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View Full Version : Everyone works against a THF (rant)


1080deg
03-17-2004, 10:49 PM
Well, I finally made it to Kazham, but i'm still encountering the same problem i always have.

Sneak Attack is the greatest attack ever (at this level), and it's nice to contribute big damage to the party (even if it is just one shot/minute). But here's the catch: to do this you must be behind the mob. So, obviously there has to be someone, the tank, on the other side taking the hate. Usually the tank can provoke. That's the easy step. But then for some reason, the tank feels the need to run around? CAN ANYONE TELL ME WHY!?!?

There is nothing worse, as a THF, than to align yourself behind the mob, use your sneak attack macro, have the tank move around, and watch as your attack misses or does regular damage.

Other jobs need to listen up, and learn how to party with a THF!
Has anyone else encountered this problem, or am I just attracted to dumb parties?

Elsurion
03-17-2004, 11:01 PM
If the tank is running around, then he's not a tank he's na noob and shouldn't do the tank. He's just annoying the others. Tell him to stop running like a chicken.

Vertigo
03-17-2004, 11:03 PM
Hehe I feel your pain! Once I had a fuidama partner in 7 different parties, and he still didn't get how it worked; thus fucked up all the time. Sometimes people suck so much :O

Thark601
03-18-2004, 12:41 AM
i make an effort to set up fuidama so the theif don't have to worry about it... if we got a thf in the pt i do half his job :)

and yes there are some very very stupid people that cannot get it right whatever you say or do...

foo82
03-18-2004, 06:02 AM
If the tank is running around, then he's not a tank he's na noob and shouldn't do the tank. He's just annoying the others. Tell him to stop running like a chicken.

wow its attitude like this that i hate most about people. Way to generalize that the only noob is an na noob. Does calling that person an NA noob make you feel more superior as a culture/race?

Bamce Sylph
03-18-2004, 06:26 AM
gratz foo u've just been grouped w/ "na noobs" and ya know what i live in pa, so thats right, i'm na too. however maybe he typoed, "he's a noob" or something similar. but ya know what all of hte noobs i've meet have be na, coincidence?

Anya
03-18-2004, 06:57 AM
Generally speaking, unless you group solely with 'experianced' players (I've been told saying 'jp' making me racist) or a set PT, you're going to have to learn how to deal with this.

Because, I'm sad to say, it never really gets better. I think I've had 2 NA PTs with thf since my Set PT broke over a month and a half ago that actually knew how to use a thf. The rest of them required flash cards and an instructional video, and half the time it still didn't work.

Beg, plead, demand.. whatever it takes. Half the time you'll find yourself fighting both the mob, and the PT itself. Most of the time you can throw the idea of being able to do initial fuidama off the tank right out the friggin window.

At least you can still land solo trick attack ^^;

Xephoid
03-18-2004, 07:29 AM
the problem isn't so much with the tank running around (most people know that doesn't dodge hits), but was mostly with:

(1) no real "main" tank. multiple tank wanna-be's, who just so happens to provoke and change mob facing when you are set with your SA.

(2) no good "main" tank. War, or PLD that couldn't hold hate worth a damn. Resulting the in mob consantly turning to the damage dealers, or running for the mages. Causing you to miss.

Ex. the PLD in the party when i leveled THF to Lv 30 would:
(a) not provoke until the monster is running towards the mages

(b) rest to full on MP after every fight, and when I'm bring a pull back, he would continue to rest and tell me to tank until he "joins when his MP is full". :eek:

(c) eat 2-leaf mandras bud... minus VIT. :dead:

(d) when I hit 30, he say "don't you dare trick attack behind me", when asked why, "because it will take hate away from me"..... :rolleyes:

Zynk
03-18-2004, 09:44 AM
Look its this easy, Ones you hit your macro for SA just put your back to the mob if they are moveing then wait for them to stop moveing THEN face the mobs back. It's very rare that you will miss doing your SA like this. It has worked for me MANY times just think bout it. :)

ZQM
03-18-2004, 10:38 AM
Originally posted by Xephoid
(c) eat 2-leaf mandras bud... minus VIT. :dead:

Is this actually better then a Meat Mithkabob? Buds are free, but it's hardly any +agi (2 I think?).

Anya
03-18-2004, 03:40 PM
No, it's quite terrinble.

Spider-Dan
03-18-2004, 11:05 PM
Here's a problem for you.

I was leveling my NIN with a RL friend, a PLD. (He hadn't grouped with THFs) Being the nice guy that I am, I invite a 14THF/MNK (very close TNL, of course) to the party. THF levels, and is naturally trying to SA after PLD provokes. I noticed that, following the initial provoke (after THF pulls mob), the PLD always seems to move a little to the left or right, causing the THF to miss the SA.

I then happen to remember that my friend, the PLD, plays in 3rd-person view.

What happens if you aren't directly facing the mob in 3rd-person view, and you attempt to face them? You move.

I noticed this, and sent him a /tell instructing him to Stop Using F*cking 3rd-person View. Problem solved.

Just another warning sign for you THFs to watch for.

ZQM
03-19-2004, 02:25 AM
Err, I use third person view and haven't encountered any problems. A lot easier to get behind mob and such then first person.

Anya
03-19-2004, 05:08 AM
I use 3rd person. It's a heck of a lot better than the 1st person.

I have no idea what you're complaining about.

Epheka
03-19-2004, 05:12 AM
What is the difference between 1st person and 3 person anyway?

Anya
03-19-2004, 05:29 AM
...one is in first person

...the other in third person

...

Chaotixx0
03-19-2004, 06:44 AM
lmao!

1st person is when you look through your character's eye's

3rd person is when you see your character from behind...

sudo
03-19-2004, 01:23 PM
ya I noticed this too all the while through quifm even when playing with a pt of rank 10 and 7's and 5's. The tank naturally moves a few steps for whatever reason. Guess I know why now.

Well anyway, I usually just let the tank take his few steps and just wait the 5 seconds for him to stop and then I go do my sneak attack thing. I actually find it easier for ME to go into 1st person to align myself. Just my 3 cents

Spider-Dan
03-19-2004, 01:48 PM
THFs using 3rd-person view?! Ouch.

I was wondering why everyone was saying you need a /target <st> macro with TA. I made one, but never, ever used it. It's simply not necessary in first person; you simply look directly at your dummy, and TA works without fail, every time. Of course, if you're using 3rd view, TA becomes a lot more complicated.

Anyway, the problem with 3rd view IMO is that you can't turn without moving. I don't see any advantages to playing in 3rd, really... just a bunch of camera problems.

The only time I used to use 3rd was when playing RNG; it made it a lot easier to see when I was firing (instead of listening for the "click"). Since then, I've made a firing macro with an echo in it, so I rarely use 3rd at all.

Vertigo
03-19-2004, 02:39 PM
uh unless you got a severe eye trauma fuidama is damn easy to do in 3rd person view.

And the advantage is that you see a lot more around you - which is often needed.

Anom
03-20-2004, 02:40 PM
I think I know what Spider's talking about...

What he means is that he notices people in 3rd person view that are fighting arent Auto-locked to the mob. That's the only way you can't face the mob if you move.

I always play in 3rd person, and I always auto lock the mob so that I'm always facing it no matter where I move to...... always. That way, you strafe when you move, but keep facing the mob incase you need to make adjustments to your positioning.