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Schneids
02-10-2003, 03:14 PM
i am not sure what the hell i want to be in this game. i haven't heard much about what each thing does. are the black mages really good or are like a dark night the best way to go. Can someone give me some details on the charecters? thanks

Saken
02-10-2003, 04:17 PM
Warrior
Experts in close ranged combat with weapons.

Ability Level Effect
Mighty Strike 1 All attacks will be critical for a limited amount of time
Provocation 5 Makes the targets focus on attacking you
Berserker 15 Attack up, defense down
Defensive 25 Defense up, attack down
War Cry 35 Powers up your party members
Aggressor 45 Increase Accuracy but Lower Evasion
STR DEX VIT AGI INT MND CHR HP MP
Tarutaru 10 8 7 9 8 6 6 26 0
Mithra 10 9 7 9 7 6 6 27 0
Elvaan 11 8 8 8 6 7 6 28 0
Hume 10 8 7 8 6 6 6 27 0
Galka 11 8 9 8 6 6 6 29 0



Monk
Uses the body as a weapon.

Ability Level Effect
100 Punches 1 Attack & Agility up
Accumulation 5 Power builds for next attack
Evasion 15 Evade up
Concentration 25 Accuracy up
Chakura 35 Increases HP by a little amount
Establish 45 Increase chance of countering but decrease defense
STR DEX VIT AGI INT MND CHR HP MP
Tarutaru 8 9 10 7 7 7 6 27 0
Mithra 8 10 10 7 6 7 6 28 0
Elvaan 9 9 11 6 5 8 6 29 0
Hume 8 9 10 6 5 7 6 28 0
Galka 9 9 12 6 5 7 6 30 0



White Mage
Casts light magic spells to heal.

Ability Level Effect
Blessing 1 Gives lots of HP to members in area
STR DEX VIT AGI INT MND CHR HP MP
Tarutaru 7 6 7 7 8 10 8 23 25
Mithra 7 7 7 7 7 10 8 24 24
Elvaan 8 6 8 6 6 11 8 25 22
Hume 7 6 9 6 6 10 8 24 23
Galka 8 6 9 6 6 10 8 26 20



Black Mage
Master of elemental and dark spells.

Ability Level Effect
Magic Pool 1 Casts a pool of magic around you, while in this pool, you can cast spells without losing MP
STR DEX VIT AGI INT MND CHR HP MP
Tarutaru 6 8 6 9 12 6 7 22 27
Mithra 6 9 6 9 11 6 7 23 26
Elvaan 7 8 7 8 10 7 7 24 24
Hume 6 8 6 8 10 6 7 23 25
Galka 7 8 8 8 10 6 7 25 22



Red Mage
Able to cast light and dark magic, but with limitation.

Ability Level Effect
Quick Magic 1 Shortens the length of magic casting time
STR DEX VIT AGI INT MND CHR HP MP
Tarutaru 7 7 6 7 10 8 7 24 21
Mithra 7 5 6 7 9 8 7 25 20
Elvaan 8 7 7 6 8 9 7 26 18
Hume 7 7 6 6 8 8 7 25 19
Galka 8 7 8 6 8 8 7 27 16



Thief
Steals Items, Gils, and helps allies out, bad at hand to hand combat.

Ability Level Effect
Complete Evasion 1 Evades all attacks for a limited time
Steal 5 Steal Items from a target
Surprise Attack 15 Major attack on enemy who is not targeting you
Escape 25 Increases speed during running
Pick Pocket 35 Steal Items from target
Hide 45 Enemy looses track of you
STR DEX VIT AGI INT MND CHR HP MP
Tarutaru 7 10 7 10 10 5 5 24 0
Mithra 7 11 7 10 9 5 5 25 0
Elvaan 8 10 8 9 8 6 5 26 0
Hume 7 10 7 9 8 5 5 25 0
Galka 8 10 9 9 8 5 5 27 0



Bard
Able to cause status effects with music.

Ability Level Effect
Songs of Spirits 1 Increases songs power for a limited time



Beast Master
Can control monsters if successful.

Ability Level Effect
Tame 1 Controlled monster or "Pet" will battle for you
Demon 1 Makes tamed pet stronger and charm lasts longer
Pet Scan 10 Can scan to see if it can be tamed
Calm the Beast 30 Calm a monster so that taming it becomes easier



Dark Knight
Fighter from Darkness. Dark Knights can also cast black magic spells

LVL 5: Stone 1
LVL 6: Poison 1
LVL 10: Drain 1
LVL 11: Water 1
LVL 15: Bio
LVL 17: Aero 1
LVL 20: Osmoses
LVL 23: Fire 1
LVL 26: G-Poison 1
LVL 29: Blizzard 1
LVL 35: Thunder 1
LVL 40: Bio 2
LVL 42: Stone 2
LVL 46: Poison 2
LVL 48: Water 2


Ability Level Effect
Blood Weapon 1 Absorbs enemy's Physical attacks for a limited time
Arcane Circle 5 Protects party from Magic and Arcana enemies for 3 minutes
Last Resort 15 Increase Attack but Defense is lowered
Darkness 30 HP is consumed and Attack rises



Paladin
Fighter from Light. Paladin can also cast white magic spells.

LVL 5: Cure 1
LVL 7: Banish 1
LVL 10: Protect 1
LVL 17: Cure 2
LVL 20: Shell 1
LVL 30: Cure 3
LVL 30: Protect 2
LVL 34: Banish 2
LVL 40: Shell 2
LVL 50: Protect 3


Ability Level Effect
Invincible 1 Become invincible to physical attacks for 30 seconds
Holy Circle 5 Increases party's defense against undead
Bash 15 Can hit enemy hard with shield
Sentinel 30 Increased Defense for 30 seconds



Ranger
Specialist in long ranged attacks with bow and arrow

Ability Level Effect
Eagle Eye 1 Triples current bow/arrow damage

Sharpshooter 1 increases arrow accuracy
Scavenger 10 find items on the ground
Camouflage 20 Become transparent so that an enemy will lose track of you
Continuous Shot 30 Fire shots one after another until one misses the target
Shadow Sewing 40 Bind a target in place

Schneids
02-10-2003, 05:58 PM
hey thjanks for all that . it must of took a while to ype , unles you cheated and copyied and pasted:eek: :biggrin: i think i am going to have a main job of a datrk knight b/c they can cast magic abd stuff with a sub job as a warrior for the good figthing abluities. if a dark night attaacks and lets say hits a 100 with blood weapon , does that mean i get healed 100?????

thanks for your time

Ridley
02-10-2003, 06:16 PM
If you got the time go here and we got a bunch of FFxi abilitys and magic list every thing saken put up and mybe a little more.

http://www.geocities.com/snake_097/LegionOfFallenAngels.html

Laguna
02-10-2003, 06:47 PM
dude you are so lucky you didnt get flamed...ppl this is a FF XI web site, use it!! if that don't work try the msg boards!

bones111
02-10-2003, 06:53 PM
What are you talking about?

Ryouga
02-10-2003, 07:02 PM
he means there's things on this site other than message boards :sweat:

Furion
02-11-2003, 11:50 AM
True....but the job/subjob abilities and stuff aren't working for me....