai :p Taru drk is still a drk and its wokring fine im 50 drk/thf. also since thf damage skills are based on dex a taru or mithra drk/thf makes more sense. Id go drk/war only if i was pure muscle race like galkan or elvaan. taru can go to town with absorb spell... +10 to every stat :D quite nice . u will still have plenty of mp even subbing thief i have about 400mp. Plus healing is generally covered completely by the pure mages at my level and im sure it continues that way from then onward.

final thoughts: THF over WHm sub because it accentuates your str as a taru drk. WHm does too but its just not as needed later on and drk main alone gives plenty of mp to play with. And DRK ; it's one of those jobs that any race can do. Different playstyles of course, but its possible. As taru i add a bio II or elemental spell after each attack to just get my damage up to par with the stronger races. and i am keeping up.:thumbsup:

first to compare yourself to a samurai is retarded, you better do more dmg then a sam in regular swings, SAM dmg comes from weaponskills and renkei, i don't know what you mean by +10 to every stat, abs-xxx doesn't last long enough to be useful for more then one mob, it wears off quickly during the course of an IT battle, you waste more time by casting all abs-xxx spell in a battle, even as a taru i rather save those MP for drains and more abs-xxx spells on more mobs, b/c as a drk we are on the low priority for a refresh, and we don't always party with a bard, you realize your elemental dmg is weak and a huge mp drain, Stone, Aero, Water, and thunder are very weak compare to the MP it cost, these are spells that a blm used back in like lvl 10-20 and you are using it at lvl50 to supplement your dmg?

how does subbing /THF saves you on expensive gear? i sub /thf and i have 2 sniper rings and a valkyrie mask at lvl45 drk, race does matter to a certain extent, to say you can make it up means you're admitting it's gimped

l)@RK-l)EVIL
04-27-2004, 09:27 AM
Originally posted by mezner

But, let's backtrack and consider a gimped Mithra and a gimped Elvan Now which one do you want?



mithra






=============================================
I mean if you're going to talk about being the best, then you better be ready to work your butt off to get the best equipment. Considering that if you had said "best" gear, would accuracy not be an issue anymore? With that, would damage potential be the next important issue? If so, Elvans have the most STR, and hence the highest damage potential. Combine those 2 points and that seems to make Elvan the best race to me.



thats what i say in my posts :p

Kiyosuki
04-27-2004, 05:06 PM
Tarutaru's are actually considered one of the better choices of Ranger, Ninja, and Thief because of they're high agility rating and slightly above decent dexterity rating. Ranged attack damage is determined by Agility, Agility helps blink tanking and throwing, and agility and dex determine sneak+trick damage. A Tarutaru's magical prowess also helps Ninjutsu's effect slightly. (Like lower chance of it being resisted etc)

They can perform good with the other melee's. They may have some weaknesses but most melee's have something that a Tarutaru can cover for. Also remember, sometimes magical prowess helps some weapon skils (like Red Lotus Blade) Do more damage. Monk and Warrior are probably they're weakest jobs though, since they rely on stats that we're naturally weak on. Its doable though. Its like how Elvaan's can make really nice White Mages because they're stats allow their cures to actually be more powerful than a Tarutaru's. They just don't have the massive mp pool the Tarutaru have, so that has to be compensated a bit.

There are some jobs that some races are better at, but no matter what your kind of free to change to any job. Why stick to just 2 or 3 the whole time you play?

Hm, on Drk/Whm its not quite as useless as some other melee/mage combinations. I'm afraid I don't know much about it though.

Aenomaru
04-28-2004, 05:56 AM
I'll just be Taru DRK/THF if its just better than DRK/WHM, I think DRK/THF would be a better choice than DRK/WAR.

also, I had read in a book that Taru NIN would go great with a mage sub.

Bamce Sylph
04-28-2004, 06:26 AM
the book is full of filthy lies

Xien
04-28-2004, 09:08 AM
Originally posted by Kiyosuki
Tarutaru's are actually considered one of the better choices of Ranger, Ninja, and Thief because of they're high agility rating and slightly above decent dexterity rating. Ranged attack damage is determined by Agility, Agility helps blink tanking and throwing, and agility and dex determine sneak+trick damage. A Tarutaru's magical prowess also helps Ninjutsu's effect slightly. (Like lower chance of it being resisted etc)

They can perform good with the other melee's. They may have some weaknesses but most melee's have something that a Tarutaru can cover for. Also remember, sometimes magical prowess helps some weapon skils (like Red Lotus Blade) Do more damage. Monk and Warrior are probably they're weakest jobs though, since they rely on stats that we're naturally weak on. Its doable though. Its like how Elvaan's can make really nice White Mages because they're stats allow their cures to actually be more powerful than a Tarutaru's. They just don't have the massive mp pool the Tarutaru have, so that has to be compensated a bit.

There are some jobs that some races are better at, but no matter what your kind of free to change to any job. Why stick to just 2 or 3 the whole time you play?

Hm, on Drk/Whm its not quite as useless as some other melee/mage combinations. I'm afraid I don't know much about it though.

The problem with Taru NINs is their low HP pool. I've partied with the greatest taru Nin from 55 to the upper 50's. He was awesome, great skill, patient, and best of all, willing to PT with EN ^^b

Unfortunately, no one's perfect and things go wrong. Once that blink shield goes down and you miss that recast, prepare for a world of pain. While I was in the middle of casting a haste, his HP went down from 650's to the lower 100's. Don't get me wrong, all NINs no matter the race will get hit hard, but this is where Tarus hurt the most because of their low HP. I admit, Pting with him was definately exciting since we all had to watch his HP bar closely :P

And AGI determines range accuracy, not attack. Otherwise Mithra ranger would undoubtly be King (or Queen). I believe it was Str that determined ranged Attack.

Xien

Matkun
04-28-2004, 11:32 AM
Originally posted by Kiyosuki
Ranged attack damage is determined by Agility, Agility helps blink tanking and throwing, and agility and dex determine sneak+trick damage. A Tarutaru's magical prowess also helps Ninjutsu's effect slightly. (Like lower chance of it being resisted etc)



No, Ranged attack damage is determined by str. Agi determines range attack ACCURACY. Blink tanking has nothing to do with Agi, since it's a set # of hits that it negates. And Agi has nothing to do with Trick/Sneak damage, that is Dex. Maybe Agi helps with Trick damage, but for sure, Sneak is only determined by Dex.


Also remember, sometimes magical prowess helps some weapon skils (like Red Lotus Blade) Do more damage.

I don't think that's true either, though I haven't seen any research done to prove/disprove it.

It's a really minor effect if it does effect it though.

Kiyosuki
04-28-2004, 08:07 PM
The Ninjutsu thing is actually true. But its pretty subtle, it effects the resistance rate of your enfeebling Ninjutsu a bit, making it less suseptable for the monster to resist it.

It doesn't seem to effect Elemental ninjutsu power though. The difference is very subtle and easy to miss. Its not that big of a deal but its a small something.

Every thief I've ever met has said that Agility effects one part of of the two parts of Fuidama, Trick I think. Dexterity effects the other.

Agility has quite a bit to do with Blink tanking. Especially earlier on, about 30-37 levels in when extra evasion helps out a lot.

At about the mid 40's on Ninja's that are still going on at that point start to lean more towards some things over the other over preference. It either boils down to Ninja's that perfer accuracy and Evasion, to Ninja's that perfer accuracy and power. Some people perfer to spam Utsusemi in reallly strict scheduling, as in very little extra misses so they don't mess up they're count. Some other's perfer the extra evasion because the extra misses give you a little extra dodging, and they get used to the sporadic shadow count. I'm kind of leaning towards the former myself. I like evasion with a balance of atk and acu.

But this isn't even a Ninja forum. :sweat:

I've heard many times that Agility effects ranged attack too, but I'm not 100% sure. Maybe I should post something in the Ranger forum to be sure. It does effect accuracy too though.

Aurege
05-02-2004, 11:22 AM
Originally posted by Mikasa
how about this: you can keep the mobs attention, while I summon an avatar (with Astral on) to do some real dmg, like a good little melee b*tch. (no offense to any other melees cept this fool)

I have en EVEN better idea. you can hide behind the melee like a coward and heal me like you belong.

let me handle the damage dealing

gg thx

Yep (http://www.mortisland.com/FFFight.htm)

Aenomaru
05-02-2004, 01:31 PM
Heh, this isnt between BLMing and meleeing, DRK can do both...sorta.

Aurege
05-02-2004, 02:11 PM
between mages & melee

exile2k3
05-02-2004, 03:12 PM
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I prefer accuracy and criticals over higher average damage but
lower accuracy

-:rolleyes: thats not true first of all with the good equipment you cant miss (rare to miss) and about the criticals hits no matter what dex you have even thf master of dex dont hit criticals much so its not worthy you can always get more str and get more damage but what the point to get more dex when you dont miss :p
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More dex=more critical, dumbass, I win
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I prefer better dodge and lower defense over lower dodge and higher defense.


lets your dodge help you when you get all this equipment -eva that you must use

and your not tank why you need agi and dont forget your eva skill is E not A


I don't know about you but I have to hold the hate for about 10 seconds while the THF sneak/tricks. I get hit less, less wasted MP, I win
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I feel my DRK has a much more constant damage rate per fight than an Elvaan/Galka DRK has.


only if the elv or galka was crapy yes you can do more dmg
but if the galka or elv equipment was good you can never outdamage him

Hmm, lets see.... Elvaan hits for say... 200 on an enemy that I hit for 180 on. We both strike 5 times, I hit all 5, he hits 3, I win

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I also take less damage pulling because of misses. I could take say... 200 damage because an enemy hit me once and attacked twice, while an elvaan would get hit twice for say....170 and lose 340


you need to learn how to use "stun" or pull from far
cuz when i pull i always return with full hp


We all know how to range pull and with stun, but every so often, you get hit, because you have to run around aggressive monsters, when you stop...it gets closer, it hits you. I dodge one attack, you get hit twice. I win

atlast all your points was wrong :p


mithra > all other drks > Mikasa

TMPikachu
05-02-2004, 05:21 PM
Originally posted by exile2k3


atlast all your points was wrong :p


mithra > all other drks > Mikasa
That should be "At last, all your points were wrong!"

me > your grammar

I WIM !

l)@RK-l)EVIL
05-02-2004, 07:50 PM
Originally posted by exile2k3
mithra > all other drks > Mikasa [/SIZE]


lol

i laugh for 30m lol

Mikasa
05-02-2004, 09:12 PM
Hmm, lets see.... Elvaan hits for say... 200 on an enemy that I hit for 180 on. We both strike 5 times, I hit all 5, he hits 3, I win

it's funny, the first lvl 75 drk on this board seems to disagree with you.

perhaps you should learn to keep that big mouth of yours shut and listen to people who know a little bit more than you.

my bet is, you were the one in the class who made everyone write lines because you wouldn't shut up.

Rico
05-02-2004, 09:48 PM
Topic close due to pointless flaming and spam.